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OutputHooker

OutputHooker.png.02ab8b4970cc88293349a03e1469b24b.png

A modern reimagining of MAMEHooker, built for the latest Windows environments.
This tool acts as the essential bridge between emulators and your arcade hardware (Lightguns, LEDs, ...).

 

Features

Windows Support:
Fully optimized for Windows 10 and 11, eliminating the stability and compatibility issues of MAMEHooker

 

Output Support:
Network - Receive output data over network connections for modern setups
Windows Messages - Full backward compatibility with the "old" Windows messaging system
This means that any emulator, launcher, or tool works with OutputHooker!

 

Hardware Support:
Lightguns with COM Port support (Blamcon, Fusion, GUN4IR, OpenFIRE, RS MX24, RS Reaper, X-Gunner)
Lightguns with TCP support (Sinden)
LEDWiz boards (Original, Clone, Pinscape)
Ultimarc LED boards
WLED boards (UDP Realtime)
Any hardware that receives TCP/UDP commands

 

INI Support:
MAMEHooker INI files and KeyStates are supported
OutputHooker features a built-in editor inspired by the original MAMEHooker workflow,
allowing you to configure hardware triggers without leaving the app

 

Getting Started

1. Download the latest build from the GitHub Release page
2. Configure your emulator (e.g., MAME) to broadcast outputs via TCP or Windows Messages
3. Launch the application, start a game and use the INI Editor to define your hardware mappings

Watch your cabinet come to life!

 

Support

See the GitHub Wiki for detailed instructions.
Due to time constraints, I cannot offer any support.
I am just one man that wanted to build a modern MAMEHooker alternative for my selfmade Arcade machine.

If you want to support me:
Buy Me a Coffee

 

Contributing

If you have suggestions, bug reports, or want to contribute to the code, feel free to open an issue or submit a pull request.

 

Credits

Howard Casto (MAMEHooker & MAME Interop SDK developer)
Ben Baker (MAME Interop SDK & Ultimarc SDK developer)
Aaron Giles (MAME output code developer)

Modifié par PolybiusExtreme

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