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Karis

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Tout ce qui a été posté par Karis

  1. You mean 480? Because 960 is 4/3
  2. Mouse games are a different story. I have to learn this...
  3. Here it is
  4. No. Actually, you've got a windows PPP problem : On big resolution screens (e.g. : every screen nowadays) Windows does a zoom to help visibility (it can be 150 to 300%). Modern program can adapt to this but Daphne can't. So you've got to tell Windows to do nothing with Daphne. To correct this you need to right click on Daphne.exe, then Properties, then Compatibility, then click on the "Modify high PPP" button and tick "Replace parameters for Application", then Apply. This should do the work.
  5. Apart from this problem, the project is nearly finished. 7 levels. Around 450 moves. Still due in November but i've got a dayjob too
  6. I am indeed interested. I was unable to find a better source but making a conversion is quick easy. Please contact me !
  7. Sorry It's a great movie and also a great game i think. Hope you won't be disapointed.
  8. Thank you. I just rele Thank you I just released a trailer for the next game on the forum. Check it out !
  9. Hello, Here is the release of Titan A.E. (Daphne Laserdisc Emulator release). It is based on the movie Titan A.E. released in 2000 by the legendary Don Bluth. Don Bluth is the infamous author of the Dragon's Lair saga and that is the reson why i choose Titan A.E. I tried to find the best possible source but there is no Bluray existing. The final project features 7 levels (the teaser being a bonus) with 482 moves and around 33 minutes of play. The game is filled with bold actions and beautiful pictures. The game is delivered in 3 different resolutions : 1280x720 (original), 1280x960 and 640x480 (4:3). Unfortunately, the 4:3 versions are cropped, because the original format is cinemascope. I did this to avoid huge black bars, and it's still playable, but you will lose some parts of the image. So i recommend the 720p version. Several new features in this release, including : Save slots (and autosave), Diagonal moves (mostly for flight sequences) and a map demo (check the menu). For those developping games using my tutorial, i created a changelog (see below) and will adapt the tutorial soon. The game is ready to play, just unzip it and click on the bat file. Hit Left Control to see the controls (Pad and Keyboard). Hit F2 to access the save menu. Note that there are several bat files in the 720p version. Choose the one corresponding to your screen resolution. I General tip : if the image is really too big for your screen, you may have a windows PPP issue, read the posts below to solve it. UPDATE ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- The files are now updated. I recommend you to download them again. You will get those new features : - Improved movie quality (all versions) - 480p version (for Arcade) - Save system : Hit F4 to access 3 save Slots and an autosave. Hit F1 F2 F3 to save directly ingame. Hit Start + F1, F2, F3 to load directly ingame. - Death Rewind : in the menu, you can now choose where you come back after death : Scene (default), Level (DL2 style), Last Move, Next move (Space Ace style, not recommended for this game). Fire & Ice will be updated will all those features soon. Note for designers : the tutorial and the changelog have been updated too. Let me know if you have any trouble and Have fun !!! LINKS: ------------------------------------------------------------------------------------------------------------------------------------ Update. Singe 2.0 is now available. Please check this link :
  10. Thank you very much
  11. Tutorial added. At last !
  12. posYup text is the vertical position of the upper line (level) posYdowntext is the vertical position of the lower line (lives, credits, etc) posY LCD is the vertical position of the LCD (scrolling text)
  13. It is already uploaded. It's in the singe directory.
  14. Ok, So look into init_Job for the Y value of those elements and in the different draw_xxx for the X value.
  15. Good question. I don't use this front end. I assume it does something to the resolution, so the arrows are not well placed. Changing this is doable of course, with some tweekings. Everything is in the main.singe file Buttons and text Search in the function init_Job Arrows. Search for the funtions called "reset_Arrows" Lives in the function draw_Lives level : draw_Lvl Scenes : draw_Scene Score : draw_Score
  16. Thank you MadCoder : https://youtu.be/GlqRO7vdBxg?t=1244
  17. Well, i just received a video of someone finishing the game with just one credit (and thus accessing the secret level). Impressive ! Congratulations to Sinver76 !
  18. I'm working on new things (among them one with the great Dex77). One of them is nearly ready but i'm moving house actually so it's slower than expected (that is also why the tutorial is not released). But you can expect new things soon.
  19. Thank you Don't forget you can access to the various chapters with the menu (key 9).
  20. I know this video. Probably but a different matter cause it's basically a mouse game and it needs specific coding. Someone already did it but never released it. Maybe someday i'll give it a try. But the day job is demanding The overlay might be a problem too cause singe is not perfect for this. Daphne and singe are static since many years. Too bad cause they are way of improvement. Matt did an incredible work though and Fire and Ice wouldn't exist without him.
  21. In fact it depends on a lot of things. On my 4K TV, -fullscreen has no sound. If it works for you, then great. For the others : note that fullscreen_window (the better option) may be too wide for your screen. That's a Windows PPP issue. To correct this you need to right click on Daphne.exe, then Properties, then Compatibility, then click on the "Modify high PPP" button and tick "Replace parameters for Application", then Apply. This should do the work.
  22. Thank you ! The link for 16/9 is now ready...
  23. Cool. Waiting for your message then.
  24. Too bad you cant find them... We could have done something cool !
  25. Great idea ! As for your releases, i've got them all great work !!!
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