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jcstahl1

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Tout ce qui a été posté par jcstahl1

  1. my comment wasn't directed at you Krit. it was aimed at the people who complain about pixeldrain links, even though they rarely share anything themselves.
  2. beggars can't be choosers
  3. I use Magpie https://github.com/Blinue/Magpie/releases/download/v0.11.1/Magpie-v0.11.1-x64.zip
  4. you could use a software like AntiMicroX to map keyboard keys to controller https://github.com/AntiMicroX/antimicrox
  5. I don't know if I'm "the one" but I do finally have a link 😉 TP caught us off guard so it was a group effort to scramble and get the puzzle pieces put together a working version. Credit for this one goes to the TFK group and everyone involved there. I'll leave this link active for 14 days, so mirror & share if you don't want the game to disappear! And as always credit to Eggman and his fantastic setup guides
  6. https://pixeldrain.com/u/TWuGYWRo i suggest everyone starts to mirror and share.
  7. this has been posted before. definitely posted in 1cc months ago. it's basically garbage more or less. so I wouldn't waste the bandwidth or storage space. it's an incomplete dump, and still has a bunch of files encrypted and dongle checks. the actual real dump is on hold from the person who dumped it, from being released until there's more development for a 64bit elf loader (ie. TP).
  8. his folder is fine and already named that. that's the just warning text from the TP popup and it won't effect the game.
  9. that's because this build is made specifically for the two Wangan games.
  10. will definitely need the NITRIC usb card emulated for I/O to work properly.
  11. install an xbox dashboard. i used 4817. also clear symbol cache in the emu settings every time you change games.
  12. no problem. and yeah, copying BepInEx from another game will almost always cause issues since it creates its own config & cache files for each game.
  13. then you don't have the correct exe
  14. did you just make a BepInEx and plugin folder? you need to actually download and extract BepInEx from their GitHub, into the game folder. need to use the x64 version of it. https://github.com/BepInEx/BepInEx/releases/download/v5.4.23.2/BepInEx_win_x64_5.4.23.2.zip
  15. so you've figured out a way to run the frontend and the database server required to actually run the game?
  16. just checked it now and it's still up. don't know why he'd ban you. you're not the one who emailed him about stealing and profiting from other people's work 😉 that email was obvious received since he updated the link, but he didn't have the balls to reply.
  17. here you go. use up romcollector's bandwidth https://mega.nz/file/qcpT1BoA#fYroOGRMB2iB3_DlwQmCZnKCbMyDATk5jknMXwR4jE4
  18. no. you need to install BepInEx 64bit and place it inside the plugins folder in the BepInEx folder after you extract and install it.
  19. you don't need the dongle info. you need a different dump that has the dongle check removed.
  20. because it needs the realtek audio drivers enabled and functional
  21. that's the problem. there's only a few of us that ever do. everybody wants to download everything, but nobody wants to reupload themselves to keep sharing.
  22. link in description
  23. the Linux elf executables were removed at the request of the person who dumped & decrypted the game. the only Linux stuff that remains are the libs for I/O in case they were needed to use as reference by any dev that wanted to work on it.
  24. did you even look at the wiki page?
  25. it was converted to run in windows. it's Unity based, so it's fairly easy to do so. Did you look at the Demulshooter wiki? https://github.com/argonlefou/DemulShooter/wiki/Raw-Thrill#nerf-arcade
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