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7zxkv

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Tout ce qui a été posté par 7zxkv

  1. Jconfig: Crazy Streets - Thrill Drive 4 NOTE: Remove the TR4.ini file post 1
  2. dolphin v2603a out, you wouldn’t happen to have a Triforce/RVA version related to this latest official build, by any chance ? ^^
  3. ONLY FRENCH OR ENGLISH LANGUAGES, THX
  4. Dolphin v2603 out, triforce added. If anyone has the latest existing build from crediar (Triforce/RVA), please provide it here. (@hippopippo)
  5. spice2x-26-02-17 - graphics: custom resolution for subscreen by @bicarus-dev in #553 - cfg: turn a handful of parameter parsing errors into fatal by @bicarus-dev in #554 - iidx: show error message for emulated I/O mismatch in LDJ/TDJ sub overlay by @bicarus-dev in #555
  6. it's back, soon ! https://fr.dolphin-emu.org/blog/2026/02/16/rise-of-the-triforce/?cr=fr
  7. surement. OFFROAD THUNDER & HYDRO THUNDER: ThunderPatcher: exe patcher for Thunder series and ThunderGlide2x: a custom glide wrapper to D3D9/12 for Thunder series -v1.0: D3D9 ONLY (with missing features) -v1.1: D3D12 SUPPORT with enhanced performances and features (better blend/alpha/gamma/fog/etc....) -v1.2: D3D12 fullscreen fix -v1.3: D3D12 fullscreen fix with black borders + properly centered -v1.4: D3D12 performance fixes -v1.5: D3D12 Z-buffer/W-buffer depth fixes dispo au dessus. check here.
  8. ThunderPatcher&ThunderGlide2x_v1.2.7z ThunderPatcher&ThunderGlide2x_v1.3.7z ThunderPatcher&ThunderGlide2x_v1.4.7z ThunderPatcher&ThunderGlide2x_v1.5.7z check here
  9. topic is here.
  10. Did this game come out in arcade or not (the first one did, but what about this one?)
  11. 7zxkv

    Demul V0.7 WIP Build Full Set Roms

    demul_251220.7zdemul.dat
  12. As always, this topic is only for posting dumps. Their functionality will be addressed later, and rest assured, you will be informed when the time comes
  13. spice2x 31/12/2025 What's Changed SDVX EG Final support sdvx: prevent the game from trying a random ASIO driver by @bicarus-dev in #488 If you are unable to use ASIO, please read the instructions in #489 DDR I/O MDX: Refactored p4io.cpp by @cchike in #467 ddr: fix up init code when using old I/O with gold cab mode by @bicarus-dev in #480 GITADORA Arena model (WIP) This is an active work in progre ----------------- spice2x 21/12/2025 More DDR I/O fixes: MDX: Merged Thread and Backfill Implementations (P4IO Timing Fix) by @cchike in #460 MDX: Exposed P4IO Buffer Filling Mode to Spicecfg by @cchike in #463 ddr: tweaks to mdxf i/o by @bicarus-dev in #464 Misc fixes: iidx: workaround for touch monitors that report contact area by @bicarus-dev in #462 build: fix debug build by @bicarus-dev in #461 nost: avoid pass-by-value in PANB I/O by @bicarus-dev in #465 Full Changelog: 25-12-18...25-12-21 Which do I download? spice2x-25-12-21.zip is what you most likely want. It has spicecfg, spice, and spice64. spice2x-25-12-21-full.zip additionally contains the following extras: api - samples and SDK for developers who want to write something using Spice API largeaddressaware - variant of 32-bit spice for MGA linux - variant of spice binaries specifically designed to work better on Linux (WINE/proton); community effort, work in progress, no official support provided post 1
  14. 7zxkv

    Demul V0.7 WIP Build Full Set Roms

    new build need: full roms/chd pack. thanks. demul.dat
  15. Oui c'est le dump qui est dispo, pas sa jouabilité dans MAME.
  16. Omatsuri is a game available in the MAME set, it doesn’t belong here. As for the rest, requests are not allowed; only potential new releases should be posted here. Thanks.
  17. angry official link. Dll fix for 1.18 by mokherz. AngryBirds_DLLFix.7z
  18. Today 20/11/2025, JConfig turns 9 years old ! Some anniversary updates have been made; I wish I could have done more, but more games will be added over time. It's an honor to be part of this community ..so many good people, so many friends made.. For now, enjoy and have fun! - Tomb Raider, Robin Hood added. - Senninha added ( All credits to Ducon ). - All shooting games have been recompiled, raw input improvements. - Some emulators that used xinput1_4.dll have been recompiled and changed to xinput1_3.dll or xinput9_1_0.dll. - Crosshairs have been added to Silent Hill and Block King. - Lethal Enforcers 3 has added a second screen for p2 players, eliminating the need for a second monitor. - Time Crisis 5, additional notes in readme.txt. - Teenage Mutant Ninja Turtles and Nerf, plugins recompiled, forcing the original resolution For NVidia cards, check the misc folder. - apm3_config v1.6: - Support for the new Virtua Fighter 3tb game - Support new versions of Punch&Jump Milk Chan - RConfig v1.3: - Sega Racing and Sonic All Stars have had their graphical errors fixed - Added support for Guilty Gear REVELATOR ( Thanks to Emulatci ) - JConfig: iDmacX x86 v2.1 - Yatagarasu graphical errors fixed ( Thanks to Pandemonium ) https://vikingf1le.us.to/f/0ts3cdwdUI (archive all-in-one) PWD: 123 All in post #1 (separate)
  19. spice2x 25-11-14 - iidx: fix kana input broken in subscreen when system language is not Japanese by @bicarus-dev in #421 - troubleshooter: detect ea3_report_posev error by @bicarus-dev in #413 - update readme.txt by @wrigglebug in #415 - mfc: detect 2025 version by @bicarus-dev in #416 - mfc: remove log spam by @bicarus-dev in #418 - launcher: hide pcbid when -cmdoverride specified by @bicarus-dev in #420 - overlay: fix font loading by @bicarus-dev in #406 - update build script by @bicarus-dev in #407 - troubleshooter: add cases for audio hook and dx9on12 by @bicarus-dev in #408 - signal: show Windows popup window on crash by @bicarus-dev in #410 - signal: force minimize widnows before showing crash handler dialog by @bicarus-dev in #411 - logger: show message popup for log_fatal by @bicarus-dev in #412 - Fixed an issue where ext (release_code) wasn't detected and replaced correctly when using user specified bootstrap.xml path. by @AllanCat in #398 - Image duplication for screen resize by @bicarus-dev in #401 - add option to remove winscard dependency by @kazakhstan-sila in #400 - iidx: set CONNECT_CAMERA env var even when iidx module is not enabled by @bicarus-dev in #404 - Introduce builds for Linux, split archive into release and extras by @bicarus-dev in #405 post 1
  20. spice2x - pcm: support 2024091200 version #389 - Print missing DLLs on library load failure #387 - Add auto-troubleshooter post 1
  21. Hydro Thunder Off Road Thunder OFFROAD THUNDER & HYDRO THUNDER: ThunderPatcher: exe patcher for Thunder series and ThunderGlide2x: a custom glide wrapper to D3D9/12 for Thunder series -v1.0: D3D9 ONLY (with missing features) -v1.1: D3D12 SUPPORT with enhanced performances and features (better blend/alpha/gamma/fog/etc....) -v1.2: D3D12 fullscreen fix -v1.3: D3D12 fullscreen fix with black borders + properly centered -v1.4: D3D12 performance fixes -v1.5: D3D12 Z-buffer/W-buffer depth fixes -v1.6: D3D12 texture load batch fix / various performance updates -v1.7: D3D11 SUPPORT with same features as D3D12 and better performances -v1.8: D3D11 & D3D12 missing exports added -v1.9: D3D11 texture convert optimisation -v1.10: D3D11 performance fixes By Mokherz ThunderPatcher&ThunderGlide2x_v1.10.7z
  22. - Sega World Drivers Championship - Steering wheel, gas and brake are now inside the IO - House of the Dead Scarlet Dawn - Code Optimization - Teenage Mutant Ninja Turtles Arcade - Fixed a small bug that prevented the axes from being assimilated when using xinput - Cooper's 9 - Mouse windows when using xinput are now correct - Akuma Mortis Immortal - Buttons assimilated correctly in IO - JVSEmu - Now supports old EXAMU games (Read the readme) - Optimized and updated nesys code for all Nesica games - Support for Fighting Ex Layer 1.5.5 - RConfig - Fixed axes inversion in the Transformers game All news is on post 1 (jconfig /rconfig and lot are news)
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