Aller au contenu

7zxkv

Team
  • Compteur de contenus

    1 512
  • Inscription

  • Dernière visite

  • Jours gagnĂ©s

    182

Tout ce qui a été posté par 7zxkv

  1. 7zxkv

    Demul V0.7 WIP Build Full Set Roms

    demul_251220.7zdemul.dat
  2. As always, this topic is only for posting dumps. Their functionality will be addressed later, and rest assured, you will be informed when the time comes
  3. spice2x 21/12/2025 More DDR I/O fixes: MDX: Merged Thread and Backfill Implementations (P4IO Timing Fix) by @cchike in #460 MDX: Exposed P4IO Buffer Filling Mode to Spicecfg by @cchike in #463 ddr: tweaks to mdxf i/o by @bicarus-dev in #464 Misc fixes: iidx: workaround for touch monitors that report contact area by @bicarus-dev in #462 build: fix debug build by @bicarus-dev in #461 nost: avoid pass-by-value in PANB I/O by @bicarus-dev in #465 Full Changelog: 25-12-18...25-12-21 Which do I download? spice2x-25-12-21.zip is what you most likely want. It has spicecfg, spice, and spice64. spice2x-25-12-21-full.zip additionally contains the following extras: api - samples and SDK for developers who want to write something using Spice API largeaddressaware - variant of 32-bit spice for MGA linux - variant of spice binaries specifically designed to work better on Linux (WINE/proton); community effort, work in progress, no official support provided post 1
  4. 7zxkv

    Demul V0.7 WIP Build Full Set Roms

    new build need: full roms/chd pack. thanks. demul.dat
  5. Oui c'est le dump qui est dispo, pas sa jouabilité dans MAME.
  6. Omatsuri is a game available in the MAME set, it doesn’t belong here. As for the rest, requests are not allowed; only potential new releases should be posted here. Thanks.
  7. angry official link. Dll fix for 1.18 by mokherz. AngryBirds_DLLFix.7z
  8. Today 20/11/2025, JConfig turns 9 years old ! Some anniversary updates have been made; I wish I could have done more, but more games will be added over time. It's an honor to be part of this community ..so many good people, so many friends made.. For now, enjoy and have fun! - Tomb Raider, Robin Hood added. - Senninha added ( All credits to Ducon ). - All shooting games have been recompiled, raw input improvements. - Some emulators that used xinput1_4.dll have been recompiled and changed to xinput1_3.dll or xinput9_1_0.dll. - Crosshairs have been added to Silent Hill and Block King. - Lethal Enforcers 3 has added a second screen for p2 players, eliminating the need for a second monitor. - Time Crisis 5, additional notes in readme.txt. - Teenage Mutant Ninja Turtles and Nerf, plugins recompiled, forcing the original resolution For NVidia cards, check the misc folder. - apm3_config v1.6: - Support for the new Virtua Fighter 3tb game - Support new versions of Punch&Jump Milk Chan - RConfig v1.3: - Sega Racing and Sonic All Stars have had their graphical errors fixed - Added support for Guilty Gear REVELATOR ( Thanks to Emulatci ) - JConfig: iDmacX x86 v2.1 - Yatagarasu graphical errors fixed ( Thanks to Pandemonium ) https://vikingf1le.us.to/f/0ts3cdwdUI (archive all-in-one) PWD: 123 All in post #1 (separate)
  9. spice2x 25-11-14 - iidx: fix kana input broken in subscreen when system language is not Japanese by @bicarus-dev in #421 - troubleshooter: detect ea3_report_posev error by @bicarus-dev in #413 - update readme.txt by @wrigglebug in #415 - mfc: detect 2025 version by @bicarus-dev in #416 - mfc: remove log spam by @bicarus-dev in #418 - launcher: hide pcbid when -cmdoverride specified by @bicarus-dev in #420 - overlay: fix font loading by @bicarus-dev in #406 - update build script by @bicarus-dev in #407 - troubleshooter: add cases for audio hook and dx9on12 by @bicarus-dev in #408 - signal: show Windows popup window on crash by @bicarus-dev in #410 - signal: force minimize widnows before showing crash handler dialog by @bicarus-dev in #411 - logger: show message popup for log_fatal by @bicarus-dev in #412 - Fixed an issue where ext (release_code) wasn't detected and replaced correctly when using user specified bootstrap.xml path. by @AllanCat in #398 - Image duplication for screen resize by @bicarus-dev in #401 - add option to remove winscard dependency by @kazakhstan-sila in #400 - iidx: set CONNECT_CAMERA env var even when iidx module is not enabled by @bicarus-dev in #404 - Introduce builds for Linux, split archive into release and extras by @bicarus-dev in #405 post 1
  10. spice2x - pcm: support 2024091200 version #389 - Print missing DLLs on library load failure #387 - Add auto-troubleshooter post 1
  11. - Sega World Drivers Championship - Steering wheel, gas and brake are now inside the IO - House of the Dead Scarlet Dawn - Code Optimization - Teenage Mutant Ninja Turtles Arcade - Fixed a small bug that prevented the axes from being assimilated when using xinput - Cooper's 9 - Mouse windows when using xinput are now correct - Akuma Mortis Immortal - Buttons assimilated correctly in IO - JVSEmu - Now supports old EXAMU games (Read the readme) - Optimized and updated nesys code for all Nesica games - Support for Fighting Ex Layer 1.5.5 - RConfig - Fixed axes inversion in the Transformers game All news is on post 1 (jconfig /rconfig and lot are news)
  12. for thunder series: offroad thunder (& hydro thunder soon....) by Mokherz (patcher for TP) ThunderPatcher&ThunderGlide2x.7z
  13. spice2x 22/09/2025 09/22/2025 [spice2x] Add Polaris Chord lights Add boot.dll to Gitadora patches target Misc fixes 09/20/2025 [spice2x] Polaris Chord support for knobs/turntables/mouse as fader input Misc fixes 09/18/2025 [spice2x] Polaris Chord windowed mode fixes UI tweaks 09/17/2025 [spice2x] Polaris Chord I/O fixes, language shim 09/16/2025 [spice2x] Add Polaris Chord support Tweak ImGUI theme post 1
  14. Teenage Mutant Ninja Turtles Arcade playable! ! ! Special Thanks, [ RεtroFΔn⊗ ] - For correct calculations of the game Improved difficulty level [ Pandemonium ] - For the logo and for all the technical data and information necessary for the game to work. Special thanks bro!!! -- 1st post.
  15. difference with previously release? (chineese version?)
  16. added patch by Mokherz in post 1 added mirror of x86 and x64 in 1 file (from jcsthl1 and busybusy)
  17. Spice2x 21/08/2025 08/21/2025 [spice2x] DDR: check for common DLL errors Supply default PCBID if absent Rearrange options 08/17/2025 [spice2x] DDR: fix codec registration failure when path contains spaces 08/11/2025 [spice2x] SDVX: fix camera hook, remove -sdvxdisablecams DDR: automatically register codecs in com folder on boot ==> post 1
  18. Le site n’est pas mort, il est juste débarrassé de pas mal de contenu inutile et des demandes incessantes de dumps, alors que ce n’a jamais été sa vocation à la base. Plutôt que de regretter, autant contribuer — certains le font régulièrement, et ça apporte vraiment quelque chose. Rien n’empêche de faire pareil. edit: une des autres raisons c'est par exemple: en 1h 10 téléchargement se tpas un seul merci. Voila pourquoi on a pas tjrs envie d'en faire plus gratuitement hein The site isn’t dead — it’s just cleared of a lot of useless content and constant dump requests, which were never its original purpose anyway. Instead of just lamenting, people could contribute like some do (often the same ones), and that really adds value. Nothing’s stopping anyone from doing the same. edit: One of the other reasons, for example: in 1 hour, 10 downloads and not a single thank you. That’s why we don’t always feel like doing more for free, you know?
  19. Bonjour Hippo, Dans le but de référencer ce build sur les plateformes les plus reconnues en matière d’émulation, je souhaiterais m’assurer avec certitude qu’il prend bien en charge le RVA. Il est essentiel pour moi de confirmer que les modules Triforce et RVA s’exécutent correctement. Serait-il possible de procéder à une vérification précise à ce sujet ? Par ailleurs, afin de faciliter l’accès et l’utilisation pour tous, pourriez-vous rédiger ici une procédure claire et concise de démarrage des jeux ? Je me chargerai de l’épingler en premier post pour qu’elle soit immédiatement visible. Je vous remercie par avance pour votre attention et votre collaboration toujours très appréciée Hello Hippo, In order to reference this build on the most reputable emulation platforms, I would like to confirm with certainty that it fully supports RVA. It is essential for me to ensure that both Triforce and RVA modules execute properly. Would it be possible for you to verify this with precision? Additionally, to facilitate access and usability for all, could you kindly provide a clear and concise game launch procedure here? I will make sure to pin it as the first post so it remains easily visible. Your collaboration is greatly appreciated, and I thank you in advance for your attention and support.
  20. Thanks a lot for sharing! Just a small thought—maybe the NVIDIA drivers (pm\utils\drivers\NVIDIA\DisplayDriver\546.29\Win11_Win10-DCH_64) weren’t totally needed, since they take up 2.6GB and might not be useful for everyone. But hey, no big deal!
  21. ares 146 out, and laserdisc (megald games) are emulated.
  22. 1808/2024 big denny post this topic. 21/08/2024 1cc post: King Kong 2.24 uncracked (unity): <https://pixeldrain.com/u/yeSbK8nu> mirror: <https://pixeldrain.com/u/UyLbXB8N> so 2.26 or 2.24... ^_-
×
×
  • CrĂ©er...