Aller au contenu

7zxkv

Team
  • Compteur de contenus

    1 503
  • Inscription

  • Dernière visite

  • Jours gagnĂ©s

    178

Tout ce qui a été posté par 7zxkv

  1. Crazy Ride IO emulated 100% Special Thanks, [ Pandemonium ] - For the technical data [williecoiote] - For making the jc logo -- Pop Moto Updated Second Version (v1.1) - Code optimization -- Gundam Spirits Of Zeon Updated Second Version (v1.1) - Hide mouse cursor added post 1
  2. 7zxkv

    Site teknoparrot.link

    La suite ici
  3. Send me what you need and I will add it to the article.
  4. Topic is here (added to 1).
  5. For a future MAME, or loader.... (uncracked)
  6. Segatools by Dniel97: crossbeats REV. is now playable! - supports REV. to REV. SUNRISE (S2) - make sure to create a folder resource\DEVICE\, so your aime.txt can be properly saved - requires both dns and title hostname to be set for aime play - removed idac_io_poll() Post 1
  7. Discuss here.
  8. faudrait extraire les 4 jeux (ou juste celui qui nous intéresse ici car les autres je pense qu'on a déjà) et les proposer séparément et compressé en 7z (purgé des fichiers systèmes inutiles).
  9. on est certains que c'est sous un systeme d'arcade que ca tourne? (et lequel?)
  10. 7zxkv

    Mission Impossible Arcade

    désolé mais a la base c'est une section pour proposer des dumps, si le dumps est non existant ou disponible, ca n'a pas lieu d'etre dans arcadepc mais tu peux le mettre dans une autre section ( ce que je viens de faire). Il sera redéplacer si les choses changeait biensur, le but n'est pas d'ajouter tout ce qui existe mais surtout des news (sous entendu releasé au public il y a peu) dans la section arade pc
  11. https://service.globalvr.com/alpha.asp donc si y en a qu'un c'est bien 2008, c'est qui qui embrouille encore la ^^
  12. du coup le lien sur la verison 2008 il a pas lieu d'ĂŞtre? c'est quoi le bon dumps ?
  13. 7zxkv

    The Swarm 2008 Global VR.

  14. 7zxkv

    Yuzu / Citra : Deaths !

    Panda3DS + probably futur citra fork Suyu: 1st fork of Yuzu? ^^ Nuzu; 2nd...
  15. Gundam Spirits Of Zeon IO playable !!! PS: When 2 players are enabled, leave the resolution as 1280x480 Special Thanks, [ Pandemonium ] - For the technical data [ williecoiote ] - For testing with the guns Post 1
  16. SegaTools by Dniel97 - Fixes amSysFileInitEx(). ErrCode -5 happening when no real E: drive was present - Added AimePay and E-MONEY DNS hooks - Added Move/Replace/Delete hooks: - fixes FGO not correctly switching START UP MODE - fixes SWDC not correctly switching CABINET SETTING post 1
  17. SegaTools by Dniel97 - Improved every segatools.ini config - Changed default Test, Service and Coin buttons to F1, F2, F3 respectively - Added the correct subnet for each keychip - Added AM Daemon as a window name - Fixed AMFS/APPDATA redirects - Fixed chunihook custom IO DLL loading when io_led_ functions were missing, thanks @CrazyRedMachine - Fixed IP addresses printing properly, thanks @beerpsi - VFD emulation can now be disabled - SWDC wheel buttons are now working correctly - FGO AC has been added Post 1
  18. sans deconner, encore une question à la con comme ca je crois que je vais pas résister au ban. Non seulement c'est indiqué dans le post 1 mais en plus ya tout les files dans le post au cas ou le site serait hs, et ca demande encore sans regarder....
  19. Elevator Action Invasion v1.1 - Mouse P2 DInput fixed Aliens Extermination Playable !!! Special Thanks, [ Pandemonium ] - For the technical data [ williecoiote ] - For making the jc logo Akuma Mortis Immortal Playable !!! Special Thanks, [ Pandemonium ] - For the technical data [ williecoiote ] - For making the jc logo Pop Moto playable !!! Special Thanks, [ Pandemonium ] - For the technical data and making the jc logo spice2x-24-02-13 - Fix lights not updating over API in configurator (Contributed by ASleepyCat) - CCJ mouse trackball improvements (Contributed by htk030) - Make IIDX/SDVX native touch the default when -sp2x-nod3d9devhook is on (Contributed by bicarus) - Remove log spam in IIDX spice2x-24-02-02 - Add missing NVCUDA stubs for cuStreamCreate and cuStreamDestroy_v2 (only updates nvcuda.dll included in stubs directory) - QuickKnock STADIUM support (Contributed by smpn2) - Busou Shinki analog joystick support (Contributed by ichijyo-hotaru) - Add woofer lights to popn HD mode (Contributed by armadylo1) - Prevent crash when both -graphics-force-single-adapter and -sp2x-nod3d9devhook are enabled (Contributed by bicarus) post #1
  20. https://www.bandainamco-am.co.uk/products/amusement-machines/raw-thrills/cruis-n-blast/ Discuss here.
  21. spice2x-2024-01-27 - Add Disable D3D9 Device Hook option (-sp2x-nod3d9devhook) (Contributed by bicarus) - Issue 126 - this new option prevents the game from crashing when the recording function is enabled in IIDX; however, it also disables a bunch of useful features like the subscreen overlay and video streaming to Companion. Until someone discovers a better way to shim NVENC, this will be needed as a temporary workaround if you want recording feature to work. spice2x-2024-01-20 - Force Exit overlay hotkey - Improve Low Latency Audio to work with more games - Charge Machine I/O fixes (Contributed by ichijyo-hotaru) - UI tweaks (API tab, Development tab) ------ Crazy Speed playable!!! Special Thanks [ Ducon2016 ] - For Discover all Memory Address !!! [ Pandemonium & williecoiote ] - For making the jc logo. #1
  22. Lethal Enforcers 3 IO emulated 100% Only p1 is playable in windowed mode or in full screen only p2. NOTE: Its mandatory to have two monitors or monitor emulator. Will be fixed in the future --- Street Fighter V - Support the new version 4.12 --- spice2x-2024-01-07 - More Chase Chase Jokers fixes (Contributed by oleg238948234) spice2x-2024-01-06 - Chase Chase Jokers improvements (Contributed by oleg238948234) spice2x-2024-01-05 - Chase Chase Jokers support (note: I/O is functional and game boots to title screen, but unplayable without network) (Contributed by oleg238948234) spice2x-2024-01-01 - UI tweaks - menu bar in configurator window, with helpful shortcuts - IIDX: scan for SOUND_OUTPUT_DEVICE in binary and log message - Switch from -Ofast to -O2 - if you notice any odd behavior in games, please file a bug! - Remove ImGui demo and debug files from release - results in smaller binary size (Contributed by nibs) spice2x-2023-12-30 - Add NVAPI Block option (-sp2x-nonvapi) - SDVX: Auto Card Insert disables itself after a timeout to prevent soft lock #1
  23. CCJ-patch-V2.rar -- Patched DLLs for UJK-001-2023121201 by Hentaku: - Unlocks characters, clothes, skills, and more - Extended timer for mode select and customize scenes CCJ_20231212_unlocktimer.7z -- UJK-001-2023121201 DLL mod v2: - Unlock patches, now with Sakasama tower unlock - Timer patches, same as previous version - Bypasses some error screens on launch (unexpected screen resolutions & unused credits) - Skips ask for tutorial on entering mode select scene CCJ_20231212_MODv2.7z UJK-001-2023121201 DLL mod v4: - Fix for single monitor (PS. use -single_monitor to disable subscreen window) - Force enable continue scene (customization persists between credits this way) - Custom player name (either create a name.txt next to spice64.exe with name in it or with fill original arguments in spicecfg (-ccjargs), then append -playername <NAME>) CCJ_20231212_MODv4.7z ------------ ------------
  24. ElevatorActionInvasion_2023_12_31 on post 1 The game only works in windowed mode in horizontal format. Check the Misc folder inside the emulator: Copy the GameUserSettings.ini file to: Users/<User>/AppData/Local/ESGame/Saved/Config/WindowsNoEditor And leave the file as read-only To play the original arcade game, leave the monitor in vertical format and don't copy the .ini file.
×
×
  • CrĂ©er...