Jump to content

[Tuto] Shooting / Gun games, status quo, configuration.

Guest linglang

Recommended Posts

Guest linglang

Versions used during test.

TeknoParrot version

Gameloader All RH version

Window$ 10 (1803 April 2018 revision) 


I have tested all the shooter games supported by Teknoparrot on version

Tested at 1360x768 monitor resolution.


Warning about "virus" ? (before version

Edit the file TTX.ini in C:\Users\"Your User Name"\ AppData\Roaming\Game Loader All RH\

And change

Warning = Agree


Seeing green version number of GameLoader All RH at bottom of screen ?

Edit the file setting.ini in C:\Users\"Your User Name"\AppData\Roaming\Game Loader All RH

and change:

[FileVersion] Show=0


Here we go ....


House of the Dead 4 

Runs on TeknoParrot 1.92, but still shows the mouse and I can not reload at the side of the screen.

And the Window$ mouse cursor is still visible.

Better use my tutorial here:

Runs only correctly on version 1.81 XMAS Special !



Let's Go Island.

Works fine in TeknoParrot

Use these settings:

Solution for the non 3D version of Let's Go Island:

Edit /Game Folder/data/Fraw/fwDataDB/fwDataDB_Application.txt

EXAMPLE: 1360/768 = change by what you want 
int, WindowWidth ,,, 1360 
int, WindowHeight ,,, 768 
int, RenderWidth ,,, 1360 
int, RenderHeight ,,, 768 
int, FrontendWidth ,,, 1024 
int, FrontendHeight ,,, 600 

(this is internal resolution leave as is)



Let's Go Island 3D. 

Works in TeknoParrot, but still Window$ mouse cursor visible

Here is my tutorial:



Operation G.H.O.S.T.

I can not get this game to run at the correct resolution on any Teknoparrot.

And the Window$ mouse cursor is still visible.

In game graphics are completely scrambled, unusable.

Use Gameloader ALL RH instead.

Here is my tutorial:



Sega Golden Gun.

Works on TeknoParrot and Gameloader

Works fine with Game Loader ALL RH.

Here is my tutorial:



Sega Dream Raiders.

Works fine on TeknoParrot 1.92


TeknoParrot still shows the Window$ mouse cursor ?

You can use GameLoader All RH (0.3.3,3) in conjunction with TeknoParrot ( to suppress the Window$ mouse cursor.

"Update rate mouse cursor hide", enable and set to 0.



Not sure if "Use mouse for gun games" needs to be disabled in TeknoParrot !




So at the moment, 5-0 for Gameloader ALL RH.

BUT GameLoader All RH NEEDS TeknoParrot to load the games at all !


One shot, One kill !!!

Reloaded ???

Aim .... steady ....




This is for all you new people.

I have only one rule.

Everybody fights, no one quits.

If you don't do your job, I'll kill you myself !

Welcome to the Roughnecks !


Anyhow .... P.O.W.

Enjoy !!


I hope that this tutorial helps other people out.

It takes you a few moments to read, but it took me all night to figure it out.

When you get the game working, thanks to this "manual", please give a thanks at this post.



And a BIG thanks for the people who originally uploaded the games, we all can enjoy (if you do it right) !!!

And of course all the people involved in, the game loaders and JVS I/O emulation applications we use, and all the people I "forgot".


Also look at the posts below, some members / people add helpful information, thank them also .....






Edited by linglang
proof read, added info
Link to comment
Share on other sites

  • 7 months later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...