
ducon2016
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Tout ce qui a été posté par ducon2016
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Inspired by Wangan and Initial D Japanese Drift Master https://store.steampowered.com/app/1153410/JDM_Japanese_Drift_Master/
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PACBRCADE MOD - Pac-Man Battle Royale Arcade mod from PC Version
ducon2016 a répondu à un(e) sujet de sky2310 dans ROMS & ISO
Right click the Download and copy the URL. Only keep the text after url = and before &type=2, you should get something like aHR0cHM6Ly9kcml2ZS5nb29nbGUuY29tL3VjP2lkPTFWbWJBejJGVEQ5b0xJaGk3X2RyekNFUGlURmNSLUNXOSZleHBvcnQ9ZG93bmxvYWQ= Then use https://www.base64decode.org/ to decode and get the real link -
[Arcade PC] Zombie Land (Ace Amusements)
ducon2016 a répondu à un(e) sujet de WolfCGB dans ARCADE PC DUMP LOADER
No sorry. Pure encrypted code.data that needs to be decrypted before being used. If someone has the dongle that part should actually be easier to decrypt than the .exe. The Unity executable has no idea what the Assembly is without decrypting it. -
[Arcade PC] Veggie Blast (UNIS)
ducon2016 a répondu à un(e) sujet de WolfCGB dans ARCADE PC DUMP LOADER
Yes the code is encrypted and there is a pop up HASP when you launch it. We need someone who has the dongle to decrypt it. -
[Arcade PC] Plants vs Zombies Last Stand (Sega)
ducon2016 a répondu à un(e) sujet de WolfCGB dans ARCADE PC DUMP LOADER
Thanks Argon, great work. Here is a wrapper dk2win32.dll that enables quitting the game (ESC but you can change it) or just closing the client to go to menu (TAB but you can change it), remaps the folder so you can move the game out of the root directory, and automatically dynamically patches the game (no need of the patched executable anymore). 1. Copy dk2win32.dll and dk2win32.ini in the shell.exe folder 2. If you moved the folder, make sure you edit AssetDir in game.ini (Do not edit the other paths) 3. Run the original shell.exe As usual the full source code is included dk2win32-v1.7z -
[Arcade PC] Happy Water War Arcade (Wahlap)
ducon2016 a répondu à un(e) sujet de technical dans ARCADE PC DUMP LOADER
The executable is protected by hasp. We need with the dongle to decrypt it. Maybe @bigdenny can help if someone can provide him the dongle. -
[Arcade PC] Plants vs Zombies Last Stand (Sega)
ducon2016 a répondu à un(e) sujet de WolfCGB dans ARCADE PC DUMP LOADER
Try this one. For the output, I got some in the debugger but not sure it is capturing what you are looking for. Shell-Argon.NoobDiff -
[Arcade PC] Plants vs Zombies Last Stand (Sega)
ducon2016 a répondu à un(e) sujet de WolfCGB dans ARCADE PC DUMP LOADER
The game cannot run if you launch pvz.exe. You must launch the patched version of shell.exe. Make sure you did not change any ini files. In particular, don't change screen width and height. I tried to change to 1920x1080 and the game would not launch anymore. Width=1080 Height=1920 -
[Arcade PC] Plants vs Zombies Last Stand (Sega)
ducon2016 a répondu à un(e) sujet de WolfCGB dans ARCADE PC DUMP LOADER
Try the patch v2 I just posted. Someone can fix it later. Unfortunately the game code has a lot of hardcoded C:\ in it, so changing the config files won't work. For example it looks for pvz.exe in C:\sega\pvz. Anyways, it can be fixed later. First let's make sure it works for everyone. Did you patch the shell.exe and run the patched version? -
[Arcade PC] Plants vs Zombies Last Stand (Sega)
ducon2016 a répondu à un(e) sujet de WolfCGB dans ARCADE PC DUMP LOADER
Ok found the function, so nothing scary: 1. It deletes "c:\\sega\\pvz" and "c:\\sega\\backup\\pvz" 2. It changes the background to "c:\\Sega\\Launcher\\Graphics\\Desktop1080.bmp " 3. It deletes "C:\\Sega\\ShellData\\Gamesettings.ini" 4. Creates c:\diskimage.ini 5. Reboots Try this patch, hopefully it fixes all your issues Shell-v2.NoobDiff -
[Arcade PC] Plants vs Zombies Last Stand (Sega)
ducon2016 a répondu à un(e) sujet de WolfCGB dans ARCADE PC DUMP LOADER
Success!!! === WARNING, THE SEGA FOLDER NEEDS TO BE AT THE ROOT OF C:\ === 1. Download a random dk2win32.dll and put in the shell folder (I used this one https://www.opendll.com/index.php?file-download=dk2win32.dll&arch=32bit&version=4.13.0.63) 2. Patch shell.exe with Noobpatcher and attached NoobDiff 3. Run shell.exe (this will launch pvz.exe automatically) @argonlefou Je te laisse faire les inputs comme tu as ton super systeme deja pour les jeux unity avec demulshooter Shell-v2.NoobDiff- 222 réponses
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[Arcade PC] Plants vs Zombies Last Stand (Sega)
ducon2016 a répondu à un(e) sujet de WolfCGB dans ARCADE PC DUMP LOADER
There might be a tricky way to make it run but I doubt it. If you look at PvZ client all the logic seems to be driven by the server. private void Update() { if (this.connection.IsConnected() && this.connection.HasMessage()) { this.HandleMessage(this.connection.ReceiveMessage()); } } private void HandleMessage(PvzMessage msg) { ushort op = msg.op; switch (op) { case 500: this.DispatchMessage("InitialiseGame", new PvzData_Game(msg.data)); break; default: switch (op) { case 100: this.DispatchMessage("SetGameMode", new PvzData_GameMode(msg.data)); break; I don't want to discourage you from looking, who knows you might find something but right now I am thinking like Argon and looking how to unlock the server/shell instead. -
[Arcade PC] Plants vs Zombies Last Stand (Sega)
ducon2016 a répondu à un(e) sujet de WolfCGB dans ARCADE PC DUMP LOADER
I can connect now to the server, but no file transferred yet. -
[Arcade PC] Plants vs Zombies Last Stand (Sega)
ducon2016 a répondu à un(e) sujet de WolfCGB dans ARCADE PC DUMP LOADER
Yes you are right the loading screen and game logic in Unity is getting all the events from the connected server (shell). I am looking if it is possible to make shell run and serve the data without the dongle. With code changes I can get into the test menu and out but still have not been able to get the client to connect. Not sure if it is doable without the security key. Keyboard is supported in test menu (T and Y keys) by the way. -
Can you post a screenshot comparison of yours?
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Thanks for sharing. Looks cool. I updated the link for v2 in the original post.
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Android Light Gun game pack+Emu /Santa's Great Gifts
ducon2016 a répondu à un(e) sujet de S.G.D dans ROMS & ISO
Thank you, I started putting together a list of cool Android games for my Arcade machine but would not have thought about lightgun games. Very good work I am not sure about LDPlayer though, it has major graphical issues on my machines and does not have graphics tweaking options like others. It also takes over a minute to boot/load, very slow. -
Reessaye le lien. Non je n'utilise aucun de ces services. Tu peux uploader mon archive ou tu veux sans probleme, tout ce que je partage est toujours 100% ouvert pour tout le monde sans contraintes.
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Haha oui Mugen en general m'interesse pas trop, mais avec les shaders de @Houb ca change beaucoup. Ca eleve quelques jeux au niveau de la qualite des jeux SNES/MD/Neo Geo visuellement. Je vais faire une passe de recherche pour voir si il y a autre chose d'interessant a part Hyper DBZ.
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D'habitude je trouve les jeux Mugen nuls, mais la je dois avouer que Hyper DBZ 5.0d est vraiment pas mal. Je le recommande vivement. La derniere version est dispo ici: https://network.mugenguild.com/balthazar/hyperdbz/ Par contre Mugen est vraiment depasse et vieux, j'ai donc fais quelques modifs pour faire marcher les shaders CRT geniaux de notre @Houb prefere. Et j'ai egalement modifie les shaders SMAA pour lisser un peu le jeu, et j'ai egalement patche le jeu pour que le mode plein ecran marche, par default il y avait un blemme. 1. Telechargez hyperdbz 5.0d et decompressez 2. Telechargez mon archive HDBZ-CRT-v2.7z et decompressez les fichiers dans le meme repertoire que le jeu 3. Lancez Hyper DBZ-FS.exe Vous pouvez changer les bezels dans le repertoire reshade-shaders\Textures CRT+SMAA CRT sans anti-aliasing Normal Autres bezels
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I am finally back after years of being overworked. Taking a break doing what I love, making games better. One thing that was low in my todo list before was to improve Pinball Arcade. I still prefer the fun fluid feel of Pinball Arcade than PBFX3 or Visual Pinball X. The problem is the game looks seriously dated, so I improve it a bit with Ambient Occlusion, Screen Space Reflections, Regrading, and a ball that feels like rotating instead of just sliding. 1. Download this Pinball_Arcade_Reshaded_v2.7z and unpack everything into the same folder as PinballArcade11.exe and then just run Pinball Arcade as usual. 2. To use the ball textures, you need to put them in the Pinball Arcade Loader folder and enable CUSTOMBALL when you launch with it. 3. Make sure to disable MSAA and use oversampling in the game options to reduce aliasing. For exampleI used 2560x1440 internal resolution to play at 1920x1080 4. I also recommend adjusting the lightness to your taste in the game table options. Credits: - Reshade by croshire (https://github.com/crosire/reshade) - AO by rj200 (https://github.com/rj200/Glamarye_Fast_Effects_for_ReShade), I made minor changes there - SSR by martymcmodding (https://github.com/martymcmodding/qUINT/tree/master), I made minor changes there - MultiLut by FransBouma (https://github.com/FransBouma/OtisFX/tree/master), I made minor changes there If you want to compare the looks try this https://imgsli.com/MzIxNDk3 Reshaded v2 Original
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Yesterday I patched the Sega CD / Mega CD bioses for all regions US / JP / EU to also do the same and automatically start without having to push the "Start Button". [BIOS] Mega-CD Model 2 (Japan) (v2.00).ips [BIOS] Mega-CD Model 2 (Europe) (v2.00).ips [BIOS] Sega CD Model 2 (USA) (v2.11).ips
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I made a patch to the PCFX Bios to auto boot / auto start CDs too without waiting and without having to push the "Run Button" 1. Run Lunar IPS patcher from link posted in first post, then pcfx.ips then pick the original bios file pcfx.rom, and click the button patch pcfx.ips
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[Emu] RPCS3 (Arcade Fork) - Project OMED (System 357 / 369 / 359)
ducon2016 a répondu à un(e) sujet de Franco23444 dans EMULATEUR NEWS
Strange, I did not have this problem at all. Try to follow this post. Download the two text files and copy them in the right folder: https://www.emuline.org/topic/3436-emu-rpcs3-arcade-fork-project-omed-system-357369359/?do=findComment&comment=145932 -
[Emu] RPCS3 (Arcade Fork) - Project OMED (System 357 / 369 / 359)
ducon2016 a répondu à un(e) sujet de Franco23444 dans EMULATEUR NEWS
Ok here is a tutorial to make Tekken Tag Tournament 2 work: 1. Download the good 5.7G dump "TEKKEN TAG TOURNAMENT 2 UNLIMITED". Search google for the following and click the first link: site:archive.org namco system 357 bandai namco 2. Download PS3 firmware: http://dus01.ps3.update.playstation.net/update/ps3/image/us/2023_0228_05fe32f5dc8c78acbcd84d36ee7fdc5b/PS3UPDAT.PUP 3. Download and unpack the archive from the first page: Fighter and Lightgun Games Build.zip ~ pixeldrain 4. Run RPCS3.exe and in the menu file, select install firmware and pick PS3UPDAT.PUP from step #2 5. Close RPCS3, unpack SCEEXE000 from the step #1 archive into the dev_hdd0\game\ folder of RPCS3. Result will look like Fighters Bulid\dev_hdd0\game\SCEEXE000 6. Run RPCS3, double click Tekken Tag Tournament 2 and wait until everything complete. You are going to see errors for memory and network. That is normal! Close RPCS3 7. Run RPCS3 and double click again Tekken Tag Tournament 2. The errors should be gone and the game should run! Has anyone managed to run Tekken 6 and Tekken 6 BR?