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Athlonazu385

[Arcade PC] Fast & Furious SuperCars (Raw Thrills)

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17 minutes ago, joe555 said:

Anyone else find the controls not as responsive as  2.06 or 3.59 with 1.13 double tap of gas to do wheelie works 1 in 5

I only find the wheelies hard to do. Like you said, it works1 out of 5 tries or so. Other than that, everything else seems to play like the older version to me.

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13 minutes ago, arcade_power said:

I only find the wheelies hard to do. Like you said, it works1 out of 5 tries or so. Other than that, everything else seems to play like the older version to me.

 

33 minutes ago, joe555 said:

Anyone else find the controls not as responsive as  2.06 or 3.59 with 1.13 double tap of gas to do wheelie works 1 in 5

The reason why they are difficult is that the old version does not have the patches or fixes like on later revisions also all the sounds don't really sync up very well unless you're running it on Windows XP. On newer versions, they fixed all the Issues and Syncs up for Windows 7 or better so the wheelies and controls, in general, are optimized on those newer versions because the OS has been changed after 2.09 to Windows 7 Embedded so the Audio Sync, and Analog Controls are very responsive due to optimization speed for newer D3D APIs. It was always like this for all D3D8 Games after Windows 7 got released.

Edited by Athlonazu385

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1 minute ago, Athlonazu385 said:

 

The reason why they are difficult is that the old version does not have the patches or fixes like on later revisions also all the sounds don't really sync up very well unless you're running it on Windows XP. On newer versions, they fixed all the Issues and Syncs up for Windows 7 or better so the wheelies and controls, in general, are optimized on those newer versions because the OS has been changed after 2.09 to Windows 7 Embedded so the Audio Sync, and Analog Controls are very responsive due to speed. It was always like this for all D3D8 Games after Windows 7 got released.

Thank you for the information

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11 minutes ago, maabus said:

what is the difference between the two decrypted sdaemon.exe, and sdaemon_113.exe. 

Is sdaemon.exe meant for a different version, and the 113 is for v113?

 

I tried both in version 113, and sdaemon gave 6 cars where 113 gave 10 (9 available + 1 locked)

Basically 4 more cars on 1.13 ver other then that I don’t see any significant difference 

Edited by R.R.Z.

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3 minutes ago, maabus said:

Thanks R.R.Z, 

 

They are both in the 1.13 download. 

Is the 1.1.3 version hacked to give more cars? Why are both included? I'm just curious why both are there. 

 

The FNF games are kind of frustrating knowing what version is what as it loads the version from a .txt file that is not there. 

Yes i was surprised as well to see both exe on jc package have a look on page 11 I asked the same question and sk8t replied 

but he didn’t mention which version number is the other 1 for

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6 hours ago, R.R.Z. said:

Anyone knows how to unlock the the last car on the right 

on 1.13 ver?

I believe you have to earn enough money to purchase it but without being able to save progress like version 3.59 you would have to do it in one sitting

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Difference I noticed between 1.13 and 3.59

3.59 you can upscale, you can enter a pin# to save, and button presses more responsive so wheelie always work with double tap

1.13 3 more cars + bonus car but have to save to get bonus car while playing as soon you shutdown loose progress cause can't save

 

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    1.13 also has audio sync issues.

       Loader Issues: No music button (that I found) + Camera buttons don’t work on Upgrade screen (can’t change car and maybe neon)

Edited by LEGEND80

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8 hours ago, joe555 said:

I believe you have to earn enough money to purchase it but without being able to save progress like version 3.59 you would have to do it in one sitting

Thanks for info

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I love the new version 1.13, I must point out that I'm playing with an xbox one controller and I'm doing great, even better than the 6-vehicle version in which the vehicle always loaded slightly to the right, in version 1.13 I simply put in jconfig in deadzone sensitivity 225, and in settings "analog sensitivity / pedal accel brake" I put the maximum 4. 

setting.png

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The only thing that I did not like, is that it seems that I have a mistake, I do not know if it only happens to me, but it always carries the same presenter of the race, with the same people around the vehicle, they do not alternate women, it is more monotonous, but if the files are.

 

 

it happens to you too?

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Ok my game now work fine but.. Its goes to the speed of light in demo ( Already test: -30fps and some new dll but nothing work)

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supercars 3.69 faf sdaemon. Only 6 cars again but updated and should still have faf Info

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Is there a chance of getting version 1.31 working from Virus-man website was thinking it still should still have all 10 cars but maybe with out the problem of 1.27

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1.27 is latest I’ve seen with all cars 

 

FNF SuperCars Changelog

=======================

 

2.02 8/4/14

------------

- resolve coin switch issue

 

2.00 6/10/14

------------

 - remove dodge + saleen cars

 - gtr unlocked by default

 - support new dongle

 - OS 10.0x

 

1.26 9/26/12

------------

 - restore old version of factory restore

 - OS 10.0t

 

1.24 7/6/12

-----------

 - support new parallel port card

 

1.23 6/19/12

------------

 - removed references to fast and furious films

 - re-fixed minor unfinished games audit bug

 

1.21 6/18/12

------------

 - fixed minor unfinished games audit bug

 

1.20 5/7/12

-----------

 - message log reporting peripheral communication statuses, maintenance

     reboots and more available in utilities menu in test mode

 - add adjustment to disable keypad and remove references to pin entry

 - add thread safety to i/o communications

 

1.18KIT 3/27/12

---------------

 - autodetect polarity of shifter

 - alternate wheel/button input for pin entry

 - OS 10.0m: support RS232 card

 

1.15 1/16/12

------------

 - add "stretch" adjustment to fill screen on monitors that letterbox

     game's native 720p resolution

 - OS 10.0k: support for optiplex 390 and ati video cards

 

1.14 8/02/11

------------

 - remove attract free race messages when free race disabled

 

1.13 8/02/11

------------

 - analog brake fix

 - add gm logo to copyright

 - fix automatic/manual translations in chinese version

 - fix "medium" translation in chinese version

 

Edited by bigdenny

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On 10/15/2021 at 9:05 PM, joe555 said:

Is there a chance of getting version 1.31 working from Virus-man website was thinking it still should still have all 10 cars but maybe with out the problem of 1.27

If someone has a link to the 1.31 restore or mega link I’ll look at it. 

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6 minutes ago, bigdenny said:

If someone has a link to the 1.31 restore or mega link I’ll look at it. 

I don't have link but it's on Virus-Man site

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On 10/15/2021 at 4:50 PM, bigdenny said:

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supercars 3.69 faf sdaemon. Only 6 cars again but updated and should still have faf Info

Does this work with tecnoparrot or do we need to wait for them to add it

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jconfig 113 exe crashes for me.

And I'm only seeing 6 cars on 127.

 

How is anybody getting 9/10 cars on 127?

 

With jconfig?

What version?

 

 

 

 

Edited by RobertTorres

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Does anyone know what this is supposed to mean?

 

I get this error with the FNFSuperCars_v1.3 2021_10_09  jconfig when pressing the sdaemon_1.13.exe in the FNFSCARS_1_13_W_DongleDmp from the front page.

 

screenshot.1.jpg

screenshot.f1.jpg

Edited by RobertTorres

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9 minutes ago, RobertTorres said:

Does anyone know what this is supposed to mean?

 

I get this error with the FNFSuperCars_v1.3 2021_10_09  jconfig when pressing the sdaemon_1.13.exe in the FNFSCARS_1_13_W_DongleDmp from the front page.

 

 

same here :(:

DEimage13.jpg

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Interesting.

 

Not that I would wish this error on you,

but its also kind of reassuring to know that its not just me.

:) Now we just have to figure out how to fix it.

 

Interestingly, I continue to get this with 1.27.

Its displaying what seems to be an extra car, and the cars are not matching the selection.

I wonder if it actually works correctly in TP, or with the Mohkerz loader.

But this is the best I can get out of Jconfig.

 

 

screenshot.1.jpg

Edited by RobertTorres

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Full configured 1.13 folder with jconfig. The controls are already set for Xbox One Elite controller. It is not set to Freeplay but you can change that in the test menu while everything else has been configured! These are the original files except for jconfig from one of my dedicated cabinets.

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On 10/23/2021 at 6:15 PM, Athlonazu385 said:

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Full configured 1.13 folder with jconfig. The controls are already set for Xbox One Elite controller. It is not set to Freeplay but you can change that in the test menu while everything else has been configured! These are the original files except for jconfig from one of my dedicated cabinets.

Pretty awesome.

Thank you.

 

But also verifies that its MY SYSTEM,

that just WILL NOT open up that 1.13 jconfig exe.

:)

 

This one works,

I just cant open it.

 

Does anybody have a 1.27 jConfig, Preconfigured?

jConfig is already preconfigured, but verified working in 1.27 with 10 cars?

 

That would be a nice piece of evidence.

For completions sake.

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