Aller au contenu

cor094

GamerLine
  • Compteur de contenus

    68
  • Inscription

  • Dernière visite

  • Jours gagnés

    1

Tout ce qui a été posté par cor094

  1. You can launch in 2-player mode to make it a bit less crowded and bigger if you don't plan on playing with 4 players. Open Logs\Data.dat with notepad and change the 0 to 1 here: <isTwoPlayer>1</isTwoPlayer>
  2. I use one with raphnet dreamcast adapter for Sega bass fishing and Sega marine fishing. Did a quick test on this game and should be possible. The Dreamcast rod with raphnet can detect motion, but not the specific direction, so I'll use its analog stick for rod movement. So, to keep it analog, I'll probably use something like wheel2xinput to convert the dinput device to xinput. Will still need a separate program to convert the reel (seen as an axis) to repeated button taps. I tested an ahk script that pressed left alt every 400ms, 300ms, 200ms, and 100ms, for when I was reeling at 5-25, 26-50, 51-75, and 76-100 percent speed, respectively. Seemed like it should work ok, but will need to test more later
  3. I'm guessing demulshooter will have an option, making this unnecessary, but here is a no-crosshair patch. There's 2 versions. Both get rid of crosshair. One version also gets rid of "do not shoot" icon that crosshair turns into when you are not able to shoot. The other version keeps this. Goes in MissionImpossible\MissionImpossible_Data\ backup original or rename original so you can go back to it if TP or demulshooter add this feature https://pixeldrain.com/u/H9gCJYLX
  4. cor094

    Big Buck Hunter: Ultimate Trophy

    You can try setting Demulshooter 64 bit exe to run as admin and/or make sure bbh.exe is not set to run as admin. Maybe double check device IDs in DS GUI if that doesn't work.
  5. cor094

    Big Buck Hunter: Ultimate Trophy

    Seems to do with click duration to me, as a quick click works better. Having ahk send a click seems to fix and allow for consistent registering no matter how long you hold trigger with the following ahk: Lbutton:: Click Return Seems to solve above issue, but when skipping info screens, you have to hold mouse button, so that no longer works as it only sends a short click, no matter how long you hold. I found the Enter key also activates the skipping feature. So, you can either bind a different gun button to Enter and use it for skipping, or have left button send click and hold enter button for duration of trigger press, using ahk below. Make sure to only run this with game, as if this script is running then you double click the game, it will open the game several times and you would not want this running when clicking around in windows OS lbutton:: click send, {enter down} KeyWait, LButton send, {enter up} return I did my testing with demulshooter running as admin, but game and script NOT running as admin
  6. cor094

    TEKNOPARROT LAN Racing Games

    Thanks to YouTube video comments by arronmunroe, I see Nicktoons Nitro will link in LAN if you send -net parameter to the exe. Mentioned on TP discord to see if the devs would be interested in adding an "network enable" checkbox in the GUI to add this. If anyone wants to try it now, you can edit the NicktoonNitro.xml in UserProfile folder and replace <ExtraParameters /> with the following <ExtraParameters>-net</ExtraParameters> Also set network IDs in TP game settings to 1 and 2. First boot with net enabled game locks up, but should work fine after that. Also, after a race finishes, player 1 needs to continue first, or else game freezes.
  7. Here are some I made made to match the bezel I previously made from a pic of the actual cabinet. I used a pic of the actual doors I ripped from a youtube gameplay video, would love to get a better quality door pic at some point. They are for horizontal 1080, 4k, and 1440, although I did add a portrait 1200x1920 for @Zen_B7 https://www.mediafire.com/file/0r7wkymfv5ndt1w/bezel-doors.zip/file
  8. No problem! - emuline seems to compress/reduce the size of image attachments, so here they are in a .zip that should prevent that....well, it won't let me attach it because the limit is 33kb?, so here's a link - https://www.mediafire.com/file/4ai3linmf2oxut5/SOZ_Bezels.zip/file
  9. I got the game to play and aim correctly on horizontal monitor with Sinden by running windowed mode as Argonlefou suggested. Then, I use an ahk to apply a bezel. I have added the method I used to the Sinden Wiki.
  10. Used a picture of the real cabinet and made it into a bezel if anyone's interested. Bezels.zip
  11. I also noticed mouse and lightgun move slower when rotating with arccabview compared to playing 607x1080 windowed, causing my Sinden aim to be off. I only tested with the input exe, haven't tried demulshooter yet. I ended up just playing windowed 607x1080 and it works great. I sent you a DM earlier today.
  12. You could try setting windows scaling to 100 in Windows Display Settings if it's not already
  13. When you connected the Sinden, was the software running prior to launching game? I've had it freeze when I had the gun plugged it but Sinden software not running. Had to restart to fix. To change it to the regular 1 on the top of the keyboard... Install Autohotkey Create a text document in notepad with 1::numpad1 Save it and rename. txt to .ahk To get fancy, you could put the script in the same directory as the game.exe with run, game.exe 1::numpad1 ~Esc:: ExitApp This would run the game, bind the button, and close script when you hit escape
  14. The biggest issue with Adrenaline Amusement games not loading seems to be a port conflict issue. Try unplugging all USB devices, then restart, and then try. If it works, re-plug each device until you find the culprit. Also, some people have serial port software installed that causes conflicts. Check device manager under ports and make sure there are no com0com ports.
  15. This is hardcoded into the game. If you hold mouse left for 5 seconds or so, then press mouse right. I believe it's only supposed to pop up when pressing mouse right while still holding mouse left. Are you holding the trigger while you reload?
  16. Works perfectly, thanks!
  17. Yeah, good call. Dont have the issue in windowed mode
  18. If anyone is using a Sinden, I made these bezels a year or so ago when I got my guns and incorporated the white Sinden border hotd-bezels.zip
  19. Disabling the pause menu was an amazing touch. Incredible work. I have no idea if possible to implement, but the only difference I notice now between this and arcade is the on-screen "reload" indicator when out of bullets
  20. Yeah, not a big deal at all. Once you press start once on the title screen, it behaves normally for the rest of the session. Even if you die and go back to the title screen, you only have to press it once. So, what I ended up doing was timing up ahk to send my p1 start button right when the title screen starts, and it works perfectly.
  21. Tried the newest version and still having to press p1 start twice. Tried a clean install of the game on a different PC to rule out any hardware cause, and to make sure no interference with reshade, demulshooter, res-patched exe, etc, and it still occurs with a clean install of the "Reloaded" version on a different PC.
  22. This haopened to me also, but switching to the latest demulshooter version fixed it. I was on a fairly old one before. Also, make sure to run demulshooter as administrator
  23. Very cool! Only issue I have is at the title screen, I have to press my p1 start button twice to get p1 to start. The p2 button starts on the first press. After that it works every time. Same if I start a game as p2. If I want p1 to join, I have to press p1 start twice. I am playing in Freeplay mode.
  24. Modify the file, AAA\System\TeknoPaerot\ArmyOps.ini and change all the values here to 640 x 480 if they are anything different
  25. The uptobox link is TP ready and easier to set up
×
×
  • Créer...