Aller au contenu

Toute l’activité

Ce flux se met à jour automatiquement

  1. Dernière heure
  2. Space Berserker is a Japan-exclusive full-motion video (FMV) rail shooter for Pioneer’s LaserActive, running on the Sega Mega-LD PAC. Developed by Den’no Shokai / Hary & Company and published by Pioneer LDC, it never appeared as a standard Mega Drive/Genesis cartridge. Most sources place its release in 1993 (with some listings noting early 1994 in Japan).   From a first-person cockpit view, you fly a Valkyrie-class attack craft along fixed paths while FMV backdrops roll and a Genesis-style HUD overlays targets, damage cues, and comms windows. The result is a hybrid of laserdisc cinematics and simple, arcade-style shooting—short, flashy, and very LaserActive.    Gameplay & Mechanics: the B button fires a slow-reloading ship cannon that can down enemies, the C button fires a rapid laser that clears incoming projectiles but won’t damage ships, and the A button launches a special missile—only available at the end of Levels 2 and 3. Between waves, story intermissions and in-mission video calls add context and pacing.   The campaign spans three brief missions: initial fighter engagements, a first mothership strike, then a tougher reprise culminating in a second mothership battle. Even with a death/respawn, total playtime hovers around 20 minutes—light on depth, strong on ’90s FMV vibes.    The game was played on a special fork of the Ares emulator.
  3. Pyramid Patrol is a 1993 Mega-LD FMV rail shooter for the Pioneer LaserActive with the Sega PAC module. It was developed by High-Tech Lab Japan, published by Taito via Pioneer, and released on August 20, 1993 (JP) and December 23, 1993 (US).   Set in 2035, the game follows your spacecraft as it navigates a Martian pyramid built by the lost civilization of Mu. Gameplay unfolds in first-person cockpit view, with the surroundings presented via full-screen LaserDisc video and a Genesis-style overlay for targeting and UI.    You move crosshairs on a fixed rail while firing at enemies. The A button unleashes a weak, continuous stream of bullets; holding B charges a stronger shot (though it's slow to release). Bosses, unlike regular enemies, are embedded into the FMV footage itself—not overlayed—creating seamless transitions between gameplay and narrative.   The visuals are flashy, but gameplay is shallow and brief. Critics liken it to an arcade-style demo you might play while waiting—for example, at a pizzeria—before diving into dinner. While it's seen as the strongest of the three Sega PAC launch titles, its charm lies mostly in its polished laserdisc presentation, not its mechanics.
  4. I've updated the main post!
  5. Aujourd’hui
  6. From the log, it seems that Pop'n Music failed to start due to a missing PCBID setting. The key error is: F:avs-ea3: node not found: /ea3/id/pcbid (try using -p to specify PCBID) This means that the emulator (SpiceTools) couldn't find the required PCID setting, which caused a fatal error and shut it down. Here’s how to fix it: Option 1: Add -p option at launch Add -p XXXXXXXX (replace with any 8-character alphanumeric ID) to your launch shortcut or .bat file. Example: spice64.exe -p 12345678 Option 2: Manually edit the config file Open prop/ea3-config.xml and add this block: <id> <pcbid>12345678</pcbid> </id> Then try launching the game again.
  7. Right, today I tried again, but I installed the last nvidia driver update and download again the arcabview. Then, I changed the location folder for arccabview and set my games again and it worked. Every dumps and pc games worked again, so I believe that was an OS and driver update issues. Yes, you can use Bezels and shaders with teknoparrot. You should read to first page of this topic, because the settings can be a little bit different, but it's not complicated
  8. Hier
  9. That's also understandable.
  10. they're nothing wrong with it. just don't need a new version added every month, or even every other month, when there's plenty of other games they could be focusing and working on.
  11. Yes, it is the link posted by emusempre above.
  12. Whats wrong with getting more Golden Tee games preserved? Also 2015 hopefully will be out soonish.
  13. ok! do you have a link with cdd or cue/bin version ?
  14. find all games here https://1fichier.com/dir/ykEUiyoh
  15. Does anybody please have a new link for a dump of PP13? the previous links seem to be down now. Have a games night this weekend with some mates and would love to get this one going. Thank you in advance to anyone who can help!
  16. Hi is this incorporated into the latest version of Ares or do we have to use a specific version that emulates the Mega LD? If so could someone provide a link. Hope we can preserve these very rare discs if the collectors are out there as this format is prone to disc rot. Thank you.
  17. Hi, When I start T6 two players and we play it, it works just fine. However, when I let the game run in attract mode AFTER we have played, than after a few minutes I got a black screen with the "USB- KEY ERROR(INVALID KEY)" message. So I don't have this on startup, but it appears later after playing when the game is in attract mode again. Any ideas why this might happen? Thanks
  18. Press 9 to get the Service Menu where you can change car: The flashing block is in the video and used for crash detection as per the original game, view them in VLC you can see. You just don't see them in the game as they are cleverly hidden.
  19. salut guglielmo.di.luca je viens de tester le jeu et il fonctionne parfaitement avec hypseus v2.11 uniquement regarde ma copie d'écran il y a la voiture mais pas de systéme avec flash pour les directions j'ai mis aussi les fichiers .bat pour lancer chaque jeu (6 au total) videodriver_calichase.bat videodriver_halahara.bat videodriver_patrolman.bat videodriver_pursuit.bat videodriver_roadracer.bat videodriver_seaside.bat
  20. Merci pour le partage
  21. I know Hyperspin Attraction has an extensive set: https://discord.gg/Vh5F5y9353
  22. Hi, I need help with Wangan Midnight, the accelerator and brake values should be 500, but pad sticks and buttons stop at 252, how can i fix that? thanks
  23. Ok, thanks. I'll wait.
  24. Oops!…I Did It Again. This one really was not planned. I guess I was bored today. Anyway since I did it the least I can do is to share it. There are two versions, I personally prefer the first one. But again since I made it, you pick the one that you prefer. Just copy the file in the same folder with the video and the english audio file, and then to start the game use the appropriate command line. Road Blaster Download link: https://mega.nz/file/PwI0DJJA Key: tu67pFsqwPun8wExQtG_yWqQeQ_x954RpEaGWxWVY_k CL to start the game: hypseus.exe roadblaster vldp -framefile vldp\roadblaster\roadblaster.txt -fullscreen -volume_nonvldp 5 -altaudio _ita -volume_vldp 20 -bank 1 00000001 Road Blaster Alt version Download link: https://mega.nz/file/ik5CWQTb Key: fAanOT1U7GzPq9BzbOH2P0fmZWqmBWjOLr0Z6GoD8Ec CL to start the game: hypseus.exe roadblaster vldp -framefile vldp\roadblaster\roadblaster.txt -fullscreen -volume_nonvldp 5 -altaudio _ita2 -volume_vldp 20 -bank 1 00000001
  25. I recently noticed that in Mario Kart Arcade GP, when I select a character and the game notifies me that the camera isn't activated, the frame rate drops to 1. Could it be some Dolphin Triforce setting or code? It only happens to me with MKAGP1, but MKAGP2 doesn't have that issue. I say this because it seems curious to him.
  26. All good got it runnung
  27. 3nigm4

    Emulation GamePark 32

    What processor do you have? "Mame" doesn't work with the GPU but with the CPU. *If you have an i11 to emulate a gameboy, I don't see the point =) the video on geepee32 is jerky probably because the guy has a not very powerful pc and he records his video live, at home with geepee32 it runs perfectly, I have an old i7-6700 and an nvidia 1050 gtx graphics card, it's average as hardware, you don't need more to do emulation only, all the emulators that require more to play old consoles are not well finished
  1. Charger plus d’activité
×
×
  • Créer...