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Simon Belmont

GamerLine
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About Simon Belmont

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    https://www.youtube.com/user/SebasHCG

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  • Hardware
    PC ; Win10
    intel i7-NVidia1070
    Ryzen5-NVidia1650
    France

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  1. ca marche impec merci, j'ai tout réencodé en 2K en moins d'une heure, j'ai gardé le bitrate et son d'origine mais j'ai upscale en 2560x1440+lancoz queques infos pour ceux qui voudraient s'y essayer. original Movies Info : WMV9 compatible WMV8, bitrate 30000, WMA sound 320. pour tester, le plus simple c'est de reencoder la video d'intro (w5_d00.wmv) afin de verifier si l'encode a fonctionné, /!\ sur 11 movies, 7 n'ont pas de son [les fichiers w5_ et l'ending]
  2. no there is not, dl this dgVoodoo version 2.74.1 and setup direct x panel as it is in the screenshot, it's working for my native 2K screen, i can't say more, dgVoodoo alone is doing the job for me. EDIT// i added more argumentation to my last post
  3. i can't confirm for 1080p, but it is working on 2K (1440p) beta dgVoodoo SRG Fullscreen 4K Upscale (tested on a 2K screen OK).7z 1.83 Mo Extract to your Storm Racer G \bin folder. above, i explain my solution & my encountered problems (to help as much as possible). EDIT 2 : after a few more test Phong isn't indispensable. EDITED : it's upscaling the game with internal resolution 1360x768 x3 (4080x2304), i have a 2K screen (2560x1440), need good hardware, it's working well actually, full screen good ratio on my win10 i7 gtx1070 / dgVoodoo version 2.74.1 i encountered my first problem trying to upscale to my native reso (2K) because i had vertex/shaders problem. -- first i had a problem similar to RoadFighters 3D, there is a filter effect that do not stretch correctly, resulting with a weird rectangular effect sized in 1360x768 in the upper left corner of my 2k screen. in dgVoodoo/DirectX, i could say that i got bad result with resolution NxN, so, i used the multiple 2 (x2) + ̶P̶h̶o̶n̶g̶ ̶S̶h̶a̶d̶i̶n̶g̶ ̶o̶p̶t̶i̶o̶n̶ ̶(̶h̶e̶l̶p̶i̶n̶g̶ ̶t̶o̶ ̶s̶t̶r̶e̶t̶c̶h̶ ̶c̶o̶r̶r̶e̶c̶t̶l̶y̶ ̶t̶h̶e̶ ̶g̶a̶m̶e̶)̶ -- then i got a LightMap problem using multiple 2 (x2), the game is starting normally until that you choose a car, then i realized that it generated a LightMap problem, white-ishing the car in the selection mode & when your start the race, my screen was almost completely whitewashed, i barely seen the silouhette of the map on the side, unplayable. finally i reach it with the multiple 3 (x3) + ̶P̶h̶o̶n̶g̶ ̶S̶h̶a̶d̶i̶n̶g̶ ̶o̶p̶t̶i̶o̶n̶.̶ 1360x768 x3 (4080x2304 upscale on a 2K screen) very nice results, good CPU required. please try & report (also test firstly with the multiple [x2,x3,x4] if don't work) i can't say for other reso, you'll have to test all resolutions in dgVoodoo/DirectX. good-luck, bonne chance les amis de l'arcade ! ha, et comment on fait des screenshots sur ce jeu ???? ca fait une heure que j'essaie, mais là, j'ai abandonné :/ si vous voulez que je fasse mon commentaire en Francais, dites le moi les gars merci, a plus les copains.
  4. 6/6/2020 UPDATE : add Bezel without instruction card File >> Fix Ratio HD 16∶9 1080p+ Reshade new Bezel [DBAC EX] < MEGA / 7zip / 10 Mo > Bezel view : Marquee style only // added into the updated 7zip File 3/6/2020 salut, j'ai maj le pack ReShade+ Bezel, correction du ratio pour du 16/9 1080p (je pense que cela pourrait marcher pour d'autres resolutions 16/9, a tester.) hi, i updated the pack "ReShade+ Bezel", now it's correct game ratio for 1080p 16:9 (i guess that it should work on more 16:9 resolutions, free to test & report.) Bezel view : Marquee + Instruction Card style thanks for all the great works guys !!!
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