Jump to content

famawizard

GamerLine
  • Posts

    104
  • Joined

  • Last visited

  • Days Won

    3

famawizard last won the day on December 11 2019

famawizard had the most liked content!

1 Follower

Profile Information

  • Hardware
    i9-9900k 32Gb RTX2070 Gaming 27" ViewSonic Elite XG270Q

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

famawizard's Achievements

Newbie

Newbie (1/14)

  • Reacting Well Rare
  • First Post Rare
  • Collaborator Rare
  • Dedicated Rare
  • Week One Done

Recent Badges

78

Reputation

  1. I was using 17.2, now I with the 17.5 posted it works. Thnaks for the tips.
  2. Vmware workstation pro v17 gives an error: The configuration file "The Swarm.vmx" was created by a VMware product that is incompatible with this version of VMware Workstation and cannot be used. Cannot open the configuration file.
  3. Excuse me, I was offline for some days (relax 🙂 ). Looking here and there I noticed those commands, but, as you said, whitout documentation. Some time ago, for this site, I converted some LD games (Starblazers, Freedom Fighter, Platoon). For better converting StarBlazers, I needed commands for drawing lasers and other stuff (I would like to have a command for drawing polygons (filled or not), at least triangles, and better sprite commands for Freedom Fighter. Now I read that Santa is bringing gifts.... documentation! THANKS, really 🙂
  4. Well... I want to say you a very big THANK YOU for your work!!! I would like to see graphics commands and improved sprite implementation 🙂
  5. It would be possible to add additional video decoders other than simple mpeg-2?
  6. Hi, in the archive of my version of this game you will find the right daphne/singe version. Please, use that version.
  7. Yes, from my experience, upscaling causes this problem...
  8. Hi. I am the author of FreedomFighter, among other games. Swapping old singe with the new version is not enough... In these days I have very litle time to spend on my old games so I don't know what's the problem. FF, Platoon and StarBlazers use sprite and mouse commands (and other lua commands) and I am not sure if their syntax is changed... When I will have more time I will look, but the point of changing to singe 2.0 is thew possibility to use hi-res videos, that I don't have (ask karis, poiu, etc.. for these ones). My original videos of these games are of very poor quality and programs like TOPAZ AI fail in these conditions.
  9. It's a problem with realtek only. Using an external usb sound card there are non problems. Same thing happens with one of the latest scummvm version...
  10. Hi, probably this was caused by two events occurred too near to each other. It's one of the weakness of singe, which doesn't happen very often. It is pratically unavoidable.
  11. I'm sorry, the game has moving targets that require mouse or lightgun 😔
  12. Crosshairs must be visible... Do you have loaded the archive before the last modify? It's not possible to hide crosshairs... of course if you haven't changed the folder's structure, but even in this situation it should give an error message. Have you changed samething in the configuration?
×
×
  • Create New...