Guest linglang Posted February 23, 2019 Share Posted February 23, 2019 (edited) Initial D Arcade Stage 7 AAX (RingEdge) Runs fine on TeknoParrot 184.108.40.206 Should work out of the box, if files needed for Initial D Arcade Stage 8 Infinity are installed. Micro$oft .Net Framewok 4.7.2 https://dotnet.microsoft.com/download/thank-you/net472 DirectX End-User Runtime Web Installer. https://www.microsoft.com/en-us/download/details.aspx?id=35 Micro$oft Visual C++ 2010 Redistributable Package for 32-bit and 64-bit Windows (x86 & x64) (X64) https://www.microsoft.com/en-us/download/details.aspx?id=14632 (X86) https://www.microsoft.com/en-us/download/confirmation.aspx?id=5555 Decrypted .exe file, InitialD7_GLW_RE_SBYD_dumped_.exe https://uptobox.com/dxu903xgyrbz Update to 1.0+C http://www.emuline.org/applications/core/interface/file/attachment.php?id=3187 AMD GPU fixes thanks to @Nezarn https://github.com/Nezarn/IDShaderfix/releases Thanks @spindizzi Thanks @trouby Resolution patch. http://www.mediafire.com/file/2m2diawtamrb90t/ID7AAX_Resolution_Patch.rar/file Mini update. Adds the Akina Snow course and attract mode. Put the file into the TeknoParrot directory, not in the Initial D 7 folder ! (for older versions of TeknoParrot ?) http://www.mediafire.com/file/iczp24jt1vmd9ra/ID7AXX+1.0%2BC+Mini+Update.rar English translation patch files. What the files translate in game: RIVAL_DATA = In-game race rival panel utf8_jp_RIVAL_DATA = Chapter select and loading Titles, pre-race rival panel utf8_MISSION_DATA.ini = Project D Mission names Remember to keep a backup of the files you replaced, if you want to return it to Japanese. Credit: Safyire http://www.mediafire.com/file/74qumwc8a1p2o79/ID7AAX+EN+Translation+v.1.rar Another version ? Thanks @wilmans2m Enjoy. https://ibb.co/w4J3wfH I hope that this tutorial helps other people out. It takes you a few moments to read, but it took me all night to figure it out. When you get the game working, thanks to this "manual", please give a thanks at this post. And a BIG thanks for the people who originally uploaded the games, we all can enjoy (if you do it right) !!! And of course all the people involved in, the game loaders and JVS I/O emulation applications we use, and all the people I "forgot". Also look at the posts below, some members / people add helpful information, thank them also ..... Edited April 20, 2019 by linglang Link to comment Share on other sites More sharing options...
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