Nicolas88 Posté(e) le 8 juillet Posté(e) le 8 juillet il y a 34 minutes, andymage a dit : great! What folder is the corresponding path of teknoparrot ui? Play Data Files arcaderoms Play arcadedefs? You can place your rom where you want. When you add game with teknoparrot ui, click on the game, go on game settings and enter the rom path
Arcadeguy781 Posté(e) le 8 juillet Posté(e) le 8 juillet (modifié) So, I tried everything I could to get the drums to work in Taiko on Teknoparrot Play, and none of the JVS buttons worked, so I made an input profile for the shoulder buttons, and then did a PR for all 7 games with the input profile. That’s probably the only way it’ll work. You have to put the input (taiko_input.xml) in the input profile folder in Play data files, so the game will work properly. The Tp Devs probably will have to add a special type of input helper for those games Modifié le 8 juillet par Arcadeguy781
codetvirus Posté(e) le 8 juillet Posté(e) le 8 juillet Working zgundmdx.arcadedef file for Mobile Suit Z-Gundam: A.E.U.G. vs Titans DX zgundmdx.arcadedef 1
andymage Posté(e) le 9 juillet Posté(e) le 9 juillet @hippopippo Which items should I check when using Fubax-shaders to prevent screen shaking?
jcstahl1 Posté(e) le 9 juillet Posté(e) le 9 juillet 41 minutes ago, andymage said: @hippopippo Which items should I check when using Fubax-shaders to prevent screen shaking? interlace
andymage Posté(e) le 9 juillet Posté(e) le 9 juillet (modifié) Il y a 2 heures, jcstahl1 a dit : interlace I'm not shaking anymore, thank you. Modifié le 9 juillet par andymage
hippopippo Posté(e) le 9 juillet Posté(e) le 9 juillet (modifié) Taiko does not recognize the jvs inputs assigned in the TPUI because it uses its hard coded ones (1-2 LK LD / 8-9 RK RD), same thing for the Animal Kaiser series (Test / cards input), so unless a workaround is done there is no point in making a profile of it Modifié le 9 juillet par hippopippo
Arcadeguy781 Posté(e) le 9 juillet Posté(e) le 9 juillet (modifié) 6 hours ago, hippopippo said: Taiko does not recognize the jvs inputs assigned in the TPUI because it uses its hard coded ones (1-2 LK LD / 8-9 RK RD), same thing for the Animal Kaiser series (Test / cards input), so unless a workaround is done there is no point in making a profile of it Ok. I’ll close the PR. Maybe there will be an input helper added for the Taiko series & Animal Kaiser series in the future. Modifié le 9 juillet par Arcadeguy781
GingerJazz Posté(e) le 9 juillet Posté(e) le 9 juillet I have looked everywhere on the topic and cannot find the backup ram for Pac-man arcade party, it says I can initialize it from the test menu, however no matter what I set as test button, I cannot get into the test menu, Does anyone happen to know where to find the backup ram file? if they can be so kind please.
Arcadeguy781 Posté(e) le 9 juillet Posté(e) le 9 juillet 21 minutes ago, GingerJazz said: I have looked everywhere on the topic and cannot find the backup ram for Pac-man arcade party, it says I can initialize it from the test menu, however no matter what I set as test button, I cannot get into the test menu, Does anyone happen to know where to find the backup ram file? if they can be so kind please. Here's a backup ram file pacmanap.backupram 3
nosoucy62 Posté(e) le 10 juillet Posté(e) le 10 juillet (modifié) Il y a 18 heures, Arcadeguy781 a dit : Here's a backup ram file pacmanap.backupram 32 Ko · 12 téléchargements hi Arcadeguy781 ! thanks for your file ! do you know how to rotate the game with teknoparrot ? irotate don't work thanks Modifié le 10 juillet par nosoucy62
Arcadeguy781 Posté(e) le 10 juillet Posté(e) le 10 juillet (modifié) 18 hours ago, GingerJazz said: @Arcadeguy781 Thanks, your a legend. You’re welcome. I have them for every game 10 hours ago, nosoucy62 said: hi Arcadeguy781 ! thanks for your file ! do you know how to rotate the game with teknoparrot ? irotate don't work thanks Cntrl+alt+direction key. also, I can provide a few files for a game that may not be supported on Teknoparrot for a while and by a few I mean 8 (just some xmls and inputs). edit: I’m referring to the Taiko games. I configured the controls in Play. All you have to do is put them in the inputs folder in the Play Data files folder, and use my XML file for Taiko No Tatsujin 7 (copy paste it 7 times & just rename them to Taiko8, 9, 10, 11, 12, 13, 14. Modifié le 10 juillet par Arcadeguy781
nosoucy62 Posté(e) le 10 juillet Posté(e) le 10 juillet (modifié) sorry with ctrl+alt+direction key that's not working on w10 w11..... in teknoparrot the inputs not working.....i would like to enter test menu to change rotation and it's impossible.... Modifié le 10 juillet par nosoucy62
Arcadeguy781 Posté(e) le 10 juillet Posté(e) le 10 juillet (modifié) Taiko Files. Inputs have to be placed in the input profiles folder in your Play Data Files folder. XMLs get placed in the game profiles folder. Have fun. Also, don't configure the drum buttons on Teknoparrot because they are hardcoded to red drums (shoulder buttons/L1 & R1 buttons), and cymbals are the trigger buttons (L2/R2).taiko13.jsontaiko12.jsontaiko11.jsontaiko10.jsontaiko9.jsontaiko8.jsontaiko7.jsontaiko14.jsonTaiko_Inputs.xml taiko13.xml taiko12.xml taiko11.xml taiko10.xml taiko9.xml taiko8.xml taiko7.xml taiko14.xml If you don't use the input buttons I provided the red drums are hardcoded to the 1 & 8 keys and the cymbals are 3 & 9 Modifié le 10 juillet par Arcadeguy781 hardcoded control info 1
Arcadeguy781 Posté(e) le 10 juillet Posté(e) le 10 juillet 44 minutes ago, nosoucy62 said: sorry with ctrl+alt+direction key that's not working on w10 w11..... in teknoparrot the inputs not working.....i would like to enter test menu to change rotation and it's impossible.... You need to have Irotate running at the same time
Arcadeguy781 Posté(e) le 10 juillet Posté(e) le 10 juillet I’m not going to bother doing a PR since the files I provided will probably be distributed to other platforms
MyGames Posté(e) le 11 juillet Posté(e) le 11 juillet Hi there guys, can someone please help me, in Pac-Man Battle Royale in TP the game launches but the buttons don't work, not even test button so I cannnot set it to Freeplay, I use DirectInput keyboard
nosoucy62 Posté(e) le 11 juillet Posté(e) le 11 juillet (modifié) Il y a 2 heures, MyGames a dit : Hi there guys, can someone please help me, in Pac-Man Battle Royale in TP the game launches but the buttons don't work, not even test button so I cannnot set it to Freeplay, I use DirectInput keyboard hi ! same problem for me but only in arcade party.... Modifié le 11 juillet par nosoucy62
atalec Posté(e) le 11 juillet Posté(e) le 11 juillet Hi, need help with teknoparrot and Super DBZ, the game launch but I have to go in service and can't start playin Thx
YoBoys Posté(e) le 11 juillet Posté(e) le 11 juillet On the link in page 1 Taiko 11,12,13 are not there. Anyone have please?
Arcadeguy781 Posté(e) le 11 juillet Posté(e) le 11 juillet (modifié) 3 hours ago, YoBoys said: On the link in page 1 Taiko 11,12,13 are not there. Anyone have please? I have all of them. I can upload them a bit later. Sounds like the Teknoparrot devs are going to add the inputs for those games. I don’t have the special versions of the games. Just the 7 regular Taiko games Modifié le 11 juillet par Arcadeguy781 1
maumaudebobeira Posté(e) le 11 juillet Posté(e) le 11 juillet The CAPCOM FIGHTING JAM game is getting into this every time I press play on teknoparrot, before it was working normally, I even downloaded another ROM, but it still keeps getting into this screen, does anyone know what it could be?
MyGames Posté(e) le 11 juillet Posté(e) le 11 juillet 8 hours ago, nosoucy62 said: hi ! same problem for me but only in arcade party.... I just update Teknoparrot today just a few minutes ago and I could enter Test and set it to Freeplay and now it's working, this is Battle Royale, guess must be the same for Pac-Man Arcade Party 33 minutes ago, hippopippo said: just delete in arcadesaves its backupram I did this for CAPCOM FIGHTING JAM but still has the issue of getting into Test Mode when pressing start.
hippopippo Posté(e) le 11 juillet Posté(e) le 11 juillet so, enter, restore backup ram inside menu, save and exit
andymage Posté(e) le 11 juillet Posté(e) le 11 juillet (modifié) Révélation NM00021 Cobra - The Arcade, approved light gun gets stuck at this third position and cannot be moved beyond. Modifié le 12 juillet par andymage
MyGames Posté(e) le 11 juillet Posté(e) le 11 juillet (modifié) 47 minutes ago, hippopippo said: so, enter, restore backup ram inside menu, save and exit The thing is it cannot be done, once you insert coins and then press start it auto enters in test menu and there all the buttons are unresponsive, TP today's update fixed this very issue in Pac-man Batttle Royale but it broke Capcom Fighting Jam Modifié le 11 juillet par MyGames
Arcadeguy781 Posté(e) le 11 juillet Posté(e) le 11 juillet Taiko CHDS.rar ~ pixeldrain 6 hours ago, YoBoys said: On the link in page 1 Taiko 11,12,13 are not there. Anyone have please? Here you go Please mirror (mediafire, mega.nz, etc) 1
Arcadeguy781 Posté(e) le 11 juillet Posté(e) le 11 juillet 3 hours ago, maumaudebobeira said: The CAPCOM FIGHTING JAM game is getting into this every time I press play on teknoparrot, before it was working normally, I even downloaded another ROM, but it still keeps getting into this screen, does anyone know what it could be? Try deleting the userprofile for Capcom Fighting Jam
hippopippo Posté(e) le 11 juillet Posté(e) le 11 juillet latest update is just a io check fix for cobra, so no correlation with other games issue 1
Arcadeguy781 Posté(e) le 11 juillet Posté(e) le 11 juillet I can confirm that deleting the arcadesav and the user profile for Capcom Fighting Jam fixes the issue. You do have to close TeknoparrotUI after deleting both
YoBoys Posté(e) le 12 juillet Posté(e) le 12 juillet (modifié) On 7/11/2025 at 11:57 AM, Arcadeguy781 said: Taiko CHDS.rar ~ pixeldrain Here you go Please mirror (mediafire, mega.nz, etc) https://mega.nz/file/2BAUyTTL#H6YpdpArRZxO3oCztUf-7crqEdnnS4kvA_7MecJ6oxk Anyone able to get Cobra The world working on TP? I get a link error which I can get passed but then I get a black screen after "Now Loading" Modifié le 12 juillet par YoBoys Miastake
Arcadeguy781 Posté(e) le 12 juillet Posté(e) le 12 juillet 1 hour ago, YoBoys said: https://mega.nz/file/2BAUyTTL#H6YpdpArRZxO3oCztUf-7crqEdnnS4kvA_7MecJ6oxk Anyone able to get Cobra The world working on TP? I get a link error which I can get passed but then I get a black screen after "Now Loading" Try pressing alt+enter to go into windows mode, and press whatever key you have assigned for your insert coin button. 1
TekNoLogic2020 Posté(e) le 13 juillet Posté(e) le 13 juillet (modifié) 20 hours ago, YoBoys said: https://mega.nz/file/2BAUyTTL#H6YpdpArRZxO3oCztUf-7crqEdnnS4kvA_7MecJ6oxk Anyone able to get Cobra The world working on TP? I get a link error which I can get passed but then I get a black screen after "Now Loading" This is my setup for World. It doesn't have a stage select like the Japanese version afaik but I haven't beaten them yet. The dongle files inside the zip determine the region. cobrataw.zip contents cobrata chd file tp Modifié le 13 juillet par TekNoLogic2020 2
juice Posté(e) le 14 juillet Posté(e) le 14 juillet could anyone post the a working zip for cobra world ,thanks
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