putzipuh Posted March 31 Posted March 31 (edited) hey, i can boot up VC3 ... but whats the start button to start the game? "5" is insert coin but cant manage to start the game. Edited March 31 by putzipuh
MrThunderwing Posted March 31 Posted March 31 (edited) On 3/10/2025 at 9:40 AM, hippopippo said: This is the first release of the Cxbx-Reloaded wip version compiled (thanks to the great work of axylol and all those who are following the project). All the resources are public and open-source so available for anyone who wants to try their hand at Chihiro emulation. Given the difficulties in compiling this version and the many debugging errors that can result from the compiler (if not configured properly), I have created two end-user versions: Release & Debug. Release version should run with better fps, while the Debug should fix any crash and memory allocation issues. Finally, I remind you that this version is wip and constantly updated, so expect any compatibility issues gpu/cpu/memory/OS and so on based on your hardware. Now have fun trying out some Chihiro games and go for a run with Wmmt2. Service menu can be activated by pressing the F1 and F2 keys to move. Each game has its own game menu and calibration is recommended for all racing games for joypad & keyboard. Hide contents https://www.mediafire.com/file/ju9rfp3fw6y5mri/Release.7z/file Hide contents https://www.mediafire.com/file/fex1hx8lf9nxdr0/Debug.7z/file note : fixed Debug Hot Damn, this totally passed me by when it was first posted. That's so cool that people are still working on getting the Chihiro games working. Really awesome to see HOTD3, Ghost Squad and Ollie King all booting up now (and OutRun 2 Beta working again). Edited: And a little finagling later WMMT2 as well! Thanks @hippopippo Edited March 31 by MrThunderwing
hippopippo Posted April 1 Posted April 1 Cxbx -Wangan- Build (with Segaboot 2.19.2 patched) Start YACardEmu and F1 to disable Steering Power - Wangan Midnight Maximum Tune 1 (307 Ver.A Exp) - Wangan Midnight Maximum Tune 1 (307 Ver.A Jap) - Wangan Midnight Maximum Tune 2 (322 Ver.B Exp) - Wangan Midnight Maximum Tune 2 (322 Ver.A Jap) Spoiler https://www.mediafire.com/file/e1xn64wdihel48t/cxbx-wangan.7z/file 11
Nicolas88 Posted April 16 Posted April 16 (edited) Hi everybody. Tried the latest version on this page for test Ollie King. I could add credit with button 5 on the keyboard but impossible to get other working buttons. On a gamepad tried start with xinput or sdl, tried on keyboard but no buttons work, any tips? Same problem with virtua cop 3 and Sinden lightgun, i can add coin on a Sinden but impossible to get stary button working Thanks Edited April 16 by Nicolas88
tiny Posted April 26 Posted April 26 Hello everyone, nice to meet you. This is my first post. After seeing posts on the forum, I tried to launch CXBX-R and WMMT1-2 myself. However, as shown in the attached image, "Error 14" appears, and the loading does not progress. (both jpn and exp) Has anyone else experienced the same issue? It's truly puzzling... Regards.
tiny Posted April 26 Posted April 26 Molte grazie @hippopippo !! I used the new build and it started without any issues.
Nodoyuna Posted May 8 Posted May 8 Hi, I'd like to try this emu, but I can't find the games in the correct format xbe Is it possible to have a link to the games? Thanks in advance
Yusuf-5454 Posted May 16 Posted May 16 (edited) Hello friends Release-W7-Yaca I am trying other things in this version and I am getting these errors. Neither the keyboard nor the gamepad work in all emulator versions. Crazy Taxi High Roller -Media Board Boot Up Check Skıpped Ollie King-Entering the Game, Credits Are Given with 5 Keys from the Keyboard, No Progress, Other Key Settings, Gamepad Is Stuck, Still Not Working The House of The Dead 3 -Entering the Game, Credits Are Given with 5 Keys from the Keyboard, No Progress, Other Key Settings, Gamepad Is Stuck, Still Not Working Ghost Squad -Entering the Game, Credits Are Given with 5 Keys from the Keyboard, No Progress, Other Key Settings, Gamepad Is Stuck, Still Not Working Virtua Cop 3 -Entering the Game, Credits Are Given with 5 Keys from the Keyboard, No Progress, Other Key Settings, Gamepad Is Stuck, Still Not Working Outrun 2 (Beta)-It works fine now. Outrun 2 Drive Board is Connected To Main Board Outrun 2 (Special Tours) Drive Board is Connected To Main Board Sega Golf 2006 SYSTEM INITIALİZE Version 2.0 remains on this screen Edited May 16 by Yusuf-5454
Nodoyuna Posted May 16 Posted May 16 (edited) I have the Wangan games running in the cxbx-wangan build (thanks hippopippo) According to him, these versions are supported: - Wangan Midnight Maximum Tune 1 (307 Ver.A Exp) - Wangan Midnight Maximum Tune 1 (307 Ver.A Jap) - Wangan Midnight Maximum Tune 2 (322 Ver.B Exp) - Wangan Midnight Maximum Tune 2 (322 Ver.A Jap) I'm missing the second one "Wangan Midnight Maximum Tune 1 (307 Ver.A Jap)" Does somebody has it and can share a link? Thanks in advance PS: It seems a new build for gun games with rawinput is coming. This would be great Is there a version around to play the rest of the games (the "normal" ones) or we need to wait for more special builds? Thanks in advance Edited May 16 by Nodoyuna 1
ishirakurei Posted May 18 Posted May 18 On 4/26/2025 at 6:53 AM, tiny said: Molte grazie @hippopippo !! I used the new build and it started without any issues. Does mt2 lags? My lags every 0.5 secs
hippopippo Posted May 18 Posted May 18 With Intel processor you can manage lag setting cpu affinity in this way :
Nodoyuna Posted May 18 Posted May 18 19 minutes ago, hippopippo said: With Intel processor you can manage lag setting cpu affinity in this way : Where can I find this settings? Thanks in advance
Nodoyuna Posted May 18 Posted May 18 (edited) 1 hour ago, hippopippo said: Task manager-> process running (cxbx) -> right mouse button Thanks, I'll try it Can I keep that setting, or I need to do it every time I run cxbx? Edited May 18 by Nodoyuna
ishirakurei Posted May 19 Posted May 19 19 hours ago, hippopippo said: With Intel processor you can manage lag setting cpu affinity in this way : Like this? I tried it with CPU 0 and CPU 1 but it's still doing the same O_o
ishirakurei Posted May 19 Posted May 19 I got it working now, finally won't lag. Instead of changing the cpu affinity of cxbx.exe Change the cxbxr-ldr.exe to 2 cores, and the game will lag really bad, once that's done change it back to full core and it will work fine. cxbxr-ldr.exe will only appear once the game is loaded. 1
Nodoyuna Posted May 19 Posted May 19 I can't get the test mode changes to be saved. In both Export versions (WMMT1 and 2) I have to change the steering engine to OFF and calibrate controls often I've checked and the files are not in read-only, so I don't know what can be the problem
Yusuf-5454 Posted May 19 Posted May 19 16 hours ago, Nodoyuna said: I can't get the test mode changes to be saved. In both Export versions (WMMT1 and 2) I have to change the steering engine to OFF and calibrate controls often I've checked and the files are not in read-only, so I don't know what can be the problem I have the same problem and I couldn't find a solution
fedeuy Posted May 24 Posted May 24 (edited) Well, i give up, guess ill have to wait for more progress on this, was booting with no issues, i launched YACard emu, and bam! it never booted again, black screen after the Chihiro logo... Update: now i can boot, but no buttons work in test mode, how do i configure the controls for this? Edited May 24 by fedeuy some progress.
ishirakurei Posted May 26 Posted May 26 On 5/23/2025 at 6:33 PM, fedeuy said: Well, i give up, guess ill have to wait for more progress on this, was booting with no issues, i launched YACard emu, and bam! it never booted again, black screen after the Chihiro logo... Update: now i can boot, but no buttons work in test mode, how do i configure the controls for this? F1 and F2 should work in test mode 1
fedeuy Posted May 27 Posted May 27 11 hours ago, ishirakurei said: F1 and F2 should work in test mode Yeah, but once im in test mode, no input works.
tiny Posted May 28 Posted May 28 On 5/19/2025 at 2:55 PM, Nodoyuna said: I can't get the test mode changes to be saved. In both Export versions (WMMT1 and 2) I have to change the steering engine to OFF and calibrate controls often I've checked and the files are not in read-only, so I don't know what can be the problem I guess you need to back up the EEPROM every time you switch between 1 and 2.
jcstahl1 Posted May 28 Posted May 28 7 hours ago, tiny said: I guess you need to back up the EEPROM every time you switch between 1 and 2. I just keep separate emulator folders for each game. less hassle IMO 2
Nodoyuna Posted May 28 Posted May 28 2 hours ago, jcstahl1 said: I just keep separate emulator folders for each game. less hassle IMO I think I'm going to try this way. Thanks for the suggestion Any idea for making the games to run fullscreen? Thanks in advance
ktoplay Posted June 17 Posted June 17 (edited) I cannot access the game's test menu. When I press F1 in WMMT 1, I'm taken to the System Test Menu, where I cannot disable the necessary settings. If I wait for a while, an error related to a steering wheel malfunction appears. WMMT 2 simply doesn't work. When I launch the file after the Chihiro logo, the game crashes and displays an xbe launch error. P.S. I was able to understand what the problem was, I needed to leave the xbe files in folder A, but copy them separately. Edited June 18 by ktoplay
Popular Post hippopippo Posted June 19 Popular Post Posted June 19 (edited) Ok boys & girls, today we are giving a twist to the Chihiro Sega emulation scene ! As already mentioned a few months ago and after many tests carried out together with my friend Argonlefou, the time has come to release the Chihiro DS v1.0 (Demulshooter) arcade build for full support of the following games : - GHOST SQUAD - THE HOUSE OF THE DEAD 3 - VIRTUA COP 3 The package is pre-configured to be played with the Demulshooter, so just download it from the link and unzip it in the main folder of the Cxbx emulator. In addition you will find 3 launchers for the respective games to start everything with a simple click. I refer you to the reading and the guide for configuring the Demulshooter in the wiki of the distribution site. - Use this build exclusively for these games. - Depending on your CPU the emulator takes a few seconds to start the game (HOTD3 even 30-50secs). - Always configure the GUI to handle mouse/gun input. - Enjoy! https://github.com/argonlefou/DemulShooter Spoiler https://www.mediafire.com/file/hp7czllklj1pxq6/Chihiro-DS_1.0.zip/file Edited June 19 by hippopippo 32
xoller Posted June 19 Posted June 19 Thank you Hippopippo, Argonlefou, and everybody else working on this emulation. The demulshooter games work great and was easy to setup by basic extraction and double-clicking each game exe. That was a good idea to release it that way. 1
Yusuf-5454 Posted June 20 Posted June 20 hippopippo Thank you very much, will there be an emulator improvement for other games?
MFT_Man Posted June 20 Posted June 20 (edited) I be surprised if in the future they include the Chihiro emulator in Teknoparrot, as happened with Dolphin Triforce and Play! Edited June 20 by MFT_Man 1
emulor Posted June 20 Posted June 20 4 hours ago, MFT_Man said: I be surprised if in the future they include the Chihiro emulator in Teknoparrot, as happened with Dolphin Triforce and Play! I hope that with these additions to Teknoparrot it is not an excuse to put Teknoparrot as fully paid or fully subscription
_Gioacchino_ Posted June 20 Posted June 20 3 ore fa, emulor ha scritto: I hope that with these additions to Teknoparrot it is not an excuse to put Teknoparrot as fully paid or fully subscription is it already not free for all. More than anything else is the conflict of interest that is created. i'm talking about ghost squad evolution.
Arcadeguy781 Posted June 20 Posted June 20 7 hours ago, _Gioacchino_ said: is it already not free for all. More than anything else is the conflict of interest that is created. i'm talking about ghost squad evolution. Right. On their Twitter account, it states "freemium arcade emulator," which is a description commonly used for a free-to-play (F2P) mobile game.
jcstahl1 Posted June 20 Posted June 20 any of these other emulators they add will be free to use just as they are standalone. they're all open source and adding any of them to the subscription requirement would violate the various open source licenses. they're just concentrating on improving the arcade parts of those emulators and any changes or improvements will probably never be pushed to the main line emulators
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