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Tout ce qui a été posté par 3nigm4
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Juste avec Final Burn Neo il me semble Yes, I think it's "Remakes" of certain games from the Zeebo console that a Brazilian is adapting into Neogeo "Roms"
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[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
3nigm4 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
Well done, the main thing is that it works I don't know launchbox or rocket launcher or any other frontend apart from hyperspin which I've been using since the beginning, I haven't even upgraded my hyperspin with rocket launcher, I had too many things already set up to take the risk of almost redoing everything 😃 so I'm tinkering with .ahk in V1, .bat file too 😃 -
Yes it's true for Gladmort, someone here had already uploaded the finalburn with this rom ;)
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You can get them in "rom" for a Switch emulator, otherwise for neo geo it seems to me that they are not "dumped"
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[ARCADE PC] Robin Hood (Ice / Gamewax)
3nigm4 a répondu à un(e) sujet de hippopippo dans ARCADE PC DUMP LOADER
Merci Indeed, now that you tell me, I see a "readme" I hadn't noticed -
[ARCADE PC] Robin Hood (Ice / Gamewax)
3nigm4 a répondu à un(e) sujet de hippopippo dans ARCADE PC DUMP LOADER
Does anyone know the basic keys on Robin Hood besides the mouse and the 1 and 5 keys for start and credits? My game is stuck on some sort of pre-test menu without me having touched anything. -
Teknoparrot - The King of Fighters XIII Climax
3nigm4 a répondu à un(e) sujet de cloud79 dans SAV - Help
sorry, so they didn't fix the problem :s it's been years since I dropped this KOF and Regulation A for the one on the Xbox version with Xenia and the other on the Pcsx2 emulator because a few years ago they already had problems and were annoying to run with JConfig or TP -
Teknoparrot - The King of Fighters XIII Climax
3nigm4 a répondu à un(e) sujet de cloud79 dans SAV - Help
Did you try with the latest update from yesterday? Ver. 1728 -
no choice I think =)
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try with redream maybe
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Yes, for Ghost Blade you have to play it with Demul, like for Xenocider or Satazius Next. Maybe with Redream Emulator i don't know
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Yes, with Flycast it doesn't work, the redumps before putting in .chd must not be done well I suppose Flycast only works with .cdi versions when .chd version does not work
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Les .chd les plus recents sont de 2022 Ils ne fonctionnent pas tous, memes bug qu'on rencontre en mettant nos .cdi en .chd les DUX le son deconne, Ghost blade crash apres le SplashScreen, les Last Hope ne se lancent pas du tout ... etc ... Je laisse le lien quand meme. https://archive.org/download/sega-dreamcast-redump-collection
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c'est vrai qu'on pourrait gagner quelques Go de place en les passant en .chd mais comme tu dis c'est pas si simple, y'a des iso de jeux qui ont plusieurs fichiers .bin a l'interieur et sa fout la merde avec chdman
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Salut ducon2016, J'utilise retroarch avec le core flycast pour la dreamcast, tous les jeux sont en .chd a part une 10aine qui sont en .cdi Mais ils tournent quand meme sous flycast en .cdi ou .chd J'ai pas l'impression que l'emulateur se met a jour. la liste des jeux en .cdi : -Agartha -Alice Dream Tournament -Arcade Racing Legends -DUX 1.5 -Fast Striker -Finding Teddy -Gunlord -Neo XYX -Intrepid Izzy -Last Hope Pink Bullet -Last Hope -Millenium Racer -Redux Dark Matter -Shadow Gangs -Sturmwind -The Escapee (Si tu les passes en .chd ils ne fonctionnent plus avec retroarch et le core flycast) Et j'utilise Demul pour : -Satazius Next -The Ghost Blade -Wolflame -Xenocider
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[Emu] Cxbx / XQemu Emulateur Xbox sur PC
3nigm4 a répondu à un(e) sujet de oli93 dans EMULATEUR NEWS
In fact it just makes a crosshair appear in the middle of the screen, it's intended more for real FPS. I had already made a script like that but it's not used for railShooter -
[Emu] Cxbx / XQemu Emulateur Xbox sur PC
3nigm4 a répondu à un(e) sujet de oli93 dans EMULATEUR NEWS
Yes, well seen, with the xhair shader? I've never tested it, does it work? -
[Emu] Cxbx / XQemu Emulateur Xbox sur PC
3nigm4 a répondu à un(e) sujet de oli93 dans EMULATEUR NEWS
I made a script to have a "crosshair" but it doesn't work well yet, I can't do better for the moment, the best would be for the Teknoparrot team to implement the Chihiro as they did for the Namco System 147/246/256 or the Triforce, they have the scripts to implement "crosshair" -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
3nigm4 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
Hi Cloud79 You need to create a shortcut for the Teknoparrot executable and rename it with the name of your game. Then, right-click on it to go to Settings, and change the end of the command line. Example: TeknoParrotUi.exe --profile=MKDX.xml You can even add this: TeknoParrotUi.exe --startMinimized --profile=MKDX.xml This hides the TP execution window. But then you need to change the first line of your ahk to launch this newly created shortcut, without forgetting its .lnk extension. -
It works Houb, I play DC with Flycast apart from 3 or 4 games like xeno or ghostblade so on Demul, I didn't really see any problems with the 2019 version but it's good to have pushed the test to the limit on your side. I believe that the 2019 version has been optimized for Gaelco and Hikaru games but it is to be confirmed
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So I tested the Dreamcast version, which is still nice of course ;) with the latest build that hippopippo and the .CDI version of the game that Houb posted and it works perfectly =) Demul 2019: https://www.mediafire.com/file/82xqs2hbnwugxxh/demul_2019.7z/file Version CDI The Ghost Blade https://www.mediafire.com/file/w00we6jm2ak946v/The_Ghost_Blade.cdi/file Create a .bat file and paste this command into it then put the .bat file at the root of Demul: Start demul.exe -run=dc -image=".\roms\The Ghost Blade.cdi" Exit Put the iso in the "roms" folder launch Demul to configure it and don't forget to put "gdrImage" in GD-ROM plug-in. Close Demul once all this is done and launch the Game via the .bat file
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[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
3nigm4 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
you will also need at the end of the script that you find a way to exit the script properly when closing your games otherwise in my opinion, they will remain active even after closing the game, try by opening your task manager after launching and closing a tekken with the script, if you see autohotkey active in the manager it is because it does not close automatically and therefore the full screen function with the F11 key remains active all the time -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
3nigm4 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
Great ;) it remains a viable solution, congratulations for the transformation of the script into V2, now you have to make shortcuts for the tekken games and then you make an AHK for each tekken to automate the pressing of the F11 key with a "winwaitactive, (the name of the open window of the game) followed by the number of presses on F11, then you compile the ahk and that will make you game executables that you can surely integrate into launchbox Run("Play.exe") WinWaitActive, (name of windows game) Sleep, 100 Send, {F11} Sleep, 100 Send, {F11} Sleep, 100 Send, {F11} F11:: #UseHook true { ; V1toV2: Added bracket global ; V1toV2: Made function global TempWindowID := WinGetID("A") WindowID := 0 If (WindowID != TempWindowID) { WindowID:=TempWindowID WindowState:=0 } If (WindowState != 1) { WinGetPos(&WinPosX, &WinPosY, &WindowWidth, &WindowHeight, "ahk_id " WindowID) WinSetStyle(-12845056, "ahk_id " WindowID) WinMove(0, 0, A_ScreenWidth, A_ScreenHeight, "ahk_id " WindowID) ;Hide Windows Task Bar and Start Button. (Remove the following two lines if you don't want that behaviour) ;WinHide "ahk_class Shell_TrayWnd" ;WinHide("Start ahk_class Button") } Else { WinSetStyle(12845056, "ahk_id " WindowID) WinMove(WinPosX, WinPosY, WindowWidth, WindowHeight, "ahk_id " WindowID) ;Show the task bar again ;WinShow("ahk_class Shell_TrayWnd") ;WinShow("Start ahk_class Button") } WindowState:=!WindowState Return } ; V1toV2: Added bracket in the end -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
3nigm4 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
You can also launch it without compiling it by double-clicking on it but you have to delete the first line, then you just press F11 and it puts any window in fullscreen, to close the ahk running, you have to go to the task manager and kill the autohotkey application -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
3nigm4 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
actually, looking more closely just now, I noticed that I was still tinkering with Version 1 of ahk, it works, keep me informed otherwise tell me which application to launch and I will make you the .exe file in V1
