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[Tuto] House of the Dead 4: Alternative install, enable second player.


linglang
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Been working on this for hours.  I have the game running, the cursor visible and the mouse sort of working.  I can aim, fire, reload and use grenade.

 

What exactly is the mouse fix for?  What's the problem that it tries to fix?  I'm running TP 1.0.0.372 and it all seems to work ok natively except the gun fires way to the left of the cursor.

 

If I run the mouse fix with or without GL 3.3.4 nothing changes.  The link sends us to mouse fix 1.0.  Then there's text that mentions 1.0.1 but I see no link for that and couldn't find it in the other link.  Is that what I'm missing?

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On 5/14/2020 at 10:02 AM, drewjbs said:

Can someone please post a link to HOTD4 rev C or the update files? I have 2 aimtraks I would like to test with the latest demulshooter.

HOTD 4 revision C patch (final) https://mega.nz/#F!cQ0FDKKZ!PiYhaPpXjE7yhgTpA7-0hA

1 hour ago, ISOHaven said:

Then there's text that mentions 1.0.1 but I see no link for that and couldn't find it in the other link.  Is that what I'm missing?

https://gofile.io/d/6CKF4x

I think it is for use with demulshooter and guns, not sure 

 

The aim is off, because you do not run the game at the native resolution (1360x768?) 

Changing GFX resolution does not change aiming resolution, no solution as far as i know, so run at native resolution

 

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On 5/16/2020 at 2:34 PM, petje said:

HOTD 4 revision C patch (final) https://mega.nz/#F!cQ0FDKKZ!PiYhaPpXjE7yhgTpA7-0hA

https://gofile.io/d/6CKF4x

I think it is for use with demulshooter and guns, not sure 

 

The aim is off, because you do not run the game at the native resolution (1360x768?) 

Changing GFX resolution does not change aiming resolution, no solution as far as i know, so run at native resolution

 

Thanks again!  That helped a lot.  Now the aim is only off by a little bit to the lower right.   I'm running the game at it's native default resolution 1280X768 in windowed mode.

Edit:

Finally got it working in full screen.  Using the executables from "HOTD4 game.exe for Game Loader All RH.rar" on my 4K screen I had to use 1920x1080 and select the proper resolution in GL.  This gave me a centered fullscreen AND the bullets land on my cursor.

I'm curious why packs like that make executables up to 4K?  I haven't been able to get any of those to work on any game.  I always see a small portion of the game screen, fullscreen on my screen.  Are they simply following a standard to output them all whether they actually work or not?

Edited by ISOHaven
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  • 2 weeks later...
 
 
il y a 5 minutes, petje a dit :

It is a linux based game so some tools do not work

You got a NVIDIA gpu ?

Yes I have a NVidia gpu. I tried several versions but the game continue to turn very fast (like let's go jungle special to give you an idea). I don't understand why because with the other games I don't have any problem

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7 minutes ago, Safur said:

Yes I have a NVidia gpu. I tried several versions but the game continue to turn very fast (like let's go jungle special to give you an idea). I don't understand why because with the other games I don't have any problem

You probably got a 120+ Hz monitor

https://graphicscardhub.com/fps-limiter/

 

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12 hours ago, Safur said:

@petje Thanks for your help but even if I activate the V-Sync in my NVidia settings the speed remains the same.

Try to set budgieloader in the NVIDIA control panel, limit FPS to 60 ?

No idea if this will work

setting-max-fps-for-a-specific-game-on-n

Try global settings first, otherwise the program settings tab and add budgieloader.exe ?

cmVzaXplPTIwMDAlMkMyMDAwJTJDc2hyaW5rJmlt

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Il y a 3 heures, petje a dit :

Try to set budgieloader in the NVIDIA control panel, limit FPS to 60 ?

I tried but nothing works... I tried also to use FRAPS to see the FPS but with Lindbergh games it doesn't work...

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  • 2 weeks later...

I installed House of the dead 4 with teknoparrot and setup mouse as gun. I started working at first, but stopped. the following error appears at  bundgielaoder.exe:

 

Initialization Complete

amLibInit: cannot open /proc/bus/pci/00/1f.0

00000000/too small heap area @ 0

AppGarbageCollectionOnce:[0(0KB)][0][0us][1]

Touching /var/tmp/warning

internal/fs/utils.js:230

throw err;

^

 

Error: ENOENT: no such file or directory, open '/var/tmp/warning'

at Object.openSync (fs.js:458:3)

at Object.<anonymous> (C:\Program Files\nodejs\node_modules\touch-cli\bin\touch:16:14)

at Module._compile (internal/modules/cjs/loader.js:1138:30)

at Object.Module._extensions..js (internal/modules/cjs/loader.js:1158:10)

at Module.load (internal/modules/cjs/loader.js:986:32)

at Function.Module._load (internal/modules/cjs/loader.js:879:14)

at Function.executeUserEntryPoint [as runMain] (internal/modules/run_main.js:71:12)

at internal/main/run_main_module.js:17:47 {

errno: -4058,

syscall: 'open',

code: 'ENOENT',

path: '/var/tmp/warning'

 

}

AppGarbageCollectionOnce:[0(0KB)][0][0us][1]

Touching /var/tmp/mwlogo

internal/fs/utils.js:230

throw err;

^

 

Error: ENOENT: no such file or directory, open '/var/tmp/mwlogo'

at Object.openSync (fs.js:458:3)

at Object.<anonymous> (C:\Program Files\nodejs\node_modules\touch-cli\bin\touch:16:14)

at Module._compile (internal/modules/cjs/loader.js:1138:30)

at Object.Module._extensions..js (internal/modules/cjs/loader.js:1158:10)

at Module.load (internal/modules/cjs/loader.js:986:32)

at Function.Module._load (internal/modules/cjs/loader.js:879:14)

at Function.executeUserEntryPoint [as runMain] (internal/modules/run_main.js:71:12)

at internal/main/run_main_module.js:17:47 {

errno: -4058,

syscall: 'open',

code: 'ENOENT',

path: '/var/tmp/mwlogo'

 

Any idea how to fix this? I tried to uninstall node and npm but no luck.

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  • 4 weeks later...
 
  • 1 month later...
 
 
 
 
il y a 5 minutes, vitamina a dit :

Nothing 2p not work in hotd4 i test all solution and two player not work... i surrender

 

It's working!  don't give up.

 

You are missing something somewhere for sure!

 

Questions : 

Do you have 1 or 2 dolphin bar ?

Are you using Demulshooter?

 

 

 

 

 

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but for me not work...

i have two dolhin bar set mode 2 i have two wiimote

i have the last version demulshooter

the last version TP

rambo is work but hotd4 no.. when deselect use mouse for gun on tp 1p and 2p start but mouse not work do not shoot

i use hotd4 ver.c and game loader rh all 359

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Ok  @vitamina,

  did you set correctly demulshooter for the first player and the second player?

How do you launch demulshooter?  (from a bat file, from an ahk file ? from a windows shortcut ?

Steps are as follow : 

 

1) Sync your 2 wiimotes with your 2 dolphin bars using mode 2

2) Open Demulshooter and setup P1 & P2 (you must be sure of this step) use latest version of demulshooter to tests directly each wiimotes

3) Setup Teknoparrot Games ( nor UsemouseForGun nor xinput must be checked )  globally you just need to set each start buttons for each games (sometimes you need to set credits ) , the others keys are take in charge by demulshooter.

4) Launch the demulshooter command line with you prefered method.

5) Launch the game

If you type anything incorrectly in the command line you will have a problem (bad path, bad name etc.....)

And Never forget that Demulshooter program MUST be launched with administrators rights!

 

 

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ok 

step 1 correct

step 2 correct

step 3 correct

step 4 correct

now or tomorrow i test step 5

 

two wiimote work on last version demul shooter 

teknoparrot set correct (because set other shooter game is correct)

maybe set admin demulshooter 

 

now or tomorrow test and then write the result

thanks fo the instuction

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21 ore fa, ginzu ha scritto:

Ok  @vitamina,

  did you set correctly demulshooter for the first player and the second player?

How do you launch demulshooter?  (from a bat file, from an ahk file ? from a windows shortcut ?

Steps are as follow : 

 

1) Sync your 2 wiimotes with your 2 dolphin bars using mode 2

2) Open Demulshooter and setup P1 & P2 (you must be sure of this step) use latest version of demulshooter to tests directly each wiimotes

3) Setup Teknoparrot Games ( nor UsemouseForGun nor xinput must be checked )  globally you just need to set each start buttons for each games (sometimes you need to set credits ) , the others keys are take in charge by demulshooter.

4) Launch the demulshooter command line with you prefered method.

5) Launch the game

If you type anything incorrectly in the command line you will have a problem (bad path, bad name etc.....)

And Never forget that Demulshooter program MUST be launched with administrators rights!

 

 

Hi i test with demulshooter run admin and nothing not work but the command for start 1p and 2p work and mouse not work and not possibile shooter

but what version game loader you have? because rambo not work and i change versione game loader and work

i test hotd4 whit the versione

game loader 371

game loader 370

game loader 368

game loader 359

and not work ...

 

now i cancel hotd and insert version new

but i don't know the problem but you use 2 dolphin bar and wiimote work? 

thanks

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@vitamina

sorry, i am not using game loader all rh.

i play with TP.

 

 

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à l’instant, vitamina a dit :

Now I resooolve now work in 2p oleeeeee 😎😎😎💪🤠

 

But the last question how to work a granade? In wiimote i set input enter but the granade no launch? 

 

You must use an ahk script and bind the mouse middle click for each wiimotes. 

You must check virtual mouse button into demulshooter software ( C & V) are respectively P1 middleclick and P2 middleclick. 

 

or try this: check virtual mouse button for P1 and P2 in demulshooter. 

Then, in tp, set grenade =C for P1 and V for P2. 

 

If I am wrong somewhere, sorry, I am on my couch :ptdr:

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il y a 6 minutes, vitamina a dit :

yeah is work thanks bro!!!:very-good:

 

Cool ! 

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