Jump to content

Recommended Posts

Posted
WildWolf
This post was recognized by WildWolf!

"incredible !"

bigdenny was awarded the badge 'Great Content' and 50 points.

Posted (edited)

the dump is not fully converted to Windows Unity, it's missing some dll files and the correct mono package.  even with the correct version of those files, it doesn't boot past the Raw Thrills logo and then just and endless black screen.

 

will most certainly need the assembly c sharp patched or a BepInEx plug-in to bypass the dongle check.  I tried the ones for Nerf and TMNT and it's the same results.

Edited by jcstahl1
Posted
il y a 1 minute, jcstahl1 a dit :

the dump is not fully converted to Windows Unity, it's missing some dll files and the correct mono package.  even with the correct version of those files, it doesn't boot past the Raw Thrills logo and then just and endless black screen.

same observation for me
Posted

Should be trivial for the most part. Just wait for coffee to figure out what’s needed for windows. I am far too busy still working 7 days a week 13 hr days at a job that actually pays me.

  • The title was changed to [Arcade PC] Superbikes 3 v1.91 (RawThrills)
  • Team
Posted

 thanks bigdenny as usual for your big contribution and for your Free time to share with everyone, I'm sure community will find a solution :) don't pay attention to negative energy.... Topic cleared

Posted (edited)

Well, after playing around with Unity and adding the missing files, it seems that:

 

1) Both FMOD libraries in fnfmega_Data\Plugins\x86_64\fmodstudio*.dll & Fmod*.dll are needed

2) The game hits the logo and crashes because it can't find a Rio2 board

 

We hope to see it emulated in the Windows port (2018.4.3f1 Unity) relying on the skill of the devs !

 

sb3.jpg

 

something happens ...

 

sb4.jpg

sb5.jpg

 

 

Edited by hippopippo
Posted
Hi Hippopippo, what version did you use for the "fmod" dlls? I tried all night and 
I still get the fmod or fmodstudio missing or incompatible errors, 
so I'm stuck at the logo like I did when I first tried.
Posted
il y a 3 minutes, hippopippo a dit :

2.03.09

Merci Hippopippo ;)

Posted (edited)
41 minutes ago, hippopippo said:

2.03.09

I was on this same track last night.  just couldn't pinpoint what version.  would mind sharing your dll files?  using this version directly from the fmod site still gives a version mismatch error in the logs for me.

Edited by jcstahl1
  • 3 weeks later...
Posted (edited)

Standalone, ready to play version: https://pixeldrain.com/d/nQYj2zDS

   -credits to bigdenny for the dump, and retrofan for making the bepinex plugin and getting it working!

 

NOTE:  This is configured as an x86 game, and will not be supported by Teknoparrot. 

               They chose to use the x64 files, so you'll have to find those on your own, and I will not provide help in converting it.

 

X-Input controls listed in the readme.  Rumble supported.  Forgot to include keyboard ESC quits the game.

Edited by jcstahl1
Posted

works perfectly standalone 😄 😄 😄 no TP , but it get a bit stuck on the title screen

Posted

Retrofan version works great, no problems with multiple launches.

Posted (edited)

Here are the controls for Retrofan's

you can use wheel2xinput to map controller buttons to a wheel.

 

Controlls:

Controlller

Button X - Tunes

Button A - Start

Button B - View

Button Back - Coin1

Button RightShoulder - Vol+

Button LeftShoulder - Vol-

Button RightThumb - Test

Button LeftThumb - Service

Button - Coin2 (Not sure what button for coin2)

Button - DBV (Not sure what button for DBV)

 

Keyboard

D - Test

F - service
Up arrow - Gas
Down Arrow - Brake
Left/Right Arrow - Steer Left/Right

S - start

V - view

T - tunes

1 - coin1

2 - coin2

3 - DBV

(-) - vol down

+ ‐ vol up

Esc - quit

 

Mouse:

Middle mouse button will switch to mouse steering and buttons on keyboard, so believe up/down arrow , will be gas/brake

Edited by maabus19
Posted
Do you need special codecs to play it? Since I've been trying to run it before the new .dll files and now with these, 
I always get an infinite black screen after the rawthrill logo
Posted

 

21 minutes ago, 3nigm4 said:
Do you need special codecs to play it? Since I've been trying to run it before the new .dll files and now with these, 
I always get an infinite black screen after the rawthrill logo

if you use the one that JC posted, make sure that you are using the x86 version of bepinex

I had originally used the x64 version, and it hung on the black screen. Everythign that JC posted works just fine without needing anything else. 

Posted
I took JC's without changing anything and I got a black screen, 
then I tested the one in x64 with the 2 .dll, added the bepinex from the standalone version of JC and also got a black screen
Posted

Actually i just downloaded JC's. I extracted it and ran fnfmega.exe without adding or doing anything. I didnt realize that he put up a ready2play setup. 

i'm not sure why you would have a black screen then. i only got that when i had to add bepinex myself. 

 

Posted
il y a 3 minutes, maabus19 a dit :

Actually i just downloaded JC's. I extracted it and ran fnfmega.exe without adding or doing anything. I didnt realize that he put up a ready2play setup. 

i'm not sure why you would have a black screen then. i only got that when i had to add bepinex myself. 

 

Maybe I don't have the configuration powerful enough to launch it, in fact with the x64 version we see that it blocks at the rawtrhill logo 
and with the x86 it's the same except that it is hidden under a black screen
I have a "very high" consumption in the task manager when it is launched

error_log.txt

 

mer. sept. 17 19:54:46.0_00 2025: Unity.Exception: FormatException: Input string was not in a correct format.
System.Number.ParseSingle (System.String value, System.Globalization.NumberStyles options, System.Globalization.NumberFormatInfo numfmt) (at <d7ac571ca2d04b2f981d0d886fa067cf>:0)
System.Single.Parse (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) (at <d7ac571ca2d04b2f981d0d886fa067cf>:0)
System.Single.Parse (System.String s) (at <d7ac571ca2d04b2f981d0d886fa067cf>:0)
RTLocalization.LoadTranslations (RTLocalization+Type type, System.Int32 lang) (at <5182cb04bd464d1ea131c89c1f805291>:0)
GameCtrl.Start () (at <5182cb04bd464d1ea131c89c1f805291>:0)

 

mer. sept. 17 19:54:46.0_00 2025: Unity.Exception: KeyNotFoundException: The given key was not present in the dictionary.
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <d7ac571ca2d04b2f981d0d886fa067cf>:0)
Rio2Manager.SetAnalogRanges () (at <5182cb04bd464d1ea131c89c1f805291>:0)
GameInputManager.SetAnalogRanges () (at <5182cb04bd464d1ea131c89c1f805291>:0)
PrefVals.CheckDirty () (at <5182cb04bd464d1ea131c89c1f805291>:0)
Prefs.CheckDirty () (at <5182cb04bd464d1ea131c89c1f805291>:0)
GameCtrl.Update () (at <5182cb04bd464d1ea131c89c1f805291>:0)

Posted
ok I found the trick, I deleted the inside of the "user" folder and now it launches

 

false joy, 
I pass in front of the rawthrill logo but after the superbike3 logo it returns to the black screen... 
I'll leave that for tonight
Posted

 

Sûrement sur un ancien processeur Intel version K

Cependant, pour qu’il fonctionne sur un ancien CPU, vous devez utiliser BepInEx 5.4.22 mais le plugin de la version autonome (SB3Plugin.dll) a été compilé pour fonctionner uniquement avec BepInEx 5.4.23.3. Si la personne qui a créé le SB3Plugin.dll PLUGIN compile un plugin pour fonctionner sur la version 5.4.22 x86 de BepInEx, alors le jeu fonctionnera sur votre ordinateur. C’est probablement à cause de cela que vous avez un écran noir.

 

 

Surely on an old Intel CPU version K

However, for it to work on an old CPU, you need to use BepInEx 5.4.22 but the plugin of the standalone version (SB3Plugin.dll) has been compiled to work only with BepInEx 5.4.23.3. If the person who created the SB3Plugin.dll PLUGIN compiles a plugin to run on the BepInEx 5.4.22 x86 version, then the game will work on your computer. It’s probably because of that that you have a black screen. 

 

image.png.e0867ac2c852d8bb8c744ce968879584.png

 

Vous pouvez voir ici j'ai essayé de mettre une ancienne version de BEpInEX 5.4.22.0 qui permet de fonctionner sur des anciens CPU mais on peut voir ( la ou j'ai surligné en bleu ) que le PLUGIN ne se chargera que si on utilise BepInEX 5.4.23.3 .

 

Si vous voulez résoudre votre problème d'écran noir il faut utiliser BepInEX 5.4.22.0 et un plugin SB3Plugin.dll compilé pour fonctionner avec BepInEx 5.4.22.0 sinon votre jeu ne va jamais démarrer et rester sur un écran noir

 

 

 

You can see here I tried to install an old version of BEpInEX 5.4.22.0 that allows it to run on older CPUs but we can see (the one where I highlighted in blue) that the PLUGIN will only load if we use BepInEX 5.4.23.3.

If you want to solve your black screen problem, you must use BepInEX 5.4.22.0 and a compiled SB3Plugin.dll plugin to run with BepInEx 5.4.22.0, otherwise your game will never start and stay on a black screen.

Posted

Mon Proc est un I7 6700 cadencé a 3.4 ghz je ne pense pas que ca puisse venir de lui? En meme temps si les gars bossent avec des PC de gamer pour emuler des jeux qui pouraient tourner sur un P4 lol,j'exagere peut etre mais tu vois ce que je veux dire

J'ai essayé avec la version BepInEx 5.4.22 a l'instant et la 5.4.23.3 juste avant mais ca change rien a part perdre la config de la manette

Posted (edited)

Eh bien maintenant que vous me confirmé que votre CPU est un i7 c'est bien le probléme que je viens de vous dire . il faut utiliser BepInEx 5.4.22

Si tu regarde bien j'ai éditer mon POSTE et j'ai bien expliqué que le PLUGIN chargera uniquement avec BepInEx 5.4.23. car il a été compilé pour fonctionner que avec cette version. Sans le bon plugin le jeu chargera pas. Avec un CPU i7 6700

le jeu chargera que avec BepInEx 5.4.22 mais il te faudra aussi le plugin recompilé pour la version 5.4.22

 

 

 

Well, now that you have confirmed to me that your CPU is an i7, that’s indeed the problem I just told you about. you need to use BepInEx 5.4.22

If you look carefully, I have edited my POST and I have clearly explained that the PLUGIN will only load with BepInEx 5.4.23. because it was compiled to work only with this version. Without the right plugin, the game will not load. With a i7 6700 CPU, the game will only load with BepInEx 5.4.22 but you will also need the recompiled plugin for version 5.4.22

Edited by kkmedia

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×
×
  • Create New...