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    • I found a solution for those having issues with audio device detection and crashing, thought I'd share if anyone needs it. This is done by installing a virtual  audio device that can be switched to before game start, then switched back to your default HDMI audio after the game loads to get sound from the game properly. So no headphones or audio cables needed. The whole process is done via AHK script (v1.1 - https://www.autohotkey.com). This is for the STAND ALONE version of the game so demulshooter is used.  You will need to download 3 windows utilities. VB-Cable (requires installation) NirCmd (command line app) SoundVolumeView (command line app)   1. VB-Cable (Virtual Audio Cable)Official download page: https://vb-audio.com/Cable/  Direct download (latest version as of 2024/2025): → VBCABLE_Driver_Pack45.zipThis is the free version you need for your script (it creates "CABLE Input" and "CABLE Output").   2. NirCmd (by NirSoft)Official download page: https://www.nirsoft.net/utils/nircmd.html  Direct download (zip file containing nircmd.exe): → https://www.nirsoft.net/utils/nircmd.zip   3. SoundVolumeView (by NirSoft) Official download page: https://www.nirsoft.net/utils/sound_volume_view.html  Direct downloads 64-bit (recommended for most modern PCs): → https://www.nirsoft.net/utils/soundvolumeview-x64.zip 32-bit: → https://www.nirsoft.net/utils/soundvolumeview.zip   Extract and install VBCABLE_Driver_Pack45.zip to windows default location   Extraxt/copy files from nircmd-x64.zip and soundvolumeview-x64.zip files in a tools folder or where you like. I placed files for both in one folder - D:\Gun Build\Tools\Nircmd   After VB-Cable install you should see the device in windows sound settings as CABLE Input   You can test game launch by manually selecting CABLE Input. If working then use this script so you do not have to manually select audio device. The script will switch it to CABLE Input, then after the game loads it will switch back to default (Mine is 2 - AVT GC573). You will need to edit your paths in the script along with the name of your HDMI_Device. The timing has to be right on the switch back to HDMI for game sound to work. On my system DelaySeconds is set to 10, your mileage may vary. For non Sinden owners you can delete all instances of Sinden and Lightgun.exe. After Paths and DelaySeconds are tuned the game should start with proper sound. For Sinden borders I am using a bezel with white border using ArcCabView, but you can use Reshade using DX9 if bezel use with ArcCabView is having issues. (Much less work to run the game without a bezel). Happy zombie blasting!   #NoEnv #SingleInstance Force #NoTrayIcon SendMode Input SetWorkingDir %A_ScriptDir% ; ========================= CONFIG ========================= SindenPath := "D:\Gun Build\Tools\Sinden Lightgun PVZ\Lightgun.exe" GameFolder := "D:\Gun Build\Roms\TEKNOPARROT\Plants vs Zombies\Sega\Shell" ShellExe := "shell.exe" DemulShooterPath := "D:\Gun Build\Tools\DemulShooter\DemulShooter.exe" NircmdPath := "D:\Gun Build\Tools\Nircmd\nircmd.exe" SoundViewPath := "D:\Gun Build\Tools\Nircmd\SoundVolumeView.exe" HDMI_Device := "2 - AVT GC573" DelaySeconds := 10 ; === Updated with correct window title from Window Spy === GameWindowTitle := "PvzCore" ; ========================================================= ; Close old instances RunWait, taskkill /f /im Lightgun.exe,, Hide RunWait, taskkill /f /im Shell.exe,, Hide RunWait, taskkill /f /im DemulShooter.exe,, Hide ; Start Sinden Lightgun Run, %SindenPath% ; Switch to VB-Cable so the game loads properly RunWait, "%NircmdPath%" setdefaultsounddevice "CABLE Input" 0,, Hide RunWait, "%NircmdPath%" setdefaultsounddevice "CABLE Input" 1,, Hide ; Start DemulShooter Run, "%DemulShooterPath%" -target=arcadepc -rom=pvz,, Hide ; Launch the shell with correct working directory SetWorkingDir, %GameFolder% Run, %ShellExe%, %GameFolder% ; Wait for game to fully load Sleep, % DelaySeconds * 1000 ; Switch audio back to HDMI RunWait, "%SoundViewPath%" /SetDefault "%HDMI_Device%" all,, Hide ; ====================== FOCUS FIX ====================== ; Keeps the PvzCore window focused at all times (fixes trigger losing focus) SetTimer, KeepGameFocused, 250 ; Check every 250ms - fast enough for lightgun KeepGameFocused: IfWinNotActive, %GameWindowTitle% { IfWinExist, %GameWindowTitle% WinActivate, %GameWindowTitle% } Return ; ======================================================= ; ====================== HOTKEYS ====================== F12:: SetTimer, KeepGameFocused, Off RunWait, taskkill /f /im Shell.exe,, Hide RunWait, taskkill /f /im Lightgun.exe,, Hide RunWait, taskkill /f /im DemulShooter.exe,, Hide ExitApp Return ~Esc:: SetTimer, KeepGameFocused, Off RunWait, taskkill /f /im Shell.exe,, Hide RunWait, taskkill /f /im Lightgun.exe,, Hide RunWait, taskkill /f /im DemulShooter.exe,, Hide ExitApp Return    
    • Example on how to preserve 4:3 aspect ratio using A.I.:   1) I start with a single frame extracted using Filmora, I color the area I want Gemini to fill with a color easy for A.I. to remove, in this case red:     2) I ask Google Gemini to remove the red area on the left of the image, Gemini will then try to reconstruct the missing area:     3) I use this generated image to create an insert for the video clip:   4) I use Filmora to reposition video and add image insert: underground_6666sample.mp4    
    • Hi, I'm wondering if someone can help.  I've just started getting an issue with spicecfg after trying the latest release.  I can run it to set up IIDX and play it but if I close spicecfg and tryto open it again it crashes and IIDX will fail to run on the next launch and stop at the VIRTUAL_DIGITIZER line. The only way to get back into spicecfg is to reboot my pc.  Doing a taskkill on spicecfg still won't allow me to run it again.  It's as spicecfg is writing to a file somewhere which affects all spice instances for various games.  Has anyone come across this issue before and know how to fix it?   Any help would be greatlyu appreciated.   Many thanks
    • It won't load on my i9 but my i7 touchscreen it does. man talk about old graphics. I would rate it the worst TP game. Just My 2 cents .on the i7 it ran great .was spraying the heck out of everything. but 4real. the graphics was killing my old eyes. lol  test menu. A is to move around T is to select. see if the sound is off. there is a setting for demo sound  and in-game sound.  
    • Samurai Riot Definitive Edition https://store.steampowered.com/app/658790/Samurai_Riot_Definitive_Edition/    
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