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3nigm4

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À propos de 3nigm4

  • Date de naissance 12/10/1979

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  • YouTube
    https://www.youtube.com/channel/UCL_LTHSU7DY05sNVClOf-0A?

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  • Hardware
    Borne Arcade Perso

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  1. Salut DC2016 Tu fais comment pour les "unpacked" ? y'a des roms switch, comme le gradius origin entre autre, ou j'avais imaginer pouvoir enlever juste le salamander 3 pour en faire une rom sans les autres de la compilation, dans le meme genre y'a des series de jeux remit en HD sur switch qui ont 2 jeux en un, tu crois que ce serait possible?
  2. For 2XKO, once installed, you no longer need to launch the Riot Games Client. You need to go into its preferences and prevent it from launching when Windows starts. For Vanguard, it's mandatory to launch it to play 2XKO, but you can create an "ahk" file to launch Vanguard first, then the game, and configure it to "taskkill" Vanguard when you close the game. You also need to go into Vanguard's settings to prevent it from launching when Windows starts. I haven't found a better solution. For Street Fighter V, I opted for the PC version. I think the arcade version has issues with certain processor architectures, but I'm not sure. I'm leaving you an "ahk" file to launch 2XKO; place it in the root of the "Live" folder, near its executable. Unzip my archive into the "Live" folder. Don't forget to disable automatic startup for the two programs I mentioned earlier in Windows. Keep me posted. Start.zip The start.exe command won't work because you'll need to change the first line of the ahk file to the exact line containing your "vgtray.exe" file, then compile the ahk file into an executable file.
  3. Surement pour ceux qui ont une borne arcade avec monnayeur et quand la pièce passe dedans ça fait contact et ça simule comme un bouton "insert coin"... mais je suis comme toi, faut vraiment avoir envie d'une borne dédié aux jeux avec "insert coin"
  4. 3nigm4

    Legend of Doom

    Bonjour a tous, Je partage un petit "Doom2 mod" que je trouve super sympa, les anciens apprécieront Il suffit logiquement de lancer le fichier .bat "Legend of Doom" que j'ai créé pour lancer le jeu. Amusez vous bien https://mega.nz/file/gp0HXTYK#RDaoqXRUFZPYqVGC0M704XxC26wJw0NtrbJhbyTT2h4
  5. This is because the .bat or .ahk file that automatically launches the game and the emulator no longer works because the "system" is no longer called "Mega LD" but "LaserActive (NEC PAC)" and "LaserActive (SEGA PAC)" even by renaming the name of the current system in the .bat or .ahk, so you have to go through the "Load" tab then "Pioneer" and finally "LaserActive (SEGA PAC)" or "LaserActive (SEGA NEC)" depending on the rom you want to play
  6. https://techdocs.exodusemulator.com/Console/PioneerLaserActive/Software.html or https://1fichier.com/dir/QqQCjDuZ
  7. Tu peux tester avec le jeu Hyperion pour le bios LaserActive (SEGA PAC) et tu peux tester Vajra pour le bios LAserActive (NEC PAC)
  8. Merci d'y prendre le temps de regarder si c'est fesable, tout est dans la rubrique "Emulateurs News" le sujet c'est "Sega Mega LaserDisc Games Playable On Ares!" Voici un lien pour les jeux (Qui pesent mini une 30aine de Go) https://1fichier.com/dir/QqQCjDuZ et le lien de la derniere version de l'emulateur (avec les bios) https://mega.nz/file/StoyACwZ#6fm8aV_4KyTwS4nsU4VvrUNqjFGplUvpL88CUQp970A
  9. Salut ducon2016, je me demandais si il y avait le meme genre de "passe passe" pour les bios du Sega Mega LD?
  10. I had a "mikmak" between my versions, I thought I moved my version against yours and in fact it was the opposite, in the arcade.def of bg3 you put the zip in .003 instead of .002 if anyone ever asks why Play! can't find the bin in the archive you will have to rename one or the other, when will there be a TP version, I prefer "Standalone" ;)
  11. Why is there a tree structure of folders and files from the TP version if it is "Standalone"?
  12. This is the arcade.def with the latest namco build which normally allows you to play with battle gear 3 but I didn't succeed, it stuck on the "taito" screen after I didn't test cobra with the new build which is available for download here: https://github.com/jpd002/Play-/actions/runs/17900497070 and here there are the latest Teknoparrot builds with some so-called "Fix" https://github.com/jpd002/Play-/actions/workflows/build-windows.yaml As there are quite a few builds here and there, I keep the one that works best for me and in the meantime I test the latest ones that come out to see if it's worth changing, but for the moment they remain builds in progression
  13. you must in the arcade.def file, identify the system 256 { "id": "cobrata", "name": "Cobra: The Arcade", "driver": "sys246", "dongle": { "name": "cbr1verb.ic002" }, "hdd": { "name": "cbr1-ha.chd" }, "buttons": { "3": "circle" }, "inputMode": "lightgun", "screenPosXform": [ -65535, 0, 65535, 0 ], "eeFrequencyScale": [4, 3], "boot": "ac0:CBRLOAD", "patches": [ { "address": "0x002ECE74", "value": "0x0", "description": "Skip card detection" }, { "address": "0x002ECF18", "value": "0x0", "description": "Skip card detection" }, { "address": "0x002ECF58", "value": "0x1840002E", "description": "Skip card detection" } ] } just add the line "driver": "sys246", in your arcade.def
  14. Oui ca c'est l'erreur que tu as quand tu essaye de lancer la version x64, avec les dll x64 et le bepinex 64, il trouve pas les fmod64.dll sinon avec la version standalone en x86 il ne trouve les "input" et la "key". a voir quand la version TP sera pour tout le monde free si ca fonctionne sur n'importe quelle config
  15. faudrait tester sur le dernier windows 11 en 25h2 il me semble, peut etre qu'il a des ajouts dans la bibliotheque que les versions en dessous non pas, je sais pas sur quels windows les gars arrivent a le faire tourner
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