hippopippo Posté(e) le 24 février Posté(e) le 24 février (modifié)   This is another fresh mod from OutRun2006Tweak's fork (huge thanks to the whole OR2 community) with many fixes, features, enhancements and full Force Feedback Engine :  UI can now scale to different aspect ratios without stretching (1920x1080 default) Game scene & UI textures can be extracted from game, and replaced with higher-resolution versions Allows disabling vehicle LODs, reducing the ugly pop-in as they get closer Fixed Z-buffer precision issues that caused heavy Z-fighting and distant object pop-in Lens flare effect now loads from correct path without needing to change game files Stage objects such as traffic cones now only disappear once they're actually off-screen Fixes certain effects like engine backfiring which failed to appear when using controllers Anisotropic filtering & transparency supersampling can be forced, greatly reducing aliasing around the edges of the track Reflection rendering resolution can be increased from the default 128x128 Restores the car base shadow from the C2C console ports, which was missing on PC for some reason Allows using higher-quality models for Alberto/Clarissa/Jennifer, which were otherwise left unused  REDUX v1.1 :  Major FFB improvements based on cross-implementation research: - Remove 30Hz throttle, update forces every frame (60Hz) - Dual-rate EMA smoothing: fast attack (0.25) for corner entry, slow decay (0.10) for release - SAT inverted-U curve: linear below 70% lateral G, drop-off above for understeer warning - Sine wave synthesis replacing square waves for rumble (30Hz), tire slip (22Hz), engine (15Hz) - Soft saturation via tanh() instead of hard clamp preserves force detail - Slew-rate limiter (2000 LSBs/frame) with bypass for crash impulses and gear shifts - Reduced steering multiplier (0.35->0.12), force cap (0.20->0.12), deadband (500->200 LSBs) Configuration ([FFB] section in OutRun2006Tweaks.ini) [FFB] DirectInputFFB = true    ; Master enable FFBDevice = -1       ; -1 = auto (first haptic device) FFBGlobalStrength = 1.0   ; 0.0 - 2.0 FFBSpringStrength = 0.7   ; Center spring multiplier FFBDamperStrength = 0.5   ; Damper multiplier FFBSteeringWeight = 1.0   ; Cornering force multiplier FFBWallImpact = 1.0     ; Collision jolt multiplier FFBRumbleStrip = 0.6    ; Surface rumble multiplier FFBGearShift = 0.3     ; Gear shift kick multiplier FFBRoadTexture = 0.2    ; Road texture vibration multiplier FFBTireSlip = 0.8      ; Tire slip feedback multiplier FFBWheelTorqueNm = 0.0   ; 0 = auto-detect from wheel name FFBInvertForce = false    ; Reverse force direction  REDUX v1.0 Spoiler  https://vikingfile.com/f/m9nFM6njXK    REDUX v1.1 Spoiler https://vikingfile.com/f/RMqlumHxFi   Unpack & replace this .zip for Windows 7 users (whole patching process before starting the game takes up 10 to 20 seconds, please be patient)  Important: Install the latest x86 VC redist from (https://aka.ms/vs/17/release/vc_redist.x86.exe), a redist from 2024 is needed for Tweaks to launch correctly (even if you already have it installed please try installing it again)  NOTE : no FFB supports in WIN7 but Xbox/DS4 supported.  v1.1 :  https://www.mediafire.com/file/e581ge3rb7ng3lj/OutRun2006+Coast+2+Coast+(WIN7).7z/file Modifié il y a 10 heures par hippopippo 17
nosoucy62 Posté(e) le 24 février Posté(e) le 24 février thanks hippopippo !  perfectly working !
giobarby Posté(e) le 24 février Posté(e) le 24 février (modifié) CIAO, Ricevo questo messaggio quando avvio il gioco. Hai una soluzione? Grazie  Modifié le 24 février par giobarby
hippopippo Posté(e) le 24 février Auteur Posté(e) le 24 février (modifié) Win10+ OS Modifié le 24 février par hippopippo
hippopippo Posté(e) mercredi à 10:48 Auteur Posté(e) mercredi à 10:48 added some more gfx enhancements and new link on 1st post
torostanco Posté(e) mercredi à 14:33 Posté(e) mercredi à 14:33 games perfetto come faccio ad applicare anche il bezel grazie
hippopippo Posté(e) mercredi à 14:36 Auteur Posté(e) mercredi à 14:36 bezel is already configured, so if you don't see it check your windows configuration / desktop resolution / gpu parameters and so on (default is 1920x1080) 1
torostanco PostĂ©(e) mercredi Ă 17:26 PostĂ©(e) mercredi Ă 17:26 grazie controllo la configurazione dell mio pcÂ
hippopippo Posté(e) mercredi à 18:21 Auteur Posté(e) mercredi à 18:21 Windows 7 version added on first post 3
pinsanity Posté(e) jeudi à 01:53 Posté(e) jeudi à 01:53 7 hours ago, hippopippo said: Windows 7 version added on first post  Works perfect. thanks.
Gtguy PostĂ©(e) hier Ă 14:04 PostĂ©(e) hier Ă 14:04 I see this in your download: [FFB] # DirectInput Force Feedback for steering wheels # Works independently of UseNewInput -- the game's original DirectInput handles steering, # while this uses SDL3 Haptic for force feedback output. DirectInputFFB = false It is set to false by default in the download, opposite of your post above.  Question is for Gamepad (not steering wheel) is it supposed to be turned on? Â
hippopippo Posté(e) hier à 20:40 Auteur Posté(e) hier à 20:40 yeah, iirc when I created the thread I had copied and pasted the old .ini (set to True), leave it as is in "False"
hippopippo Posté(e) il y a 10 heures Auteur Posté(e) il y a 10 heures added in the first post REDUX 1.1 with other improvements and aesthetic, audio and functional changes  Seeeeeeeeeeeeeeeeeeeeega !   2
Team nucleaireland Posté(e) il y a 10 heures Team Posté(e) il y a 10 heures Nous travaillons sur la version française pour la version 4k // ultra hd 2
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