Houb Posted April 10, 2022 Author Share Posted April 10, 2022 Il y a 7 heures, spot a dit : Hi! I got it working now, but how can i disable the phosphor life? I get an annoying ghosting effect. Just disable the effect in the chain if it's not good for you Here something that was not possible with MAME until now : And also Will be most probably put in the next MAME BGFX chain update 😎 2 Link to comment Share on other sites More sharing options...
lemmingDev Posted April 15, 2022 Share Posted April 15, 2022 (edited) Would someone mind explaining how to get this (or even the previous version if it's better suited) working with DEMUL (and a link to a bezel pack if there is one) 1080p monitor Much appreciated Edited April 15, 2022 by lemmingDev Link to comment Share on other sites More sharing options...
Jimtheboy Posted April 16, 2022 Share Posted April 16, 2022 hi i have downloaded ArcCabView_MAMEUI64_0.242_v1.2a and i love it. i wish to keep it looking exactly as it does in HyperSpin, but i can't get it working right. can anyone help me please?Cheers Link to comment Share on other sites More sharing options...
arcadeforty Posted April 18, 2022 Share Posted April 18, 2022 On 4/11/2022 at 5:39 AM, Houb said: Just disable the effect in the chain if it's not good for you Here something that was not possible with MAME until now : And also Will be most probably put in the next MAME BGFX chain update 😎 nice Houb! i test the darius game on old arcabview MAMEUI version and the darius 1 display is correct across the 3 screens without the bezel though the bgfxchain version is not so correct in darius 2 on the standard mame as it will show the bezel on the single screen i see you have made a fix, nice work! i will download all the mame chd and extract for the ttx game and will report the original correct game.exe md5 for each game so you know which is the original. i will report back with the information when i have it so you can add to arccabview. we discuss to understand the correct md5 for the original game.exe and it is in the mame chd for some game! Link to comment Share on other sites More sharing options...
marktnt Posted April 24, 2022 Share Posted April 24, 2022 Ciao ragazzi, Trovo questa app e la testerei sui miei giochi di grande collezione su launchbox. Ho più di 100 piattaforme. È possibile applicare le cornici su tutti gli emulatori o solo sui giochi per pc? Viene utilizzato solo per un singolo gioco exe o anche sull'emulatore? Quindi posso usare la stessa cornice per tutti i giochi di una piattaforma, molto facile? Mi aiuti per favore. Imposterei la cornice migliore sulla mia grande collezione. Temo di aver rotto tutti i sistemi😱 Link to comment Share on other sites More sharing options...
spot Posted April 29, 2022 Share Posted April 29, 2022 Hey Houb, is there any way of reducing the strenght of the scanlines? The are a bit too heavy on my big screen. Link to comment Share on other sites More sharing options...
cgwg Posted May 1, 2022 Share Posted May 1, 2022 Hi Houb, I am always happy to see people creating modified shaders based on my shaders such as crt-geom. However, I do request that you provide the original source files for the MAME BGFX shaders, and not only the compiled versions. — cgwg 2 Link to comment Share on other sites More sharing options...
Houb Posted May 1, 2022 Author Share Posted May 1, 2022 (edited) Il y a 16 heures, cgwg a dit : Hi Houb, I am always happy to see people creating modified shaders based on my shaders such as crt-geom. However, I do request that you provide the original source files for the MAME BGFX shaders, and not only the compiled versions. — cgwg Hi, Nice to meet you About CRTGeomMOD and ArcCabView they are open as you know, about the MAME BGFX chain I wanted to put the code in MAME but the devs I spoke with were not interrested at all... 😞 I'm pleased you contacted me and I would be even more pleased if you can/want to put it (or some parts) in MAME I will send you a message soon Edit: Sources and MP sent! Le 29/04/2022 à 23:43, spot a dit : Hey Houb, is there any way of reducing the strenght of the scanlines? The are a bit too heavy on my big screen. you can try to change the few settings in "CRT Advanced" many things can be set and I'm sure you can get something as you want Edited May 2, 2022 by Houb 1 Link to comment Share on other sites More sharing options...
faluki Posted May 2, 2022 Share Posted May 2, 2022 Hi Houb, Downloaded ArcCabView_MAME_BGFX_Chain_v1.3 for my MAME 0.228 and followed the instructions. Removed CRT-Geom MOD Deluxe MAME (BGFX). It enters the mame menu but when starting a game the screen stays black and it goes to the desktop. How can i fix this? Link to comment Share on other sites More sharing options...
Houb Posted May 3, 2022 Author Share Posted May 3, 2022 Il y a 14 heures, faluki a dit : Hi Houb, Downloaded ArcCabView_MAME_BGFX_Chain_v1.3 for my MAME 0.228 and followed the instructions. Removed CRT-Geom MOD Deluxe MAME (BGFX). It enters the mame menu but when starting a game the screen stays black and it goes to the desktop. How can i fix this? removing CRT-Geom MOD Deluxe was not a good idear... most probably it should be still defined in many game's ini and now it fails. try to remove all your ini files and put the ones included in the package. Link to comment Share on other sites More sharing options...
faluki Posted May 3, 2022 Share Posted May 3, 2022 Thanks Houb, I managed to put it on and it looks really amazing. I would like to know how it can be configured for model 2, 3? Link to comment Share on other sites More sharing options...
faluki Posted May 4, 2022 Share Posted May 4, 2022 Hello jrfm, could you tell how you have configured it for those emulators and how have you managed to put it in 4:3? I have managed to use it in model 2, but it comes out in 16:9 and the emulator is correctly configured in 4:3 Link to comment Share on other sites More sharing options...
Houb Posted May 4, 2022 Author Share Posted May 4, 2022 (edited) il y a 20 minutes, faluki a dit : Hello jrfm, could you tell how you have configured it for those emulators and how have you managed to put it in 4:3? I have managed to use it in model 2, but it comes out in 16:9 and the emulator is correctly configured in 4:3 check the second post of this thread http://www.emuline.org/topic/2598-arccabview-display-your-arcade-games-just-as-you-want/#comment-115714 Edited May 4, 2022 by Houb Link to comment Share on other sites More sharing options...
jrFmm Posted May 9, 2022 Share Posted May 9, 2022 On 5/4/2022 at 7:23 AM, faluki said: Hello jrfm, could you tell how you have configured it for those emulators and how have you managed to put it in 4:3? I have managed to use it in model 2, but it comes out in 16:9 and the emulator is correctly configured in 4:3 Leave the emulator video settings like stretched or uncheck any 'keep aspect ratio', as raw as possible... in reshade, go to ingame display settings and set crop ratio settings to 4:3 Link to comment Share on other sites More sharing options...
jrFmm Posted May 9, 2022 Share Posted May 9, 2022 Hello, hope you all doing great! Does anyone know how to fix these shadows in MAME? I'm using ArcCabView_MAMEUI64_0.241_v1.2a because my MAME pack is 240. Thanks! Link to comment Share on other sites More sharing options...
Houb Posted May 10, 2022 Author Share Posted May 10, 2022 (edited) Il y a 10 heures, jrFmm a dit : Hello, hope you all doing great! Does anyone know how to fix these shadows in MAME? I'm using ArcCabView_MAMEUI64_0.241_v1.2a because my MAME pack is 240. Thanks! just edit the bgfx\chains\ArcCabViewXXX.json files with a bigger default value for "Phosphor decay power" you can try to find the correct value you want using the sliders ingame and when done edit all the chains with the value you like Edited May 10, 2022 by Houb Link to comment Share on other sites More sharing options...
jrFmm Posted May 10, 2022 Share Posted May 10, 2022 6 hours ago, Houb said: just edit the bgfx\chains\ArcCabViewXXX.json files with a bigger default value for "Phosphor decay power" you can try to find the correct value you want using the sliders ingame and when done edit all the chains with the value you like Awesome! Thank you! Link to comment Share on other sites More sharing options...
spot Posted May 13, 2022 Share Posted May 13, 2022 On 5/1/2022 at 10:47 PM, Houb said: Hi, Nice to meet you About CRTGeomMOD and ArcCabView they are open as you know, about the MAME BGFX chain I wanted to put the code in MAME but the devs I spoke with were not interrested at all... 😞 I'm pleased you contacted me and I would be even more pleased if you can/want to put it (or some parts) in MAME I will send you a message soon Edit: Sources and MP sent! you can try to change the few settings in "CRT Advanced" many things can be set and I'm sure you can get something as you want how do i access the crt advanced settings? the normal hotkey doesn’t work and i didn’t find any suitable ini file to edit? Link to comment Share on other sites More sharing options...
Safur Posted May 14, 2022 Share Posted May 14, 2022 (edited) @Houb Je viens de tester ton launcher et ça marche plutôt bien! Concernant les presets je trouve ça super utile car plus besoin de régler les jeux soit-même c'est automatique. Du coup penses-tu qu'il serait possible d'en créer pour certains émulateurs comme Supermodel, Redream ou m2emulator par exemple? Je pense que ça pourrait être intéressant de les ajouter. Demul n'est plus intéressant car le core Flycast via Retroarch fait très bien le boulot. Il y a juste Confidential Mission sur lequel il y a des problèmes de sons (certains sons sont manquants comme le rechargement ou les tirs parfois). Pour Dreamcast j'utilise Redream. Tous les jeux marchent bien dont Sonic qui avait pas mal de problèmes sur Flycast. Et tous ces émulateurs marchent avec ArcCabView. EDIT: je viens de tester Supermodel et le launcher ne marche pas. Tu devrais laisser le générique (version manuelle) en téléchargement pour réussir à faire fonctionne ArcCabView sur ce genre d'émulateur. Edited May 14, 2022 by Safur Link to comment Share on other sites More sharing options...
Houb Posted May 18, 2022 Author Share Posted May 18, 2022 @Safur The generic manual version is still "included" : You just have to move ReShade.ini and ReShade's dlls renamed to the root folder and it should work as before without the launcher Link to comment Share on other sites More sharing options...
spot Posted May 19, 2022 Share Posted May 19, 2022 @Houb i just gotta say congratulations on this latest release, i have used it for some days now, it's super simple to use and it's very nice to look at! AWESOME work! 1 Link to comment Share on other sites More sharing options...
pomelo75 Posted May 21, 2022 Share Posted May 21, 2022 On 1/3/2022 at 4:01 PM, Houb said: so here something with a better result (you need at least a FullHD screen mini 1920x1080) you have to disable all jconfig d3d wrapper and to start the game using the launcher. it will be launched in your desktop resolution. To get better result the launcher will now use rotate.exe if needed to rotate your screen configuration to portrait mode. extract in the exe folder, don't use the .bat to launch the game: use the launcher included directly. portrait and desktop mode are available (check reshade.ini) enjoy https://www.mediafire.com/file/ag4h29l15bnhcm4/SonicDashExtreme_ArcCabView1.0a.rar/file man, the archive is private, we need request for download.... Link to comment Share on other sites More sharing options...
Houb Posted May 21, 2022 Author Share Posted May 21, 2022 Il y a 2 heures, pomelo75 a dit : man, the archive is private, we need request for download.... This file is obsolete. You will get better results with the actual release available in the download folder. https://www.mediafire.com/folder/5ttx0loy7lzfy/ArcCabView Link to comment Share on other sites More sharing options...
pomelo75 Posted May 21, 2022 Share Posted May 21, 2022 36 minutes ago, Houb said: This file is obsolete. You will get better results with the actual release available in the download folder. https://www.mediafire.com/folder/5ttx0loy7lzfy/ArcCabView ahh ok, thanks!!!!! Link to comment Share on other sites More sharing options...
lemmingDev Posted May 29, 2022 Share Posted May 29, 2022 On 4/15/2022 at 11:26 AM, lemmingDev said: Would someone mind explaining how to get this (or even the previous version if it's better suited) working with DEMUL (and a link to a bezel pack if there is one) 1080p monitor Much appreciated Anyone have this working for DEMUL? Thanks Link to comment Share on other sites More sharing options...
spot Posted May 30, 2022 Share Posted May 30, 2022 Is it possible to make it work with dead heat and wangan 3? they just got added to teknoparrot. Link to comment Share on other sites More sharing options...
Team WildWolf Posted May 30, 2022 Team Share Posted May 30, 2022 il y a 40 minutes, spot a dit : Is it possible to make it work with dead heat and wangan 3? they just got added to teknoparrot. I try but it seems reshade can't hook ...\ElfLdr2\BudgieLoader.exe If someone succeeded tell me how lol... Link to comment Share on other sites More sharing options...
jrFmm Posted June 2, 2022 Share Posted June 2, 2022 Did someone get it to work with Streets of Rage Remake? Tried renaming that libdraw.dll to ddraw.dll or ddraw.dll to it, no success. Link to comment Share on other sites More sharing options...
unuGhidorah Posted June 8, 2022 Share Posted June 8, 2022 Hi everyone, I've been using version 2.3 on some Unity engine games my friends and I have made and it seems to be working well. Although I cannot figure out how to get bezels to load and stay saved on each game. Here are the steps I took. I created a directory in UserTextures with the name of the game. Added a bezel.png file. Load the game. Load reshade. Go to settings. Remove the textures search folder. Add the folder that I created in it's place. Go back to the main tab in reshade. Click the refresh button and it now scans the directory that I pointed it at and the bezel loads and I can move it around! Great! EXCEPT. Now if I close reshade and then close the game it resets the texture scan directory and removes the one I put inside the reshade settings menu. What should I do if I want to put a bezel on a game in the official list that comes with the software? I know it works but just won't stay saved when the game closes. Any help is appreciated! Link to comment Share on other sites More sharing options...
Houb Posted June 8, 2022 Author Share Posted June 8, 2022 il y a 22 minutes, unuGhidorah a dit : Hi everyone, I've been using version 2.3 on some Unity engine games my friends and I have made and it seems to be working well. Although I cannot figure out how to get bezels to load and stay saved on each game. Here are the steps I took. I created a directory in UserTextures with the name of the game. Added a bezel.png file. Load the game. Load reshade. Go to settings. Remove the textures search folder. Add the folder that I created in it's place. Go back to the main tab in reshade. Click the refresh button and it now scans the directory that I pointed it at and the bezel loads and I can move it around! Great! EXCEPT. Now if I close reshade and then close the game it resets the texture scan directory and removes the one I put inside the reshade settings menu. What should I do if I want to put a bezel on a game in the official list that comes with the software? I know it works but just won't stay saved when the game closes. Any help is appreciated! If you put a bezel.png file in "UserTextures\MyGameName\" the launcher should set reshade to use it and you have nothing to edit nor change after that: you don't have to set nor edit anything Le 02/06/2022 à 23:48, jrFmm a dit : Did someone get it to work with Streets of Rage Remake? Tried renaming that libdraw.dll to ddraw.dll or ddraw.dll to it, no success. Sorry I didn't test it but it should work using Openbor in Opengl check the others Openbor games, the setting should be very similar Link to comment Share on other sites More sharing options...
unuGhidorah Posted June 9, 2022 Share Posted June 9, 2022 7 hours ago, Houb said: f you put a bezel.png file in "UserTextures\MyGameName\" the launcher should set reshade to use it and you have nothing to edit nor change after that: you don't have to set nor edit anything Thanks Houb! That was it, it's worked! I had named the folder the same name as at .ini for some reason. I thought I had tried this way but guess I hadn't. Great software btw! Really awesome work Link to comment Share on other sites More sharing options...
Cnells2000 Posted June 10, 2022 Share Posted June 10, 2022 Hi. so i just ran it for the first time and decided to use GBA for my platform. i just ran it and im seeing a partial piece of the game screen and a bezel. how do i fix it to center properly? and where do i place my new bezels if im to get some? thx in advance Link to comment Share on other sites More sharing options...
Houb Posted June 18, 2022 Author Share Posted June 18, 2022 (edited) ArcCabView 2.4 available - Some dxgi over d3d11 dll detection should be fixed - Souldiers (PC) native support added - TMNT - Shredder's Revenge (PC) native support added - Final Vendetta (PC) native support added Enjoy Edited June 18, 2022 by Houb Link to comment Share on other sites More sharing options...
XxTookie38xX Posted June 18, 2022 Share Posted June 18, 2022 Le 01/03/2022 à 22:08, Safur a dit : C'est vrai que ces shaders sont géniaux! Déjà les précédents CRT geom étaient terribles comparés à ceux de Mame mais là c'est bien mieux! Il faudrait qu'ils soient intégrés au Mame officiel afin que tout le monde en profite. D'ailleurs je les ai appliqués à tous mes émulateurs : Redream, Teknoparrot, Supermodel et même Retroarch comme ça tous les émulateurs de la NES à la PS2/Wii en passant par la Naomi peuvent en bénéficier! Yo Safur, j'essaie d'y integrer a demul mais je bloque sur l'affichage du bezel, l'effet crt c'est ok. intéressé egalement par ta methode d'integration dans retroarch. Une fois que j'aurais effectué tous mes tests, je pourrais faire part de mon retour d'info des 3 derniers mois concernant ces tests Link to comment Share on other sites More sharing options...
Houb Posted June 19, 2022 Author Share Posted June 19, 2022 (edited) Il y a 17 heures, XxTookie38xX a dit : Une fois que j'aurais effectué tous mes tests, je pourrais faire part de mon retour d'info des 3 derniers mois concernant ces tests Ca ce serait bien cool!! Merci d'avance, toujours intéressant les retours d'expérience, c'est ça qui permet d'améliorer les choses Edited June 19, 2022 by Houb 1 Link to comment Share on other sites More sharing options...
tuchubby Posted June 20, 2022 Share Posted June 20, 2022 (edited) On 5/3/2022 at 12:04 PM, faluki said: Thanks Houb, I managed to put it on and it looks really amazing. I would like to know how it can be configured for model 2, 3? How did you manage to fix this? I am using MAME_0230_64. I combed through all the files. I have no issue running other bgfx such as crt-geom-deluxe Edited June 20, 2022 by tuchubby Link to comment Share on other sites More sharing options...
Moksi Posted June 20, 2022 Share Posted June 20, 2022 On 30-5-2022 at 15:44, WildWolf said: I try but it seems reshade can't hook ...\ElfLdr2\BudgieLoader.exe If someone succeeded tell me how lol... Would like to know aswell , i think @Ducon or @Houb said it was possible ? Link to comment Share on other sites More sharing options...
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