cardet Posté(e) lundi à 23:08 Posté(e) lundi à 23:08 10 hours ago, jcstahl1 said: Made some new bezels for mt1 & mt2 if anyone wants to use them. Tried to mimic the look of an original cab just a bit.  Hi JC, could you please reup the bezels? Thanks
cor094 Posté(e) mardi à 00:23 Posté(e) mardi à 00:23 Here's some bezels I've made for the Chihiro gun games. https://pixeldrain.com/l/cWb8FvSH 2
jcstahl1 Posté(e) mardi à 01:32 Posté(e) mardi à 01:32 2 hours ago, cardet said: Hi JC, could you please reup the bezels? Thanks I added links to my original post. don't know why they quit showing. 1
drewjbs Posté(e) mardi à 02:20 Posté(e) mardi à 02:20 5 hours ago, argonlefou said: Not at the moment, those 2 keys are hardcoded in DemulShooter, this was mainly a 'test' setup  I don't know when/if there will be a 'Cxbx' page on the GUI with key selection, etc ...  Untill then, maybe you can try tu remap Q to O with a simple AHK script ? Depending on how RetroShooter driver is sumulating keypress, it might work    Thanks for the suggestion.. AHK remapping works great.
drewjbs Posté(e) mardi à 04:13 Posté(e) mardi à 04:13 (modifié) 3 hours ago, cor094 said: Here's some bezels I've made for the Chihiro gun games. https://pixeldrain.com/l/cWb8FvSH Thanks for sharing, you know how we can assign these bezels per game using one instance of reshade? Modifié mardi à 04:13 par drewjbs 2
jcstahl1 PostĂ©(e) mardi Ă 12:59 PostĂ©(e) mardi Ă 12:59 8 hours ago, drewjbs said: Thanks for sharing, you know how we can assign these bezels per game using one instance of reshade? different bat or ahk files to switch the bezel & launch the game Â
erdoboy43 Posté(e) mardi à 14:00 Posté(e) mardi à 14:00 (modifié) On 6/19/2025 at 7:43 PM, hippopippo said: Ok boys & girls, today we are giving a twist to the Chihiro Sega emulation scene ! As already mentioned a few months ago and after many tests carried out together with my friend Argonlefou, the time has come to release the Chihiro DS v1.0 (Demulshooter) arcade build for full support of the following games :  - GHOST SQUAD - THE HOUSE OF THE DEAD 3 - VIRTUA COP 3  The package is pre-configured to be played with the Demulshooter, so just download it from the link and unzip it in the main folder of the Cxbx emulator. In addition you will find 3 launchers for the respective games to start everything with a simple click. I refer you to the reading and the guide for configuring the Demulshooter in the wiki of the distribution site.  - Use this build exclusively for these games. - Depending on your CPU the emulator takes a few seconds to start the game (HOTD3 even 30-50secs). - Always configure the GUI to handle mouse/gun input. - Enjoy!  https://github.com/argonlefou/DemulShooter   Reveal hidden contents https://www.mediafire.com/file/hp7czllklj1pxq6/Chihiro-DS_1.0.zip/file   Thanks very much for these, however I am using Windows 11 24h2 and I am just getting a black screen but can hear the audio when i play the ahk file. Specs are I7 6700K, RTX2060. Thanks for any help. Modifié mardi à 14:01 par erdoboy43 I have tried all 3 games and all are doing the same thing. 1
cor094 Posté(e) mardi à 14:34 Posté(e) mardi à 14:34 (modifié) 10 hours ago, drewjbs said: Thanks for sharing, you know how we can assign these bezels per game using one instance of reshade? I had an issue where if I set up vcop3 to Freeplay and other test menu items, then launch Ghost Squad, all my vcop3 changes, calibration, etc are lost. So, I ended up just making a copy of the emulator folder for each game (but kept the "roms" folder only in one). So, that also makes separate bezels easy since you have separate folders. If not for that issue, I'd probably swap the bezel on using ahk. Modifié mardi à 14:35 par cor094
hippopippo Posté(e) mardi à 14:55 Posté(e) mardi à 14:55 it's not a issue, every time you load a different game the eeprom is overwritten 1
Yusuf-5454 Posté(e) mardi à 15:03 Posté(e) mardi à 15:03 8 minutes ago, hippopippo said: it's not a issue, every time you load a different game the eeprom is overwritten  Will there be an update on the emulator for wangan 1-2 olie king outorun and bu gun games?
hippopippo Posté(e) mardi à 16:01 Posté(e) mardi à 16:01 I don't understand what you mean with "update on the emulator" ? all wangan series 1 & 2, outrun full & beta are already supported by the previous build I released a few months ago
nanometrovovo2 Posté(e) mardi à 17:08 Posté(e) mardi à 17:08 Dears, Hyperspin themes, medias and bezels:  ...and for the future Hyperspin medias for Ollie King  5
3nigm4 Posté(e) mardi à 17:19 Posté(e) mardi à 17:19 (modifié) Pour ma part, mes soucis sont :  - House of the Dead 3,        Freeze quelque fois au moment d'inserer des "Coins" Sinon "In Game", après la premier salve de squelettes, la 2eme salve est buguée, les squelettes sont sans jambes et on reste bloqué a cet endroit - Ghost Squad,              Freeze au moment ou l'on click pour choisir une Mission ou juste avant - Virtua Cop 3,              A l'air de fonctionner mais pas les bruitages des flingues - Maximum Tune 1 (Export),   A l'air de fonctionner mais la direction tourne a droite tout le temps - Maximum Tune 2 (Export),   Ecran Noir  Modifié mardi à 17:34 par 3nigm4
drewjbs PostĂ©(e) mardi Ă 17:32 PostĂ©(e) mardi Ă 17:32 2 hours ago, cor094 said: I had an issue where if I set up vcop3 to Freeplay and other test menu items, then launch Ghost Squad, all my vcop3 changes, calibration, etc are lost. So, I ended up just making a copy of the emulator folder for each game (but kept the "roms" folder only in one). So, that also makes separate bezels easy since you have separate folders. If not for that issue, I'd probably swap the bezel on using ahk.  Yep that is what I ended up doing... the emulator is very small in size so having 3 instances is no big deal. Games run fine except HOTD3 is very low FPS for some reason. AMD with integrated Radeon graphics.. I guess that must be the issue.  Â
joe555 PostĂ©(e) mardi Ă 19:05 PostĂ©(e) mardi Ă 19:05 1 hour ago, drewjbs said:  Yep that is what I ended up doing... the emulator is very small in size so having 3 instances is no big deal. Games run fine except HOTD3 is very low FPS for some reason. AMD with integrated Radeon graphics.. I guess that must be the issue.   Try setting as adminÂ
Stefane10 Posté(e) mardi à 19:11 Posté(e) mardi à 19:11 une explication concrète pour le ralentissement de virtua cop house of et ghost squad ? merci
nosoucy62 Posté(e) mardi à 19:21 Posté(e) mardi à 19:21 (modifié) works perfectly !!! thanks Hippopippo and argonlefou !! it's possible to have a crosshair ? in old version i have a crosshair on vcop 3.....it's too easy... Modifié mardi à 20:50 par nosoucy62 1
jcstahl1 PostĂ©(e) mardi Ă 19:29 PostĂ©(e) mardi Ă 19:29 6 minutes ago, nosoucy62 said: works perfectly !!! thanks erdoboy43 and argonlefou !! it's possible to have a crosshair ? in old version i have a crosshair on vcop 3.....it's too easy... what did erdoboy43 do? hippopippo should get the thanks along with ArgonÂ
emulor Posté(e) mardi à 19:56 Posté(e) mardi à 19:56 (modifié) Why cxbx have error 22 COMMUNICATION ERROR OCCURRED BETWEEN MAIN BOARD AND OPTION BOARD ?  Modifié mardi à 19:57 par emulor
nosoucy62 Posté(e) mardi à 20:51 Posté(e) mardi à 20:51 do you know if it's possible to have a crosshair for this 3 games ? thanks 2
drewjbs PostĂ©(e) mardi Ă 21:00 PostĂ©(e) mardi Ă 21:00 1 hour ago, joe555 said: Try setting as admin  Set cxbx.exe run as admin, still 5-10 fps maybe... any other suggestions? Resolution set to default/native  Maintain aspect ration on  Tried with and without bezel   Â
magicray1028 Posté(e) mardi à 21:53 Posté(e) mardi à 21:53 same here , intel i7 14700 and RTX 4070, cant get past the start screen on hod3. looks like its not going more than 1-2 fps as well
magicray1028 Posté(e) mardi à 23:06 Posté(e) mardi à 23:06 (modifié) i found the fix for the slowdowns, disable force vsync in cxbx video settings.  a few notable bugs i found  Vsync disabled , maintain aspect ratio off, exclusive fullscreen on, intel 14700K and rtx 4070 , not running as admin, bezel off.  hod3 - aim is perfect -Zombies seem to die in slow motion and some lags during transition scenes. - trying english version causes a crash before the first cut scene  Vcop3 - some slow downs when sprites are shot - in 4:3 ratio, aim is offset on the sides, this bug is also present in the old cxbx - in fullscreen ratio aim is perfect except on the right, its offset . on the left its fine.  Ghost Squad - in fullscreen 16:9 or 4:3 mode , aim is also offset on the right .  overall huge step in emulating these systems. let me know if theres any other testing you guys want me to do! thanks hippo! And especially thanks argon for always helping fix bugs and add features so quickly.  Modifié mardi à 23:32 par magicray1028
cor094 Posté(e) mercredi à 01:00 Posté(e) mercredi à 01:00 1 hour ago, magicray1028 said: i found the fix for the slowdowns, disable force vsync in cxbx video settings.  a few notable bugs i found  Vsync disabled , maintain aspect ratio off, exclusive fullscreen on, intel 14700K and rtx 4070 , not running as admin, bezel off.  hod3 - aim is perfect -Zombies seem to die in slow motion and some lags during transition scenes. - trying english version causes a crash before the first cut scene  Vcop3 - some slow downs when sprites are shot - in 4:3 ratio, aim is offset on the sides, this bug is also present in the old cxbx - in fullscreen ratio aim is perfect except on the right, its offset . on the left its fine.  Ghost Squad - in fullscreen 16:9 or 4:3 mode , aim is also offset on the right .  overall huge step in emulating these systems. let me know if theres any other testing you guys want me to do! thanks hippo! And especially thanks argon for always helping fix bugs and add features so quickly.  You may already know, but you can calibrate aim in test menu for vcop3 and gs. I felt like opening a game would clear settings of other games, but may have just been a one-time thing. I put each game in a separate folder just to be safe
drewjbs Posté(e) mercredi à 05:30 Posté(e) mercredi à 05:30 6 hours ago, magicray1028 said: i found the fix for the slowdowns, disable force vsync in cxbx video settings.  a few notable bugs i found  Vsync disabled , maintain aspect ratio off, exclusive fullscreen on, intel 14700K and rtx 4070 , not running as admin, bezel off.  hod3 - aim is perfect -Zombies seem to die in slow motion and some lags during transition scenes. - trying english version causes a crash before the first cut scene  Vcop3 - some slow downs when sprites are shot - in 4:3 ratio, aim is offset on the sides, this bug is also present in the old cxbx - in fullscreen ratio aim is perfect except on the right, its offset . on the left its fine.  Ghost Squad - in fullscreen 16:9 or 4:3 mode , aim is also offset on the right .  overall huge step in emulating these systems. let me know if theres any other testing you guys want me to do! thanks hippo! And especially thanks argon for always helping fix bugs and add features so quickly.   Still no luck for HOTD3 for me... still very slow, Hippopippo mentioned this build was developed on Win10, I am running Win11... maybe there are issues with Win11
_Gioacchino_ Posté(e) mercredi à 07:55 Posté(e) mercredi à 07:55 14 ore fa, nanometrovovo2 ha scritto: Dears, Hyperspin themes, medias and bezels:  ...and for the future Hyperspin medias for Ollie King  Il 21/06/2025 at 14:12, hippopippo ha scritto:  To disable bezel just delete d3d9.dll            how can i launch these games with this different bazel?
hippopippo Posté(e) mercredi à 08:56 Posté(e) mercredi à 08:56 (modifié) --> \reshade-shaders\Textures\Bezel.png (make a different emulator folder for each game) Modifié mercredi à 08:57 par hippopippo 1
Johno Posté(e) mercredi à 11:42 Posté(e) mercredi à 11:42 All three games take a age to load up but do eventually load is this the final build or will more work be done on this??  Thank you for all you do and sharing 1
serpanthere84 Posté(e) mercredi à 13:32 Posté(e) mercredi à 13:32 Bonjour et desole de revenir sur le sujet quelqu’un a t il des soucis pour jouer avec des wiimotes? J’ai essaye tout les tutos ainsi que l’aide des personnes de ce forum que je remercie au passage, mais mes wiimotes ne sont pas reconnue malgres l’icone vert de demulshooter.Y a t il une manip special a faire svp ? Je sollicite votre aide une ultime fois , merci et desole si je suis’un peu lourd.
Stefane10 Posté(e) mercredi à 14:58 Posté(e) mercredi à 14:58 il y a une heure, serpanthere84 a dit : Bonjour et desole de revenir sur le sujet quelqu’un a t il des soucis pour jouer avec des wiimotes? J’ai essaye tout les tutos ainsi que l’aide des personnes de ce forum que je remercie au passage, mais mes wiimotes ne sont pas reconnue malgres l’icone vert de demulshooter.Y a t il une manip special a faire svp ? Je sollicite votre aide une ultime fois , merci et desole si je suis’un peu lourd. tu les as bien attribué dans demulshooter GUI en P1 et P2 tu as bien une mayflash bar ?
serpanthere84 Posté(e) mercredi à 15:25 Posté(e) mercredi à 15:25 Oui bien attribuee j’ai’ 2 mayflash pour chaque wiimote ensuite verifier avec’demulshooter.dial pour etre sur les touches marchent parfaitements j’ai meme essayer la version 15.5 de demulshooter sur d’autres jeux nickel .Mais avec chihiro_ds 1.10’rien a faire virtua cop 3 , ghost squad et hot3 l’icone,demulshooter est bien vert mais aucune entree reconnue.
khc002 Posté(e) jeudi à 03:24 Posté(e) jeudi à 03:24 En 24/6/2025 a las 13:01, hippopippo dijo: I don't understand what you mean with "update on the emulator" ? all wangan series 1 & 2, outrun full & beta are already supported by the previous build I released a few months ago I tried Outrun 2 SP with both released you posted and I always get "Drive Board is not Connected To Main Board" 1
joe555 PostĂ©(e) jeudi Ă 05:00 PostĂ©(e) jeudi Ă 05:00 1 hour ago, khc002 said: I tried Outrun 2 SP with both released you posted and I always get "Drive Board is not Connected To Main Board" Change to upright cab in test menuÂ
Yusuf-5454 Posté(e) jeudi à 05:32 Posté(e) jeudi à 05:32 (modifié) 41 minutes ago, joe555 said: Change to upright cab in test menu Doesn't work on special tours Does not save changes made in the test menu Modifié jeudi à 05:41 par Yusuf-5454
hippopippo Posté(e) jeudi à 06:09 Posté(e) jeudi à 06:09 ot2sp is not supported (yet) it requires an eeprom fix 1
Nodoyuna PostĂ©(e) jeudi Ă 06:12 PostĂ©(e) jeudi Ă 06:12 2 minutes ago, hippopippo said: ot2sp is not supported (yet) it requires an eeprom fix It's the same for the other Outrun 2 for the system? Â
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