
bicarus
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Tout ce qui a été posté par bicarus
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[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
I don't see anything obviously wrong with your configuration. Maybe you should try a complete clean install of NVIDIA from scratch and try again. -
No, they're talking about using a dedicated PC.
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[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
Camera stopped working in newer versions of IIDX because the game changed how they are detected & neither bemanitools or spicetools have been updated to make it work (mostly due to extra complexity). You can instead try https://github.com/aixxe/2dxcamhook -
[ARCADE PC] Silent Scope Bone Eater (Konami)
bicarus a répondu à un(e) sujet de TheCoolPup dans ARCADE PC DUMP LOADER
Technically, spicetools supports it, but not fully. Boots to test menu but does not go to title screen. https://github.com/spice2x/spice2x.github.io/issues/114 -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
Don't get too hung up on those warning messages, it's normal and everyone gets them. Only advice I can give is to follow this page and make sure you set wasapiExclusiveMode on https://github.com/dechamps/FlexASIO/blob/master/CONFIGURATION.md -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
Officially, Epolis dropped support for WASAPI completely, and requires ASIO. Unofficially, it kinda worked in earlier date codes (2023101800), but not anymore in newer dates codes. It still works with hex edits, but it's not the official configuration. Therefore, you might want to give things like FlexASIO a try. -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
Appreciate all the effort you put into the guide. I hear someone else has brought back the old bemani.guide website, with updated information for epolis - https://two-torial.xyz/games/iidx31/setup/ no links to downloads though. -
It's Process Priority, not Process Affinity. Regardless, raising the priority is not going to help all that much. You can follow https://github.com/spice2x/spice2x.github.io/wiki/PC-optimization .
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[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
"sows exclusive" lmao -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
You can install 2023120600 on top of 2023101800. -
Not sure what you mean, but you don't need disable subscreen patch, you can just use "only use one monitor" option in spicecfg.
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I didn't notice before, but you crashed, with EXCEPTION_ILLEGAL_INSTRUCTION. I would strongly suspect bad patch (hex edit) or a corrupt DLL file.
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You should always post the whole log. No one can decode the call stack by just looking at it without knowing the base address and what version. Based on what you said, if the crash happens after a song, then it's almost always a server issue.
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It's exactly as it says, something is wrong with your graphics files (data/graphics/common/cmn_j.ifs) again. You probably missed some updates.
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This means you're missing a file. [2023/12/28 04:12:35] W:BM2D: CreateLayer() 指定したレイヤーは存在しません shutter_default
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[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
23120600 DLL from the "...cleaned_up.7z" is totally fine. If you have issues, post the log and maybe we can look together. For asphyxia plugin, you need to edit iidx@asphyxia\pug\31get.pug and remove the following lines: event_1(event_play_num=pc_data.event_play_num last_select_flyer_id=pc_data.event_last_select_flyer_id) - for (let evt of evtArray) flyer_data(flyer_id=evt.flyer_id play_num=evt.play_num last_select_genre=evt.last_select_genre flyer_prog=evt.flyer_prog skill_param=evt.skill_param) - for (let evt2 of evtArray2) genre_data(flyer_id=evt2.flyer_id genre_id=evt2.genre_id play_num=evt2.genre_playnum gauge=evt2.gauge) is_complete(__type="bool") #{evt2.is_complete} -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
Are you on AMD GPU? New version now has a dependency on nvEncodeAPI64.dll (NVIDIA DLL) -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
Did you generate an invalid card number perhaps? The error message is "this card cannot be used" -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
[2023/12/24 21:32:13] M:audio::wasapi: WrappedIAudioClient::IsFormatSupported [2023/12/24 21:32:13] W:audio::wasapi: WrappedIAudioClient::IsFormatSupported failed, hr=0x8889000e Audio device failure. Follow the guide about audio device. If it still doesnt' work, your device might not be supported. https://rentry.org/iidxdump This just says network error. Follow the guide and set up asphyxia. https://rentry.org/iidxdump three options: 1. don't enable shared WASAPI patch, see if that works (in exclusive mode) 2. if you want to keep using shared WASAPI, set device to 96000hz and see if that helps 3. try FlexASIO -
Double check your soundvoltex.dll file that it's from the latest update. Good way to tell is, what match you get when you drop in your file to the patcher.
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[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
Follow the guide. https://rentry.org/iidxdump -
[Arcade PC] GITADORA Matixx (Konami)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
Not gonna stop you from translating older games, but newer versions have a language selector for English/Korean/Japanese -
[Arcade PC] GITADORA Matixx (Konami)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
this happens with old spicetools versions, get the latest spice2x instead. (see https://github.com/spice2x/spice2x.github.io/wiki/Known-issues#gitadora about crash in libgftools!gfHashCreateTable) -
i can guarantee you that enabling bemanitools 5 api will not affect your performance in any way lol
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[2023/12/17 04:05:01] W:BM2D: CreateLayer() 指定したレイヤーは存在しません page_megamix_stagemain [2023/12/17 04:05:01] W:signal: exception raised: EXCEPTION_ACCESS_VIOLATION [2023/12/17 04:05:01] I:signal: printing callstack [2023/12/17 04:05:01] I:stackwalker: 000000018044FE13 (soundvoltex): (unknown): dll_entry_main [2023/12/17 04:05:01] I:stackwalker: 000000018046620C (soundvoltex): (unknown): dll_entry_main Game tried to load a graphics file (page_megamix_stagemain) but failed to find the file. Almost certainly, you skipped an update, so now you are missing files. hint: it's probably 2023091200, or 2023102400.