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Tout ce qui a été posté par jcstahl1
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[Arcade PC] Wangan Midnight Maximum Tune 6 / 6R / 6RR [Namco ES3B]
jcstahl1 a répondu à un(e) sujet de CiTrON dans ARCADE PC DUMP LOADER
what does the box say? like I said, a lot of different errors all pop up in a yellow box. -
[Arcade Android] Island Adventure (Chinese Machine)
jcstahl1 a répondu à un(e) sujet de KArcs dans ARCADE PC DUMP LOADER
I wondered if this was unity and could be ported to Windows. nice work. -
[Arcade PC] Wangan Midnight Maximum Tune 6 / 6R / 6RR [Namco ES3B]
jcstahl1 a répondu à un(e) sujet de CiTrON dans ARCADE PC DUMP LOADER
going to need to be a bit more specific. there's lots of different errors that popup with a yellow box. -
[Arcade PC] Mario Party Challenge World (Capcom / Raw Thrills)
jcstahl1 a répondu à un(e) sujet de hippopippo dans ARCADE PC DUMP LOADER
i don't see how it would be playable, taking into account it has a mechanical portion that's actually kind of necessary for playing the game. how is anyone supposed to simulate actual balls rolling around the screen and falling into the spinning ring of holes? -
[Arcade PC] Wangan Midnight Maximum Tune 6 / 6R / 6RR [Namco ES3B]
jcstahl1 a répondu à un(e) sujet de CiTrON dans ARCADE PC DUMP LOADER
There are a couple online servers other than TP for 6RR. Fantasy6RR and PangW6W. There isn't one yet to my knowledge. You could use Lossless Scaling or MagPie. I personally use MagPie. -
[Arcade PC] Wangan Midnight Maximum Tune 6 / 6R / 6RR [Namco ES3B]
jcstahl1 a répondu à un(e) sujet de CiTrON dans ARCADE PC DUMP LOADER
i'll leave this here for people that find their game crashes on story chapter 38 https://pixeldrain.com/u/3f6HWUAp -
last time I remembered reading anything about pcsx2 devs and 246 games, was that they wanted no part of it as they considered it piracy since most people don't own real arcade hardware, and acted as if they only develop & play legally backed up PS2 games lol
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Arcade Windows/Linux Embedded versions virtual HDD dumps
jcstahl1 a répondu à un(e) sujet de Athlonazu385 dans ROMS & ISO
it's still a 32bit OS. doesn't make sense they'd upgrade the entire OS just for probably a few tweaks & bug fixes. open the elf with a hex editor and you'll know for sure. check the 5th byte of the file header. If the 5th byte is 1, it's 32bit, and if it's 2 it's 64bit. -
Arcade Windows/Linux Embedded versions virtual HDD dumps
jcstahl1 a répondu à un(e) sujet de Athlonazu385 dans ROMS & ISO
it's pretty much pointless to do this. since your still using the 1.08 elf, it can't take advantage of whatever changes/fixes they did in newer versions since it's not coded to use them. so other than being able to show the 1.53 version, it's still basically just 1.08 gameplay. -
[Arcade PC] Wangan Midnight Maximum Tune 4 - (Dump + Decrypted)
jcstahl1 a répondu à un(e) sujet de Hinzoto dans ARCADE PC DUMP LOADER
YACardemu does work. you can also use it to transfer a card.bin from JPN mt3,3dx,3dx+ to mt4. -
[Arcade PC] Tekken 7 + Fated Retribution + R2 (Namco System ES3)
jcstahl1 a répondu à un(e) sujet de 7zxkv dans ARCADE PC DUMP LOADER
no. -
[Arcade PC] Mario Party Challenge World (Capcom / Raw Thrills)
jcstahl1 a répondu à un(e) sujet de hippopippo dans ARCADE PC DUMP LOADER
currently, you don't. how often do arcade dump works without a loader of some sort? -
[Arcade PC] Mario Party Challenge World (Capcom / Raw Thrills)
jcstahl1 a répondu à un(e) sujet de hippopippo dans ARCADE PC DUMP LOADER
Being the title screen & I/O error screens are in Japanese, I'd bet this is the JPN version that was released in 2016 and not a proto from the planned North American released from Raw Thrills. -
[Arcade PC] Mario Party Challenge World (Capcom / Raw Thrills)
jcstahl1 a répondu à un(e) sujet de hippopippo dans ARCADE PC DUMP LOADER
Mirror: https://pixeldrain.com/d/yD2BVxhn -
[Arcade PC] Metal Gear Arcade (Konami)
jcstahl1 a répondu à un(e) sujet de Harry99710 dans ARCADE PC DUMP LOADER
Am I crazy or is there no link to download the updated files? -
Best Emulator XBOX - CxBx or XEMU?
jcstahl1 a répondu à un(e) sujet de Guisado88 dans EMULATEUR NEWS
A more than a few forks of CxBx Reloaded have been popping lately that vastly out perform Xemu when it comes to Chihiro games. The Wangan games come to mind firstly, but I've seen other currently private forks running pretty much every Chihiro game. The only two games that still really need work are Crazy Taxi and Ollie King, but even they boot and go ingame, with major graphical issues though. -
The Simpsons: Hit & Run Fan Remake Is Now Complete
jcstahl1 a répondu à un(e) sujet de Cool Coyote dans EMULATEUR NEWS
I remember reading that the person who developed this decided to keep the game private for fear of getting DMCA'd or possibly worse from Disney since they own the rights to The Simpsons. -
Harley Davidson King of the Road (SBRG) v1.0 - Lindbergh Red EX
jcstahl1 a répondu à un(e) sujet de jcstahl1 dans ROMS & ISO
https://pixeldrain.com/d/Z3nGVHED remember to mirror and share. link is good for 14 days. -
[Arcade PC] Chase Hq2 Decrypted And Playable (TTX)
jcstahl1 a répondu à un(e) sujet de Harry99710 dans ARCADE PC DUMP LOADER
Probably easier just to get a cheap usb wifi adapter -
[DUMPS] Dumps disponibles en miroir / Mirror: Many dumps availables!
jcstahl1 a répondu à un(e) sujet de 7zxkv dans ARCADE PC DUMP LOADER
restore files are pretty useless without dongle. pink panther is currently being worked to get a decrypted dump by someone who purchased an original pc & dongle. -
Very simple & basic redemption game. Uses typical Unity game hardcoded keys.
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[DUMPS] Dumps disponibles en miroir / Mirror: Many dumps availables!
jcstahl1 a répondu à un(e) sujet de 7zxkv dans ARCADE PC DUMP LOADER
works with jconfig crashes right before character select screen with jconfig. -
[Arcade PC] K-On! After School Rhythm Selection (Taito Type X)
jcstahl1 a posté un sujet dans ARCADE PC DUMP LOADER
A little known and previously un-dumped Taito Type X game developed by Sega in 2013. https://web.archive.org/web/20130430183711/http://k-on.indexweb.jp/index.html https://www.siliconera.com/five-years-k-back-new-music-game/ I'm merely the messenger, and the real credit goes to the dedicated members of The Dumping Union.- 2 réponses
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Is there a dump of KOF XIII Ver 1.0 Arcade?
jcstahl1 a répondu à un(e) sujet de Adnini983 dans SAV - Help
with only a 3 month window before it was updated 14+ years ago, it's unlikely that it ever got dumped. -
BepInEx Installation Guide for Unity games in TeknoParrot Since a lot of people seem to still struggle with this, I decided to write up a basic tutorial. This guide aims to provide basic setup instructions for installing the BepInEx plugin/modding framework for Unity based games that have been made playable with TeknoParrot. Pre-Setup Acquire the game files as you would for any other games. I can not and will not help you find these. Download the required BepInEx software from: https://github.com/BepInEx/BepInEx/releases/tag/v5.4.23.2 Please Note: Most games will require the x64 release, with a few exceptions that require the x86 version, as noted in the Special Notes section at the end of this document. Make sure your TeknoParrot software is up to date after the game is officially added and required updates have merged to the TeknoParrot GitHub. Download the required game specific TeknoParrot plugin from the #fixes channel on the TeknoParrot Discord server https://discord.com/invite/bntkyXZ Installation Now that you’ve acquired all the required files, let’s get started! I promise you this is not hard, and takes only a very small amount of computer knowledge and skill. The following game & pictures are only shown as an example, but the overall process is the same for each game, other than those with game specific variations which will be discussed in the Special Notes at the end of this guide. Ready? Then let’s go! Step 1: Unzip the downloaded game files with your software of choice, and you should have something like this (Mars Sortie used as an example) Above is an example of a clean dump. If your game looks something like this picture below: You will need to do the following: Delete the BepInEx folder entirely, and also the following files - .doorstop_version, changelog.txt, doorstop_config.ini, and winhttp.dll. These are BepInEx files added by another person, possibly for use with another loader. You will want to start with clean files to avoid any possible issues. Step 2: Find and extract the version of BepInEx you downloaded earlier. Extract it directly into your game folder. Before After Here is what the inside of the BepInEx should like like before you attempt to play the game: It should only have a folder named core before the first run of the game. Step 3: Before going into the TeknoParrot UI to set up, or launching the game, double click on the game’s exe file and let the game attempt to load. This step will let BepInEx create the other additional files & folders it needs to work with the game correctly. The game may not do anything, may show a black screen, or it may crash entirely. This is normal and perfectly okay. Close the game window however necessary, and now the inside of your BepInEx folder should look like this: Step 4: Extract the required TeknoParrot plugin you downloaded from the #fixes channel on their discord into the BepInEx\plugins\ folder as shown: Step 5: Open your TeknoParrot UI and configure the game & controller settings to your liking, the same as any other TeknoParrot game. The game should now work and play as intended. Any issues or help should be sought out from the TeknoParrot discord. Congratulations!! See how easy that was? Special Notes: 1) Wild West Shootout requires the x86 version of BepInEx 2) Family Guy Bowling requires the BepInEx config file, located in the \BepInEx\config\ folder, to be edited in a txt file editor. Change Type=Application to Type=MonoBehaviour as shown in the following example. 3) It’s uncommon, but some people may need to use slightly older versions of the BepInEx software. 4) Not BepInEx related, but Nerf Arcade will give you a popup about Pk-UnityPlugin.dll. You can either uncheck the GraphicsFix box in the Game Settings, or continue to search Google. Should you succeed in finding it, this file should be placed in your \Nerf_Data\Plugins\ folder, not the \BepInEx\plugins\ folder.
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