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7zxkv

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  1. Citation
    5.49 Latest
     
     

    Features

    • Major overhaul of IIDX sync and performance settings
      documentation. Supports users in configuring their systems to run any IIDX version with proper
      display timings, smooth frame rates and sync game-play
    • Add iidxio-async.dll wrapper/shim library to drive another iidxio in a dedicated IO thread, see
      documentation for details
    • Add nvgpu tool to configure NVIDIA GPUs and create a custom timing profile, see
      documentation for details
    • Add d3d9-frame-graph-hook.dll that can be added as a hook to
      either launcher.exe or inject.exe to display a graph of the frame times of the game's render
      for debugging and performance analysis
    • feat: Add d3d9-monitor-check tool to run different music game relevant monitor tests including
      a re-implementation of the infamous IIDX “monitor check” as a separate tool for testing and
      debugging. See documentation for details

    Fixes

    • iidxhook9: Work around reverb issue from Windows 26100.3476
    • iidxhook9: fix camhook for new style camera detection
      • cam.port_layout added to .conf files of iidx 27 to 30
    • In general, a lot of internal cleanup


    5.48
     

    Features

    • feat(config): Add invert analog input option. Remark: The old configuration file format is
      upgraded but downgrading is not possible anymore. The new saves are using a new filename
      and it doesn't delete the old files, see C:\Users\<YOUR_USERNAME>\AppData\Roaming\DJHACKERS


    5.47
     

    Features

    N/A

    Fixes

    • fix(ddr/p3ioemu): Handle unknown 2B command to fix DDR X IO errors
    • fix(ddr/p3io): Crash on all supported DDR games due to incorrect p3io message size validation
    • fix(geninput): Sony DualShock 4 not working

     

    5.46

    Features

    • feat(ddrio): Wrapper/shim library to drive another ddrio in a dedicated IO thread. Improves performance for highly IO
      bound ddrio implementations, e.g. ddrio-p3io
    • feat(iidxiotest): bi2a-iidx support

    Fixes

    • fix(jb03/04): Missing XML in gamestart script
    • fix(jbhook1): Rotate error message box when screen is rotated
    • fix(jbhook1): Improve/fix automatic config/nvram fs initialization


    5.45

    Features

    • feat(iidx 30): Added support
    • feat(ddr): Add ddrio implementation with P3IO driver backend
    • feat(ddr): Add p3io-ddr-tool for testing/debugging real P3IO devices with EXTIO
    • feat(ddr): Add testing tool for real EXTIO devices
    • feat(ddr): Add extio driver
    • feat(ddr): Add p3io driver
    • feat(iidx 20-26): New/fixed gfx up-/downscaling feature, old one was broken
    • feat(ddr): Vigem driver for ddrio
    • feat(iidx 25-30): The user can now set a custom camera device override of "SKIP" to leave that camera unassigned

    Fixes

    • fix(iidx 09/10): Fix stretched BGAs on 1st and 3rd style videos


    5.44

    Features

    • feat(doc): ezusb dev journal entry, 10th style ezusb boot up and security setup
    • feat(iidx 09/10): ezusb API call monitoring module and configuration flag
    • feat(iidx 19): Add back btools monitor check for iidxhook5
    • feat(iidx 9-19): Add configurable settings path hook. Redirect settings paths, i.e. d/, e/ and
      f/ drive "folders" to an arbitrary path on any partition, e.g. writable partition
    • feat(iidx 9/10): Improve commandline script for irbeat-patch 09 and 10, add interactive mode

    Fixes

    • fix(iidx 10): SQ-INIT error caused by incorrect security configuration
    • fix(iidx 9-24): Wire up coin input in ezusb1/2 IO emulation layer
    • fix(pnm 15-18): Fix IO buffer inconsistency causing random input misfiring
    • fix(jb 1-8): Fix IO buffer inconsistency causing random input misfiring
    • fix(iidx 9-24): Fix IO buffer inconsistency causing random input misfiring
    • fix(iidx 19): imagefs override strategy with local file redir. Required to enable monitor-check
      on all chart files
    • fix(iidx 9-19): Code synchronization issue causing deadlock resulting in game hang/stuck on boot
    • fix(iidx 9-19): Fix broken settings path handling with mixed / and \
    • fix(iidx 27): Align disabled cam connection config defaults with 28/29
    • fix(inject): Fix missing forwarding of exit code
    • fix(inject): Getting stuck when game exits cleanly due to locked up debugger thread.
    • fix(iidx 18/19 CN): gamestart.bat creating dev/nvram and dev/raw folders


    New bemani tool @ new site web. Mirror in post 1

  2. Salut,
    Ce sujet est uniquement dédié à la publication de nouveautés, et non aux demandes. Merci de consulter le POST 1, où vous trouverez notamment le groupe Telegram de Virusman. Un miroir constant y est disponible. Si quelque chose manque, veuillez en faire la demande en priorité sur ce groupe. Merci !


    hello,
    This topic is solely dedicated to posting updates and not for requests. Please check POST 1, where you'll find Virusman's Telegram group. A constant mirror is available there. If something is missing, please make a request on that group as a priority. Thank you!

  3. 05/09/2025 [spice2x]
       - Check for window focus when processing input (-inputfocus)
       - More options for IIDX/SDVX windowed subscreen
       - SpiceCompanion screen mirroring quality options
       - Various LovePlus improvements and fixes:
           - Allow camera access
           - Full screen mode
           - Add printer options
           - Add stub for printer DLL (cpusbxpkm.dll)
       - Logging improvements for better troubleshooting

     

  4. spice2x-25-03-29 
    
    - sdvx: landscape mode #277
    .This update adds two new options - SDVX Landscape Mode (SDVX5+) (-sdvxlandscape) and Full Screen Orientation Swap (-forceresswap). These options allow you to play portrait games in landscape resolution, and vice versa.
    .Two new options are added to SDVX Subscreen Overlay Position (-sdvxsubpos) - bottomleft and bottomright, specifically designed for landscape mode.
    .For example, you can boot SDVX in 1920x1080 without rotating your monitor; the game will take up the middle area of the screen, with black borders on left and right. Alternatively, you can run IIDX in vertical monitor, with black borders on top and bottom. Of course, you can still use image resize option to zoom in or out as needed. You can also combine with Force Full Screen Resolution (-forceres) option if you prefer to boot at higher resolution (monitor native resolution).
    .It works great for SDVX5+, IIDX27+. It kind of works for pop'n and DDR (needs manual image scaling adjustment). For other games it may be completely broken.
    - graphics: rewrite image scaler #278
    .Image resize feature has been re-written. As a side effect. your previously saved configuration for image resize will either be "wrong" or discarded completely, depending on which version you upgraded from. This is a breaking change.
    - overlay: help tooltip updates #279
    .Slight tweaks to Options and Patches tab to surface help tooltip to the user.
    
    post 1

     

  5. spice2x-25-03-25 Latest
    - Add Mahjong Fight Girl Support #275
    - graphics: custom full screen resolution #274
    - You can set a custom resolution for full screen mode. Similar to -windowscale, this forcibly adjusts the DX9 back buffer dimensions. Works well for IIDX/SDVX/DDR, works with some tweaks for popn (need to turn on image scaling), broken for games like nostalgia. YMMV.
    In theory this could be used to launch SDVX in landscape mode, but the image scaling doesn't quite work if the image is stretched too far, at least at the moment.

     

  6. Les mecs est ce qu'il y a quelqu'un qui se sent de faire un mini tuto sur comment lancer un jeu triforce avec le dernier builds de crediar:  crediar-bin

    qui émule aussi TVC (le system RVA)?

    De plus si quelqu'un a l'intégralité des code de boot (et cheats) etc de tous les jeux triforce/rva ca serait sympa de nous envoyer cela.


    Guys, does anyone feel like doing a mini tuto on how to launch a triforce game with the latest crediar builds which also emulates TVC (the RVA system) ?
    Also, if anyone has the complete boot codes etc (cheat...) for all the triforce/rva games, it would be great to send them to us.

  7. The "Arcade Dump Loader" section is not simply a dump repository, but a collection of functional or nearly functional games. There's really no point in creating topics about games available onthat are unplayable unless someone has the means to make them work. It would be better to consult the main stakeholders in advance, for example on Discord, before taking any other steps.

    If the game is just a dump, it would be wiser to post it in "[DUMPS] Dumps available as mirrors / Mirror: Many dumps available!" And if someone starts working on it one day, they can then open a related topic. Otherwise, we risk having an accumulation of unplayable dump posts that bring nothing...

    Perhaps another section dedicated to pure dumps (not visible to non-registered users) would be useful to differentiate it from this one.

    It's true that more explanations are needed, we'll work on remedying that.
     

    End of the off-topic discussion, please stay on the original subject.

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