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Karis

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Tout ce qui a été posté par Karis

  1. I can provide things for Launchbox (theme video, arcade view), but i don't think it works with RL.
  2. That's weird, but normally X is not for starting game, IMHO the order of the buttons is not eh same on the One. So 2 solutions : 1) You try to assign the keys differently in controls.cfg (it's really easy to edit). 2) You can use JoyToKey. Personnally i do this on my arcade, because my arcade sticks are not Xinput. So i removed the whole mention to gamepad in controls.cfg (only keys) and mapped the keys in JoyToKey. Works very well.
  3. That's weird, but normally X is not for starting game, IMHO the order of the buttons is not eh same on the One. So 2 solutions : 1) You try to assign the keys differently in controls.cfg (it's really easy to edit). 2) You can use JoyToKey. Personnally i do this on my arcade, because my arcade sticks are not Xinput. So i removed the whole mention to gamepad in controls.cfg (only keys) and mapped the keys in JoyToKey. Works very well.
  4. Mine works, so i don't know. Is it a 360 ?
  5. Basically you can command a movie, but i can't see how 2 players could do so simultaneously, because you can read only one sequence at a time.
  6. You are right, this link was not the good one. Try this one (edited the first post). https://mega.nz/folder/cT40mKbZ#XBY9DrgTNbA2dnZWKdAwSQ
  7. Changing the resolution (downgrade) won't change anything it's about the ASPECT RATIO. That means the relation between horizontal and vertical resolution. 4/3 is a 1.33 ratio, TG was drawn this way 16/9 is 1.77. So the only way to obtain a bigger ratio (that means more horizontal) is either to stretch or to crop as i said. In the first case (stretch) the image is distorted, in the second case, you remove 33%. No one on earth can do something about this. Titan is another story. Basically its 2.35:1 ratio (that means it is a 35mm picture). For those movies, we can approximate to 21/9 (a 2.33 ratio) So in this case getiing rid of the black bars means that you need to enlarge or stretch vertically, but once again about 33% In both cases, losing one third is a lot. You might lose important part of the action. That said, it's easier to do it from 21/9 to 16/9 than from 4/3 to 16/9 because the action tends to be "centered" horizontally (but not vertically) on the screen so losing parts on the sides is not always important. But, as there is a UI, converting Titan is not a simple task. Someday i will replay it and see if it's possible.
  8. You know, there is no magic: There is only one source of TG existing and it's a poor 720*480 version. Out of this version i made the 1440 * 1080 HD and if you really want a 16/9, you can convert this source to your needs to reach 1920. But this change has a cost: Either you stretch it and the image will be 33% larger (in other terms, the Gal will be fatter), or you add 33% everywhere (1920*1440) and then cut the up and lo parts by 180 pixel (so in the end you lose 33% of the image vertically).
  9. Ah ok. This video is for the singe menu, don't use it. You'll find everything you need for frontends (video, marquee, 3dbox,...) in the Asset directory of each game.
  10. Where? I can here the attract here.
  11. Hi, there are several links in my post. Some of the links of Mononoke (480p and 4/3) does not include all the singe files. In all cases, even if you need only those versions, you must download the link which is right under the game box and then add 4/3 or 480p.
  12. Several users had this problem and solved it by changing the sound driver (Realtek).
  13. Of course it's possible, but a lot of work. you need to define the hitboxes. And finding good video material for this might be difficult.
  14. Don't underdstand well. You would like bezels for other games ?
  15. Mononoke will give you a hard time too...
  16. Hello everyone, Full game released! Enjoy!
  17. Yes you can add a SWITCH_BUTTON4 of course, but it's just a value there. It doesn't mean the program will know what to do with it.
  18. In order to explain better why i don't like "fake" 16/9 here is an example: I really took random images, but it could be worse (as i said it could remove a head or an important part of the action). By cropping you've got 16/9 right, but also remove parts drawn by the artist and this is something i don't like. Worse: sometimes you remove the exact reason why you ask the player to go "up" (because the branch is not there anymore). For me the 16/9 version of DL is an heresy because it was never drawn this way. So, i like 16/9 and use it when i can (Mononoke for example was made this way and i reversed Cliff from 4/3 to 16/9 because the original movie was 16/9), but some games are old (most of them actually) and where not made in 16/9. You can't play NES or Genesis in 16/9. That's why i propose you this bezel solution, check the first post. Hope you like it.
  19. No problem, but there are many games which don't let you many choices. For example iof you want to play Galaga, there's no 16/9. That said i mùade something special for you (and people allergic to 4/3), it's a kind of compromise with a bezel.
  20. Bur you know a lot of great classics are 4/3. How do you play them ? With overlay ?
  21. I had several demands for lo Res files so i put a 480p pack (including movies and overlays), available in the first post.
  22. Sheer curiosity. Do you have the same result if you launch the game with the 32 bit version (Singe32) ?
  23. Don't think it's really possible. A lot of moves would be removed from the video. The first example that come to mind is when you jump on the head of the dino (level 1). By cropping to 1920, the head totally disappear.
  24. Generally (at least it is the case for Time Gal) this 720*480 resolution is "fake". I mean the poixels are not square but there's a 0.89 for 1 horizontally which results in a 640+480. By the way if some people are curious about the difference between Time Gal old and remaster i posted a small comparison video (sizes are exact). https://mega.nz/file/4fJBWIpY#Dhkj1a5EBPscG1EzDoS0_8tCm1A0X8U8C1Wl48XT7ik
  25. A said Maabus, sound driver is causing slopiness (some sound drivers, not all of them).
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