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[Emu] Dolphin 5.0 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)


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1 hour ago, GaussTek said:

New version released:

https://crediar.dev/crediar/tools

 

I now cannot access the test menu from both Mario Kart games. Just a black screen when trying to get into them. Works fine in yesterday build.


Can anyone confirm MK test menus aren't working in latest build? (in case I'm doing something wrong).

 

Edit. Mario Kart GP 2 is somewhat broken on the latest build on a clean install. As cam isn't disabled by default, and you cannot access the test menu, you cannot disable it until the error shows up, so yeah, this is a regression 😞.

 

I don't remember if there's a patch to disable namcam? Can anyone post it? As it seems its needed again.

 

I would recommend staying on the version that mamefan did all his patches for. That version should be the base now for a working Dolphin build with a large array of patches that are all tested pretty well and working with games. This is definitely a case of if it aint broke don't fix it for the user. Dolphin can be pretty fussy... Keep that version always i would suggest. By all means test the newer versions if you like, a bit like before where we have special builds for all games that we had to use. We now have 1 really good tested, patched etc build to play on.


The updates are for ffb wheel stuff only but nothing the end user will see right now, no wheel ffb is going to work for the end user, and nothing has changed to what it was on the previous builds as far as using a wheel goes. We will all just have to wait and see what happens in the future with regards to ffb working in games with out pc wheels.

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Thanks guys!!

 

I will keep the old february 10 build (this is the good one, right?) and I'll just test newer versions to see if stuff gets fixed, etc. Still hopefully crediar fixes the issues!

 

Btw, it would be cool if someone can do a single post with a collection of all working  codes for each game. It's becoming harder to find them across the thread now :C

 

 

Edited by GaussTek
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20 minutes ago, GaussTek said:

Thanks guys!!

 

I will keep the old february 10 build (this is the good one, right?) and I'll just test newer versions to see if stuff gets fixed, etc. Still hopefully crediar fixes the issues!

 

Btw, it would be cool if someone can do a single post with a collection of all working  codes for each game. It's becoming harder to find them across the thread now :C

 

 

Yes, 10 Feb build is the one, given so much works on that build, i'd suggest keeping that as a snapshot.

 

The problem is, if you're not running portable, new versions will use the same dolphin config files and it might screw something up for the older build as well. If you make a portable working setup of the 10/Feb, you've got a snapshot that plays all games and won't get screwed up by any testing you do.

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Yep, always using portable to keep my configs safe.

 

By the way, if anyone wants to use the newest builds for any reason, here's the patch to disable the NamCam in Mario Kart AGP2. The NamCam patch has always been included for MKAGP1 as default, so it's a little weird the patch was removed for MKAGP2 anyway lol

 

[OnFrame]
$Disable NAMCAM
0x805986E5:byte:0x00000000
0x80073BD8:dword:0x98650025
[OnFrame_Enabled]
$Disable NAMCAM

 

Edited by GaussTek
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I see that some ppl r having problems with the latest 2 builds ,specifically with mario kart games ... so i got a patch that i didn't want to share because I think less patches to the game is better , i don't want to mess around with the game code way too much ...and i didn't want to make things confusing with so many patches all over the place ... cuz only 2 patches r required for the mario games ..the loop patch (comes with the build ) + the slowdown fix   ...the rest of the patches r optional  like the  skip link to speed things up ..

this patch simply skips all the boot checks without affecting the test mode ..if used with the link skip patch we end up with just a 1 second boot screen.. no need to disable camera or steering power and skips the clean card thing..

 

Skip boot checks  MKGP

040320fc 60000000

 

Skip boot checks  MKGP2 US

0402e858 60000000

 

Skip boot checks  MKGP2 JPN

0402e8b8 60000000

 

and since there is no need to disable the camera with this patch .. if left enabled, we will get the countdown and flash to take a pic ..of course there is no actual pic taken ...but the game will function as if the camera is working...and of course this patch works with all builds ..it is just more useful with the latest ones .

 

oh and one last note .. the test mode works in the latest build .. it just takes a long time to enter test mode .. the game doesn't freeze , just leave it for a min or so and test mode will work...

 

 

Edited by mamefan2018
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1 hour ago, mamefan2018 said:

I see that some ppl r having problems with the latest 2 builds ,specifically with mario kart games ... so i got a patch that i didn't want to share because I think less patches to the game is better , i don't want to mess around with the game code way too much ...and i didn't want to make things confusing with so many patches all over the place ... cuz only 2 patches r required for the mario games ..the loop patch (comes with the build ) + the slowdown fix   ...the rest of the patches r optional  like the  skip link to speed things up ..

this patch simply skips all the boot checks without affecting the test mode ..if used with the link skip patch we end up with just a 1 second boot screen.. no need to disable camera or steering power and skips the clean card thing..

 

Skip boot checks  MKGP

040320fc 60000000

 

Skip boot checks  MKGP2 US

0402e858 60000000

 

Skip boot checks  MKGP2 JPN

0402e8b8 60000000

 

and since there is no need to disable the camera with this patch .. if left enabled, we will get the countdown and flash to take a pic ..of course there is no actual pic taken ...but the game will function as if the camera is working...and of course this patch works with all builds ..it is just more useful with the latest ones .

 

oh and one last note .. the test mode works in the latest build .. it just takes a long time to enter test mode .. the game doesn't freeze , just leave it for a min or so and test mode will work...

 

 

 

OMGG, thanks for all the hard work!! Tested them and now the games work great even on latest builds. Yeah, I agree, the less patches the better, but it's still nice to have this as an option.

 

And you are right! 😳 I thought the games freezed when trying to enter test mode but they just take a lot more to get into it lol

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Il y a 19 heures, GaussTek a dit :

As cam isn't disabled by default, and you cannot access the test menu, you cannot disable it until the error shows up, so yeah, this is a regression 😞.

 

I don't remember if there's a patch to disable namcam? Can anyone post it? As it seems its needed again.

 

Hello, it's not a regression, it's actually fonction of true Arcade Cabinet. If NAMCAM is broken --> test menu ! 😉

 

So, it's proper for purist

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Just tested the latest Triforce build. All available dumps work fine without any patch except for Mario Kart (too low fps rate).

Also the low frame rate in the transition between scenes and game in all Virtua Striker games is also present in the console version of Virtua Striker 2002 using the latest Dolphin beta build from the official site.

My conclusión is that the frame rate problem in Virtua Striker games is not related to the Trifoce build, it is an issue of the original Dolphin emulator.

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