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ducon2016

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  1. Change ShellData.ini [Network] Enabled=0
  2. 1. Share a screenshot of C:\Sega 2. Share ShellData\GameSettings.ini 3. Share ShellData\ShellData.ini
  3. [TITRE] Mini Moto Racing Evo [GENRE] Top Down Racing [Lien Magazin] http://store.steampowered.com/app/209520/Mini_Motor_Racing_EVO/ [Video]
  4. Bravo Argon! Je confirme que ca marche tres bien pour Heavy Fire Afghanistan et Heavy Fire Shattered Spear sous steam avec 1 ou 2 joueurs! Au prochain :D Reload next :D
  5. Download here, full source code is included: x360kb-v15.7z === WHAT IS x360kb? === x360kb is the all in one solution to play games that require a joystick when you only have a keyboard. It is also useful for games playable with keyboard but for which displaying the joypad icons is more desirable. The games will believe you are playing with x360 pads, but you will only use your keyboard. === CREDITS === Original code: PKT(http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/18347559/SFIV_PC__2_players_on_keyboard&post_num=98?liveView=1) Loguru code: EmilK (https://github.com/emilk/loguru) Xidi code: SamuelGr (https://github.com/samuelgr/Xidi) Modifications and improvements: Ducon2016 === DETAILS === 1. x360kb is an improved alternative to the excellent original x360kb by PKT (http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/18347559/SFIV_PC__2_players_on_keyboard&post_num=98?liveView=1) emulating up to 4 pads with improvements like blocking keys, x64 support and many more. 2. x360kb is an alternative to VJoy (http://www.headsoft.com.au/index.php?category=vjoy). You can simulate Direct Input joysticks with x360kb without the need to install VJoy nor its drivers and devices on your machine, you can also block keys the same way VJoy does. 3. x360kb is an alternative to combining x360ce (https://www.x360ce.com/) and VJoy for XInput Games. 3. x360kb is an alternative to dinput8.dll blocker (https://drive.google.com/drive/folders/0B4lfqq0DpUo-SnNRRzNOa3doWjA?tid=0B4lfqq0DpUo-WGV0OVVTS1Z0LVk) and it works with x64 too. You can block Direct Input devices with x360kb so that they do not conflict with the ones you are simulating, and the original dinput8.dll blocker did not have an x64 version so x360kb is the only option for x64 games. 4. x360kb is an alternative to the Atelier DirectInput8 keyboard remapper (https://github.com/shirorndcode/atelier_remap) 5. x360kb is an alternative to AutoHotkey (https://autohotkey.com/). You can remap keys and exit the game with key presses without having to write tedious scripts. And it works with more games than AutoHotkey including DInput8 games 6. x360kb includes an experimental wheel type control for arcade games hardcoded to use a wheel in menus. Just use the keys you mapped to the wheel while in game menus, and use the analog sticks emulated while driving. 7. x360kb is an alternative to NoMousy (https://autohotkey.com/board/topic/2083-nomousy-disablehide-your-mouse-pointer-cmd/). You can hide the mouse cursor and it will be automatically restored when closing the app with the close key 8. x360kb is an alternative to TaskBar Hider (http://www.itsamples.com/taskbar-hider.html). You can hide the taskbar and it will be automatically restored when closing the app with the close key 9. x360kb can hide itself for games like DOA6 checking against system dlls 10. x360kb support remapping Steam Actions and solves games with controller issues when played without steam (Fight Angel, Super Bomberman R, Vasara, etc.) 11. x360kb supports reduced analog range to adapt cursor speed in some games === BUILD HISTORY === 1. [v1] Nouveau build avec fonctions manquantes. New build with added missing functions from original x360kb. 2. [v1] Fix du crash sur certains jeux et steam. Fix of crashes with some games and steam in the original x360kb. 3. [v1] Sans dinput qui reduit les problemes dans certains jeux. Removed dinput dependency from original x360kb to increase compatibility with games. 4. [v1] Build x64 pour les jeux en 64 bit. Original x360kb did not have a x64 build, now there is one. 5. [v2] Meilleure compatibilite avec les jeux Unity (XInputGetStateEx est implemente maintenant). Better support for Unity. 6. [v3] Possibilite de bloquer les touches comme VJoy pour ne pas que le jeu reagisse deux fois a la meme touche. Mettre BlockKeys=1 dans x360kb.ini. Ability to block keys like Vjoy. 7. [v4] Option pour fermer l'application avec une touche. Mettre CloseProcess=1 dans x360kb.ini et changez CloseKey=Esc par la touche que vous voulez utiliser. You can now close the app with a key if you want. 8. [v4] Supporte DirectInput 8 maintenant, donc plus besoin d'utiliser VJoy! Il suffit juste de copier dinput8.dll et x360kb.ini dans le repertoire de votre jeu et voila! Supports dinput8.dll, making it possible to simulate pads without vjoy! Thanks to the amazing Xidi (https://github.com/samuelgr/Xidi) 9. [v5] Supporte DirectInput normal maintenant donc plus besoin de Vjoy! Utilisez dinput.dll dans les jeux qui conviennent. Supports dinput.dll, making it possible to simulate pads without needing vjoy. Thanks to the amazing Xidi (https://github.com/samuelgr/Xidi) 10. [v5] Option pour cacher tout les autres joysticks dinput mettre FilterOtherPads=1 dans x360kb.ini qui permet de rendre compatible avec bien plus de jeux. Option to hide all other dinput/dinput8 controllers, making it more compatible with games grabbing the first available controllers. 11. [v6] Option pour entierement desactiver dinput8 pour les jeux utilisants le premier joystick dinput trouve avant ceux xinput comme Gravel par example, aussi utile pour ne pas avoir de conflicts entre Vjoy et x360kb: BlockDirectInput8=1 . Option to block all dinput8 joysticks when you want the game to use the xinput joysticks instead, for games like Gravel picking whatever comes first, or to reduce conflicts between Vjoy and x360kb. No need to use a dinput8.dll blocker dll anymore. 12. [v7] Merged BlockDirectInput8 option into FilterOtherPads. FilterOtherPads=1 will hide Direct Input joysticks whether you use direct input or xinput. 13. [v7] Added key remapper. Making it possible to remap keys without the need for Autohotkey or Atelier remapper 14. [v7] Experimental wheel emulator for games which UI was designed to be navigated with a wheel 15. [v8] Fixed edge case where x360kb would hog CPU when the app using xinput or dinput would not use a windows loop. 16. [v8] Added option to hide mouse cursor 17. [v8] Added option to hide taskbar 18. [v9] Added more RawInput filtering options, increasing compatibility with Unity games 19. [v10] Added automatic take over of other xinput libraries in memory for games loading multiple versions of xinput at once 20. [v11] Improved hide cursor option to hide loading cursor state 21. [v11] Improved Joystick detection for games loading both dinput8 and xinput libraries. Sometimes the games detect joysticks with dinput8 before leveraging xinput. Few options: use dinput8.dll and try a combination of HookAllXInputDLLs, FilterOtherPads, HookFastProx. Or use xinput dll and try a combination of FilterOtherPads, FakeXInputPads and HookFastProx. 22. [v12] Supporte winmm.dll maintenant. Supports winmm.dll now. Thanks to the amazing Xidi (https://github.com/samuelgr/Xidi) 23. [v12] Fixes to the dinput integration to enable more games compatibility 24. [v13] HideDLL option to defeat DOA6 protection, and improved fastprox.dll hooking to eliminate failures 25. [v14] Support for Steam Actions, asynchronous logging, and adjustable slower speed 26. [v15] Fixed a rare keyboard hook performance issue, and fixed show cursor when game exited without pressing the quit key Pour utiliser: 1. Verifiez si votre jeu est x86 ou x64 2. Copiez tout les fichiers du repertoire dll ou dll-64 dans le meme repertoire que votre .exe 3. Editez x360kb.ini avec les touches que vous voulez utiliser 4. Lancez votre jeu. Si ca marche vous devriez entendre un bip windows
  6. essaye de lancer toi meme HF_Starter.exe qu'est-ce qui se passe? Argon et moi avons fini de faire marcher DemulShooter pour HFA, ca devrait etre bien plus facile a utiliser et pas besoin de patcher l'exe. Il va partager ca tres bientot.
  7. Ouvre une fenetre command prompt, et lance le run.bat de cette fenetre. Dis nous ce qui se passe. Argon et moi travaillons sur une version de DemulShooter qui va marcher plus facilement au cas ou.
  8. Tu as bien patch.bin dans J:\Games\SteamLibrary\steamapps\common\HeavyFireAfghanistan? Tu peux envoyer le MD5 de HeavyFire3_final.exe? Le mien c'est 1841e571286acb17a98546a439c08e57 Tu utilises bien HFA-steam.7z ?
  9. You should not need to do anything. My 360 controller is plugged in the usb port, and it worked out of the box.
  10. Non j'ai dis "type arcade". Le mot cle est "TYPE".
  11. Envoie ta ligne de commande complete
  12. x360kb or a combination of vjoy and x360ce. But this game does NOT work with xinput so use vjoy or a dinput compatible device.
  13. Pas encore. Argon et moi on regarde Reload et Shattered Spear bientot. Ca c'est juste Afghanistan. Les deux autres arrivent bientot, je les ai achete sur steam donc je veux les faire marcher :D
  14. You can play on winipac using VJOY. It will help you remap your keyboard to a dinput virtual joystick. The game does not link with xinput, so no way to use xinput only devices. Download it here: http://www.headsoft.com.au/index.php?category=vjoy I have a mini-ipac and it works perfectly.
  15. This is for the steam version: 1. Copy all the files in your game folder. 2. dinput8.dll fixes the joysticks issue. With it, no need to unplug your joysticks anymore 3. Patch your .exe: xdelta3.exe -d -s HeavyFire3_final.exe patch.bin HeavyFire3_final-patched.exe 4. Make sure you right click injector.exe and allow it to run as administrator 5. Edit config.txt and set the width and height to the same values that you are using in the game 6. Rename HeavyFire3_final.exe into HeavyFire3_final.old 7. Rename HeavyFire3_final-patched.exe into HeavyFire3_final.exe 8. Launch with run.bat 9. Select Keyboard and Mouse to play HFA-steam.7z
  16. Heavy Fire: Afghanistan est un super jeu de tir type arcade sur rail. Malheureusement il a un probleme et oblige a deconnecter les joysticks si vous jouez tout seul, et ne marche pas avec les lightguns aimtrack. Voici la solution! 1. Copy all the files in your game folder. 2. dinput8.dll fixes the joysticks issue. With it, no need to unplug your joysticks anymore 3. Patch your .exe (Patch is made for heavyfire3.exe with MD5 3f49951ae8232817a91ef5503374d6b3 ): xdelta3.exe -d -s HeavyFire3.exe patch.bin HeavyFire3-patched.exe 4. Make sure you right click injector.exe and allow it to run as administrator 5. Edit config.txt and set the width and height to the same values that you are using in the game 6. Launch with run.bat During game with aimtrack: - To use left cover: aim left side of the screen then keep middle mouse button pressed (left button on my aimtrack. ) - To use right cover: aim right side of the screen then keep middle mouse button pressed (left button on my aimtrack) - To use bottom cover: aim bottom side of the screen then keep middle mouse button pressed (left button on my aimtrack) - To jump over: aim top side of the screen then use middle mouse button (left button on my aimtrack) - To exit cover: release middle mouse button This only support one player for now. Hopefully Argon can help with the two player support :D Heavy Fire Afghanistan.7z
  17. C'est un bon jeu pour les enfants ou pour les fans de DC. Mais oui on a vu mieux.
  18. Sur quels jeux? J'ai essaye quelques un qui sont a la limite pour moi genre SCIV et je n'ai vu aucune difference.
  19. Plein de super jeux exclusifs introuvables ailleurs, qui pour moi sont bien plus important que Uncharted: Afterburner Climax, Virtua Fighter 5, Dengeki Bunko. Uncharted c'est super mais c'est comme un film, il y a d'autres genres de jeux aussi grands.
  20. Tu utilises un build special? Mon build rame pour TC4. Un nouveau build vient de sortir qui fixe Time Crisis Razing Storm: https://github.com/Zangetsu38/rpcs3/releases/tag/v0.0.5-5486-134eae72a
  21. Quel exe je dois utiliser pour jouer a deux joueurs split screen comme la video de argon?
  22. Very promising, but this thread is only about games running at full speed for now. But still thanks for sharing, the RPCS3 team is doing an amazing work!
  23. Le jeu est joli mais sans deconner a 30 fps c'est nul. Dommage une belle opportunitee de loupee.
  24. Tried it and unfortunately was very disappointed. The game tracks do not look as good as the screenshots, and the game was very slow on my machine, I had to lower everything to medium to run at 60fps. And the game looked inferior to many racers on the market. Huge disappointment. Some tracks were really bland and boring too...
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