bigdenny Posté(e) le 27 août Posté(e) le 27 août This message was recognized by WildWolf! "incredible !" bigdenny was awarded the badge 'Great Content' and 50 points. Superbikes 3 1.91 dumped /decrypted. “https://mega.nz/file/8pQlFT7Z#PlmqCKZVt2HHMECa_udxxRza0TuX_rQpRM-WY7YO2Ks” mirror as this link won’t be up long. Révélation https://vikingfile.com/f/OEvIWrjWzC#sb3_1.91.zip https://pixeldrain.com/u/hTxDdYYp https://pixeldrain.com/d/nQYj2zDS (clean x86) https://gofile.io/d/uEy2G9 (clean x86 + clean x64) SB3_TPPlugin_v1.0.7z 18
hippopippo Posté(e) le 27 août Posté(e) le 27 août Super Bikes 3 1.91 dumped mirror : Spoiler https://vikingfile.com/f/OEvIWrjWzC#sb3_1.91.zip 11
Shin Endymion Posté(e) le 27 août Posté(e) le 27 août Brilliant Thanks! Sounds like another Unity game converted from Linux to Windows like Nerf Arcade was. 1
jcstahl1 Posté(e) le 27 août Posté(e) le 27 août (modifié) the dump is not fully converted to Windows Unity, it's missing some dll files and the correct mono package. even with the correct version of those files, it doesn't boot past the Raw Thrills logo and then just and endless black screen. will most certainly need the assembly c sharp patched or a BepInEx plug-in to bypass the dongle check. I tried the ones for Nerf and TMNT and it's the same results. Modifié le 27 août par jcstahl1 1
3nigm4 Posté(e) le 27 août Posté(e) le 27 août il y a 1 minute, jcstahl1 a dit : the dump is not fully converted to Windows Unity, it's missing some dll files and the correct mono package. even with the correct version of those files, it doesn't boot past the Raw Thrills logo and then just and endless black screen. same observation for me
bigdenny Posté(e) le 27 août Auteur Posté(e) le 27 août Should be trivial for the most part. Just wait for coffee to figure out what’s needed for windows. I am far too busy still working 7 days a week 13 hr days at a job that actually pays me. 6
Team WildWolf Posté(e) le 27 août Team Posté(e) le 27 août thanks bigdenny as usual for your big contribution and for your Free time to share with everyone, I'm sure community will find a solution don't pay attention to negative energy.... Topic cleared 3
hippopippo Posté(e) le 28 août Posté(e) le 28 août (modifié) Well, after playing around with Unity and adding the missing files, it seems that: 1) Both FMOD libraries in fnfmega_Data\Plugins\x86_64\fmodstudio*.dll & Fmod*.dll are needed 2) The game hits the logo and crashes because it can't find a Rio2 board We hope to see it emulated in the Windows port (2018.4.3f1 Unity) relying on the skill of the devs ! something happens ... Modifié le 28 août par hippopippo 7
3nigm4 Posté(e) le 28 août Posté(e) le 28 août Hi Hippopippo, what version did you use for the "fmod" dlls? I tried all night and I still get the fmod or fmodstudio missing or incompatible errors, so I'm stuck at the logo like I did when I first tried.
3nigm4 Posté(e) le 28 août Posté(e) le 28 août il y a 3 minutes, hippopippo a dit : 2.03.09 Merci Hippopippo
jcstahl1 Posté(e) le 28 août Posté(e) le 28 août (modifié) 41 minutes ago, hippopippo said: 2.03.09 I was on this same track last night. just couldn't pinpoint what version. would mind sharing your dll files? using this version directly from the fmod site still gives a version mismatch error in the logs for me. Modifié le 28 août par jcstahl1
hippopippo Posté(e) le 28 août Posté(e) le 28 août I'm not on the gaming PC now, but iir I ported Unity from x64 to x86 and downloaded the relevant x86 dlls/libs (including Bepinex) https://unity.com/releases/editor/whats-new/2018.4.3f1 (win32_nondevelopment_mono) https://www.fmod.com/download#fmodengine (x86 fmod/studio api lib) 2
arcade_power Posté(e) le 28 août Posté(e) le 28 août Great news this! Only time will tell when someone has figured out it all to make it work in Windows!
RandomAccessGamer Posté(e) le 1 septembre Posté(e) le 1 septembre Another mirror because why not. Just in case the other two go away for any reason. https://pixeldrain.com/u/hTxDdYYp 4
jcstahl1 Posté(e) il y a 17 heures Posté(e) il y a 17 heures (modifié) Standalone, ready to play version: https://pixeldrain.com/d/nQYj2zDS -credits to bigdenny for the dump, and retrofan for making the bepinex plugin and getting it working! NOTE: This is configured as an x86 game, and will not be supported by Teknoparrot. They chose to use the x64 files, so you'll have to find those on your own, and I will not provide help in converting it. X-Input controls listed in the readme. Rumble supported. Forgot to include keyboard ESC quits the game. Modifié il y a 17 heures par jcstahl1 12
busybusy Posté(e) il y a 16 heures Posté(e) il y a 16 heures (modifié) here is X64 version with FMOD X64 dll too; OK with TP with BepInEx x64 & plugin Superbikes3 X64 (expire soon....) Modifié il y a 16 heures par busybusy 9
Team 7zxkv Posté(e) il y a 16 heures Team Posté(e) il y a 16 heures added patch by Mokherz in post 1 added mirror of x86 and x64 in 1 file (from jcsthl1 and busybusy) 3
eljose Posté(e) il y a 16 heures Posté(e) il y a 16 heures works perfectly standalone 😄 😄 😄 no TP , but it get a bit stuck on the title screen
maabus19 Posté(e) il y a 16 heures Posté(e) il y a 16 heures if you are using the standalone version JC posted use the x86 version of bepinex installation 1
ZedEx48K Posté(e) il y a 16 heures Posté(e) il y a 16 heures Retrofan version works great, no problems with multiple launches. 2
maabus19 Posté(e) il y a 16 heures Posté(e) il y a 16 heures (modifié) Here are the controls for Retrofan's you can use wheel2xinput to map controller buttons to a wheel. Controlls: Controlller Button X - Tunes Button A - Start Button B - View Button Back - Coin1 Button RightShoulder - Vol+ Button LeftShoulder - Vol- Button RightThumb - Test Button LeftThumb - Service Button - Coin2 (Not sure what button for coin2) Button - DBV (Not sure what button for DBV) Keyboard D - Test F - service Up arrow - Gas Down Arrow - Brake Left/Right Arrow - Steer Left/Right S - start V - view T - tunes 1 - coin1 2 - coin2 3 - DBV (-) - vol down + ‐ vol up Esc - quit Mouse: Middle mouse button will switch to mouse steering and buttons on keyboard, so believe up/down arrow , will be gas/brake Modifié il y a 16 heures par maabus19 4
arcade_power Posté(e) il y a 15 heures Posté(e) il y a 15 heures 1 hour ago, busybusy said: here is X64 version with FMOD X64 dll too; OK with TP with BepInEx x64 & plugin Superbikes3 X64 (expire soon....) Where should we copy the FMOD x64.dll files to?
arcade_power Posté(e) il y a 15 heures Posté(e) il y a 15 heures 6 minutes ago, hippopippo said: --> \fnfmega_Data\Plugins\x86_64 thank you so much! 3
RetrnArcGamer35 Posté(e) il y a 14 heures Posté(e) il y a 14 heures thanks, is working awesome here 😃
3nigm4 Posté(e) il y a 11 heures Posté(e) il y a 11 heures Do you need special codecs to play it? Since I've been trying to run it before the new .dll files and now with these, I always get an infinite black screen after the rawthrill logo
maabus19 Posté(e) il y a 11 heures Posté(e) il y a 11 heures 21 minutes ago, 3nigm4 said: Do you need special codecs to play it? Since I've been trying to run it before the new .dll files and now with these, I always get an infinite black screen after the rawthrill logo if you use the one that JC posted, make sure that you are using the x86 version of bepinex I had originally used the x64 version, and it hung on the black screen. Everythign that JC posted works just fine without needing anything else.
3nigm4 Posté(e) il y a 11 heures Posté(e) il y a 11 heures I took JC's without changing anything and I got a black screen, then I tested the one in x64 with the 2 .dll, added the bepinex from the standalone version of JC and also got a black screen
maabus19 Posté(e) il y a 11 heures Posté(e) il y a 11 heures Actually i just downloaded JC's. I extracted it and ran fnfmega.exe without adding or doing anything. I didnt realize that he put up a ready2play setup. i'm not sure why you would have a black screen then. i only got that when i had to add bepinex myself.
3nigm4 Posté(e) il y a 11 heures Posté(e) il y a 11 heures il y a 3 minutes, maabus19 a dit : Actually i just downloaded JC's. I extracted it and ran fnfmega.exe without adding or doing anything. I didnt realize that he put up a ready2play setup. i'm not sure why you would have a black screen then. i only got that when i had to add bepinex myself. Maybe I don't have the configuration powerful enough to launch it, in fact with the x64 version we see that it blocks at the rawtrhill logo and with the x86 it's the same except that it is hidden under a black screen I have a "very high" consumption in the task manager when it is launched error_log.txt mer. sept. 17 19:54:46.0_00 2025: Unity.Exception: FormatException: Input string was not in a correct format. System.Number.ParseSingle (System.String value, System.Globalization.NumberStyles options, System.Globalization.NumberFormatInfo numfmt) (at <d7ac571ca2d04b2f981d0d886fa067cf>:0) System.Single.Parse (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) (at <d7ac571ca2d04b2f981d0d886fa067cf>:0) System.Single.Parse (System.String s) (at <d7ac571ca2d04b2f981d0d886fa067cf>:0) RTLocalization.LoadTranslations (RTLocalization+Type type, System.Int32 lang) (at <5182cb04bd464d1ea131c89c1f805291>:0) GameCtrl.Start () (at <5182cb04bd464d1ea131c89c1f805291>:0) mer. sept. 17 19:54:46.0_00 2025: Unity.Exception: KeyNotFoundException: The given key was not present in the dictionary. System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <d7ac571ca2d04b2f981d0d886fa067cf>:0) Rio2Manager.SetAnalogRanges () (at <5182cb04bd464d1ea131c89c1f805291>:0) GameInputManager.SetAnalogRanges () (at <5182cb04bd464d1ea131c89c1f805291>:0) PrefVals.CheckDirty () (at <5182cb04bd464d1ea131c89c1f805291>:0) Prefs.CheckDirty () (at <5182cb04bd464d1ea131c89c1f805291>:0) GameCtrl.Update () (at <5182cb04bd464d1ea131c89c1f805291>:0)
3nigm4 Posté(e) il y a 10 heures Posté(e) il y a 10 heures ok I found the trick, I deleted the inside of the "user" folder and now it launches false joy, I pass in front of the rawthrill logo but after the superbike3 logo it returns to the black screen... I'll leave that for tonight
maabus19 Posté(e) il y a 10 heures Posté(e) il y a 10 heures (modifié) not sure why it is doing that. Modifié il y a 10 heures par maabus19
kkmedia Posté(e) il y a 10 heures Posté(e) il y a 10 heures Sûrement sur un ancien processeur Intel version K Cependant, pour qu’il fonctionne sur un ancien CPU, vous devez utiliser BepInEx 5.4.22 mais le plugin de la version autonome (SB3Plugin.dll) a été compilé pour fonctionner uniquement avec BepInEx 5.4.23.3. Si la personne qui a créé le SB3Plugin.dll PLUGIN compile un plugin pour fonctionner sur la version 5.4.22 x86 de BepInEx, alors le jeu fonctionnera sur votre ordinateur. C’est probablement à cause de cela que vous avez un écran noir. Surely on an old Intel CPU version K However, for it to work on an old CPU, you need to use BepInEx 5.4.22 but the plugin of the standalone version (SB3Plugin.dll) has been compiled to work only with BepInEx 5.4.23.3. If the person who created the SB3Plugin.dll PLUGIN compiles a plugin to run on the BepInEx 5.4.22 x86 version, then the game will work on your computer. It’s probably because of that that you have a black screen. Vous pouvez voir ici j'ai essayé de mettre une ancienne version de BEpInEX 5.4.22.0 qui permet de fonctionner sur des anciens CPU mais on peut voir ( la ou j'ai surligné en bleu ) que le PLUGIN ne se chargera que si on utilise BepInEX 5.4.23.3 . Si vous voulez résoudre votre problème d'écran noir il faut utiliser BepInEX 5.4.22.0 et un plugin SB3Plugin.dll compilé pour fonctionner avec BepInEx 5.4.22.0 sinon votre jeu ne va jamais démarrer et rester sur un écran noir You can see here I tried to install an old version of BEpInEX 5.4.22.0 that allows it to run on older CPUs but we can see (the one where I highlighted in blue) that the PLUGIN will only load if we use BepInEX 5.4.23.3. If you want to solve your black screen problem, you must use BepInEX 5.4.22.0 and a compiled SB3Plugin.dll plugin to run with BepInEx 5.4.22.0, otherwise your game will never start and stay on a black screen.
3nigm4 Posté(e) il y a 9 heures Posté(e) il y a 9 heures Mon Proc est un I7 6700 cadencé a 3.4 ghz je ne pense pas que ca puisse venir de lui? En meme temps si les gars bossent avec des PC de gamer pour emuler des jeux qui pouraient tourner sur un P4 lol,j'exagere peut etre mais tu vois ce que je veux dire J'ai essayé avec la version BepInEx 5.4.22 a l'instant et la 5.4.23.3 juste avant mais ca change rien a part perdre la config de la manette
kkmedia Posté(e) il y a 9 heures Posté(e) il y a 9 heures (modifié) Eh bien maintenant que vous me confirmé que votre CPU est un i7 c'est bien le probléme que je viens de vous dire . il faut utiliser BepInEx 5.4.22 Si tu regarde bien j'ai éditer mon POSTE et j'ai bien expliqué que le PLUGIN chargera uniquement avec BepInEx 5.4.23. car il a été compilé pour fonctionner que avec cette version. Sans le bon plugin le jeu chargera pas. Avec un CPU i7 6700 le jeu chargera que avec BepInEx 5.4.22 mais il te faudra aussi le plugin recompilé pour la version 5.4.22 Well, now that you have confirmed to me that your CPU is an i7, that’s indeed the problem I just told you about. you need to use BepInEx 5.4.22 If you look carefully, I have edited my POST and I have clearly explained that the PLUGIN will only load with BepInEx 5.4.23. because it was compiled to work only with this version. Without the right plugin, the game will not load. With a i7 6700 CPU, the game will only load with BepInEx 5.4.22 but you will also need the recompiled plugin for version 5.4.22 Modifié il y a 9 heures par kkmedia
Messages recommandés
Veuillez vous connecter pour commenter
Vous pourrez laisser un commentaire après vous êtes connecté.
Connectez-vous maintenant