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PolybiusExtreme

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  • Hardware
    Arcade Cabinet

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  1. PolybiusExtreme

    OutputHooker

    OutputHooker v1.5.0 released! - Added support for HTTP POST requests (WLED JSON API works now!) - Fixed default.ini usage (The default.ini works now like in MAMEHooker!) https://github.com/PolybiusExtreme/OutputHooker/releases/tag/v1.5.0
  2. PolybiusExtreme

    OutputHooker

    Great that you got it sorted!
  3. PolybiusExtreme

    OutputHooker

    Can you post your timecris.ini, please?
  4. PolybiusExtreme

    OutputHooker

    What value show mcuout1 if you press the lightgun trigger?
  5. PolybiusExtreme

    OutputHooker

    OutputHooker v1.4.0 released! - Added support for positional guns - Added support for SDL3 gamecontrollers - Added "Connected Device(s)" window - Fixed COM Port placeholder - Fixed TCP read Big thanks to 6Bolt! Without him and HOTR, I probably would never have done OutputHooker. https://github.com/PolybiusExtreme/OutputHooker/releases/tag/v1.4.0
  6. PolybiusExtreme

    OutputHooker

    I know and i am really very sorry about this stupid mistake. I just simply forgot to add him to the credits 😞
  7. PolybiusExtreme

    OutputHooker

    OutputHooker A modern reimagining of MAMEHooker, built for the latest Windows environments. This tool acts as the essential bridge between emulators and your arcade hardware (Lightguns, LEDs, ...). Features Windows Support: Fully optimized for Windows 10 and 11, eliminating the stability and compatibility issues of MAMEHooker Output Support: Network - Receive output data over network connections for modern setups Windows Messages - Full backward compatibility with the "old" Windows messaging system This means that any emulator, launcher, or tool works with OutputHooker! Hardware Support: Lightguns with COM Port support (Blamcon, Fusion, GUN4IR, OpenFIRE, RS MX24, RS Reaper, X-Gunner) Lightguns with TCP support (Sinden) Positional Guns with USB HID support (Alien,...) LEDWiz boards (Original, Clone, Pinscape) Ultimarc LED boards WLED boards (JSON API) Gamecontrollers with SDL3 support (Force Feedback) Any hardware that receives TCP/UDP commands INI Support: MAMEHooker INI files and KeyStates are supported OutputHooker features a built-in editor inspired by the original MAMEHooker workflow, allowing you to configure hardware triggers without leaving the app MAME State Output Project Support: MAME State Output Plugin by djGliTCH is supported Getting Started 1. Download the latest build from the GitHub Release page 2. Configure your emulator (e.g. MAME) to broadcast outputs via TCP or Windows Messages 3. Launch the application, start a game and use the INI Editor to define your hardware mappings Watch your cabinet come to life! Support See the GitHub Wiki for detailed instructions. Due to time constraints, I cannot offer any support. I am just one man that wanted to build a modern MAMEHooker alternative for my selfmade Arcade machine. Contributing If you have suggestions, bug reports, or want to contribute to the code, feel free to open an issue or submit a pull request. Credits Howard Casto (MAMEHooker & MAME Interop SDK developer) Ben Baker (MAME Interop SDK & Ultimarc SDK developer) Aaron Giles (MAME output code developer) 6Bolt (Hook of the Reaper developer)
  8. File is blocked on Mediafire
  9. Do you want to share the bezel or where can i find it?
  10. Where can i find the USA dongle for this game?
  11. You can try to disconnect all controllers and inputs that you don‘t need. I had control issues and that helped me.
  12. The correct title is „Mario Party Challenge World“ 😉
  13. @erdoboy43 Use this tool to config your controller for the game. Don't forget to calibrate the controls in the testmenu. lineconfig.exe
  14. Looks like its not possible to compile it because of missing dependencies (subhook). Maybe someone could share the version from Feb. 15, 2024?
  15. Can you post a link to it, please?
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