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  • Team
Posté(e)
Citation

Jconfig MarioKartDX:

Current Version (v1.8) (--> same version as previous but new exe)
- MKDX v1.05.21/OF English Support Added
- MKDX v1.18.16 Support Added

 

  • 1 mois après...
Posté(e) (modifié)

I need your help and coop, on how to open the Synchronica Arcade game from Namco.
I got this game form online and this archive has a lot of versions of this game from 0.82 up to 67.08 and after extracting and merging the file, I tried to open the file called "Sync_Release" (I saw this in the app folder).
But the loading is stuck on verifying files then the app will disappear again.

How??? can you help me play this game currently I am still confused then no instruction or tutorial here in the archive.

Screenshot 2025-03-15 160822.png

Screenshot 2025-03-15 160829.pngScreenshot 2025-03-15 172810.png

 

 

On 12/27/2023 at 11:28 PM, laflegge said:

My copy came from https://archive.org/details/@data_monster (courtesy some dude on discord cc1). 

Take the extracted ones and build up from base version 0.82 all the way up to 67.08 (takes a while). Good luck. 

Same here

 

Modifié par JerryRat
Posté(e)
39 minutes ago, JerryRat said:

I need your help and coop, on how to open the Synchronica Arcade game from Namco.
I got this game form online and this archive has a lot of versions of this game from 0.82 up to 67.08 and after extracting and merging the file, I tried to open the file called "Sync_Release" (I saw this in the app folder).
But the loading is stuck on verifying files then the app will disappear again.

How??? can you help me play this game currently I am still confused then no instruction or tutorial here in the archive.

Screenshot 2025-03-15 160822.png

Screenshot 2025-03-15 160829.png

Same here

 


This game requires additional dives to run (E: and :F if I'm not mistaken) 

Without it to run you will need to remove drives requirement's in user.ini

 

enable_savedat = false 

 

To use mouse

 

enable_touch_emulation = false

 

Numpad key 1 to enter test mode

 

Posté(e) (modifié)
4 hours ago, dyniel83 said:


This game requires additional dives to run (E: and :F if I'm not mistaken) 

Without it to run you will need to remove drives requirement's in user.ini

 

enable_savedat = false 

 

To use mouse

 

enable_touch_emulation = false

 

Numpad key 1 to enter test mode

 

Appreciate this information, Let me try this method.

 

 

4 hours ago, dyniel83 said:


This game requires additional dives to run (E: and :F if I'm not mistaken) 

Without it to run you will need to remove drives requirement's in user.ini

 

enable_savedat = false 

 

To use mouse

 

enable_touch_emulation = false

 

Numpad key 1 to enter test mode

 

 

Screenshot 2025-03-15 173510.png

Screenshot 2025-03-15 172810.png

Modifié par JerryRat
Posté(e)

1. Make sure the game folder is not cluster under bunch of other ones, preferably put game in the root of C drive for testing  
2. Remove Read-Only for all the files 
3. Try to extract everything again (I know it's a pain) 

If none of the above works I'm not sure what else can be the issue 

Posté(e)
Il 11/02/2025 at 07:53, 7zxkv ha scritto:

 

Excuse me but Is there a way to disattivate autoaccell and use brake and accelerator buttons in 1.18.16 Mario dx versione please

Posté(e) (modifié)
13 hours ago, dyniel83 said:

1. Make sure the game folder is not cluster under bunch of other ones, preferably put game in the root of C drive for testing  
2. Remove Read-Only for all the files 
3. Try to extract everything again (I know it's a pain) 

If none of the above works I'm not sure what else can be the issue 

Thanks again for this info.

I will try those tips, that is why couldn't boot well on my Synchronica because these files are located at Drive E: (Partitioned from Drive D for) my storage purposes only.
For now, I need to declutter or transfer my old files to an external drive to make more space on my Laptop.

Modifié par JerryRat
Posté(e) (modifié)
On 3/16/2025 at 1:14 AM, dyniel83 said:

1. Make sure the game folder is not cluster under bunch of other ones, preferably put game in the root of C drive for testing  
2. Remove Read-Only for all the files 
3. Try to extract everything again (I know it's a pain) 

If none of the above works I'm not sure what else can be the issue 

Good day everyone, regarding the drive partition how much memory must be needed to accumulate per drive?

Then, where can I find the registry files based on the CMD message?


 Screenshot2025-03-17112111.png.5284cc79f7f5150a07d4ad4dcbc7b96e.png

Modifié par JerryRat
Posté(e) (modifié)

Hi everyone,
I need someone's help who can boot this game (Synchronica)
I tried to create a 3 drive partition for this game but unfortunately didn't boot well and got stuck then closed on the loading screen (files booting).

regarding the partition, I was still confused about how much storage should be accumulated or the amount per drive?
This game required to be cracked first because I saw on the CMD message they needed to use a dongle.

 

Also, I would like to appreciate his/her effort to dyniel83 for sharing other tips.

 

Sorry for my bad English, not very accurate.

Screenshot 2025-03-17 112111.pngScreenshot2025-03-18221001.png.f297864e860b6f894b782752c671b919.png

Screenshot 2025-03-18 211801.pngScreenshot2025-03-15172810.png.90b42ac40f2be3c4e231fc1e894da53c.pngScreenshot2025-03-19003817.png.3bbc5d9ee7cb93e978872ee329e02099.pngScreenshot2025-03-19003832.png.c8b91a51d98605d597038a9892d4be0a.png

Modifié par JerryRat
Posté(e) (modifié)
On 3/19/2025 at 1:19 AM, laflegge said:

For synchronica try this https://pixeldrain.com/u/Dw5TFn1D

It is my copy with even some extra songs which were deleted when going offline.

This one runs on my pc so if it isn't running on yours it something on your side.

 

I do not give support beyond this post (not a helpdesk) 


Alright!! 
Let's give him/her some applause for this user laflegge for a successful guide and for sharing these working files.

 

  

Screenshot2025-03-20215351.png.dc5b82bb2daedd62c90d2febdbaf73a6.pngScreenshot 2025-03-20 215344.png

Modifié par JerryRat
Posté(e)

this is a touchgame so a visible cursor is most irritating 

Look at the config.ini or user.ini (forgot which one) and enable cursor and/or touch emulation 

Go into bios and set free play

 

Now we need some clever person to find out how we can save progress (eamusement emulation) 

 

Posté(e)
32 minutes ago, laflegge said:

this is a touchgame so a visible cursor is most irritating 

Look at the config.ini or user.ini (forgot which one) and enable cursor and/or touch emulation 

Go into bios and set free play

 

Now we need some clever person to find out how we can save progress (eamusement emulation) 

 

Indeed, this game will be 100% playable someday because other songs and extras are missing causing force close.
We hope Namco will release the new version of the Synchronica series.

Posté(e) (modifié)

Does anyone know if it's possible to change the language on Guilty Gear Rev2 to english using Rconfig? The service menu doesn't have language options.

 

EDIT - NM, renamed the JPN folder in Localization and it seemed to switch to English.

Modifié par spoonztt
  • Team
Posté(e)
spice2x-25-03-25 Latest
- Add Mahjong Fight Girl Support #275
- graphics: custom full screen resolution #274
- You can set a custom resolution for full screen mode. Similar to -windowscale, this forcibly adjusts the DX9 back buffer dimensions. Works well for IIDX/SDVX/DDR, works with some tweaks for popn (need to turn on image scaling), broken for games like nostalgia. YMMV.
In theory this could be used to launch SDVX in landscape mode, but the image scaling doesn't quite work if the image is stretched too far, at least at the moment.

 

Posté(e) (modifié)

I would like to thank all of you who uploaded this game (Synchronica), and I was amazed by Namco because they released this like an Osu.
And then the star of this content is its work, and capable of being played using a " universal capacitive touch panel ".
Someday this game will be playable in 100 percent work including extras and unlockable songs. Some songs will be forced closed and I don't know how and what happens.

I repeat to say thank you so much! : D

Do you have any recommendations for touchscreen games besides Technika and Reflect Beat? (I have these games)

Modifié par JerryRat
Posté(e)

Beatstream is one which is native a touchgame 

Maimai and jubeat are not real touchgames but are really good playable as such

WACCA also has some touchsupport through some workaround but IMHO not worth the effort

 

The last three of course are better played on real hardware

  • Team
Posté(e)
spice2x-25-03-29 

- sdvx: landscape mode #277
.This update adds two new options - SDVX Landscape Mode (SDVX5+) (-sdvxlandscape) and Full Screen Orientation Swap (-forceresswap). These options allow you to play portrait games in landscape resolution, and vice versa.
.Two new options are added to SDVX Subscreen Overlay Position (-sdvxsubpos) - bottomleft and bottomright, specifically designed for landscape mode.
.For example, you can boot SDVX in 1920x1080 without rotating your monitor; the game will take up the middle area of the screen, with black borders on left and right. Alternatively, you can run IIDX in vertical monitor, with black borders on top and bottom. Of course, you can still use image resize option to zoom in or out as needed. You can also combine with Force Full Screen Resolution (-forceres) option if you prefer to boot at higher resolution (monitor native resolution).
.It works great for SDVX5+, IIDX27+. It kind of works for pop'n and DDR (needs manual image scaling adjustment). For other games it may be completely broken.
- graphics: rewrite image scaler #278
.Image resize feature has been re-written. As a side effect. your previously saved configuration for image resize will either be "wrong" or discarded completely, depending on which version you upgraded from. This is a breaking change.
- overlay: help tooltip updates #279
.Slight tweaks to Options and Patches tab to surface help tooltip to the user.

post 1

 

Posté(e)
On 3/28/2025 at 8:58 PM, sargetyu said:

Is there a list anywhere of all the light gun games that work with j config and or r config

Ill take that as a no then

  • Team
Posté(e)
il y a 12 minutes, TheKitBoi a dit :
This is what I started to write, but there is a lot missing; the site has not been updated for a long time.
Posté(e)
2 hours ago, WildWolf said:
This is what I started to write, but there is a lot missing; the site has not been updated for a long time.

 Damn that means the site is missing some info when it comes to game compatability fpr jconfig n rconfig.

 

I guess ill have to go through all 53 pages so i can make a list to share or is there an easier way ?

5 minutes ago, sargetyu said:

 Damn that means the site is missing some info when it comes to game compatability fpr jconfig n rconfig.

 

I guess ill have to go through all 53 pages so i can make a list to share or is there an easier way ?

I have trouble with a couple games in teknoparrot. Sega lets go island and lets go jungle aswell as golden gun. None will run fullscreen so i was hoping that i could try them with Jconfig n see if i can get fullscreen going 

  • Team
Posté(e)
Il y a 3 heures, sargetyu a dit :

 Damn that means the site is missing some info when it comes to game compatability fpr jconfig n rconfig.

 

I guess ill have to go through all 53 pages so i can make a list to share or is there an easier way ?

I have trouble with a couple games in teknoparrot. Sega lets go island and lets go jungle aswell as golden gun. None will run fullscreen so i was hoping that i could try them with Jconfig n see if i can get fullscreen going 

here is the list  :

Révélation

Akuma Mortis Immortal
Aliens Extermination
Castlevania : The Arcade
Dream Riders
Elevator Action: Death Parade
Elevator Action Invasion
GaiaAttack4
Gekitou Densetsu: Block King
HauntedMuseum
HauntedMuseum 2

House of the Dead Scarlet Dawn
Lethal Enforcers 3
Let's Go Island : Lost on the Island of Tropics
Let's Go Island 3D: Lost on the Island of Tropics
LuigisMansion
Mobile Suit Gundam: Spirits of Zeon - Senshi no Kioku
Music GunGun! 2
Operation G.H.O.S.T
SEGA Golden Gun
Silent Hill : The Arcade
Time Crisis 5
Transformers Human Alliance
Transformers Shadows Rising

if you have some problems with fullscreen mode use your Nvidia/AMD control panel with the right scaling option or use Lossless scaling application, it makes windowed games into fullscreen, you will find this useful app here:

)

Posté(e)
9 hours ago, WildWolf said:

here is the list  :

  Reveal hidden contents

Akuma Mortis Immortal
Aliens Extermination
Castlevania : The Arcade
Dream Riders
Elevator Action: Death Parade
Elevator Action Invasion
GaiaAttack4
Gekitou Densetsu: Block King
HauntedMuseum
HauntedMuseum 2

House of the Dead Scarlet Dawn
Lethal Enforcers 3
Let's Go Island : Lost on the Island of Tropics
Let's Go Island 3D: Lost on the Island of Tropics
LuigisMansion
Mobile Suit Gundam: Spirits of Zeon - Senshi no Kioku
Music GunGun! 2
Operation G.H.O.S.T
SEGA Golden Gun
Silent Hill : The Arcade
Time Crisis 5
Transformers Human Alliance
Transformers Shadows Rising

if you have some problems with fullscreen mode use your Nvidia/AMD control panel with the right scaling option or use Lossless scaling application, it makes windowed games into fullscreen, you will find this useful app here:

)

Thanks for the help

  • Team
Posté(e)
04/08/2025 [spice2x]
- Ensure rawinput touch is default for all games (-wintouch to override)
- Various overlay UI fixes and improvements, update ImGui library
- Add missing lights in Museca

post 1

 

  • Team
Posté(e)
Citation

04/25/2025 [spice2x]
- LargeAddressAware variant of spice.exe for Metal Gear
- Save new JSON config files to %appdata%/spice2x
- Various bug fixes

 

  • Team
Posté(e)
05/09/2025 [spice2x]
   - Check for window focus when processing input (-inputfocus)
   - More options for IIDX/SDVX windowed subscreen
   - SpiceCompanion screen mirroring quality options
   - Various LovePlus improvements and fixes:
       - Allow camera access
       - Full screen mode
       - Add printer options
       - Add stub for printer DLL (cpusbxpkm.dll)
   - Logging improvements for better troubleshooting

 

  • Team
Posté(e)
05/31/2025 [spice2x]
- IIDX: fix windowed subscreen not accepting mouse clicks when
__overlay is active
 -IIDX: tape LED over API
- Option to make command line args take precedence
- UI tweaks


post 1

  • Team
Posté(e)
Citation

06/03/2025 [spice2x]
- Add libshare-pj.dll to Gitadora patch import
 - Detect ACIO init failures

 

post 1

  • Team
Posté(e)
Citation
5.49 Latest
 
 

Features

  • Major overhaul of IIDX sync and performance settings
    documentation. Supports users in configuring their systems to run any IIDX version with proper
    display timings, smooth frame rates and sync game-play
  • Add iidxio-async.dll wrapper/shim library to drive another iidxio in a dedicated IO thread, see
    documentation for details
  • Add nvgpu tool to configure NVIDIA GPUs and create a custom timing profile, see
    documentation for details
  • Add d3d9-frame-graph-hook.dll that can be added as a hook to
    either launcher.exe or inject.exe to display a graph of the frame times of the game's render
    for debugging and performance analysis
  • feat: Add d3d9-monitor-check tool to run different music game relevant monitor tests including
    a re-implementation of the infamous IIDX “monitor check” as a separate tool for testing and
    debugging. See documentation for details

Fixes

  • iidxhook9: Work around reverb issue from Windows 26100.3476
  • iidxhook9: fix camhook for new style camera detection
    • cam.port_layout added to .conf files of iidx 27 to 30
  • In general, a lot of internal cleanup


5.48
 

Features

  • feat(config): Add invert analog input option. Remark: The old configuration file format is
    upgraded but downgrading is not possible anymore. The new saves are using a new filename
    and it doesn't delete the old files, see C:\Users\<YOUR_USERNAME>\AppData\Roaming\DJHACKERS


5.47
 

Features

N/A

Fixes

  • fix(ddr/p3ioemu): Handle unknown 2B command to fix DDR X IO errors
  • fix(ddr/p3io): Crash on all supported DDR games due to incorrect p3io message size validation
  • fix(geninput): Sony DualShock 4 not working

 

5.46

Features

  • feat(ddrio): Wrapper/shim library to drive another ddrio in a dedicated IO thread. Improves performance for highly IO
    bound ddrio implementations, e.g. ddrio-p3io
  • feat(iidxiotest): bi2a-iidx support

Fixes

  • fix(jb03/04): Missing XML in gamestart script
  • fix(jbhook1): Rotate error message box when screen is rotated
  • fix(jbhook1): Improve/fix automatic config/nvram fs initialization


5.45

Features

  • feat(iidx 30): Added support
  • feat(ddr): Add ddrio implementation with P3IO driver backend
  • feat(ddr): Add p3io-ddr-tool for testing/debugging real P3IO devices with EXTIO
  • feat(ddr): Add testing tool for real EXTIO devices
  • feat(ddr): Add extio driver
  • feat(ddr): Add p3io driver
  • feat(iidx 20-26): New/fixed gfx up-/downscaling feature, old one was broken
  • feat(ddr): Vigem driver for ddrio
  • feat(iidx 25-30): The user can now set a custom camera device override of "SKIP" to leave that camera unassigned

Fixes

  • fix(iidx 09/10): Fix stretched BGAs on 1st and 3rd style videos


5.44

Features

  • feat(doc): ezusb dev journal entry, 10th style ezusb boot up and security setup
  • feat(iidx 09/10): ezusb API call monitoring module and configuration flag
  • feat(iidx 19): Add back btools monitor check for iidxhook5
  • feat(iidx 9-19): Add configurable settings path hook. Redirect settings paths, i.e. d/, e/ and
    f/ drive "folders" to an arbitrary path on any partition, e.g. writable partition
  • feat(iidx 9/10): Improve commandline script for irbeat-patch 09 and 10, add interactive mode

Fixes

  • fix(iidx 10): SQ-INIT error caused by incorrect security configuration
  • fix(iidx 9-24): Wire up coin input in ezusb1/2 IO emulation layer
  • fix(pnm 15-18): Fix IO buffer inconsistency causing random input misfiring
  • fix(jb 1-8): Fix IO buffer inconsistency causing random input misfiring
  • fix(iidx 9-24): Fix IO buffer inconsistency causing random input misfiring
  • fix(iidx 19): imagefs override strategy with local file redir. Required to enable monitor-check
    on all chart files
  • fix(iidx 9-19): Code synchronization issue causing deadlock resulting in game hang/stuck on boot
  • fix(iidx 9-19): Fix broken settings path handling with mixed / and \
  • fix(iidx 27): Align disabled cam connection config defaults with 28/29
  • fix(inject): Fix missing forwarding of exit code
  • fix(inject): Getting stuck when game exits cleanly due to locked up debugger thread.
  • fix(iidx 18/19 CN): gamestart.bat creating dev/nvram and dev/raw folders


New bemani tool @ new site web. Mirror in post 1

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