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xxOToTOxx

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Tout ce qui a été posté par xxOToTOxx

  1. The resurrection of an old Italian title, with huge thanks to the discord team for hunting this down: "Jeeg Robot": Available here: https://tinyurl.com/ginosodano
  2. Your favourite SEGA console (with all 6 games) returns for New Year: You can grab the game files from: https://tinyurl.com/42a7w3e2
  3. ALG: Gallagher's Gallery Another 2 player Gun Game, this time a brand new simulation of the crazy ALG game, not seen before except on the Windows WinUAE emulator. This version "cleans up" some of the frustrating and "broken" parts on the original arcade version. Enjoy. You can grab the game files from: https://tinyurl.com/48zywctu
  4. It looks like something slipped into the 2p maddog-hd game that requires v2.11.3 - I see you are not running that version, so updating to the latest release should fix it. But also check that maddog.cfg file and delete it so a fresh one is recreated.
  5. Hey, you don't appear to be using the latest Hypseus, but that should not cause this issue. Are you certain that you only have files from the latest maddog game release? Can you start by deleting the maddog.cfg file and allowing the game to create a fresh config. If this doesn't fix it, you may have better help in the Discord: https://discord.gg/dgCsCfmRfJ @nosoucy62 - The -oversize_overlay argument is obsolete now. It won't work on recent versions of Hypseus.
  6. The granddaddy of ALG shooting games gets a 2 player release. Many further enhancements to other 2 player games too. Including the shotgun in LBH....
  7. 5x "Captain Power" games are now released and available. Windows .bat files for these games are included in the Hypseus v2.11.3 release zips. You will need Hypseus v2.11.3 for these games: https://github.com/DirtBagXon/hypseus-singe/releases/tag/v2.11.3 You can grab all the required files, for all 5 games, from here: https://drive.filen.io/d/3de9d64f-2dab-4278-a951-5baf0558b029#tIzsSqsNe8JxlevqRr4lRgtfVziYu79F
  8. Hypseus: So we have the fourth game in the 2-Player Gun Game series for release: Space Pirates
  9. Thanks for following up.
  10. So in "keyboard and mouse gaming mode" the button appears as "Keyboard and Mouse equivalent" of ☝️ + is Enter/Return So your hypinput.ini config, for the + buttons can be as follows to operate as START1 also assigned to the number 1 on keyboard: KEY_START1 = SDLK_1 SDLK_RETURN 0 Dependant on the "mode" the DolphinBar is in, it seems it could also be: SDLK_PAGEUP SDLK_PAGEDOWN or SDLK_VOLUMEUP SDLK_VOLUMEDOWN Further info also here: https://drive.google.com/file/d/1whlKx0I716VFFrYCUJZX_7EHYg7cbJ54/view https://github.com/DirtBagXon/hypseus-singe/discussions/21
  11. Hypseus: So we have the third game in the 2-Player Gun Game series for release: The Last Bounty Hunter Video for this game has been massively edited, including aspect ratio correction. So new video sources are required. The new game LUA and media can be grabbed from HERE More on the way.... enjoy. Still a WiP... All in good time.
  12. You explained perfectly fine. Existing games don’t support multiple players because they weren’t written to do so. This is a modification of Crime Patrol to use two separate mice/lightguns. > "Hypseus can only use 1 lightgun/mouse for lightgun games even using the manymouse parameter" - not the case. Hypseus supports multiple guns perfectly well but the games must be coded to distinguish them. 2 Player support is being introduced, as can clearly be seen in these 2 video:
  13. Did you not watch the video ? Forgive my "humor"......
  14. Yeah, just like all the rest of them - This was an attempt at humor - watch the video. WiP:
  15. Marbella Vice for Hypseus is on it's way:
  16. Here is a RoadBlaster Singe game created by #pjft based on 2011 iOS game video. It also includes the SegaCD audio track as an alternate, which can be enabled with: -altaudio -sega You can grab the game from here: https://drive.filen.io/d/dc82c626-da39-4311-8b68-d686ec02a41e#3fMqIX4OXof9bS3wVqAoC0wJsXHEGxf1
  17. I have de-interlaced the MAME dlair CHD with nnedi3 for hypseus. If anyone wants to try this the download is here: https://drive.filen.io/d/64fc449f-fbb2-40bd-860f-17942ef49425#v80O19rKFwtdr6MY8Ts8nUo86jgNnHoR
  18. Hey guys, with the release of the MAME Thayer's Quest CHD - I have attempted to use the CHD video in Hypseus The quality is more than a step up from Daphne (no surprise). I'm sure someone will attempt a nice AI upscale on the CHD, but until then here are my attempts. I find running this in `hypseus` with the following gives the best experience. -tq_keyboard -scanlines -scanline_shunt 3 DBX is also promising some interactivity on this bezel: A link to the video and framefile for hypseus: https://drive.filen.io/d/25955fe5-6b21-48d3-94de-959bed73f07d#3f2o9aaLmyUCLpArzVq5OrObsNz3LIm5 Waiting to see what some of you AI upscalers can produce. Some screenshots, including a new hi-def backlit authentic Thayer's Arcade keyboard now available in the repo.:
  19. Some screenshots (and/or logs) would help. Make sure you are using the latest versions of hypseus and the Singe LUA for hypseus. https://github.com/DirtBagXon/hypseus-singe/releases/tag/v2.11.1 https://github.com/DirtBagXon/hypseus_singe_data/releases/tag/v2.11.1-2 There were lots of overlay changes in the last release.
  20. If you are running in this folder structure with "-retropath" then you will probably need to alter the path in "emulator.singe" Open "emulator.singe" in a text editor, and find all the instance of "actionmax" in red below and change them to the name of one of the games i.e. "38ambushalley" So after editing is would look like this for example: spriteLoad("singe/actionmax/sprite_lighton.png") Before spriteLoad("singe/38ambushalley/sprite_lighton.png") After You also need to make the same change in: 38ambushalley.singe, bluethunder.singe, hydrosub2021.singe, popsghostly.singe and sonicfury.singe dofile("singe/actionmax/emulator.singe") Before dofile("singe/38ambushalley/emulator.singe") After This is in the docs for a RetroPie style setup, although in the docs they use a Perl script to automate it.
  21. The GPWorld ROM driver hasn't been given much love in Daphne, in fact it was pretty broken. The steering system is fundamental, at best, and only has STRONG turn controls currently. However, careful speed control will allow the game to be played fairly well now (on a keyboard). You can't go balls out in this game, and look out for the banking. The steering system should be getting more attention now some of the other issues have been resolved.
  22. Have to agree here, more people should be attempting to write the games rather than asking for someone else to do it for them. Singe has the ability for anyone to give game development a try, and I don't want to hear the "But I'm not a developer" bullcrap.. Many games have been created games by people who didn't have a clue but sat down, read the docs then created fantastic games. Karis made the Frameworks easy to do this. This is the ethos of Singe. Others have just done and have been good enough to share their work. Others just ask "can someone do it for me?". I am writing this to suppress further discussion/argument and to support all the guys who have been producing great games over the past years. All I will add is, if you want a game: attempt it yourself, then others might be more willing to pick up the task of helping you.
  23. Ok, so a few things here. Firstly biggest issue you have with the Singe games.... You cannot use MP4 files in hypseus, they need to be converted to MPEG2 (Daphne format). I see you found the data repo for Singe data, please read it carefully. BUT be aware this is only for Singe games. hypseus supports both Daphne ROM (emulation) and Singe (fan simulation) games. Be sure you know which version and importantly which video version you have (particularly with Bluth titles). They are not interchangable. For Singe setup see README on the repo you detailed below: https://github.com/DirtBagXon/hypseus_singe_data This YT video is great and demonstrates the format conversion too: This is an easy one, the ROM by default has random scenes set in the dip switches. Try adding the following bank switch arguments for serialized sequences: -bank 1 00000001 As stated above those framefiles are for Singe games, you are trying Daphne HD content. The HD content should be an exact frame translation to the original Daphne SD content. So you just use the Daphne framefiles. There is no difference. FRAMEINFO.MD is Singe again, not related to Daphne content. Your log file just show you trying to load MP4 video, so the VLDP will barf as explained in 1 (no MP4). Lots of these issues/misunderstandings come up regularly and are documented in the hypseus Discord server too.
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