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3nigm4

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Tout ce qui a été posté par 3nigm4

  1. ok I found the trick, I deleted the inside of the "user" folder and now it launches false joy, I pass in front of the rawthrill logo but after the superbike3 logo it returns to the black screen... I'll leave that for tonight
  2. Maybe I don't have the configuration powerful enough to launch it, in fact with the x64 version we see that it blocks at the rawtrhill logo and with the x86 it's the same except that it is hidden under a black screen I have a "very high" consumption in the task manager when it is launched error_log.txt mer. sept. 17 19:54:46.0_00 2025: Unity.Exception: FormatException: Input string was not in a correct format. System.Number.ParseSingle (System.String value, System.Globalization.NumberStyles options, System.Globalization.NumberFormatInfo numfmt) (at <d7ac571ca2d04b2f981d0d886fa067cf>:0) System.Single.Parse (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) (at <d7ac571ca2d04b2f981d0d886fa067cf>:0) System.Single.Parse (System.String s) (at <d7ac571ca2d04b2f981d0d886fa067cf>:0) RTLocalization.LoadTranslations (RTLocalization+Type type, System.Int32 lang) (at <5182cb04bd464d1ea131c89c1f805291>:0) GameCtrl.Start () (at <5182cb04bd464d1ea131c89c1f805291>:0) mer. sept. 17 19:54:46.0_00 2025: Unity.Exception: KeyNotFoundException: The given key was not present in the dictionary. System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <d7ac571ca2d04b2f981d0d886fa067cf>:0) Rio2Manager.SetAnalogRanges () (at <5182cb04bd464d1ea131c89c1f805291>:0) GameInputManager.SetAnalogRanges () (at <5182cb04bd464d1ea131c89c1f805291>:0) PrefVals.CheckDirty () (at <5182cb04bd464d1ea131c89c1f805291>:0) Prefs.CheckDirty () (at <5182cb04bd464d1ea131c89c1f805291>:0) GameCtrl.Update () (at <5182cb04bd464d1ea131c89c1f805291>:0)
  3. I took JC's without changing anything and I got a black screen, then I tested the one in x64 with the 2 .dll, added the bepinex from the standalone version of JC and also got a black screen
  4. Do you need special codecs to play it? Since I've been trying to run it before the new .dll files and now with these, I always get an infinite black screen after the rawthrill logo
  5. Try here, there is the NeoGeo ROM of Gladmort by scrolling down https://archive.org/download/fbnarcade-fullnonmerged/arcade/ It might just be a demo, I'm not sure.
  6. Yes, that's the problem with the X Arcade stick, but it seems to me that some have more recent controllers or have switched it to xinput or Dinput, but I don't know which controllers they have.
  7. What version of mame did you have before updating to 0.280? A "no nag input"? What windows did you have before the problem arose? I have the impression that either Windows does not recognize your "controllers" well or the "controllers" have a small problem? If the controllers come from this kind of arcade stick (X arcade), and you need an adapter then Windows can misinterpret it and take it for a keyboard I think
  8. Personally, I use an arcade pad and with joytokey I choose keyboard keys to assign them to the buttons and movement of the pad and under Teknoparrot I configure the keys with the keyboard keys that I chose in joytokey Maybe you can try under Teknoparrot to switch to Dinput or Xinput before launching with joytokey in my technique ;)
  9. Maybe you launched and configured a "Play!" emulator once and suddenly you have a configuration lying around in a "user" folder somewhere?
  10. Thanks for your reply Arcadeguy781, I'm lost with all these versions, 0.31 fixes the fixed bar bug in motogp and it also has the cpu or gpu boost? that's the question ;)
  11. Have you tested the new version 0.31 with Teknoparrot? Do you know what the best changes are?
  12. No problemo ;) I didn't know how I extracted and compiled it, it was easier if I sent you the working files ;)
  13. https://mega.nz/folder/Q8NmWYTa#3XjHnt8YZFsucPEuJ5Otng https://mega.nz/file/Bpckzaia#LW_B2aesjIRA_8FVP32TEivL6zyj5UJE8IfK6n5YHuM https://mega.nz/file/xkV2XIqZ#cx-WD01Qa7BX1YM3gzJoReMv8c426dgCtGqDjP9LXsU
  14. in the .bat files there are 3 different ways to extract and compile, either "extractcd" "extracthd" or "extractraw" and the same for "createcd" "createhd" or "create raw" but the latter is not useful. you have to find the right combination based on the images of the namco 2*6 games, for some you even have to go through an extraction in .bin .cue it seems to me, it's quite annoying in the end :)
  15. really strange, and have you tried with the freshly downloaded iso without transforming it with chdman? try replacing "hdd" with "cdvd" in arcade.def I will upload my files to you ;)
  16. If you are in "portable" mode with dolphin, you must have the "user" folder at the root of the dolphin directory, then you will have the "triforce" folder logically behind the "user"
  17. your .zip and your arcadedef must be good, the problem is that you normally have to extract your .chd into .iso with chdman, then you put it back into .chd with chdman, I give you the files to do the manipulation https://mega.nz/file/Bl1h2ApK#ij-SRkuEY8vO4F_XRnGYFBBxyQdGxA0ZQBvuESiEn30 you extract the archive where your .chd is and you double click on the .bat number 1, you wait for the extraction to finish, and then you move your .chd so that it is not overwritten by the new one that you will create with the .bat number 2
  18. Yes, the .chd may be corrupted or incorrectly extracted with chdman. I think the .zip and the arcade.def are correct
  19. I think that now you have to configure with Tecnoparrot, game by game, normally you should not indicate the .exe file, you have to leave it empty it seems to me, you just choose the resolution and you configure your keys
  20. Okay so the problem is your .bin file in the archive, so rename in the arcade.def under the word dongle, "NM00025 B3900108A, Ver.2.10JPN [Vending].bin" to "b3900107a.ic02" and it should be fine
  21. I think you need to use a demulshooter for this.
  22. check that the names in the arcade.def correspond with the names of the .chd and the .zip archive and the .bin in the .zip archive, otherwise rename either in the arcade.def or the .chd, the .bin in the .zip archive and the name of the .zip archive, everything must correspond otherwise the emulator will not find the path
  23. Hi Hippopippo, Great job, it's nice that someone is tackling this big detail that is missing on this emulator ;) I just tested your GPUBoost version and it changes the game, but it's still too tight for my config, I have an i7 with an nvidia 1050 graphics card and 16 GB of ram, Tekken 5.1 runs at 46 fps and Soulcalibur 3 at 33 fps in vulkan mode, in openGl mode I gain in polygon smoothing but I lose 3 or 4 fps. if you ever plan to boost your version of Play again I would be the first to be satisfied ;)
  24. Good point ;) yes Windows 10 or 11 remembers all the peripherals that are connected to it, it had surely created a conflict. Nickel if everything is back to normal
  25. 3nigm4

    Downhill Bikers MAME .280

    I just tested with the US version "downhillu" indeed there is no more blue screen but the steering problem persists for me, when you push fully to the right, it goes to the right, for the moment it remains normal =) but when you push fully to the left, it starts to go to the left and goes fully to the right if you keep pressing in the left direction, you have to give jolts to the left so that it does not bug, I do not see where it can come from
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