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[Arcade PC] Daytona 3 (Sega Amusements like Europa-R System)


cyrille2hk

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eu sei tem muitas pessoas inteligentes envolvidas na descoberta do Daytona 3 desde do seu funcionamento até os controles eu só tenho que agradecer todos vocês pelo excelente trabalhos e dedicação que estão tendo....

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Understanding, thank you for hard work, HowardC, ducon2016, Boomslangnz, etc.
If you repair the Xinput driver, direct input (steering wheel)

 

-----------------------------------------------------------------------------------------------------------

Sega Rally 3
Ford Racing
Sega Racing Classic


After reviewing the files, it is probably just Update
Sega also had to update games that have been fixed ...
Someone had to work hard on them, and I also thank for playing games ...

 

I include text (Update.ini)

 

Maybe some Daytona 3 components (Game.ini) are
can be used to create a network in Sega Rally 3, Ford Racing, etc. ... (I do not know)

---------------------------------------------------------------------------------------------------------------------------

Edited by sonic323
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Il y a 4 heures, HowardC a dit :

 

Même avec mes contrôles grossiers, le jeu est très amusant. Sega semble avoir abaissé la difficulté juste un peu et lissé les choses par rapport au jeu original. J'espère que cela va convaincre Sega de faire un bon port console et de ne pas les convaincre de m'envoyer une lettre de C & D.;)

Gongratulation for your work and for the work of many members of the communauty like ducon

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il y a 46 minutes, seanr28 a dit :

 

 

need to use hex editor and do it yourself at the minute

So all one needs is to hex-edit the daytona.exe like this:

 

Offsets: hexadec.

 

offset | patched | original                 
  7C487:   85   F3
  7C488:   FF   0F
  7C489:   0F   5C
  7C48A:   84   C3
  7C48B:   E9   0F
  7C48C:   01   57
  7C48D:   00   D2
  7C48E:   00   F3
  7C48F:   6A   0F
  7C490:   00   5E
  7C491:   8B   C1
  7C492:   CF   F3
  7C493:   E8   0F
  7C494:   C8   10
  7C495:   D2   0D
  7C496:   21   B4
  7C497:   00   E0
  7C498:   8D   46
  7C499:   80   01
  7C49A:   00   F3
  7C49B:   80   0F
  7C49C:   00   5C
  7C49D:   00   C8
  7C49E:   89   F3
  7C49F:   46   0F
  7C4A0:   40   59
  7C4A1:   6A   05
  7C4A2:   05   8C
  7C4A3:   8B   C9
  7C4A4:   CF   15
  7C4A5:   E8   01
  7C4A6:   B6   F3
  7C4A7:   D2   0F
  7C4A8:   21   59
  7C4A9:   00   CA
  7C4AA:   C1   F3
  7C4AB:   E0   0F
  7C4AC:   08   58
  7C4AD:   89   C8
  7C4AE:   46   F3
  7C4AF:   44   0F
  7C4B0:   6A   59
  7C4B1:   04   0D
  7C4B2:   8B   90
  7C4B3:   CF   C9
  7C4B4:   E8   15
  7C4B5:   A7   01
  7C4B6:   D2   F3
  7C4B7:   21   0F
  7C4B8:   00   2C
  7C4BA:   E0   89
  7C4BB:   08   46
  7C4BC:   89   40
  7C4BD:   46   E9
  7C4BE:   48   B6
  7C4BF:   90   01
  7C4C0:   EB   00
  7C4C1:   2E   00
  7C4E8:   EB   85
  7C4E9:   9D   FF
  7C4EA:   90   0F
  7C4EB:   90   84
  7C4EC:   90   88
  7C4ED:   90   01
  7C4EE:   90   00
  7C4EF:   90   00
  DCA97:   90   0F
  DCA98:   90   85
  DCA99:   90   BC
  DCA9A:   90   00
  DCA9B:   90   00
  DCA9C:   90   00
  DCAA3:   90   0F
  DCAA4:   90   85
  DCAA5:   90   B0
  DCAA6:   90   00
  DCAA7:   90   00
  DCAA8:   90   00

 

And Xinput will work correctly. Is that it?

 

Also, can one create an IPS patch with LunarIPS for this?

Edited by 7zxkv
code
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41 minutes ago, seanr28 said:

nope, looks like its been pulled down!

Can someone confirm this for me please?

 

CRC32:

Original EXE: 0FFBE395
Patched EXE (with XInput working): 052B44C9

 

Is this correct?

 

If it is correct, then one can apply this IPS patch to the ORIGINAL Daytona.EXE:

https://drive.google.com/open?id=1rC5Wr8GehhboEjf9eFrKLCKLlxnPVWzq

 

Unrar, and use LunarIPS to apply the patch to the EXE.

Edited by MDashK
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33 dakika önce, MDashK said:

Can someone confirm this for me please?

 

CRC32:

Original EXE: 0FFBE395
Patched EXE (with XInput working): 052B44C9

 

Is this correct?

 

If it is correct, then one can apply this IPS patch to the ORIGINAL Daytona.EXE:

https://drive.google.com/open?id=1rC5Wr8GehhboEjf9eFrKLCKLlxnPVWzq

 

Unrar, and use LunarIPS to apply the patch to the EXE.

 

This works! Thanks for making the IPS. Many thanks to ducon2016, HowardC and jackchen for their work on this.

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il y a 7 minutes, J20 a dit :

 

This works! Thanks for making the IPS. Many thanks to ducon2016, HowardC and jackchen for their work on this.

could you upload modified .exe here thx

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il y a 46 minutes, WildWolf a dit :

could you upload modified .exe here thx


ci-joint wild en post 1 (j'ai viré le lien et ajouté l'exe direct dans le post).

Du coup le premier exe fixé du début, il sert encore à quelque chose ou pas?

résumé:

Original EXE: 0FFBE395
Patched EXE (with XInput working): 052B44C9
Old patched Fix : 08823BEF => il sert ou pas?

 

 

 

Edited by 7zxkv
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il y a 11 minutes, 7zxkv a dit :


ci-joint wild.

Du coup le premier exe fixé du début, il sert encore à quelque chose ou pas?

résumer:

Original EXE: 0FFBE395
Patched EXE (with XInput working): 052B44C9
Old patched Fix : 08823BEF => il sert ou pas?

 

 

L'exe patché  que j'ai mis en partage (voir lien au niveau du 1er message du topic) combine à la fois le patch pour éviter que cela plante sur le logo SEGA ainsi que le patch pour  le contrôle XINPUT .

Edited by 7zxkv
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renvoie ton lien qu'on l'ajoute en pièce jointe dans ce cas et répond juste à cette question:

le premier fix encore présent sur le 1er post, sert il encore à quelque chose? a priori non et donc le tuto est a revoir, mais confirme stp !


je pense avoir retrouvé ton lien.

edit: et bien ton lien donne un exe dont le crc est bien 052B44C9 , donc il corrige les inputs et le crash c'est bien ca tu peux confirmer?  (j'ai édité le post 1, et barré le lien de l'ancien patch, ca me parait convenir ?)

Edited by 7zxkv
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Il y a 2 heures, MDashK a dit :

Can someone confirm this for me please?

 

CRC32:

Original EXE: 0FFBE395
Patched EXE (with XInput working): 052B44C9

 

Is this correct?

 

If it is correct, then one can apply this IPS patch to the ORIGINAL Daytona.EXE:

https://drive.google.com/open?id=1rC5Wr8GehhboEjf9eFrKLCKLlxnPVWzq

 

Unrar, and use LunarIPS to apply the patch to the EXE.

 

Thanks MDashK.

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Super nouvelle! Ca fait vraiment plaisir quand tu partages des informations en public, que les gens les utilisent et finissent ton travail :D Je peux me reposer plus longtemps. Merci encore jackchen d'avoir fini le patch. Comme quoi il vaut toujours mieux partager ce qu'on trouve plutot que de le garder en secret.

 

Les triangles je croyais que c'etait un bug, mais en fait c'est ce qui relie les voitures a leur avatar sur la gauche :D

 

Quand meme extraordinaire d'avoir Daytona 3 qui marche, quand il y a quelque jour personne n'y croyait (moi inclus) :D On a vraiment de la chance: MKDX, Daytona 3, CEmu 1.11.3 quel debut d'annee 2018!!! On aurait pas pu mieux faire!

Edited by ducon2016
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We really need to work on these settings for best gameplay on X360 gamepad. =)

 

These are default on ShellData.ini

[CalibrationData]
AccelUp=30
AccelDown=200
BrakeUp=30
BrakeDown=200
SteeringLeft=10
SteeringRight=240
FeedbackStrength=2

 

This is the default data from Sega Rally 3. Uses the same base. Might be usefull:

[CalibrationData]
AccelUp=39
AccelDown=211
BrakeUp=42
BrakeDown=206
SteeringLeft=0
SteeringRight=255

Edited by MDashK
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