
bicarus
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Tout ce qui a été posté par bicarus
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Valkyrie mode does not work properly in windowed mode.
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[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
[2023/08/20 16:38:07] M:audio::wasapi: WrappedIAudioClient::IsFormatSupported [2023/08/20 16:38:07] W:audio::wasapi: WrappedIAudioClient::IsFormatSupported failed, hr=0x88890008 [2023/08/20 15:38:09] W:SuperstepSound: Audio device is not available!!! This is an audio failure. Follow https://docs.google.com/document/d/1SFfRb9nQK-riCdKChFprocVr97TqUxYra63wSK2fplo/edit?pli=1 -
"Disable Touch Card Insert" option in spicecfg (-touchnocard)
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The game is crashing while trying to create a window. [2023/08/19 00:38:18] I:graphics::d3d9: D3D9 presentation parameters for adapter 0: BackBufferWidth: 1080, BackBufferHeight: 1920, Format: D3DFMT_X8R8G8B8, BackBufferCount: 1, MultiSampleType: 0, MultiSampleQuality: 0, SwapEffect: 1, Windowed: 0, EnableAutoDepthStencil: 0, AutoDepthStencilFormat: D3DFMT_D16, Flags: 0, FullScreen_RefreshRateInHz: 120, PresentationInterval: D3DPRESENT_INTERVAL_ONE [2023/08/19 00:38:18] I:graphics::d3d9: D3D9 presentation parameters for adapter 1: BackBufferWidth: 1920, BackBufferHeight: 1080, Format: D3DFMT_X8R8G8B8, BackBufferCount: 1, MultiSampleType: 0, MultiSampleQuality: 0, SwapEffect: 1, Windowed: 0, EnableAutoDepthStencil: 0, AutoDepthStencilFormat: D3DFMT_D16, Flags: 0, FullScreen_RefreshRateInHz: 60, PresentationInterval: D3DPRESENT_INTERVAL_IMMEDIATE [2023/08/19 00:38:18] I:graphics::d3d9: D3D9Ex fullscreen display mode for adapter 0: Width: 1080, Height: 1920, RefreshRate: 120, Format: D3DFMT_X8R8G8B8, ScanLineOrdering: 1 [2023/08/19 00:38:18] I:graphics::d3d9: D3D9Ex fullscreen display mode for adapter 1: Width: 1920, Height: 1080, RefreshRate: 60, Format: D3DFMT_X8R8G8B8, ScanLineOrdering: 1 [2023/08/19 00:38:18] W:graphics::d3d9: CreateDeviceEx failed, hr=0x8876086c since you are launching in windowed mode, adjust the desktop resolution & refresh rate, and rotate it as needed before you launch the game. Also, I would recommend using spice2x as it works much better for valk cab mode.
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[Arcade PC] EZ2AC FINAL 2.01 (EZ2DJ) (SQUARE PIXELS)
bicarus a répondu à un(e) sujet de GENOCIDE_ dans ARCADE PC DUMP LOADER
Just to be clear, FNEX "v2.02" is not an official game but rather a fanmade patch that came out of China. The last official arcade version is FNEX v1.50. -
If you don't have a server installed, then you need to turn on -ea.
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[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
Doesn't work on old legacy cabs, it was removed. It only works on upgraded cabinets (GELDJ-JX) and Lightning Model (see https://iidx.org/bemani_pc) -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
there are no errors or crashes, but worth noting that the game is launching at 59Hz despite you trying to run TDJ mode, so it seems to be a graphics / monitor issue -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
if you set it to wasapi, IIDX will use the default audio device (google "how to change default audio device" if you don't know what that is) if you set it to asio, IIDX will use what you set in spicetools -iidxasio field, and then you still have to set up FlexASIO to use the correct audio device (read flexasio help for that) -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
what server are you using? game seems to crash shortly after communicating with the server. if it's asphyxia it might be bad / outdated plugin. maybe try doing ea local server (-ea option in spice) and see if that helps it boot -
[Arcade PC] Nostalgia + Forte (Konami eAMUSEMENT)
bicarus a répondu à un(e) sujet de 7zxkv dans ARCADE PC DUMP LOADER
it works perfectly fine for most people.... it's most likely an issue on your end, maybe post logs so the issue can be diagnosed. - dont use windowed mode, these games are not designed to work in a window - don't change any touch settings, they are for actual touch screens and not mouse. mouse should work by default, don't change things like "force touch emulation" or "native touch handling" - try turning off spice overlay from spicecfg (usually doesn't make a difference but worth trying) -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
[2023/07/18 22:00:11] M:audio::wasapi: WrappedIAudioClient::GetMixFormat [2023/07/18 22:00:11] I:audio::wasapi: IAudioClient::Initialize hook hit [2023/07/18 22:00:11] I:audio::wasapi: ... ShareMode : AUDCLNT_SHAREMODE_SHARED [2023/07/18 22:00:11] I:audio::wasapi: ... StreamFlags : AUDCLNT_STREAMFLAGS_EVENTCALLBACK | AUDCLNT_STREAMFLAGS_NOPERSIST [2023/07/18 22:00:11] I:audio::wasapi: ... hnsBufferDuration : 101587 [2023/07/18 22:00:11] I:audio::wasapi: ... hnsPeriodicity : 101587 [2023/07/18 22:00:11] I:audio: Wave Format: [2023/07/18 22:00:11] I:audio: ... SubFormat : {00000001-0000-0010-8000-00AA00389B71} [2023/07/18 22:00:11] I:audio: ... nChannels : 0 [2023/07/18 22:00:11] I:audio: ... nSamplesPerSec : 44100 [2023/07/18 22:00:11] I:audio: ... nAvgBytesPerSec : 4201545752 [2023/07/18 22:00:11] I:audio: ... nBlockAlign : 0 [2023/07/18 22:00:11] I:audio: ... wBitsPerSample : 16 [2023/07/18 22:00:11] I:audio: ... wValidBitsPerSample : 16 [2023/07/18 22:00:11] I:audio: ... dwChannelMask : SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT [2023/07/18 22:00:11] W:audio::wasapi: IAudioClient::Initialize failed, hr=0x80070057 [2023/07/18 09:00:10] W:SuperstepSound: Audio device is not available!!! shared mode audio device failed to initialize, check if device is set to 44.1khz -
[Arcade PC] Dance Dance Revolution [A20] [A20 PLUS] [A3] [World] (Konami)
bicarus a répondu à un(e) sujet de topet2k12001 dans ARCADE PC DUMP LOADER
couple advice: * make sure you don't have multiple copies of gamemdx.dll - i.e., don't have one in modules AND one next to spicetools. Delete any duplicates. You can see from the logs that it's trying to load d:\ddra20+\contents\libavs-win32.dll but I think your screenshot is inside modules folder. * you can also delete "-exec gamemdx.dll" from spiceotols parameters and just let it auto detect. * download spice2x and it'll give you a better error message without dead links to dependencies -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
check "Allow applications to take exclusive control of this device" and "Give exclusive mode applications priority" or, enable shared mode wasapi hex edit. -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
[2023/07/13 21:22:12] W:SuperstepSound: Audio device is not available!!! audio error follow guide https://docs.google.com/document/d/1SFfRb9nQK-riCdKChFprocVr97TqUxYra63wSK2fplo/edit?pli=1 -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
I think the hex edit is incomplete, for 0404 version, someone tried to hack in the 60 FPS LDJ song select, but unfortunately caused the sprites to run at wrong speed. Will be a community effort to figure out a new hex edit that works properly. -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
I see what you mean now. I don't think anyone has figured out how to run in LDJ new cab mode (J:E:A cab) with 60Hz song select menu. -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
If you want LDJ to run at 60hz, I don't think you are supposed to check "force custom timing in LDJ", you only need that if you want to run LDJ at higher refresh rate. In theory if you patch nothing, then LDJ runs at 60Hz by default. -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
sprite overlapping means the game isn't running correctly at the desired refresh rate (combined with the hex edits) what's your monitor check at when you boot up the game? post log.txt and a screenshot of what patches you have -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
https://iidx.org/misc/infinitas_pc change nvidia power management settings -
yes, it's a 1080p game frame drops in the menu is normal, frame drops while playing a song is not normal i would recommend following this guide to resolve frame drops, especially the part about setting power management https://iidx.org/misc/infinitas_pc (do it for spice64.exe obviously) unfortunately, sound voltex is known to run poorly on AMD processors
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[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
set audio mode to wasapi and apply shared mode wasapi hex edit, that's really all there is to it -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
spicetools / spice2x support MIDI perfectly. -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
the second monitor has to support 1280x720@60hz. you can try to fix this by enabling gpu resolution scaling for that monitor (in nvidia control panel for example) if you have 3 or more monitors it also has problems and it's not really worth it unless it's a touch screen, becuase you can't interact with the second screen with a mouse, clicks only work on the primary screen -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
bicarus a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
it uses the second monitor by default