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FP125

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  1. Ok update - I went back and used timegal.singe from 00singe2 folder (Karis 3.32b one) and it now seems to work from quick testing! Better than before, although starts at wooly mammoth (BC 16000) stage rather than dinosaur? So not in the right order - all other timegal. singe files get the errors I posted above. I am guessing I should be using the timegal-hd one I then tried taking everything out of the folders and putting them all in the timegal-hd.daphne folder. This is the way the 00-singe2-ports sbc folder is setup Games loads and works, but again is messed up / scenes all over the place Also why do you need to do the frame rate and duration check? I am not sure why? Or do the scenes load in a random order anyway? Am i expecting them to run in time order, oldest (BC) to newest? Singe file shows allow random = true? So guessing if I added false - would be in order? Just learning, so apologies
  2. Yes loads of diff videos, some m2v, some mp4. I managed to get it all working on my old PC, inc. HD Crime Wave, Maddog, etc - just struggling now with new PC. I never had to use ffmpeg beore, I know that. All the files (mainly dead links now) used to hold everything you needed I will try again using the ffmpeg app. Timegal HD states: mediainfo --Inform='Video;%FrameCount%' timegal.m2v 56026 mediainfo --Inform='Video;%Duration%' timegal.m2v 1869401 I then downloaded and installed Media Info I dropped the mp4 file into there Selected View / tree - duration 31m 23s Debug / Advanced / Frame Rate - 88277 Opened up powershell and this where I get stuck. I typed this in: ffmpeg -i timegal.mp4 -an -qscale:v 4 -b:v 6000k -codec:v mpeg2video timegal.m2v This converts the file to an m2v - but am I supposed to enter the frame rate somewhere? Where? What is the point of doing the duration and frame rate checks? I did the audio conversion by typing in: ffmpeg -i timegal.mp4 -ss 00:00:00.330 -vn -c:a libvorbis -ar 44100 -map a -b:a 160k timegal.ogg the .ogg file is created Took timegal-hd.singe out of the https://github.com/DirtBagXon/hypseus_singe_data/tree/master#conversion folder / 00-singe2=ports-sbc folder and placed it in my directory. I renamed my folders timegal-hd.daphne, renamed my .txt file timegal-hd (inv. m2v and ogg files) Ran the game - starts parsing video files - then the snort and error: 2023-08-17 16:47:39.923 INFO [12316] [ldp_vldp::read_frame_conversions@1031] Framefile parse succeeded. Video/Audio directory is: C:/RetroBat/roms/daphne/timegal-hd.daphne/Movie/ 2023-08-17 16:47:39.923 WARN [12316] [printnotice@70] Parsing video file(s). This may take a while. 2023-08-17 16:47:50.768 INFO [12316] [printline@96] Starting Singe version 1.82 2023-08-17 16:47:50.769 INFO [12316] [printline@96] SINGE: Script Error! 2023-08-17 16:47:51.770 INFO [12316] [printline@96] SINGE: error compiling script: cannot open singe/../timegal-hd.daphne/main.singe: No such file or directory 2023-08-17 16:47:51.771 INFO [12316] [printline@96] SINGE: Cannot continue, quitting... I amended the timegal-hd.singe file to : MYDIR = "singe/timegal-hd/" dofile(MYDIR .. "timegal-hd.singe") 2023-08-17 16:53:41.451 INFO [10120] [ldp_vldp::read_frame_conversions@1031] Framefile parse succeeded. Video/Audio directory is: C:/RetroBat/roms/daphne/timegal-hd.daphne/Movie/ 2023-08-17 16:53:41.475 INFO [10120] [printline@96] Starting Singe version 1.82 2023-08-17 16:53:41.503 INFO [10120] [printline@96] SINGE: Script Error! 2023-08-17 16:53:42.505 INFO [10120] [printline@96] SINGE: error compiling script: singe/../timegal-hd.daphne/timegal-hd.singe:21: chunk has too many syntax levels 2023-08-17 16:53:42.505 INFO [10120] [printline@96] SINGE: Cannot continue, quitting... So hopefully the video is now correct, I am lifting the .singe file from the correct place - unsure why not working? But closer!
  3. My mistake For example I have a Timegal m2v and ogg file Ran in Hypseus - loads, but before you start goes to a high score table then all jumbled up scenes. My directory is Retrobat/roms/daphne/timegal.daphne In this directory I have folders for Sounds, Scripts, Overlay, Movie, Menu, Fonts, Cfg and Assets Files in the directory have Timegal.txt, Timegal.singe, & Controls.cfg Timegal.txt shows: C:\RetroBat\roms\daphne\timegal.daphne\Movie 0 timegal.m2v Timegal.singe (3.32b by Karis) downloaded from hypseus singe data master. Zip file holds 00 sing1, 2, singe ports gun games, singe2 ports and 00 tools I took this .singe file from 00 singe2 I tried using the .singe file from -- sing2 ports (timegal-hd.singe) renaming it just to timegal.singe, but script errors in log then? Changed MYDIR and dofile from "singe/timegal-hd/" and "main.singe" to "timegal/" and "timegal.singe") Then got the following error in the log: SINGE: error compiling script: timegal.daphne/timegal.singe:21: chunk has too many syntax levels I am guessing this is more of a .singe / script issue?
  4. Cheers man - will have a look when I have time. Little bit more understanding now than before First time I have heard about bank switches. I looked at Daphne Loader (using via Retrobat) and random scenes was Off in the options. But adding in that bank switch argument under Advanced settings worked a charm! Respect I did not know about MP4 in Hypseus either! I will look into the ffmpeg more, but looks a little complicated In the meantime I did find a HD Time Gal in m2v / ogg format. ran in Hypseus & Daphne - all scenes jumbled and messed up. Why would that be if running in either of them - would not one be correct? All scripts read: 0 timegal.mp4
  5. Hi, I hope you can help (Karis helped me a lot a few years ago) New PC so trying to setup my emulators again. Some luck via Retrobat and managed to get a few working 1. Cannot get the .singe games to work via Retrobat. Followed https://retropie.org.uk/docs/Daphne/ and entered files into the roms directory. I have not put anything into the emulation/hypseus folders, but entered files into what appears to be the correct directories - no luck. Managed to get the HD versions of Space Ace and Dragons Lair working in Hypseus, but no joy with the American Laser Games like Maddog. As an example I have retrobat/roms/daphne/maddog.daphne then in that folder I hold the files maddog.mp4, maddog.singe and maddog.txt plus folders Fonts, Menu, Overlay, Script and Sounds. However I opened the Singe file and its shows MYDIR = "Maddog_McCree_Singe_2" maybe this is the problem? I changed that to "maddog .daphne" in this file, but no luck. Always getting the couldn't initialise laserdisc error The log shows: VLDP ERROR : Did not find expected header. Is this mpeg stream demultiplexed?? WARN [35288] [ldp_vldp::parse_all_video@1117] Could not parse video because file maddog.mp4 could not be opened. Also attached this Managed to get TimeGal loaded which works off Singe, but all clips playing in wrong error, jumbled up - obviously a script / framefile error? 2. Managed to get the 4k edition of Road Blasters working also. However my version starts not as all of the other ones do (road with sea on the left) but instead on a highway in a brown tint? Is this a problem with the Framefile playing vid in wrong order? Mine simple holds 1. roadblaster.m2v. This leads me to 3...... 3. Downloaded a few of the video files from the 16 pages on this thread, few dead links, but most work. However where are the Framefiles that ensure the clips play in the correct order? Timegal file had the framefile in there (see Point 1) plus I had some saved from my old PC which is how I managed to get some to work. However none of the download links in this thread have the Framefiles - just the video clips. Where do I obtain the correct Framefiles from? I located files here https://github.com/DirtBagXon/hypseus_singe_data/tree/master - no joy Previously included framefiles worked - I did not have to do anything else. Read up on teh link - do I open the FRAMEINFO.MD file - which shows the video size - then have to use Linux to match? Is this right? Only asking as never did this before and all worked Many thanks hypseus log.txt
  6. Hi Karis Really quick question (hopefully final one) been going through the games and giving them a good play through (all good) Only one problem and it is not a biggie. Timegal (3.4gb) downloaded via Kangaroo Punch site and works, but the resolution on the Singe emulator is a bit blurry, especially when it shows the year at the start of the level. Pressing option 9 does not give a resolution option. I downloaded other MP4's (480p -1.4gb and 16/9 - 2.3gb) of Timegal and they do not work in my Singe emulator that I am using from Kangaroo Punch, using Script 3.21. In this version of Singe the games.dat has to be put in the game dir (not in the Menu sub folder) If 1.1 Script used (which works on the 3.4gb MP4 from Kangaroo Punch) the videos do load but all shown in no order / messed up However the videos do work in the Singe directory you copied over on the last page and they look much better and have a resolution option when pressing 9. However some of my other games are really crackly sound wise using this Singe Is there a reason the 480p and 16/9 versions do not work in my Singe directory from Kangaroo Punch - is it just because those Scripts (3.21) are designed for that other version only. Cheers
  7. Cheers must be my monitor as on display settings that is the recommended resolution and is fine Tried changing resolution in games.dat to 1440 x 900 and audio still splutters and races ahead of the video in lo / basic lo - fine in hi, but stutters However, good news is that overlay you posted works a treat - I was looking in all the .singe files to see if I could change font size somehow, but this is 100% working. The audio on that video is fine as well on hi, no crackling. To be honest, more than happy with that as far better resolution than on my old Daphne set-up You da man
  8. Hey pal - thought would give one more go before bed lol Got a bit further - not sure what I did! I think I double clicked Singe and Singe32 AFTER I copied and pasted the folders in - maybe Anyway Menu does not work without amendments. Cliff loads and I can see the menu-attract playing inside the cabinet (very neat) the audio jumping ahead still happening and the stuttering One main thing, other games I put inside the Singe folder, i.e Platoon, not showing in the Menu when I scroll - just Cliff Hanger, but if Menu.bat amended from Singe\Script\menu.singe to just Singe/menu.singe, all my other games show - apart from Cliff Hanger
  9. Thanks Karis, agree very very strange, trust me, tried loads of different things too. Downloaded loads of different Cliff Hanger MP4's also lol Should have said on those first above bat's, there is already a menu.singe in that folder and also another menu.singe in Singe\Script. I also moved the arcade.mp4 into Singe\ to get it to run Double checked - audio races ahead of video on lo / basic lo, ok on hi - 100% this happens. Even in the intro, when the line about the princess marrying someone she cant stand, the video is of the car in the tunnel One MP4 that works fine with no crackles even when on hi has a size of 1,150,779 KB. Only problem is that the lives icons and action words are really large here - not full screen resolution like the others however and so doesnt look as good, but plays ok I will re-try with different resolutions Win 10 64bit AMD Athlon II x 4 640 Processor 3ghz
  10. Ok. Downloaded Singe link I have C: Singe and in this folder, Blank folder, data folder and Singe folder (holding Media and Script) plus controls.cfg and FreeSansBold and .bat files I put the Cliff folder in C: Singe (10 folders plus Cliff.singe and controls.cfg) games.dat in Menu folder I have not double clicked Singe or Singe32.exe - is that correct? I then double click Menu.bet does not load, black screen then back to desktop??? @start Singe.exe -k -z -w -d data -v Singe/Media/Movie/arcade.mp4 Singe/Script/menu.singe Deleting -k, -z, -w and -d opens up a window with "Kangaroo Punch Studios Proudly Presents! then the Singe logo, then black screen and back to the desktop I tried a few different resolutions on my desktop but made no difference Tried just copying the Singe and Singe32.exe over, double clicked and states created file x 6 (Singe\Framework, controls, Menu. FreeSansBold, menubackground and Menu.bat) This is the old Menu.bat of course - click it and loads up Singe fine. However when I copy it over with Menu.bat from your file download it states Error - unable to locate Script. So I copy and paste Media and Script folders from your downloaded files into my Singe folder I click on Menu again, quick flash of laserdisc and magnifying glass, black screen and back to desktop If the Menu.bat is amended to @start Singe.exe -k -z -w -d data -v Singe/arcade.mp4 Singe/menu.singe it loads up the new desktop, spinning discs of the games on the right, green arcade machine on the left Also loads up if I use @start Singe.exe -k -z -w -d data -v Media/Movie/arcade.mp4 Script/menu.singe It is like it won't load up the menu if there is an extra folder in the address line for menu.singe??? Not sure why The loading tune for Singe very crackly here - not so on the old menu However the Cliff.bat does load however - audio stutters but ok on Lo, however the audio speeds ahead of the video on this setting (appears to be ok on hi)
  11. Many thanks. I will try again
  12. Sure. I only have one monitor and my resolution settings I presently use are 1440 x 900
  13. Hey man - no rush at all. Good news I have it working now. The 4:3 ratio works fine, no audio splutter. Only problem is some of the first letters cut out at the end of the Level (shows evel) due to resolution (I tried changing the games.dat resolution but no joy) Other mp4 of Cliff Hanger, resolution perfect, was some audio crackles, but amended to basic lo and much better. However the audio plays faster than the video (plays the millions / trillions line as soon as you get to the first car scene pretty much) and checked the intro, mentions the wedding well before the scene plays
  14. I saved some of the old Cliff movie files and one that does play without any crackles / audio problems (although loading screen of Singe still crackles) is the 4:3 resolution one, although screen is quite zoomed in with lives icons and actions really large on screen - but does appear to work plus audio and video fine Tried messing around with resolution in games.dat but after you complete the first level, the first letter is missing on the screen for Level, Completion ,etc - so appears like evel, ompletion The others using basic-low - speech improved, not as crackly and the resolution perfect. However the audio is ahead of the video on these - not sure how to fix that? I tried deleting the index and data files to see if would fix but no
  15. Ok, tried again Extracted your dir into my C: drive Again none of the Menu's load (Menu1080 - unable to locate script) When I right click / edit Menu it reads: @start Singe.exe -k -z -w -d data -v Singe/Media/Movie/arcade.mp4 Singe/Script/menu.singe Checked those folders and those are there, so why will it not load? There is a menu.script and the menuBackground (like in my old Singe folder) in the Singe/Singe folder (which also holds Media and Script) the old Singe Menu loads if amended to: @start Singe.exe -k -z -w -d data -v Singe/menuBackground.mkv Singe/menu.singe But if I copy and paste arcade.mp4 from Singe\Media\Movies and menu.singe from Singe\Script and put them just in the Singe folder (where old menu.script was and menuBackground) and them amend the line (@start Singe.exe -k -z -w -d data -v Singe/arcade.mp4 Singe/menu.singe) it won't load So I try again. I just pasted over Singe32.exe instead. Double clicked this and loaded Menu - ran and Platoon loaded and worked, but under the old menu I then copied and pasted the Singe folder (Media, Script, controls.cfg.example and FreeSansBold.tff) into my folder and edited Menu to : @start Singe32.exe -k -w -d data -v Singe\Media\Movie\arcade43.mp4 Singe\Script\menu.singe Black screen again, but NEW menu loads if amended to: @start Singe32.exe -k -w -d data -v Singe\Media\Movie\arcade43.mp4 Singe\menu.singe Put Platoon in the Singe folder and appears in the menu and works - so check with Cliff Hanger. I unzipped Archive_Karis which holds Cliff and simply copied it into my Singe folder un-edited, but does not appear in the menu. So I go into the Cliff folder and Menu folder and games.dat is here, so I move it to the main Cliff file alongside Cliff.singe (3.21) I run menu again - black screen and back to the desktop Tried again amending the games.dat resolution from 1920x180 to 800x600 - still black screen and crash So copied over Timegal games.dat and amended to: GAMES = { { TITLE = "Cliff", SCRIPT = "Cliff/Cliff.singe", VIDEO = "Cliff/Movie/Cliff.mp4", DATA = "Cliff", STRETCH = false, NO_MOUSE = true, RESOLUTION_X = 800, RESOLUTION_Y = 600, SINDEN_GUN = "", CABINET = "Cliff/Assets/front.jpg", MARQUEE = "Cliff/Images/menu-marquee.jpg", ATTRACT = "Cliff/Menu/menu-attract.mp4", ATTRACT_START = 1, ATTRACT_END = 500, YEAR = "1985/2020", PLATFORM = "Fan Game", DEVELOPER = "Karis", PUBLISHER = "Karis", GENRE = "QTE", DESCRIPTION = "The classic Taito game restored in HD.", CREATOR = "Karis", SOURCE = "" } } UPDATE Cliff Hanger now appears in the menu! It now loads and does not appear to be messed up! So partial result! Phew Only thing is, video seems jerky and speech very crackled. Does not run smoothly. Went into the options and selected lo-res option but no change. I did see a thread here about audio drivers and disabling them. If I disable High Definition Audio Device Singe does not load, hangs on a white screen. If NVIDIA Virtual Audio Device (Wave Extensible) (WDM) disabled and if NVIDIA High Definition Audio disabled, Singe loads. However loading Laserdisc / Singe music crackles as does audio in Cliff Hanger
  16. Hi - managed to download the above this evening as a zip (Archive-29ac) and extracted Unable to open any of the Menu files, Menu, Menu_Window, Menu43, Menu43_Window and Menu 1080 Menu - Black screen then returns to the desktop Menu_Window - Specified resolution is larger than the display Menu_Window Menu43 - Black screen then returns to the desktop Menu43_Window - Specified resolution is larger than the display Menu 108 - Unable to locate script For Menu, I edited the file and added -x 1280 -y 400 as this shows in the Menu that works in my existing Singe folder. I added it directly after Singe.exe, but black screen and back to desktop So I copied the data, Singe and Singe.exe from your files to my existing folder, copying over what I had. I edited my Menu to delete Singe-v2.00-Windows-x86_64.exe and changed to Singe.exe and amended the path to the new arcade.mp4 screen and menu.singe This does bring up the new menu successfully (although loading music is very crackly - wasnt before) however Cliff Hanger won't show in Menu (and the attached .bat files wont load it either) using 3.21 games.dat and cliff.bat from archive_karis - not changed anything else However like original problem above - copy games.dat over from Timegal and just change the video address to Cliff Hanger works - but game all messed up Obviously doing something wrong - not sure what? lol I will try again tomorrow morning and will re-post
  17. Never mind! Doubt will be done now given that thread is approaching 15 years old. Never mind. Thanks for the reply
  18. GP World is ok, just sprites on top of a rolling video track. However with no sound it takes the playability away. I did some searches but was unable to find anything. I downloaded. The ROM again from planetenu (actually a different set to what I have) but no joy
  19. Didn't expect such a fast reply. Thanks for taking time out to look. Away from my PC until Sunday evening. Will report back then. Fingers crossed. Looking forward to hopefully playing Was going through the old Daphne games before I came across Singe 2 and gave some of them a blast again. As a quick side question, I am guessing GP World still has no sound? Thanks again!
  20. You da man Karis - no rush at all I downloaded from the first page here and not Kangaroo Punch Downloaded Singe 480p folder which has 2 x folders (Movie and Overlay) Downloaded the 1080p one as well which has 10 x folders (Assets, Cfg, etc) plus Cliff.singe (v3.21) I open my Singe folder (where all other games are held in their own directories and working) and firstly I place the 1080p folder in there (named Cliff) I do nothing else and run Menu in Singe. However Cliff Hanger not showing in the menu selection. I go back into the Cliff file and enter the Menu folder where the games.dat file is, I then move this into the Singe/Cliff folder I then run the menu in Singe again, but this time it crashes as I go through the games (Cliff Hanger does not appear) I have copied the contents of the games.dat below: GAMES = { { TITLE = "Karis Cliff Hanger", SCRIPT = "Cliff/Cliff.singe", VIDEO = "Cliff/Movie/Cliff.mp4", SCRIPT2 = "", VIDEO2 = "", NAME = "", NAME2 = "", DATA = "Cliff", STRETCH = false, NO_MOUSE = true, RESOLUTION_X = 1920, RESOLUTION_Y = 1080, SINDEN_GUN = "", POSTER = "Cliff/Menu/menu-poster.png", MARQUEE = "Cliff/Menu/menu-marquee.jpg", ATTRACT = "Cliff/Menu/menu-attract.mp4", ATTRACT_START = 1, ATTRACT_END = 496, SKIN = "RED", YEAR = "1983/2020", DIFFICULTY = "4/5", DEVELOPER = "Karis", PUBLISHER = "Stern", GENRE = "QTE", RESOLUTION = "1920x1080", DESCRIPTION = "The classic 1983 Stern game in HD with 2 additional missing link levels. The plot is based loosely on that of The Castle of Cagliostro (plus scenes from The Mystery of Mamo), and follows Cliff (Arsene Lupin III) as he attempts to rescue Clarissa from the evil Count Draco, who wants to marry her. Cliff is aided in his quest by Jeff (Daisuke Jigen) and Samurai (Goemon Ishikawa XIII).", } } I tried cliff.singe 2.0 (from Kangaroo Punch) but crash still happened as above, did not show in menu. The problem appears to be with the games.dat file As TimeGal works, I copied the games.dat file from there and put it in the Cliff folder and amended the directory paths to match - Cliff Hanger now shows in the menu screen of Singe with box art, attract video - but wont load - crashes before any video starts. I kept the resolution as with TimeGal - using 1920 / 1080 brings an error - specified resolution is larger than the display I then tried using the downloaded 480p video - shows in menu select but wont load / crash. Also copied and pasted the Overlay from the 480p download Games.dat (amended from TimeGal) that works in Singe and shows in menu GAMES = { { TITLE = "Cliff", SCRIPT = "Cliff/Cliff.singe", VIDEO = "Cliff/Movie/Cliff.mp4", DATA = "Cliff", STRETCH = false, NO_MOUSE = true, RESOLUTION_X = 800, RESOLUTION_Y = 600, SINDEN_GUN = "", CABINET = "Cliff/Overlay/menu-poster.png", MARQUEE = "Cliff/Overlay/menu-marquee.jpg", ATTRACT = "Cliff/Movie/menu-attract.mp4", ATTRACT_START = 1, ATTRACT_END = 500, YEAR = "1985/2020", PLATFORM = "Fan Game", DEVELOPER = "Karis", PUBLISHER = "Karis", GENRE = "QTE", DESCRIPTION = "The classic Taito game restored in HD.", CREATOR = "Karis", SOURCE = "" } } Note - I would add that using the games.dat from Timegal and only amending the Video, Cabinet, Marquee and Attract to the Cliff directory loads the game - but vid clips all messed up / in wrong order. If the Script line is however amended from the Timegal directory to Cliff - black screen and crash, no vid loads. I have tried using the Cliff Singe file from 2.0 and 3.21 - the same / back screen and crash Hope you can see I have tried and tried and not simply messaged for help. Many thanks
  21. Thanks for the reply, but the link I posted in my thread from Mega.nz with the 3.21 script is from the first page of the above thread link you posted. Downloaded all files from there also, with games.dat in the menu folder. If this file is placed in the Cliff folder, Singe will not even load. If this games.dat from the above Mega.nz link is replaced with the games.dat from Kangaroo Punch - Singe loads, with Cliff Hanger in the menu, with menu attract, etc - but still wont work I tried the .mp4 file from Kangaroo Punch and Karis's mega.nz link but cannot get either to work I also used the 1080 and 480 from Karis mp4 files and messed about a bit, tried with the 2.0 and 3.21 script. The game loads in Singe but messed up video, i.e. as soon as they run of the casino, cuts to a game over and a car crashing - is the script incorrect somehow? But thought others would have experienced this? I'm going to re-download the files in case mixed them up with all the testing - will report back
  22. Hi - again, not started a new thread but jumped on to this as Singe 2.0 previously mentioned here Tried Hypseus Singe and PC a bit rubbish / files too large but Singe 2.0 works like a charm Anyway the question - Kangaroo Punch has Singe 2.0 and all the available games and all that I have tested work like a charm. But (there is always a but) Cliff Hanger will not load. I downloaded it from the above site which directs me to an Internet Archive link / torrent (3.90 gb) Extracted the file and holds all the folders that Singe requires (CFG, Fonts, Images, Movie, Overlay, Script and Sounds) plus the cliff.singe and games.dat files. I drag this to the Singe folder and It appears in the menu when I load Singe. but when click to play it, the searching for laserdisc screen doesnt appear in the middle (just a white box instead) and then blue circle appears and crashes I am guessing (as a noob) that the problem is with the cliff.singe file or the games.dat file??? I can get Cliff Hanger to load in Singe 2 by amending the cliff.dat file and directing the Script to Timegal.singe. Video loads, but obviously all messed up with different chapters playing, etc / no control, with Timegal lives icons in bottom right, but shows the video can load in Singe, so is it the.singe file incorrect? The games.dat file(from Kangaroo Punch download) reads: GAMES = { { TITLE = "Cliff Hanger", SCRIPT = "Cliff/Cliff.singe", VIDEO = "Cliff/Movie/Cliff.mp4", DATA = "Cliff", STRETCH = false, NO_MOUSE = true, RESOLUTION_X = 1920, RESOLUTION_Y = 1080, SINDEN_GUN = "", CABINET = "Cliff/Overlay/menu-poster.png", MARQUEE = "Cliff/Overlay/menu-marquee.png", ATTRACT = "Cliff/Movie/menu-attract.mp4", ATTRACT_START = 1, ATTRACT_END = 500, YEAR = "1983/2020", PLATFORM = "Fan Game", DEVELOPER = "Karis", PUBLISHER = "Stern", GENRE = "QTE", DESCRIPTION = "The classic 1983 Stern game in HD with 2 additional levels.", CREATOR = "Karis", SOURCE = "" } The cliff.script file is marked 2.0 and I located one here (https://mega.nz/folder/sPgWyToK#x5Uccbi2ygu55Qr0iZmcQw) which is 3.21 - both by Karis. I changed the resolution to 800/600 (same as Timegal) but no joy Tried both scripts and both result in exactly the same problem - black screen / white box in the middle and crash Hope the above makes sense - I always try and explore all options before I email - but think I have hit the brick wall!
  23. My bad memory playing tricks - need to be run over by the pal crossing your path not behind you for it to play All good!
  24. Great work on these and great they play in Daphne, would love to see the others like Roadblasters / Cliff Hanger, get the same treatment, rather than the large files which Hypesus Singe uses One question re: Dragons Lair - can't see that the death scene plays when you are rolled over by the large ball. Just cuts to the skeleton scene, but on other versions I have played it shows Dirk squashed by the ball and his face on there
  25. Great detailed reply xxOToTOxx Will try and have another look when work not so busy - hopefully Monday evening
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