scooby Posted February 26 Posted February 26 All credits goes to 鬼 from 1CC. The exe is not protected. It seems that all is missing are the controls. We need the work of Argon on this one. Révélation https://gofile.io/d/iAE0Lg v1.55 FamilyGuyBowling_TPPlugin_v1.5.7z 19
WunderlandQueen Posted February 26 Posted February 26 Linux game but no elf file included at all, make it make sense.
argonlefou Posted February 26 Posted February 26 Il y a 1 heure, scooby a dit : All credits goes to 鬼 from 1CC. The exe is not protected. It seems that all is missing are the controls. We need the work of Argon on this one. https://github.com/argonlefou/DemulShooter/releases/latest The unity plugin itself has mouse+keyboard control, if you don't want to run DemulShooter 15
scooby Posted February 26 Author Posted February 26 Hi Argon And thank you very much. You are my hero ;-) 1
jcstahl1 Posted February 26 Posted February 26 (edited) 2 hours ago, WunderlandQueen said: Linux game but no elf file included at all, make it make sense. it was converted to run in windows. it's Unity based, so it's fairly easy to do so. 10 minutes ago, eljose said: which are the buttons to start and insert coins ?? 😄 Did you look at the Demulshooter wiki? https://github.com/argonlefou/DemulShooter/wiki/Raw-Thrill#nerf-arcade Edited February 26 by jcstahl1 1
joeplay Posted February 26 Posted February 26 Thank you very much!!! Is there any way to remove the crosshair in the game without using demulshooter or centering the crosshair? I ask this because the crosshair is placed out of range of the point where you shoot.
jcstahl1 Posted February 26 Posted February 26 29 minutes ago, joeplay said: Thank you very much!!! Is there any way to remove the crosshair in the game without using demulshooter or centering the crosshair? I ask this because the crosshair is placed out of range of the point where you shoot. did you even look at the wiki page? 2
argonlefou Posted February 26 Posted February 26 il y a 29 minutes, joeplay a dit : Thank you very much!!! Is there any way to remove the crosshair in the game without using demulshooter or centering the crosshair? I ask this because the crosshair is placed out of range of the point where you shoot. It is not in the game options. The crosshair removal code is in the plugin but only activated when DemulShooter ask for it. To remove the crosshair you would need to force the option in the plugin code and recompile it
hippopippo Posted February 26 Posted February 26 this plugin has crosshair disabled (for those who have alignment issue) RTNA_BepInEx_DemulShooter_Plugin_NoCrosshair.zip 14
RetrnArcGamer35 Posted February 26 Posted February 26 (edited) thanks again! works awesome!, i believe this should be able to work in linux also. i know it booted for me in bazzite os Edited February 26 by RetrnArcGamer35
jcstahl1 Posted February 26 Posted February 26 1 hour ago, RetrnArcGamer35 said: thanks again! works awesome!, i believe this should be able to work in linux also. i know it booted for me in bazzite os the Linux elf executables were removed at the request of the person who dumped & decrypted the game. the only Linux stuff that remains are the libs for I/O in case they were needed to use as reference by any dev that wanted to work on it. 3
jcstahl1 Posted February 26 Posted February 26 (edited) link in description Edited February 26 by jcstahl1 6
lords Posted February 27 Posted February 27 Awesome game thanks....using a sinden time for reshade ...lol
BarryWheresBarry Posted February 27 Posted February 27 Any work around for those of us with 720p monitors? The game doesn't seem to like 1360x768 resolution and the cursor and the gun sight don't line up. Plus the screen appears zoomed in. Only 1920x1080. I couldn't find a way to edit the resolution anywhere. Any tips beside getting a 1080p tv? 😁 Thanks 20250226_211806.mp4 1
zerosero04 Posted February 27 Posted February 27 Il y a 19 heures, argonlefou a dit : https://github.com/argonlefou/DemulShooter/releases/latest El complemento de Unity en sí tiene control de mouse + teclado, si no desea ejecutar DemulShooter Hi crack, I was playing 2 player with my son and in stage 3 the sights went crazy and it was because 1 gun controlled the 2 sights, now I enter the game and the same thing happened from the first stage. What could it be?
hippopippo Posted February 27 Posted February 27 Unity loves crossplatform running on ubuntu 64-bit VMware
argonlefou Posted February 27 Posted February 27 Il y a 2 heures, BarryWheresBarry a dit : Any work around for those of us with 720p monitors? The game doesn't seem to like 1360x768 resolution and the cursor and the gun sight don't line up. Plus the screen appears zoomed in. Only 1920x1080. I couldn't find a way to edit the resolution anywhere. Any tips beside getting a 1080p tv? 😁 Thanks You can change display settings in the registry editor, at the following location : HKEY_CURRENT_USER\SOFTWARE\RawThrills\Nerf\ But unfortunatelly that game does not resize the content to the window size.... it must be hardcoded somewhere that everything is done for 1080p, so changing the resolution values will only result in "cropping" the real 1080p content to the smaller window size display Il y a 2 heures, zerosero04 a dit : Hi crack, I was playing 2 player with my son and in stage 3 the sights went crazy and it was because 1 gun controlled the 2 sights, now I enter the game and the same thing happened from the first stage. What could it be? Sorry but I don't have any clue.... If the plugin was shot down by Unity Engine, controls would not work at all Having 1 gun controlling 2 sights might be DemulShooter not connecting to the plugin (default behavior without DemulShooter is mouse cursor control for both gun, and left/right buttons to fire P1/P2 gun) but it cannot happen during the gameplay, even if DemulShooter closes itself 1
miki91 Posted February 27 Posted February 27 Same problem pistol 1 and psitolet 2 despite the different address of the Gun in Demulshooter
argonlefou Posted February 27 Posted February 27 Il y a 1 heure, hippopippo a dit : This is a container for advertising display, unfortunately not the whole scene rendering viewport 😰
hippopippo Posted February 27 Posted February 27 7 minutes ago, argonlefou said: This is a container for advertising display, unfortunately not the whole scene rendering viewport 😰 yes, sadly I saw it later 😕
RandomAccessGamer Posted February 27 Posted February 27 Worked on the music for Nerf Arcade last year. Didn’t have game data at the time, but it’s amazing what you can find when videos showing the attract mode have copyright claims. All the music comes from Universal Production Music. 1
Jasper Posted February 27 Posted February 27 If you guys need to run this on 4k monitors, just update the controls in there and the path to qres #NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. SendMode Input ; Recommended for new scripts due to its superior speed and reliability. #SingleInstance force SetWorkingDir "D:\Arcade\System roms\Sega Ringedge\roms\Nerf Arcade\" Run, "D:\Arcade\Tools\DemulShooter Gun4ir\DemulShooterX64.exe" -target=rawthrill -rom=nerfa sleep, 1000 run, "D:\Arcade\System roms\Sega Ringedge\roms\Nerf Arcade\Nerf.exe" run, "D:\Arcade\Tools\Qres\QRes.exe" /x:1920 /y:1080" TAB::0 F2::9 $esc:: WinClose, ahk_exe Nerf.exe Process,Close,Nerf.exe Run,taskkill /im "DemulShooterX64.exe" /F Run,taskkill /im "RunMe.exe" /F Run,taskkill /im "Nerf.exe" /F run, "D:\Arcade\Tools\Qres\QRes.exe" /x:3840 /y:2160" ExitApp return 3
hippopippo Posted February 28 Posted February 28 well, doing some testing, resize issue with Nerf is the lack of scaling with viewport in the UI elements, so by playing a bit with the HUD I can obtain the resize at any resolution (ie: 1360x768) 2
RetrnArcGamer35 Posted February 28 Posted February 28 On 2/26/2025 at 12:46 PM, jcstahl1 said: the Linux elf executables were removed at the request of the person who dumped & decrypted the game. the only Linux stuff that remains are the libs for I/O in case they were needed to use as reference by any dev that wanted to work on it. ahh okay i noticed the libs thanks for the information. 3 hours ago, hippopippo said: well, doing some testing, resize issue with Nerf is the lack of scaling with viewport in the UI elements, so by playing a bit with the HUD I can obtain the resize at any resolution (ie: 1360x768) thats cool that u know this but how can we all be on the same level as you ?
hippopippo Posted February 28 Posted February 28 (edited) it was a test that could be obtained by debugging assembly via bepinex, just to understand where the problem was with rescaling, so for now no "end user" res patch Edited February 28 by hippopippo 1
jimmyuk86 Posted February 28 Posted February 28 (edited) On 2/27/2025 at 9:18 AM, miki91 said: Same problem pistol 1 and psitolet 2 despite the different address of the Gun in Demulshooter I have the same issue, in addition to player 2's trigger not functioning also. I have the same issue for Deadstorm Pirates arcade version where both player 1 and 2 reticules are both locked together which is still unresolved for me. Although on that game both triggers are functional. Edited February 28 by jimmyuk86
miki91 Posted March 1 Posted March 1 (edited) This game cannot be playable yet with two gun Without Lauchbox Edited March 1 by miki91
atalec Posted March 4 Posted March 4 HI, I'm trying to use sinden with this game, but impossible to add credit with keyboard Any idea please ? Thx
nanometrovovo2 Posted March 4 Posted March 4 On 2/28/2025 at 1:36 AM, bryhud said: anyone have a hyperspin theme for this one? Thanks Hyperspin theme here:
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