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Tout ce qui a été posté par 3nigm4
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[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
3nigm4 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
Hi Cloud79 You need to create a shortcut for the Teknoparrot executable and rename it with the name of your game. Then, right-click on it to go to Settings, and change the end of the command line. Example: TeknoParrotUi.exe --profile=MKDX.xml You can even add this: TeknoParrotUi.exe --startMinimized --profile=MKDX.xml This hides the TP execution window. But then you need to change the first line of your ahk to launch this newly created shortcut, without forgetting its .lnk extension. -
It works Houb, I play DC with Flycast apart from 3 or 4 games like xeno or ghostblade so on Demul, I didn't really see any problems with the 2019 version but it's good to have pushed the test to the limit on your side. I believe that the 2019 version has been optimized for Gaelco and Hikaru games but it is to be confirmed
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So I tested the Dreamcast version, which is still nice of course ;) with the latest build that hippopippo and the .CDI version of the game that Houb posted and it works perfectly =) Demul 2019: https://www.mediafire.com/file/82xqs2hbnwugxxh/demul_2019.7z/file Version CDI The Ghost Blade https://www.mediafire.com/file/w00we6jm2ak946v/The_Ghost_Blade.cdi/file Create a .bat file and paste this command into it then put the .bat file at the root of Demul: Start demul.exe -run=dc -image=".\roms\The Ghost Blade.cdi" Exit Put the iso in the "roms" folder launch Demul to configure it and don't forget to put "gdrImage" in GD-ROM plug-in. Close Demul once all this is done and launch the Game via the .bat file
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[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
3nigm4 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
you will also need at the end of the script that you find a way to exit the script properly when closing your games otherwise in my opinion, they will remain active even after closing the game, try by opening your task manager after launching and closing a tekken with the script, if you see autohotkey active in the manager it is because it does not close automatically and therefore the full screen function with the F11 key remains active all the time -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
3nigm4 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
Great ;) it remains a viable solution, congratulations for the transformation of the script into V2, now you have to make shortcuts for the tekken games and then you make an AHK for each tekken to automate the pressing of the F11 key with a "winwaitactive, (the name of the open window of the game) followed by the number of presses on F11, then you compile the ahk and that will make you game executables that you can surely integrate into launchbox Run("Play.exe") WinWaitActive, (name of windows game) Sleep, 100 Send, {F11} Sleep, 100 Send, {F11} Sleep, 100 Send, {F11} F11:: #UseHook true { ; V1toV2: Added bracket global ; V1toV2: Made function global TempWindowID := WinGetID("A") WindowID := 0 If (WindowID != TempWindowID) { WindowID:=TempWindowID WindowState:=0 } If (WindowState != 1) { WinGetPos(&WinPosX, &WinPosY, &WindowWidth, &WindowHeight, "ahk_id " WindowID) WinSetStyle(-12845056, "ahk_id " WindowID) WinMove(0, 0, A_ScreenWidth, A_ScreenHeight, "ahk_id " WindowID) ;Hide Windows Task Bar and Start Button. (Remove the following two lines if you don't want that behaviour) ;WinHide "ahk_class Shell_TrayWnd" ;WinHide("Start ahk_class Button") } Else { WinSetStyle(12845056, "ahk_id " WindowID) WinMove(WinPosX, WinPosY, WindowWidth, WindowHeight, "ahk_id " WindowID) ;Show the task bar again ;WinShow("ahk_class Shell_TrayWnd") ;WinShow("Start ahk_class Button") } WindowState:=!WindowState Return } ; V1toV2: Added bracket in the end -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
3nigm4 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
You can also launch it without compiling it by double-clicking on it but you have to delete the first line, then you just press F11 and it puts any window in fullscreen, to close the ahk running, you have to go to the task manager and kill the autohotkey application -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
3nigm4 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
actually, looking more closely just now, I noticed that I was still tinkering with Version 1 of ahk, it works, keep me informed otherwise tell me which application to launch and I will make you the .exe file in V1 -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
3nigm4 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
You need QRes.exe for the "Change Resolution.ahk" https://www.emuline.org/applications/core/interface/file/attachment.php?id=28444&key=3cca0cd1160b92b399febe672240b454 -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
3nigm4 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
with the fullscreen force, you just have to edit the first line of the code by putting your shortcut or exe file as name and put the ahk at the root of the executable or shortcuts indicated in the script, then you have to compile the ahk in exe with the ahk 2.0 software that you will need if you do not have it, then you run the newly created exe and it will launch your game and once in game you will only have to press the F11 key. the other ahk resolution change I have not tested it is a code that comes from Nosoucy62 As a last solution, with Reshad you could move your display around as you wish, it might be possible. -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
3nigm4 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
yes in my opinion it is a problem of resolution of your screen and internal resolutions of the games, the ahk file is the code of the software "Borderless Gaming" it removes the bars from the top of the window and pushes in fullscreen, I think that it will cause the same problem but you can try, you never know ;) I find the code and send it to you, after if necessary we can work on it together if you have trouble with the ahk code change resolution.ahk Fullscreen Force.ahk -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
3nigm4 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
If it only happens with Tekken, it's because they must have an internal resolution that's different from your screen resolution, but I'm not really sure. Maybe others who are more experienced will give you other information. No Problemo Afterwards it is also possible via an ahk file to make a window in fullscreen, if you want I have the code after you will have to adapt the command lines at the beginning of the script to launch your game shortcut by having put in the TP options the tekken in windowed mode -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
3nigm4 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
In my opinion it's a bug with the TP version, try with the latest version 0.71, it runs battle gear 3 too, but you will have to be careful with the directories. I think you will have to create a Portable.txt file and do the checks by launching the Play emulator in standalone before launching by TP https://github.com/jpd002/Play-/actions/runs/16734156985 Last Build 0.71 You have to create an account, it's free. -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
3nigm4 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
cloud79, Have you tried changing the video settings in Teknoparrot, in the game options whereyou have the problem? Like 480, 960, 1080 etc. Otherwise try in "Windows" mode to see if it comes from Teknoparrot's full screen mode -
T'as la version HD en rom Switch que j'utilise qui fonctionne plutot bien aussi
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What processor do you have? "Mame" doesn't work with the GPU but with the CPU. *If you have an i11 to emulate a gameboy, I don't see the point =) the video on geepee32 is jerky probably because the guy has a not very powerful pc and he records his video live, at home with geepee32 it runs perfectly, I have an old i7-6700 and an nvidia 1050 gtx graphics card, it's average as hardware, you don't need more to do emulation only, all the emulators that require more to play old consoles are not well finished
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Teknoparrot - The King of Fighters XIII Climax
3nigm4 a répondu à un(e) sujet de cloud79 dans SAV - Help
Otherwise there is the Xbox 360 version emulated with Xenia which works very well -
Yes I try with each update of "Mame" but it is badly emulated this "ram" Geepee 32 is much better, it only lacks the "sound" and the "fullscreen" but no competent people want to work on it
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Yes, I know, but I've already configured everything with Yuzu and tested more than 1000 games that work with it, as well as the controller configurations for the game. I don't want to redo everything and test all the games ;)
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the rom set to "xci" does not launch with "Yuzu EA 4176" too bad I will stay on the "PC" version
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The king of fighters maximum impact regulation a ?
3nigm4 a répondu à un(e) sujet de jackotz91 dans SAV - Help
ducon2016 gave everything he needed... a little higher -
The king of fighters maximum impact regulation a ?
3nigm4 a répondu à un(e) sujet de jackotz91 dans SAV - Help
Miracard is for "Jconfig" I'm looking but at the moment I can't find the KOFmira jconfig archive on the net jvs_loader.zip JConfig.zip extract it to the root of the game and launch it with jvsloader after configuring the miracard and also configuring your keys with jconfig -
Thanks, I'll download it and see if it runs on the latest Yuzu Early Access.
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The king of fighters maximum impact regulation a ?
3nigm4 a répondu à un(e) sujet de jackotz91 dans SAV - Help
https://1fichier.com/dir/ykEUiyoh Download the game again with this link, to start again normally on a good basis -
on igggames it is in English and works with the keyboard at home, I have not tried with a controller because I use joy2key behind
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It is already available on the first 2 sites mentioned in PC version
