Monky Posted February 14 Share Posted February 14 Hello Everyone, New option is available in RPCS3. 2 AIMTRAK , 2 Wiimote (with 2 dolphin Bar) and 2 Sinden Lightgun, or other Lightgun are functional. This is still recent, some functionality is still missing, but this could happen within a few months : - Missing the precise selection of lightguns (everything is listed even the mice, be careful if you have more than 4 mice your lightgun may not be taken into account) - The inputs are not configurable, like the hard-coded "triangle" - Shake is not implemented, like in House of the Dead 4 Good news games like House of the Dead Overkill (director's cut version) are playable with 2 lightguns. For those interested in Move games, here's the current hard-coded input (for mouse) : o Left click: T o Right click: ~/Move button o Back: Circle o Left + Middle click (or 7): Start o Middle + Right click (or 8): Triangle o Middle click: X o Forward: Square o Left + Right click (or button 6): Select 2 Link to comment Share on other sites More sharing options...
Satanicainc Posted February 14 Share Posted February 14 Time Crisis Razing Storm, Time Crisis 4 and Pirates Dead Storm work like a charm at two players with this new raw input feature. However Resident Evil Darkside Chronicles, Resident Evil Umbrella Chronicles and Dead Space Extraction don't appear to use the new raw input feature yet. But the new advances look promise to play the short list of PS3 lightgun games in cooperative mode Link to comment Share on other sites More sharing options...
Team WildWolf Posted February 14 Team Share Posted February 14 il y a 44 minutes, Satanicainc a dit : Time Crisis Razing Storm, Time Crisis 4 and Pirates Dead Storm work like a charm at two players with this new raw input feature. However Resident Evil Darkside Chronicles, Resident Evil Umbrella Chronicles and Dead Space Extraction don't appear to use the new raw input feature yet. But the new advances look promise to play the short list of PS3 lightgun games in cooperative mode At last omg ! We've been asking for this function for years... I'm delighted that the developers are working on rawinput. If this is resolved they will even be able to include games such as Arcade version of DSP, AKB48 and Dark Escape in the official version of RPCS3. All good news! 1 Link to comment Share on other sites More sharing options...
Satanicainc Posted February 15 Share Posted February 15 hace 9 horas, WildWolf dijo: At last omg ! We've been asking for this function for years... I'm delighted that the developers are working on rawinput. If this is resolved they will even be able to include games such as Arcade version of DSP, AKB48 and Dark Escape in the official version of RPCS3. All good news! You forgot Time Crisis Razing Storm Arcade! I don't know if the Arcade versions could be included, AFAIK the Arcade lightguns games use another kind of controls that are totally different of the PS Move api, but who knows... Unfortunately, in PCSX2 and in Duckstation, Stenzek is refusing to provide raw input support for two light guns/mouses. Link to comment Share on other sites More sharing options...
punkdark2000 Posted February 15 Share Posted February 15 12 hours ago, Satanicainc said: Time Crisis Razing Storm, Time Crisis 4 and Pirates Dead Storm work like a charm at two players with this new raw input feature. However Resident Evil Darkside Chronicles, Resident Evil Umbrella Chronicles and Dead Space Extraction don't appear to use the new raw input feature yet. But the new advances look promise to play the short list of PS3 lightgun games in cooperative mode How did you configure the 2 player? Link to comment Share on other sites More sharing options...
Satanicainc Posted February 15 Share Posted February 15 hace 4 horas, punkdark2000 dijo: How did you configure the 2 player? Update to the last RPCS3 version. Then In configuration I/O Settings Tab: Link to comment Share on other sites More sharing options...
punkdark2000 Posted February 15 Share Posted February 15 (edited) 21 minutes ago, Satanicainc said: Update to the last RPCS3 version. Then In configuration I/O Settings Tab: I followed your example, but the 2nd player moves the 1st player's crosshair. Inside the game he doesn't understand that he has 2 controls and only 1. I found my mistake, it's working perfectly, thank you. Edited February 15 by punkdark2000 correction Link to comment Share on other sites More sharing options...
punkdark2000 Posted February 15 Share Posted February 15 (edited) In The House of the Dead: Overkill, did anyone manage to get past this screen? I did the command for select (Left + Right click (or button 6 Select) but it doesn't work Edited February 15 by punkdark2000 Link to comment Share on other sites More sharing options...
pablitox70 Posted February 15 Share Posted February 15 hello everyone, i am trying time crisis 4 in BLUS30528 version (BLUS30093 version doesn't work for me). I love very much this game, I have a little problem: the gun doesn't work correctly, it seems to miss shots, you shoot but there is no corripondence in the game while instead if you shoot with the machine gun is perfect ! Any help to use the gun without slowing down ? i hope i have explained myself thank you very much for your help Link to comment Share on other sites More sharing options...
Monky Posted February 15 Author Share Posted February 15 Il y a 2 heures, punkdark2000 a dit : In The House of the Dead: Overkill, did anyone manage to get past this screen? I did the command for select (Left + Right click (or button 6 Select) but it doesn't work You have to hold the buttons for a little while, after that the key combinations are not necessarily easy. Link to comment Share on other sites More sharing options...
Monky Posted February 15 Author Share Posted February 15 (edited) For calibration and 2nd player issues. The problem often comes from key combination problems. After Test : Changing input type does not help to fix the issues. Little test that I will carry out this weekend, if anyone else wants to try their luck first. 1) Do not use the "Raw Input" but the "Fake" option Allows you to use a controller with all the buttons mapped wherever you want like a PS Move 2) Create a Savestat point 3) Change “FAKE” to “RawInput” 4) Getting started with Savestat To be tested on the following games if that can resolve the situation : Resident Evil Darkside Chronicles Resident Evil Umbrella Chronicles Dead Space Extraction Edited February 17 by Monky Link to comment Share on other sites More sharing options...
Satanicainc Posted February 15 Share Posted February 15 hace 2 horas, Monky dijo: For calibration and 2nd player issues. The problem often comes from key combination problems. Little test that I will carry out this weekend, if anyone else wants to try their luck first. 1) Do not use the "Raw Input" but the "Fake" option Allows you to use a controller with all the buttons mapped wherever you want like a PS Move 2) Create a Savestat point 3) Change “FAKE” to “RawInput” 4) Getting started with Savestat To be tested on the following games if that can resolve the situation : Resident Evil Darkside Chronicles Resident Evil Umbrella Chronicles Dead Space Extraction So, with this steps do you achieve to play with two players\lightguns? 1 Link to comment Share on other sites More sharing options...
Shin Endymion Posted February 15 Share Posted February 15 5 hours ago, pablitox70 said: hello everyone, i am trying time crisis 4 in BLUS30528 version (BLUS30093 version doesn't work for me). I love very much this game, I have a little problem: the gun doesn't work correctly, it seems to miss shots, you shoot but there is no corripondence in the game while instead if you shoot with the machine gun is perfect ! Any help to use the gun without slowing down ? i hope i have explained myself thank you very much for your help Are you playing in 60fps? I get that exact problem with the shot lag, but if you play it in 30fps it works a lot better. Hope that helps! Link to comment Share on other sites More sharing options...
pablitox70 Posted February 16 Share Posted February 16 Il y a 16 heures, Shin Endymion a dit : Are you playing in 60fps? I get that exact problem with the shot lag, but if you play it in 30fps it works a lot better. Hope that helps! you are number one, now it works !!! I thought you couldn't Thank you very much 1 Link to comment Share on other sites More sharing options...
nosoucy62 Posted February 18 Share Posted February 18 hi ! it's a very good news !! i tested it this monday...... RPCS3 is a very excellent emulator THANK YOU VERY MUCH Link to comment Share on other sites More sharing options...
llll55 Posted February 18 Share Posted February 18 Wish "megamaouse" (rpcs3 input dev) will finally agree to work on guncon 3 emulation. time crisis 4 stand alone version is the only version that you can disable the crosshair, making it just like the arcade version + might make the d shot-lag disappear. for now it seems he doesnt want to work on it:/ Link to comment Share on other sites More sharing options...
Machin33x Posted February 18 Share Posted February 18 You can also just use fake instead of raw input and use your gun in joystick mode. Link to comment Share on other sites More sharing options...
yoleouff Posted February 18 Share Posted February 18 (edited) hello great new thank you!!😙, I tested, I have the P2 for calibration, how to assign the start of the P2 in my ahk (to validate the calibration) please, if someone wants to help me :) Edited February 18 by yoleouff Link to comment Share on other sites More sharing options...
nosoucy62 Posted February 19 Share Posted February 19 hello after calibration ok it's not possible to quit menu calibration with all touch.....the X or C or V to quit not works.... Link to comment Share on other sites More sharing options...
yoleouff Posted February 19 Share Posted February 19 il y a une heure, nosoucy62 a dit : hello after calibration ok it's not possible to quit menu calibration with all touch.....the X or C or V to quit not works.... hi ; the Same problem for me, there must be commands explained in hard copy to apply, but how to do it? Link to comment Share on other sites More sharing options...
pablitox70 Posted February 19 Share Posted February 19 Il y a 2 heures, nosoucy62 a dit : hello after calibration ok it's not possible to quit menu calibration with all touch.....the X or C or V to quit not works.... Il y a 1 heure, yoleouff a dit : hi ; the Same problem for me, there must be commands explained in hard copy to apply, but how to do it? Now I can't try, but if I remember correctly after calibration you must press right and left mouse button then C. It goes back and works 1 Link to comment Share on other sites More sharing options...
nosoucy62 Posted February 19 Share Posted February 19 (edited) i found ! to valide your calibration : clik middle button mouse + right and after push C to exit menu calibration it's not very good if you play with wiimote because the middle button is not emulate on wiimote..... someone have a solution to remap middle button on wiimote ? thanks Edited February 19 by nosoucy62 oubli Link to comment Share on other sites More sharing options...
yoleouff Posted February 19 Share Posted February 19 thanks , it's ok work 🤠 Link to comment Share on other sites More sharing options...
nosoucy62 Posted February 19 Share Posted February 19 Il y a 20 heures, yoleouff a dit : hello great new thank you!!😙, I tested, I have the P2 for calibration, how to assign the start of the P2 in my ahk (to validate the calibration) please, if someone wants to help me :) send your AHK file to look the remap 1 Link to comment Share on other sites More sharing options...
yoleouff Posted February 19 Share Posted February 19 Il y a 2 heures, nosoucy62 a dit : send your AHK file to look the remap it's ok for me now , thanks 😗 Link to comment Share on other sites More sharing options...
magicray1028 Posted February 20 Share Posted February 20 nice update, i have the rawinput option checked under i/o but where do i go to select which light gun is which player ? i dont see move configuration options under the pad settings Link to comment Share on other sites More sharing options...
Satanicainc Posted February 20 Share Posted February 20 hace 27 minutos, magicray1028 dijo: nice update, i have the rawinput option checked under i/o but where do i go to select which light gun is which player ? i dont see move configuration options under the pad settings At this moment RPCS3 uses the mouses\lightguns order defined by Windows. Link to comment Share on other sites More sharing options...
magicray1028 Posted February 20 Share Posted February 20 got rawinput to show up all my guns but cant get past the calibration screen on the house of dead overkill =( anyone have a solution? Link to comment Share on other sites More sharing options...
pablitox70 Posted February 20 Share Posted February 20 il y a 17 minutes, magicray1028 a dit : got rawinput to show up all my guns but cant get past the calibration screen on the house of dead overkill =( anyone have a solution? same for me, any help ? Link to comment Share on other sites More sharing options...
Gtguy Posted February 21 Share Posted February 21 (edited) I can only get "Motion Controller 7", whenever I try to assign controller to Player 1 or Player 2. So I cannot assign 2nd mouse. Someone please indicate all instructions to get this to work. Thanks. Also can I get it to work with 1 lightgun (P1) and 1 mouse (P2)? Edited February 21 by Gtguy Link to comment Share on other sites More sharing options...
punkdark2000 Posted February 21 Share Posted February 21 10 minutes ago, Gtguy said: I can only get "Motion Controller 7", whenever I try to assign controller to Player 1 or Player 2. So I cannot assign 2nd mouse. Someone please indicate all instructions to get this to work. Thanks. Also can I get it to work with 1 lightgun (P1) and 1 mouse (P2)? In option "pad handler" select "multi" Link to comment Share on other sites More sharing options...
Gtguy Posted February 21 Share Posted February 21 Still everything is detecting only "Motion Controller 7", so cannot split out. Link to comment Share on other sites More sharing options...
pablitox70 Posted February 21 Share Posted February 21 But in house of dead overkill how escape calibration screen ? Other games as “the shoot” work for you ? Link to comment Share on other sites More sharing options...
miao8yu5 Posted February 22 Share Posted February 22 The shoot cannot enter the game, the agree button can be selected but cannot be activated. Link to comment Share on other sites More sharing options...
nosoucy62 Posted February 22 Share Posted February 22 (edited) bonjour, après différents test et essai voici ce qu'il faut faire pour que RAZING STORM + TC4 + DEADSTORM PIRATES fonctionnent parfaitement : - RAZING STORM : aprés la calibration il faut modifier le controller en choisissant MOTION CONTROLLER No 7 - DEADSTORM + TIME CRISIS 4 : dans rpcs3 GPU ad. settings il faut cocher WRITE COLOR BUFFERS + VSYNC aprés avoir fait la calibration pour valider et sortir du menu : 1 - clik middle + right button mouse en même temps 2 - appuyer sur la touche C du clavier pour confirmer Edited February 22 by nosoucy62 mise en page 2 Link to comment Share on other sites More sharing options...
POPO69200 Posted February 22 Share Posted February 22 Personne a testé rambo? Car franchement il est top Link to comment Share on other sites More sharing options...
nosoucy62 Posted February 23 Share Posted February 23 salut rambo n'est pas un railshooter et se joue surtout avec une manette.....tu n'es pas dans la bonne section. sinon tu as rambo en version arcade qui lui est un vrai railshooter sous teknoparrot bonne soirée Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now