Dragon's Lair Limited Edition: https://mega.nz/folder/HoZSCL6S#fgXN5-FMnWTSd0vCUd8ETw
 
	 
 
	 
 
	 
 
	 
 
	Dragon's Lair Limited Edition - Restored: https://mega.nz/folder/OlARAY4Q#cOzmwdxRxVe0SCRfKnWjtQ
 
	 
 
	
 
	
 
	 
 
	đïž Frame and Duration Verification
	
		
			
				File
			
			
				Duration (s)
			
			
				Frame Count
			
			
				Frame Rate
			
		
	
	
		
			
				DLE-NTSC-Side1.mkv
			
			
				1853.318
			
			
				55544
			
			
				29.97 fps
			
		
		
			
				DLE-NTSC-Restored.mpg
			
			
				1853.318
			
			
				55544
			
			
				29.97 fps
			
		
	
	 
 
	 
 
	
		
			
				File
			
			
				Display Aspect Ratio
			
			
				Sample Aspect Ratio
			
			
				Active Pixels
			
			
				Visible Image
			
		
	
	
		
			
				DLE-NTSC-Side1.mkv
			
			
				4:3 (â1.33)
			
			
				352:413
			
			
				760
			
			
				Full analog scan captured
			
		
		
			
				DLE-NTSC-Restored.mpg
			
			
				4:3 (â1.33)
			
			
				8:9
			
			
				720
			
			
				Same image, mathematically resized
			
		
	
	 
 
	 
 
	 
 
	I captured the Dragonâs Lair Limited Edition (2002) LaserDisc directly to an uncompressed YUV4MPEG2 (.y4m) master using a high-quality capture chain. 
	The raw file header reads:
 
YUV4MPEG2 W760 H488 F30000:1001 It A352:413 C444p16 XCOLORRANGE=LIMITED
	This means the footage was recorded at 760Ă488 resolution â the full NTSC active image, preserving the entire analog scan area beyond the standard 720Ă480. 
	The frame rate is 29.97 fps (30000/1001), interlaced top-field-first, exactly matching the LaserDiscâs NTSC cadence.
 
	The most important detail is the C444p16 format, which indicates 4:4:4 chroma sampling at 16-bit precision per channel. 
	This means every pixel contains full color information with no chroma subsampling (unlike 4:2:2 or 4:2:0 formats). 
	While the original LaserDisc signal itself is effectively limited to about 4:2:2 color bandwidth, capturing in 4:4:4 ensures that no additional loss or rounding occurred during digitization.
 
	I also used broadcast-safe limited range (16â235), consistent with NTSC standards, and retained the interlaced field structure, which keeps motion and transitions authentic to the original arcade timing.
 
	This approach provides an archival-grade digital master, ideal for future restoration or color correction. 
	From this .y4m file, I later created lossless FFV1 and visually lossless MPEG-2 versions for compatibility and distribution.