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GodElite

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  1. We have to shoot the car bro not the actual guy ahah, same thing happened to me.
  2. Great job, it looks very good! I had a problem on scene 3 but it seems it was just me being noob. We have to shoot at the car, not directly at the guy with the bazooka lol
  3. Hi @Max0011 any chance of uploading just the data files without the video? appreciate all the work!
  4. Real cool feature, just tried it. It brings a good dynamic to the game. thanks bro!
  5. Amazing Xmas gift! Thank you @Max0011!!
  6. I was not demanding anything, never did, never will. I always congratulated Max for his work. Not sure what you are trying to stir up here. If you don't got nothing good to say or to contribute, please ignore me and don't @ me at all. didn't knew this was a @Hoagie request thread here either...
  7. No, it was not. Neither was the treasure icons on the screen. Neither the HD AI upscale video. These are called "nice to have"
  8. will there be the option of pausing the game and it also shows what treasures we've obtained so far?
  9. Great flexibility, it's looking great
  10. Shapping up amazingly! May I give a suggestion? I would put the treasure icons more close to each other and apply a slight transparency. That way it won't be that distracting from the main video.
  11. It's looking amazing bro. Just seeing those DL2's levels in that quality gets me excited! Keep up the amazing work!
  12. Transparency Lord ahaha he can now teleport anywhere!
  13. @HVG@Max0011@xxOToTOxx You guys are the experts in this area Just trying to help and throwing out the idea of making a Braindead 13 Remaster I just managed to extract the raw/original video file from the CD-i disk: https://mega.nz/file/TsxihbyD#WfOTkvb7FNiKNYWx5dJe4dhU_A1xsTLf-nWLc-QPJ_E If any of you kind souls could work the magic of upscaling and using AI to enhance the resolution and quality and then integrate it again in Hypseus Singe, that would be an amazing Christmas gift! I mean, the current version is OK but the AI upscale screwed up a lot of the faces of the characters in my opinion. With the new models and applications, I'm wondering if a better and more accurate could be achieved!
  14. Thanks brother, top quality stuff!
  15. @nosoucy62 can you please share your FULL game folder in zip file with this solution pls? Thanks!
  16. Now working fine, thanks!
  17. @nosoucy62 same situation here. it just boots to a white screen and nothing happens...
  18. @Max0011 I'm extracting to a brand new folder, not overwriting anything. That's why the extraction error is strange, so maybe it happens to other people as well.
  19. @Max0011 bro it's like you read my mind, I was just about to post the LivesLED icon change I did. I based it on an official Dragon's lair draft sheet lol May I ask what tweeks you did on the timing/scenes? Amazing job as usual! Also, is it just me or the new .zip file is kinda corrupted? I get these errors when extracting:
  20. @xxOToTOxx looks even better to match the aesthetic of Hayate! I had just used the Timegal's icons and changed the saturation to look more red lol
  21. Amazing news! That would be a great late Xmas gift for sure. Your work is extraordinary
  22. You are right, I did 2 full playthroughs today and saw that scene. You are the expert no doubt. I had the idea that that scene would appear immediately after you enter the castle, don't know why! It's the best port/version of Dragon's Lair that I've played so far! @Max0011 Any plans for Dragon's Lair 2??
  23. This is one of the most amazing projects ever! Kudos to @Max0011 - however, just noticed something, on the first level the Bridge, after Dirk enters the castle, there used to be a scene where the ceiling colapses and you have to turn right (see pictures attached) and then you enter the Fire Pit. However, on this version, it seems this scene is missing: after you enter the castle you immediately start on the fire pit. Do you know why @Max0011?
  24. Space button for Action button - works for me. I just don't like the icons for this version, the up/down/left/right icons are very faint and confusing in my opinion. I altered mine, if anybody wants to give it a go. hayate.zip
  25. Thanks so much for this! Any chance of doing some remaster work to Braindead 13??
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