Team 7zxkv Posted February 14 Author Team Share Posted February 14 sans deconner, encore une question à la con comme ca je crois que je vais pas résister au ban. Non seulement c'est indiqué dans le post 1 mais en plus ya tout les files dans le post au cas ou le site serait hs, et ca demande encore sans regarder.... 1 Link to comment Share on other sites More sharing options...
nosoucy62 Posted February 15 Share Posted February 15 bonjour oui en effet je m'excuse je n'avais pas vu...... encore désolé sincérement Link to comment Share on other sites More sharing options...
Team 7zxkv Posted February 22 Author Team Share Posted February 22 SegaTools by Dniel97 - Improved every segatools.ini config - Changed default Test, Service and Coin buttons to F1, F2, F3 respectively - Added the correct subnet for each keychip - Added AM Daemon as a window name - Fixed AMFS/APPDATA redirects - Fixed chunihook custom IO DLL loading when io_led_ functions were missing, thanks @CrazyRedMachine - Fixed IP addresses printing properly, thanks @beerpsi - VFD emulation can now be disabled - SWDC wheel buttons are now working correctly - FGO AC has been added Post 1 1 Link to comment Share on other sites More sharing options...
Team 7zxkv Posted February 27 Author Team Share Posted February 27 SegaTools by Dniel97 - Fixes amSysFileInitEx(). ErrCode -5 happening when no real E: drive was present - Added AimePay and E-MONEY DNS hooks - Added Move/Replace/Delete hooks: - fixes FGO not correctly switching START UP MODE - fixes SWDC not correctly switching CABINET SETTING post 1 3 Link to comment Share on other sites More sharing options...
Team 7zxkv Posted March 4 Author Team Share Posted March 4 Gundam Spirits Of Zeon IO playable !!! PS: When 2 players are enabled, leave the resolution as 1280x480 Special Thanks, [ Pandemonium ] - For the technical data [ williecoiote ] - For testing with the guns Post 1 4 Link to comment Share on other sites More sharing options...
Team 7zxkv Posted March 13 Author Team Share Posted March 13 Segatools by Dniel97: crossbeats REV. is now playable! - supports REV. to REV. SUNRISE (S2) - make sure to create a folder resource\DEVICE\, so your aime.txt can be properly saved - requires both dns and title hostname to be set for aime play - removed idac_io_poll() Post 1 2 Link to comment Share on other sites More sharing options...
Kenshiro_Mic Posted March 16 Share Posted March 16 (edited) Can anyone give me a link to download the Sonic Dash and Subway Sufers games please?😅 Edited March 16 by Kenshiro_Mic Link to comment Share on other sites More sharing options...
Zen_B7 Posted March 16 Share Posted March 16 27 minutes ago, Kenshiro_Mic said: Can anyone give me a link to download the Sonic Dash and Subway Sufers games please?😅 Use search function at top right. Link to comment Share on other sites More sharing options...
Team 7zxkv Posted March 17 Author Team Share Posted March 17 Crazy Ride IO emulated 100% Special Thanks, [ Pandemonium ] - For the technical data [williecoiote] - For making the jc logo -- Pop Moto Updated Second Version (v1.1) - Code optimization -- Gundam Spirits Of Zeon Updated Second Version (v1.1) - Hide mouse cursor added post 1 4 Link to comment Share on other sites More sharing options...
eljose Posted March 18 Share Posted March 18 i have a problem with JCONFIG and Crazy ride , the game still ask for the USB dongle can not go further Link to comment Share on other sites More sharing options...
joe555 Posted March 18 Share Posted March 18 Works perfectly here, didn't do anything except add jconfig Link to comment Share on other sites More sharing options...
pacooka Posted August 1 Share Posted August 1 On 6/27/2023 at 3:51 AM, emulatci said: Welcome back to jconfig ;=), - Silent Hill updated !!! Second Version (v1.1) - Fixed mouse double click - added and fix castelvania - MKDX 1.18 added post 1 Where exactly mkdx 1.18? couldn’t find it on post 1 Link to comment Share on other sites More sharing options...
magemaster Posted August 1 Share Posted August 1 Le 01/08/2024 à 22:39, pacooka a dit : Where exactly mkdx 1.18? couldn’t find it on post 1 post 1 !!! 1 Link to comment Share on other sites More sharing options...
Galaya Posted August 2 Share Posted August 2 (edited) I hope he’d release jconfig for wangan6RR version 3.05 with offline saving publicly awesome loader!💪 the dump is public for a long time now wangan6R already works with offline saving with jconfig and with tp not Edited August 2 by Galaya Link to comment Share on other sites More sharing options...
Scribbler Posted August 3 Share Posted August 3 18 hours ago, Galaya said: I hope he’d release jconfig for wangan6RR version 3.05 with offline saving publicly awesome loader!💪 the dump is public for a long time now wangan6R already works with offline saving with jconfig and with tp not Hello robert1996. Thank you for all you do for the community 🙏 3 Link to comment Share on other sites More sharing options...
ghostlad Posted August 13 Share Posted August 13 (edited) On 2/14/2024 at 10:23 AM, 7zxkv said: spice2x-24-02-02 ... - Busou Shinki analog joystick support (Contributed by ichijyo-hotaru) Where can I find this game? Search doesn't seem to find it Edited August 13 by ghostlad Link to comment Share on other sites More sharing options...
aliazarbad123 Posted August 15 Share Posted August 15 On 4/24/2023 at 3:30 PM, Zen_B7 said: Why use a old version ? Here, SegaWorldDriversChampionship_10_09_2022.rar https://www.emuline.org/applications/core/interface/file/attachment.php?id=20342&key=b6b34e5ac512ff5ab1d2c6564356367b 2.07 MB · 607 downloads A mirror. https://pixeldrain.com/u/vN4g4ikP I run this game but after a few hours the coin key doesn't work. can you help me? Link to comment Share on other sites More sharing options...
Zen_B7 Posted August 16 Share Posted August 16 1 hour ago, aliazarbad123 said: I run this game but after a few hours the coin key doesn't work. can you help me? Probably arcade closing times in settings. Afaik between midnight and 9 AM Japanese time no play. Change local windows time ? 1 Link to comment Share on other sites More sharing options...
MFT_Man Posted August 16 Share Posted August 16 Does anyone know how I can solve the problem with the Kof 2002 test mode, either in Teknoparrot or Jconfig? Every time I press test, the game stays black. Link to comment Share on other sites More sharing options...
joe555 Posted August 16 Share Posted August 16 1 hour ago, MFT_Man said: Does anyone know how I can solve the problem with the Kof 2002 test mode, either in Teknoparrot or Jconfig? Every time I press test, the game stays black. You can't with TP, unsure with jconfig, but you can with game loader, might also need a D drive for it to save the changes Link to comment Share on other sites More sharing options...
MFT_Man Posted August 16 Share Posted August 16 hace 1 minuto, joe555 dijo: You can't with TP, unsure with jconfig, but you can with game loader, might also need a D drive for it to save the changes I'll check it out, thanks a lot for answering me. 👍 Link to comment Share on other sites More sharing options...
joe555 Posted August 16 Share Posted August 16 19 minutes ago, MFT_Man said: I'll check it out, thanks a lot for answering me. 👍 If you don't have a D drive, use a usb stick Link to comment Share on other sites More sharing options...
Team 7zxkv Posted August 20 Author Team Share Posted August 20 Segatools Dniel - Added support for the game Mario & Sonic at the Tokyo 2020 Olympics Arcade - Renamed [gpio] dipsw to [system] dipsw - Add bounds checking for D3D9 adapter number, thanks @Bottersnike - Add opeNITHM LED protocol support for chuni and chusan, thanks @d4nin3u - Unity: timezone spoofing fixed - Unity: option loading fixed - Unity: added Card Maker printer hook - Printer: added support for holo layer _holo.bmp output - Added WAHLAP billing DNS blocks, thanks @zaphkito - Added configurable debug logging, thanks @Bottersnike post 1 / https://gitea.tendokyu.moe/Dniel97/segatools/releases/tag/2024-08-20 spice2x spice2x-24-08-24 - Fix Patch Manager failing to import patches when modules path is Unicode spice2x-24-08-22 - UI update for Card Manager in overlay spice2x-24-08-12 - IIDX TDJ camera - bug fixes - Contributed by guardianblue - Prevent users from accidentally enabling -cfg and -kfcontrol in spicecfg spice2x-24-08-07 - IIDX TDJ camera improvements - draw modes (stretch/crop), bug fixes - Contributed by guardianblue spice2x-24-08-06 - IIDX TDJ camera improvements - Automatic cropping for 16:9 resolutions - Toggle to keep or override camera parameters - Fix Unicode path handling for config files spice2x-24-08-03 - IIDX TDJ camera improvements - Contributed by guardianblue - Camera control overlay (bind a key in Overlay tab) #204 - Hardware acceleration for camera rendering #206 - IIDX TDJ play recording improvements - Contributed by guardianblue #208 - NVENC hooks have been added to fix crash on song start; -nod3d9devhook is no longer required. This means a touch screen is no longer a requirement to enable play recording. - As a result, -nod3d9devhook is deprecated (became a hidden option, but it'll continue to work). - Read this wiki page for more details. post1 Link to comment Share on other sites More sharing options...
lostit101 Posted September 2 Share Posted September 2 Hope someone can shed some light on a problem im having. I have a aliens extermination arcade machine, like the ones u buy from china with the mounted guns. So im using jconfig to run aliens. The problem im having is the sensitivity of the guns. When in game, the cross hairs would jump when i hold the guns still or even just moving around. Adjusting deadzone higher makes it worse. I have calibrated the guns in windows and done so in the game menu. I have also changed the pots on the guns with the exact part number, just to rule that out. Anyone have any ideas? thanks Link to comment Share on other sites More sharing options...
lords Posted September 19 Share Posted September 19 On 9/2/2024 at 5:45 PM, lostit101 said: Hope someone can shed some light on a problem im having. I have a aliens extermination arcade machine, like the ones u buy from china with the mounted guns. So im using jconfig to run aliens. The problem im having is the sensitivity of the guns. When in game, the cross hairs would jump when i hold the guns still or even just moving around. Adjusting deadzone higher makes it worse. I have calibrated the guns in windows and done so in the game menu. I have also changed the pots on the guns with the exact part number, just to rule that out. Anyone have any ideas? thanks Why don't you set it up in the TP program...the game is free now...just to see if it sees your guns? did the guns come with a setup profile? Link to comment Share on other sites More sharing options...
lostit101 Posted September 29 Share Posted September 29 On 9/20/2024 at 12:05 AM, lords said: Why don't you set it up in the TP program...the game is free now...just to see if it sees your guns? did the guns come with a setup profile? i always liked jconfig since its less bulky . the guns i had todo a fresh install of windows on the computer , since the original pc that was in there did not work. so everything is from a fresh install. the game works fine its just the calibration thats abit weird , with the cursor jumping abit. i did do a calibration on the game itself and in windows. figured it must be some setting im missing , either in windows or in jconfig itself. 1 Link to comment Share on other sites More sharing options...
Team 7zxkv Posted Tuesday at 03:49 PM Author Team Share Posted Tuesday at 03:49 PM spacetools Changes - Added support for the game Kemono Friends 3: Planet Tours (Webcam (hook) still needed), thanks @Haruka - CHC-C300 printer support added - LED support added - Various patches to run the game (env variables, ...) - Added Force Feedback (FFB) to Initial D Arcade Stage Zero, SEGA World Drivers Championship and Initial D THE ARCADE - XInput: rumble added - DirectInput: constant force effect, sine effect and damper effect added for the 838-15069 board NOTE: If your game crashes because of FFB, set rumbleStrength=0! Almost full VFD implementation added, thanks @Haruka FeliCa: updated PMm from a real aime card, thanks @zaphkito FGO AC: pinter bug fixed, thanks @Haruka UnityHook: callback function added, thanks @Haruka Link to comment Share on other sites More sharing options...
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