argonlefou Posted January 25, 2023 Posted January 25, 2023 (edited) This mod is a Unity plugin that will modify different aspect of the game to make it as close as possible as the original arcade version. Amongst other things : Credits handling Configuration tool (game options and SERVICE MENU options) Removed game menus Few graphics enhancements (Title Screen, Continue countdown...) Lightgun and multiplayer handling Leaderboard etc.. This mod will run on its own ( with anything saved in a separate folder ) without modifying any existing save file or registry entry. You can use it safely over an existing installation of the game, and safely play the original game by removing the plugin from the plugin folder. More detailed Instructions : https://github.com/argonlefou/HotdRemake_ArcadePlugin#readme Github repo (source, releases, issues...) : https://github.com/argonlefou/HotdRemake_ArcadePlugin Enjoy Emuline come back ! HotdRemake_Arcade_v2.0.zip Edited January 26, 2023 by argonlefou 16
mamefan2018 Posted January 25, 2023 Posted January 25, 2023 I tested it .. and it works great (I only used single player mode cuz I'm using a mouse)... great work as usual dude . just like the Hotd3 mod it's a really easy to use and portable mod 👍
hippopippo Posted January 25, 2023 Posted January 25, 2023 https://archive.org/details/the-house-of-the-dead-remake 3
mamefan2018 Posted January 25, 2023 Posted January 25, 2023 45 minutes ago, spiderzsoft said: last month i tested but game crash for me. can you upload your game version? I used the fitgirl repack .. u can easily find it.
Monky Posted January 25, 2023 Posted January 25, 2023 Thanks argonlefou for this mod (and House of the dead 3 mod...) and the big list of supported games.
SuperMagoAlex Posted January 25, 2023 Posted January 25, 2023 I dont know why but lightgun works only in single player mode, if I use demulshooter they dont work
sonic323 Posted January 25, 2023 Posted January 25, 2023 Thank argonlefou , I was waiting for this. Until someone remakes this arcade game. Finally, after a year, I can play this game with lightgun. (it never worked for me before). Only with misou or gamepad. Now I can play just like in the arcade and even off-screen charging works. Great job and thanks again..
SuperMagoAlex Posted January 25, 2023 Posted January 25, 2023 7 ore fa, SuperMagoAlex ha scritto: I dont know why but lightgun works only in single player mode, if I use demulshooter they dont work Nevermid, I forgot a "-" before rom=hotdra in my ahk script... 🙂
THE RETURN OF HBP Posted January 26, 2023 Posted January 26, 2023 I downloaded the game from the above link and when I try to play it, it says the file is corrupted and unreadable. Am i missing something here? How did everyone else get it to work?
lezzi87 Posted January 26, 2023 Posted January 26, 2023 argonlefou You are genius! Thank you so much for this mod!
ercolino2004 Posted January 26, 2023 Posted January 26, 2023 (edited) windows7 compatibile???? SOLVED Edited January 27, 2023 by ercolino2004
argonlefou Posted January 26, 2023 Author Posted January 26, 2023 Small update for people using Lightgun and recoil (recoil was still triggering when no ammo left) HotdRemake_Arcade_v2.0.zip 9
jimmyuk86 Posted January 27, 2023 Posted January 27, 2023 (edited) I have tested. Single player works for me. I have followed demulshooter instructions to configure the plugin input type option to multiplayer and created a AHK script, but had no luck running dual GUN4IR's AHK script: Run, The House of the Dead Remake.exe Run, E:\DemulShooter\DemulShooter.exe -target=windows -rom=hotdra Escape:: Process,Close,The House of the Dead Remake.exe Run,taskkill /im "The House of the Dead Remake.exe" /F Process,Close,DemulShooter.exe Run,taskkill /im "DemulShooter.exe" /F ExitApp return replacing DemulShooter.exe in the script with DemulShooterX64.exe does not close down demulshooter properly. When exiting the game it still runs in the background along with the AHK script. Thats why i am currently using DemulShooter.exe Edited January 27, 2023 by jimmyuk86
argonlefou Posted January 27, 2023 Author Posted January 27, 2023 (edited) Il y a 4 heures, jimmyuk86 a dit : I have tested. Single player works for me. I have followed demulshooter instructions to configure the plugin input type option to multiplayer and created a AHK script, but had no luck running dual GUN4IR's [...] replacing DemulShooter.exe in the script with DemulShooterX64.exe does not close down demulshooter properly. When exiting the game it still runs in the background along with the AHK script. Thats why i am currently using DemulShooter.exe Well...you can also replace DemulShooterX64.exe by DemulShooterGUI.exe or even Notepad++.exe, if you like it better 😄 It doesn't change the fact that if demulshooter instructions explicitely specify to use DemulShooterX64.exe...that's for a good reason. I won't say anything about the AHK scripts, between the path with spaces in name and missing argument in the "run" call, there are many different possibility to make things go wrong. So as I always say, when you want to find whats is going wrong : start simple : 1) Run the game exe by hand 2) Run Demulshooter command directly rom a powershel/command window 3) Check if demulshooter is hooking (icon becomes green in taskbar) or not (icon stays red) 4) You can also get a demulshooter debug file https://github.com/argonlefou/DemulShooter/wiki/Debugging that can be helpfull then only later, if it's working, try adding scripts, frontend and other bug-friendly things Edited January 27, 2023 by argonlefou
drewjbs Posted January 28, 2023 Posted January 28, 2023 Anyone here try this game on an AMD system? Crashes right before the title screen. I tried 3 different builds so it must be a driver issue.
argonlefou Posted January 28, 2023 Author Posted January 28, 2023 I mostly worked on an AMD 5600G CPU (AMD iGPU) without any trouble
soso92 Posted January 28, 2023 Posted January 28, 2023 il y a 15 minutes, argonlefou a dit : I mostly worked on an AMD 5600G CPU (AMD iGPU) without any trouble Salut à toi j'essaie de t'envoyer un mp mais ta boite doit être full
arturs20 Posted January 28, 2023 Posted January 28, 2023 (edited) It is awesome but I have some trouble in ahk key binding. ESC works as always but when I try to bind Joy9::Esc or Joy10::1 (or 1Joy9) it doesn't work. Some times it does but later it lose control. same thing with Joy2key. Any ideas what might be the problem? Never mind make it like this: 1joy11:: Send, {1 down} Sleep 50 Send, {1 up} return and it is fine Edited January 28, 2023 by arturs20
Son of Blindboy Posted January 28, 2023 Posted January 28, 2023 (edited) The game launches ok for me using AMD system. Edited January 28, 2023 by Son of Blindboy
arturs20 Posted January 30, 2023 Posted January 30, 2023 I have a question where is game save file hide for arcade plugin? I want to change cross-hair color.
argonlefou Posted January 30, 2023 Author Posted January 30, 2023 Il y a 2 heures, arturs20 a dit : I have a question where is game save file hide for arcade plugin? I want to change cross-hair color. In the NVRAM subdirectory, in the game folder 1
strider973 Posted January 30, 2023 Posted January 30, 2023 petite question , serait possible de creer un mod type arcade avec tmnt shredders revenge ,sa serai cool je le mettrai sur ma borne chewlix
arturs20 Posted January 30, 2023 Posted January 30, 2023 5 godzin temu, argonlefou napisał(a): In the NVRAM subdirectory, in the game folder Thank you. It's working. Just if someone wonder default save folder is: User\Documents\TheHouseOfTheDead_Remake\ so you need to grab .sav file from there and paste it in NVRAM. And then you need to move plugins back to its place. 1
Team WildWolf Posted January 30, 2023 Team Posted January 30, 2023 il y a 59 minutes, arturs20 a dit : Thank you. It's working. Just if someone wonder default save folder is: User\Documents\TheHouseOfTheDead_Remake\ so you need to grab .sav file from there and paste it in NVRAM. And then you need to move plugins back to its place. yes and you have my personal 100% save for this game too with all unlocked mode and weapons here : 4
argonlefou Posted January 30, 2023 Author Posted January 30, 2023 il y a 10 minutes, arturs20 a dit : Thank you. It's working. Just if someone wonder default save folder is: User\Documents\TheHouseOfTheDead_Remake\ so you need to grab .sav file from there and paste it in NVRAM. And then you need to move plugins back to its place. Note that depending on the version you're playing, this path may change : GOG game is saving the file in the document folder, whereas STEAM version is saving in AppData\LocalLow\ 2
jimbone007 Posted February 5, 2023 Posted February 5, 2023 Another awesome mod, Thanks Argonlefoe! I'm running this with the latest ds on 2 player and my guns will only shoot bottom left corner of the screen. Anyone know how to fix this?
cor094 Posted February 5, 2023 Posted February 5, 2023 3 hours ago, jimbone007 said: Another awesome mod, Thanks Argonlefoe! I'm running this with the latest ds on 2 player and my guns will only shoot bottom left corner of the screen. Anyone know how to fix this? You could try setting windows scaling to 100 in Windows Display Settings if it's not already 1
Satanicainc Posted February 5, 2023 Posted February 5, 2023 The mod is amazing Argonlefou! Impressive work as ever! But I have one question. Playing the game without the mod you can change weapons using Q and E, however using the mod these keys don't work. Did you map these keys functions to another keys or mouse buttons? Thanks in advance
argonlefou Posted February 5, 2023 Author Posted February 5, 2023 There is no other weapon than the base gun in the original arcade game, that's why weapon change does not exist with the arcade mod
jimbone007 Posted February 5, 2023 Posted February 5, 2023 (edited) 13 hours ago, cor094 said: You could try setting windows scaling to 100 in Windows Display Settings if it's not already Its already is set to 100. The crosshairs are stuck in the bottom left. Edited February 5, 2023 by jimbone007
CreativeMan Posted February 6, 2023 Posted February 6, 2023 (edited) I have some accuracy problems too with this mod, is there a way to have logs to troubleshoot that ? Aim is slightly off on bottom and right Edited February 6, 2023 by CreativeMan
argonlefou Posted February 7, 2023 Author Posted February 7, 2023 (edited) Le 05/02/2023 à 02:28, jimbone007 a dit : Another awesome mod, Thanks Argonlefoe! I'm running this with the latest ds on 2 player and my guns will only shoot bottom left corner of the screen. Anyone know how to fix this? You can try to share a Demulshooter debug file, maybe something obvious will be showned in it regarding you lightgun/screen setting (https://github.com/argonlefou/DemulShooter/wiki/Debugging#step-3) Le 06/02/2023 à 10:27, CreativeMan a dit : I have some accuracy problems too with this mod, is there a way to have logs to troubleshoot that ? Aim is slightly off on bottom and right It depends if you are using Single Player or Multiplayer setting on the configurator, with or without Demulshooter (so that I can tell you the best log to get) ? Edited February 7, 2023 by argonlefou 1
CreativeMan Posted February 8, 2023 Posted February 8, 2023 I use multiplayer settings & DS, Sinden software 2.01b. Same configuration as HOTDIII Arcade mod, but it has no issues (thanks for your work on that too !).
argonlefou Posted February 9, 2023 Author Posted February 9, 2023 Le 08/02/2023 à 08:57, CreativeMan a dit : I use multiplayer settings & DS, Sinden software 2.01b. Same configuration as HOTDIII Arcade mod, but it has no issues (thanks for your work on that too !). You can still try a DS debug file (https://github.com/argonlefou/DemulShooter/wiki/Debugging#step-3) (The Unity Plugin logs won't have any more information on the axis values) You can also try different windowed mode, to see if the aiming offset is always the same. It may be a clue to know if it's screen/OS related or game/window related. But anyways, if Sindens are good and verified with other games, it's because of some display option somewhere.... 4
cardet Posted February 12, 2023 Posted February 12, 2023 Hi Argon, great work as always. I found that the second player can´t reload off-screen.
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