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Compteur de contenus
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Messages posté(e)s par argonlefou
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Okay ! Pushed another update to fix fullscreen aiming no matter the resolution, and crossbow hidding with -nogun
Happy Easter, hunters ☺️
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il y a une heure, Rhyader a dit :
Sorry, my fault ... I set the wrong resolution in game options: without demulshooter I can select whatever res I want and aim is ok, with demulshooter the resolution has to be the same to my desktop (4k) or the aim is off.
I play fullscreen.
Thanks again
Yes, it's exactly what I wrote a few hours ago when I posted the 1st message...
If you don't need dual guns and just need to enjoy nocrosshair/no gun patch, run DemulShooter with the -noinput option, il will deactivate inputs handling and you'll be able to play solo with orginal controls/aiming
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Le 16/04/2025 à 15:37, WildWolf a dit :
this is a Special mission for @argonlefou
I just updated DemulShooter (see wiki) with some support for this game.
NoCrosshair and Nogun option are available, though the gun removal will not work with Crossbow models on screen
Recoil output is available
And Input support is limited for In-Game gun controls (Aim, fire, reload)
All menu items are tied to Keyboard/mouse events. The game heavily relies on a well known 3rd party control library (ReWired) and is not made to be used with anything else than a mouse
Edit: I also just noticed that fullscreen resolution change may cause issue for aiming when it's not the same as windows (or monitor) resolution. No issue when it's windowed...will check that out later
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Le jeu ne se lance pas "via" Demulshooter, il se lance seul
DemulShooter se lance avant/après et s'y attache.
Donc avant tout, il faut un jeu fonctionnel seul
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It's better to just add the plugin file in /bepinex/plugin/
Doorstop config and /bepinex/config file can have some different/specific settings
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Il y a 11 heures, pacooka a dit :
Any chance to fix the 2 light guns issue that sometimes joined together from some reason?
Il y a 2 heures, miki91 a dit :Everyone is asking the question for the pistol that meet lol
Unless someone has any instructions to follow in order to reproduce that behavior, not any chance.
I myself never had to face it. But the story does not tell if it's happenning after 5mn or 8 straight hours of play (which I never reached)
Il y a 2 heures, emulor a dit :To me problem is other....
If I copy files from plugin folder from demulshooter, and use Demulshooter crosshair (laser beam) alway go to top left.If I only use files from plugin (best, file from hipo to remove crosshair) without demulshooter work great.
What are you using DemulShooter with ? Beeing stuck top left is a common behaviour if you're using DemulShooter with a wrong device set, or no device at all, or even a simple mouse insted of a lightgun
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Tous les fichiers necessaires sont présents dans le zip de DemulShooter
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Il y a 2 heures, BarryWheresBarry a dit :
Any work around for those of us with 720p monitors? The game doesn't seem to like 1360x768 resolution and the cursor and the gun sight don't line up. Plus the screen appears zoomed in. Only 1920x1080. I couldn't find a way to edit the resolution anywhere. Any tips beside getting a 1080p tv? 😁
Thanks
You can change display settings in the registry editor, at the following location :
HKEY_CURRENT_USER\SOFTWARE\RawThrills\Nerf\
But unfortunatelly that game does not resize the content to the window size.... it must be hardcoded somewhere that everything is done for 1080p, so changing the resolution values will only result in "cropping" the real 1080p content to the smaller window size display
Il y a 2 heures, zerosero04 a dit :Hi crack, I was playing 2 player with my son and in stage 3 the sights went crazy and it was because 1 gun controlled the 2 sights, now I enter the game and the same thing happened from the first stage. What could it be?
Sorry but I don't have any clue....
If the plugin was shot down by Unity Engine, controls would not work at all
Having 1 gun controlling 2 sights might be DemulShooter not connecting to the plugin (default behavior without DemulShooter is mouse cursor control for both gun, and left/right buttons to fire P1/P2 gun) but it cannot happen during the gameplay, even if DemulShooter closes itself
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il y a 29 minutes, joeplay a dit :
Thank you very much!!!
Is there any way to remove the crosshair in the game without using demulshooter or centering the crosshair? I ask this because the crosshair is placed out of range of the point where you shoot.
It is not in the game options.
The crosshair removal code is in the plugin but only activated when DemulShooter ask for it.
To remove the crosshair you would need to force the option in the plugin code and recompile it
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Il y a 1 heure, scooby a dit :
All credits goes to 鬼 from 1CC.
The exe is not protected. It seems that all is missing are the controls. We need the work of Argon on this one.
https://github.com/argonlefou/DemulShooter/releases/latest
The unity plugin itself has mouse+keyboard control, if you don't want to run DemulShooter
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Il y a 6 heures, nosoucy62 a dit :
UN GRAND MERCI A ARGON POUR SON BOULOT !!!!
Thanks ! But better thank @ducon2016 : he is the one who cracked the Shell.exe
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il y a 26 minutes, mamefan1 a dit :
Argonlefou, How do you start the game if it is in freeplay? I changed settings to freeplay, but i still have to switch to the shell window and press Y to put in coins.
I checked and it still says freeplay after restarting the game.Indeed, in FREEPLAY mode the Shell window also need to be focused to receive a "Fire" button to start. I didn't noticed, having both side by side
Untill further patch, you can try to use AHK to send a [1] keypress to the shell window (this is the trigger button)
Or a mouse click
@ducon2016 I'll try your dll tomorrow
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il y a une heure, mamefan1 a dit :
Thanks Ducon, it is working with your shell-argon diff.
There are no built in key controls right?
How are others getting in to the test menu?
There are builtin controls :
Edit the "Game.ini" file from the Shell.exe folder and add changed the [Debug] section to the following :
[Debug]
ForceTicket=1
UseMouseController=1
NoVerify=1
SecurityDisabled=1If the game is set to FREEPLAY OFF : you need to focus the Shell.exe windo and press [Y] to add a credits
Then switch to the game window and the mouse click/movement will be enough to play
To access the TEST menu : just close the game window.
The Shell will then display the TEST menu where you can change COIN option to FREEPLAY if needed
Exiting the TEST menu will make the Shell.exe to run the game again
To change the keyboard keys used for SERVICE/TEST, simply edit the config.ini file, also located in Shell.exe folder
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il y a 21 minutes, ducon2016 a dit :
Try this one. For the output, I got some in the debugger but not sure it is capturing what you are looking for.
Whooops, made it work with the V2 diff : turned out that the famous "reboot" changed not only wallpaper, pvz folder but also removed the "Backup" folder
I saw the shell trying to access that so restoring it allows the Shell to boot 🤙
The "update" is in fact check/copy from "BAckup" PVZ game files to PVZ folder
Let's see how playable is that game now
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il y a 51 minutes, ducon2016 a dit :
Try the patch v2 I just posted.
Same screen, Error! Update Failed
Did you manage to redirect the output strings from the shell ?
It's not outputdebug strings and haven't looked at it yet
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il y a 17 minutes, ducon2016 a dit :
Do you have the sega folder at the root of c:\ ? For example my Shell.exe is in C:\sega\Shell\Shell.exe
Yes
il y a 17 minutes, ducon2016 a dit :Never happened to me, but will try make a quick fix to block the reboot and the error.
The reboot is in SystemLauncher.exe
Change of wallpaper also
The shell might have tested somthing it didn't like then called that program
I forced the shell loop to jump straight to the run game state, but it's just hanging
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Il y a 3 heures, ducon2016 a dit :
Success!!!
=== WARNING, THE SEGA FOLDER NEEDS TO BE AT THE ROOT OF C:\ ===
1. Download a random dk2win32.dll and put in the shell folder (I used this one https://www.opendll.com/index.php?file-download=dk2win32.dll&arch=32bit&version=4.13.0.63)
2. Patch shell.exe with Noobpatcher and attached NoobDiff
3. Run shell.exe (this will launch pvz.exe automatically)
@argonlefou Je te laisse faire les inputs comme tu as ton super systeme deja pour les jeux unity avec demulshooterHey ! Good to see you back here 🤘
I applied your diff and the patched Shell.exe made my computer reboot, with a whole new "H" logo wallpaper (the one in \Shell\UpdateFiles\ folder) and god knows what other changes LOL...
It also removed the "pvz" folder content
Running the Shell afeter reboot make it start, successfully pass IO check but it hangs on "Error ! Update Fail"
I can still access TEST menu though but can't leave it
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My 2 Cents :
CrazyZombie.exe looks like encrypted file
This is clearly a Unity game, and the Assembly-CSharp.dll file looks like encrypted also
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Il y a 5 heures, WolfCGB a dit :
The image is complete Argo.
It was taken from an original Sega board.Yes it is full image, I just downloaded it
And as I said, the Pvz.exe is a TCP client waiting for the shell.exe (which is a TCP server) to send all the data
And Shell.exe doesn't start, and has what looks like dongle protection.
Even with the requested dll, it tries to access some devices and either close down or reboot my computer
Dongle decrypting is not my domain, but as soon as that shell.exe file is usable, the game will run fine
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Il y a 8 heures, scooby a dit :
@WolfCGB Thanks for sharing this game. It seems not protected as you can launch it but it gets stuck on "Now connecting..." on the title screen. It is Unity based game. We can hope that the very talented people (Argon, Jcstahl, Hippopippo) here can do something with it. Without their input, standard users, like me, can do nothing 😪
I didn't get this link but, If I remember well (and if it's the same game), the available software is just like an "empty shell" with screens, textures and sound
It connects by network to an external server program (was it SEGA Shell.exe ? It's been a long time...) to get not only I/O and game state data (these can be faked), but also the whole Gameplay level contents like enemy waves, AI, and so on. And this obviously can't be simulated as it basically....well....what make the whole game...
So without the other half of the game, nothing can be done
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Il y a 22 heures, nosoucy62 a dit :
je viens de trouver une solution :
je suis passé sur w11 24h2 avec le dernier pilote de la carte graphique ce le jeu se lance parfois au bout de 2 ou 3 essai mais au moins ca fonctionne
MAIS SURTOUT ENLEVER LA CONNEXION WIFI SI PROBLEME
message pour argonlefou : sur ma version de mars sortie demulshooter ne fonctionne pas.....pas de crosshair......et impossible de lancer le P1
C'est ....."léger" comme info, sans plus d'info sur le paramétrage (fichier config.xml du jeu ?) ou de fichier log(https://github.com/argonlefou/DemulShooter/wiki/Debugging#step-3)
A moins que ta version soit une différente de celle postée ici-même, (récupérée sur une machine, patchée ou modée ou autre) il n'y a pas de version différente connue pour moi.
Les crosshairs, c'est directement dans le menu du jeu que ça se paramètre, pas avec DemulShooter
Si ça marche pas avec la version d'ici, c'est soit un soucis de config, de plugin mal installé ou de liaisons demulshooter<-> jeu
Pour ce dernier point, tant que la liaison est pas établie, le jeu reste jouable à la souris comme si DS n'était pas là donc à te lire, ça n'est pas çaEdit :
Il n'y a aucune info sur l'ecran principal du jeu.....mais il faut ajouter des credits !
Je me suis fait avoir plusieurs fois au debut sur l'ecran de selection du niveau....
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[ARCADE] Mission Impossible Arcade (Seg@ Europa-R)
dans ARCADE PC DUMP LOADER
Posté(e)
I did not download this dump but half size package does not mean dump has missing files:
Original game runs by running shell.exe, checking CRC files and having a 1:1 backup of the game files to reinstall it
That Unity game (unlike PvZ recently) can run on it's own.
So tha whole shell.exe and that 1:1 backup files are no longer needed, that could explain the half-size dump
Skipping shell.exe will skip TEST menu possibility, but settings are in some easy read/write ini files
Current DemulShooter plugin is still a beta version, with a couple of bugs regarding ini file reading and no demulshooter support (only mouse)
An official one will surely be out soon