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3nigm4

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Tout ce qui a été posté par 3nigm4

  1. 3nigm4

    Terminator 2D - No Fate

    It's true that all browsers have a built-in translation. I never think about it :) I just stuck with Google Translate :p
  2. 3nigm4

    Terminator 2D - No Fate

    It's a platform/action game; you can copy/paste text written in languages other than English into Google Translate ;)
  3. 3nigm4

    Terminator 2D - No Fate

    Oui, rien de tel que de bons jeux a la sauce annee 90 comme quand on etait plus jeune et qu'on mettait les pieces de dix franc dans les salles d'arcades J'attends encore ces jeux la : He-Man and the Masters of the Universe - Dragon Pearl of Destruction ( 31 decembre 2026) Xelan Force - Enhanced Edition (a determiner) NightVein (a determiner) Metal Mack (a determiner) Vampire’s Veil (a determiner) Threads of Time (a determiner) Silent Planet - Elegy of a Dying World (4ᵉ trimestre 2026)
  4. 3nigm4

    Terminator 2D - No Fate

    Il sortait sur Steam ce midi, je pense pas qu'une version soit sorti sur pc avant ce jour, pas eu de fuites du jeu, apres il fallait attendre cette apres-midi pour qu'il soit craqué sur les site de telechargements de jeux
  5. 3nigm4

    Terminator 2D - No Fate

    Le jeux est en telechargement depuis ce 12 Decembre 2025 Bon jeu a vous
  6. 3nigm4

    Demul V0.7 WIP Build Full Set Roms

    Hi, I quickly tested the new demul with the Hikaru, the Gaelco and some ROMs from the medalusion. As for the Hikarua and gaelco, it's perfect, it even fixes some graphical bugs. As for the Medalusion, with the few ROMs and CHDs I've managed to find online, it doesn't seem playable yet. That's all for the few tests I've done on my end.
  7. Salut Nosoucy, je viens de tester avec "mednafen-1.32.1-win64" standalone. J'ai deposé la rom sur l'executable, ca lance le jeux mais meme ,erreur qu'avec genesis plus gx. Je pense que pour toi il faudrait tenter avec un "reshad" pour avoir l'effet crt ou autre de ton choix avec retroarche et le "core blastem" (ecran 4/3) ou le "core picodrive" (ecran full stretch possible). Perso j'aime quand les jeux son "full stretch" et sans filtre donc avec le "core picodrive" c'est nikel pour moi Hello, I believe there is still no Neo Geo ROM of this game.
  8. j'ai pas testé, tu parles avec retroarch et le core? j'ai testé sur le core de blastem, ca fonctionne mais impossible de stretch l'ecran et moi je prefere quand ca prend tout l'ecran, et le core gen plus gx wide y'a une erreur avec la rom, il ne la lit pas du coup. Sinon avec la version alone de blastem ca fonctionne aussi mais pas en stretching et Kega Fusion ca ne fonctionne pas du tout, la version alone de picodrive 32bits y'a la meme erreur qu'avec le retroarch et le core Gen Plus GX, et je me suis donc arrété a Retroarch avec le core de picodrive A mon avis avec Mednafen ca ne fonctionnera pas car Mednafen Sega Genesis/Megadrive est basé sur Genesis Plus GX
  9. Essaye ca Nosoucy Start retroarch.exe -L ".\cores\picodrive_libretro.dll" ".\roms\Daemon Claw - Origins of Nnar.bin" Exit suivant ou et comment tu as renommé et placé la rom
  10. Daemon Claw - Origins of Nnar Une rom disponible pour Megadrive, ici: https://www.mediafire.com/file_premium/u9mi1o5sbt8fw05/Daemon_Claw_-_Origins_of_Nnar.bin/file A lancer avec Retroarch et le picodrive core. Bon jeu a vous.
  11. I know that some games for CXBX have their .xbe files renamed to the game's name, for example, to facilitate launching them using a .bat file to automate launching them game by game. So, if they were compressed to .xiso without changing the .xbe file name, Xemu won't find the default.xbe file it needs to launch the game. If you still have your old PGR2 ISOs that don't work, you can check by opening them with UltraISO, for example, to see if the .xbe file is named correctly. Especially when using a launcher like Hyperspin, it was easier to launch a game under CXBX by renaming the XBE file. You configure Hyperspin to look in subfolders and then, via the command line, tell it to launch the game using %RomName%.xbe.
  12. For Xemu to launch a game, before creating the ISO you must ensure that the .xbe file is renamed 'default.xbe' otherwise, Xemu will not launch the game.
  13. Salut DC2016 Tu fais comment pour les "unpacked" ? y'a des roms switch, comme le gradius origin entre autre, ou j'avais imaginer pouvoir enlever juste le salamander 3 pour en faire une rom sans les autres de la compilation, dans le meme genre y'a des series de jeux remit en HD sur switch qui ont 2 jeux en un, tu crois que ce serait possible?
  14. For 2XKO, once installed, you no longer need to launch the Riot Games Client. You need to go into its preferences and prevent it from launching when Windows starts. For Vanguard, it's mandatory to launch it to play 2XKO, but you can create an "ahk" file to launch Vanguard first, then the game, and configure it to "taskkill" Vanguard when you close the game. You also need to go into Vanguard's settings to prevent it from launching when Windows starts. I haven't found a better solution. For Street Fighter V, I opted for the PC version. I think the arcade version has issues with certain processor architectures, but I'm not sure. I'm leaving you an "ahk" file to launch 2XKO; place it in the root of the "Live" folder, near its executable. Unzip my archive into the "Live" folder. Don't forget to disable automatic startup for the two programs I mentioned earlier in Windows. Keep me posted. Start.zip The start.exe command won't work because you'll need to change the first line of the ahk file to the exact line containing your "vgtray.exe" file, then compile the ahk file into an executable file.
  15. Surement pour ceux qui ont une borne arcade avec monnayeur et quand la pièce passe dedans ça fait contact et ça simule comme un bouton "insert coin"... mais je suis comme toi, faut vraiment avoir envie d'une borne dédié aux jeux avec "insert coin"
  16. 3nigm4

    Legend of Doom

    Bonjour a tous, Je partage un petit "Doom2 mod" que je trouve super sympa, les anciens apprécieront Il suffit logiquement de lancer le fichier .bat "Legend of Doom" que j'ai créé pour lancer le jeu. Amusez vous bien https://mega.nz/file/gp0HXTYK#RDaoqXRUFZPYqVGC0M704XxC26wJw0NtrbJhbyTT2h4
  17. This is because the .bat or .ahk file that automatically launches the game and the emulator no longer works because the "system" is no longer called "Mega LD" but "LaserActive (NEC PAC)" and "LaserActive (SEGA PAC)" even by renaming the name of the current system in the .bat or .ahk, so you have to go through the "Load" tab then "Pioneer" and finally "LaserActive (SEGA PAC)" or "LaserActive (SEGA NEC)" depending on the rom you want to play
  18. https://techdocs.exodusemulator.com/Console/PioneerLaserActive/Software.html or https://1fichier.com/dir/QqQCjDuZ
  19. Tu peux tester avec le jeu Hyperion pour le bios LaserActive (SEGA PAC) et tu peux tester Vajra pour le bios LAserActive (NEC PAC)
  20. Merci d'y prendre le temps de regarder si c'est fesable, tout est dans la rubrique "Emulateurs News" le sujet c'est "Sega Mega LaserDisc Games Playable On Ares!" Voici un lien pour les jeux (Qui pesent mini une 30aine de Go) https://1fichier.com/dir/QqQCjDuZ et le lien de la derniere version de l'emulateur (avec les bios) https://mega.nz/file/StoyACwZ#6fm8aV_4KyTwS4nsU4VvrUNqjFGplUvpL88CUQp970A
  21. Salut ducon2016, je me demandais si il y avait le meme genre de "passe passe" pour les bios du Sega Mega LD?
  22. I had a "mikmak" between my versions, I thought I moved my version against yours and in fact it was the opposite, in the arcade.def of bg3 you put the zip in .003 instead of .002 if anyone ever asks why Play! can't find the bin in the archive you will have to rename one or the other, when will there be a TP version, I prefer "Standalone" ;)
  23. Why is there a tree structure of folders and files from the TP version if it is "Standalone"?
  24. This is the arcade.def with the latest namco build which normally allows you to play with battle gear 3 but I didn't succeed, it stuck on the "taito" screen after I didn't test cobra with the new build which is available for download here: https://github.com/jpd002/Play-/actions/runs/17900497070 and here there are the latest Teknoparrot builds with some so-called "Fix" https://github.com/jpd002/Play-/actions/workflows/build-windows.yaml As there are quite a few builds here and there, I keep the one that works best for me and in the meantime I test the latest ones that come out to see if it's worth changing, but for the moment they remain builds in progression
  25. you must in the arcade.def file, identify the system 256 { "id": "cobrata", "name": "Cobra: The Arcade", "driver": "sys246", "dongle": { "name": "cbr1verb.ic002" }, "hdd": { "name": "cbr1-ha.chd" }, "buttons": { "3": "circle" }, "inputMode": "lightgun", "screenPosXform": [ -65535, 0, 65535, 0 ], "eeFrequencyScale": [4, 3], "boot": "ac0:CBRLOAD", "patches": [ { "address": "0x002ECE74", "value": "0x0", "description": "Skip card detection" }, { "address": "0x002ECF18", "value": "0x0", "description": "Skip card detection" }, { "address": "0x002ECF58", "value": "0x1840002E", "description": "Skip card detection" } ] } just add the line "driver": "sys246", in your arcade.def
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