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Setting Up Sound Voltex Exceed Gear Data


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Posted
8 hours ago, laflegge said:

I guess what he means that a few versions ago pressing fx-l and fx-r immediately skipped the waiting for other players and started the song.

Now those two keys do skip waiting for other players but still you need to wait a few seconds.

Yes, this is the problem I want to solve

10 hours ago, 573agent said:

what do you want to skip? you're not making any sense.

"laflegge" conveys my meaning

Posted (edited)
On 3/6/2024 at 9:07 AM, mikaelr said:

i think it's better if you can prepare the other set of files to revert this just to make life easier for those who wants to use it but then wanted to revert back to the original files.

ok

18 hours ago, mikaelr said:

just play premium start and you won't have to wait for other players.

Is there no other way?

Edited by xxyke
Posted

thanks Bel029 🙂

 

so in the file features.ts on line 139 change to

// let opponents = {
//    entry_id: K.ITEM('u32', entryData.entry_id),
//    entry: opData.length > 0 ? opData.map(e => ({
//      port: K.ITEM('u16', e.port),
//      gip: K.ITEM('4u8', e.gip),
//     lip: K.ITEM('4u8', e.lip)
//    })) : []
//  }
  let opponents = {
      entry_id: K.ITEM('u32', entryData.entry_id),
      entry: [],
    };

 


I commented out the original part so you can rollback

 

Posted
On 1/6/2026 at 5:36 AM, Bel029 said:

 

If you're comfortable making the change yourself there's a workaround here. https://github.com/22vv0/asphyxia_plugins/issues/51

Otherwise watch that bug for updates.

thanks

14 hours ago, laflegge said:

thanks Bel029 🙂

 

so in the file features.ts on line 139 change to

// let opponents = {
//    entry_id: K.ITEM('u32', entryData.entry_id),
//    entry: opData.length > 0 ? opData.map(e => ({
//      port: K.ITEM('u16', e.port),
//      gip: K.ITEM('4u8', e.gip),
//     lip: K.ITEM('4u8', e.lip)
//    })) : []
//  }
  let opponents = {
      entry_id: K.ITEM('u32', entryData.entry_id),
      entry: [],
    };

 


I commented out the original part so you can rollback

 

thanks!it work!

Posted
On 1/12/2026 at 1:37 PM, xxyke said:

∇2025122600 is coming😄

 

i still don't see it anywhere. we can keep on hoping for now.

  • 4 weeks later...
Posted (edited)
On 1/12/2026 at 4:37 PM, xxyke said:

∇2025122600 is coming😄

 

On 1/17/2026 at 1:48 AM, 573agent said:

 

i still don't see it anywhere. we can keep on hoping for now.

from the vivid wave thread:

Quote

 

 
it works, patches aren't updated yet that i could find. i was able to use old save profile from EG

nabla.png

Edited by pempoii
Posted
On 2/25/2026 at 5:18 PM, pempoii said:

 

from the vivid wave thread:

 

 
it works, patches aren't updated yet that i could find. i was able to use old save profile from EG

nabla.png

thanks!

  • 1 month later...
Posted
25 minutes ago, nebbilies said:

After updating to Nabla my audio completely broke and no sound are heard, I've updated spice2x to the latest version too

I've managed to make it work but then I can't hear any audio from other applications.

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