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bojo5150

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Messages posté(e)s par bojo5150

  1. On 8/30/2020 at 4:56 AM, Tiberius said:

    Exciting news for Wiimote users.........(and maybe other light gun users as the idea might be applicable to them as well especially ones that are seen as a mouse)

    Have got this working and playable in Mode 4 and Touchmote-needs some fine tuning before a full share

    No ahk needed either on any of the buttons.

    Loads, add coin, skip scenes, aim and shoot (sometimes even hit!!--I never said I was good at the game) and exits all from the comfort of a Wiimote.

    Going to go make it 100% for mode 4 users, and then get it to work in Mode 2 as well for the Mode 2 users (think this will need the use of ahk though) before making a video and then sharing.

    Just wanted to let people know progress is being made

     

    What all did you change in the ini's for Lost Land Adventure to get the lightgun working? Just this?:

     

     line 8 from bEnableMouseSmoothing=true to EnableMouseSmoothing=true
     line 37 from Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX") to Bindings=(Name="MouseX",Command="Axis aMouseX Speed=0.05")
     line 38 from Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY") to Bindings=(Name="MouseY",Command="Axis aMouseY Speed=0.05")

     

    Anything in the DefaultInput.ini file?

  2. On 9/27/2020 at 2:23 PM, djrino said:

    i not use hyperspin just the game so i have this one

     

    Run, C:\Users\rinos\Downloads\DemulShooter_v10.1.3\DemulShooterX64.exe -target=es3 -rom=tc5
    Sleep, 1000
    run, "C:\Users\rinos\Downloads\Time Crisis 5\TC5\Binaries\Win64\TimeCrisisGame-Win64-Shipping.exe" -NOINI -Language=POR -playside=1

    MButton::t
    RButton::y
    3::<+t
    1::<+h
    ~MButton & ~RButton::o
    Escape::
        Process,Close,TimeCrisisGame-Win64-Shipping.exe
        Run,taskkill /im "TimeCrisisGame-Win64-Shipping.exe" /F
        ExitApp

    i nave the .ahk on the C:\Users\rinos\Downloads\Time Crisis 5\TC5\Binaries\Win64\TimeCrisisGame-Win64-Shipping.exe

    but not work with my aimtrack also if script work pressing key 3 or 1 i need to see aim cross circle?

     

    How i noow if script work?

    Tnx

     

     

    TC5 only works with DemulShooter v 10.1.4 and I see in your directory structure it says 10.1.3

  3. 2 hours ago, Rorysean said:

    Here's my one for you also maps side buttons on mouse 2 coin and crosshead. also works with aimtrak 

     

    #NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
    ; #Warn  ; Enable warnings to assist with detecting common errors.
    SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.
    SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.

    run, "%A_ScriptDir%\TC5\Binaries\Win64\TimeCrisisGame-Win64-Shipping.exe" -NOINI -Language=JPN -playside=1

    MButton::y
    RButton::t

    1::send +t
    5::send +h

    ;Remap MouseButton 5 to +t
    *XButton2::  
    SetMouseDelay -1  
    Send +t
    return

    ;Remap MouseButton 6 to +h
    *XButton1::  
    SetMouseDelay -1  
    Send +h
    return

    Escape::
        Process,Close,TimeCrisisGame-Win64-Shipping.exe
        Run,taskkill /im "TimeCrisisGame-Win64-Shipping.exe" /F
        ExitApp
    return


    Thank you! Did you Make any changes to the config .ini’s too or did you just leave them default?

  4. On 9/24/2020 at 10:57 PM, JustinCredible81 said:

    If you're running Demulshooter properly which 100% requires an ahk script, you shouldn't have these problems. With Sega Golden Gun you have to run Demulshooter seperate from running the game for some reason or it won't work. Might be why you're having the problem. I was able to get it to work in the same script though with this.

     

    
    #SingleInstance Force
    
    run Enter_Your_Path_To\DemulShooter.exe -target=ringwide -rom=sgg 
    Sleep 800
    SetWorkingDir, Enter_Your_Path_To\TeknoParrot
    run TeknoParrotUi.exe --profile=gg.xml
    ExitApp
    Return
    
    $Escape::
        Process,Close,TeknoParrotUi.exe
        Run,taskkill /im "TeknoParrotUi" /F    
        ExitApp
    return
    ExitApp

    Try this script with Golden Gun, and change the path locations where needed (it says where in the script you need your own paths) If you're using an appropriate script for Time Crisis 5 I don't know why it isn't working.  You may need to run Demulshooter GUI and find your gun to configure it. 


    could you kindly share your tc5 script? I’m having a similar issue

  5. Il y a 11 heures, Shippo a dit :

    I hope anyone here can Help me. No Matter how i config the Buttons, One Button on my Gun doesnt do anything. I can shoot and only switch position in game to left or right. As in the guide before,

    im Using the AHK with the Set Buttons for MButton and RButton. But how do i know the Button Name of the third Button? 

     

    I have these Guns (i also cant use Jconfig or anything else, because everytime i should hit the Button for Button configuration on the Gun my mouse goes to the left down corner to the Windows Symbol, so it wont be recognized as a Button) 

    I hope someone here can Help me out! 

    PS i have these Guns (Button 2 is the Button i cant figure out)

     

     

     

    This won't be a very helpful reply but I used to have this gun and I was NEVER able to get that same button to function. I now have two of the Ultimarc aimtrak's which function wonderfully.

  6. 2 hours ago, Nastyone said:

    Sorry,  Noob here.  What will be needed to allow this golden tee image to run?  Will a crack be needed or will it run on something like teknoparrot?

     

    thanks!

     

    Spiderz made it sound like it may be the new GT Go (https://goldenteego.com/GTGo/). I'm unclear what type of protection it uses vs the regular arcade/bar units. If its the same it has a hardware board (CID) with protection and requires a matching HDD so I'm not sure who could crack that.

  7. 6 hours ago, Padou said:

    Chelou qu'il ne passe pas , j'ai la version compléte avec reaper of soul et ça tourne nickel (il est d'ailleurs dans ma liste plus haut) tu as essayé en global config souvent on a des surprises , à l'occaz je te filerais mes réglages si tu veux ;) 


    would you mind posting your settings? It just so happens that I have nearly the same setup as padou and have always had poor performance with many games in rpcs3. My specs are:

     

    Win 7 x64

    MSI z97 gaming 5 mobo 

    i5 4690k (3.4ghz)

    EVGA GTX 970

    16gb DDR3

  8. 2 hours ago, Tiberius said:

    Below are AHK's and "helpful" info

    Yes I did using AHK's below

     

    Attached are 2 ahk scripts.

    Joysticks.ahk and joysticks.exe are for the joysticks remapping - I know you are surprise by that!! 

    Madden is to use with a front end to load everything and close everything with one simple file

     

    I imagine you will need to change the "1Joy10::x" parts to be the correct arcade button you want.

     

    The bit from "2Joy6" to "return" is to allow player two to select their team in team selection screen by holding down button 6 on their arcade box...after this button 6 isn't used. It is a dirty work around and best I could get.

     

    If you decide to use Madden.ahk and Madden.exe obviously you will need to change the pathways in it for your setup.

     

    I have a shortcut to shell.exe (which is kept on C drive root with the rest of the game) in the same folder as the ahk is kept just to make things easier for me which is where the 2nd Run command is aimed at.

     

    I also use Press and hold joystick button 8 for 5 seconds to close everything (Escape is my backup button in case it goes wrong)

     

    Hopefully that explains everything.

     

    Some of this is my work and some found from Google searches, I am afraid to say I cannot remember who or where I found it from so apologies for not crediting the original work.

    madden.ahk

    madden.exe

    Joysticks.ahk

    Joysticks.exe

     

    Just remembered this originally came with a launcher (I think?), I can't remember why but I didn't use that, there was a reason at the time (but all I remember is spending days on this to get it to work and the rest I have blocked from my memory for the sake of my sanity) however if you are using the launcher then the Madden ahk and exe will be a waste of time

     

    Beautiful, I'll give this a shot tonight after work. Thank you!

  9. 39 minutes ago, Tiberius said:

    I had a nightmare setting this up, I think for maybe the same reason, in the end I cheated.

     

    As I couldn't change the controls in here, I used Autohotkey to remap my arcade sticks and buttons to match the default controls, and then ran that AHK only when playing this game.

     

    Not sure if that will work for you?


    did you get player 2 controls to work? I could never figure them out

  10. 3 hours ago, pablitox70 said:

    Hi to all, is there a way to use a aimtrak with lost land adventure ?

    the cursor doesn’t move...


    it moves, just extremely fast.


    Argon said it would take a ton of work to get the Aimtraks to work with the dome screen view and indicated that he was waiting for someone to create a working flat screen view. (Currently the gameplay has one that Ducan created but the cursor and other game elements do not so someone needs to spend a lot of time to fix it)

     

    my guess is we’ll be waiting for a very long time :-)

     

  11. 6 hours ago, Son Gokuu said:

    Apuff, I added this game to my Launchbox but it not closes with ESC.

    Not even with Alt + F4. Only killing the process.

     

    Do you know how could I close the game through Launchbox? (Only Launchbox options or commands. Without rocketlauncher .ahk )


    create a hot key script, compile it and set the exe to launch prior to opening your game it exe. (You do this within Launchbox in the edit game screen) The hot key script would be something like:

     

    esc::

    Process, Close, Game.exe

    ExitApp

     

  12. On 2/24/2020 at 10:29 AM, tomasngt said:

    The game works perfectly, I can do a repack if somebody wants, the only thing is the game is a little buggy and has some crashes.


    were you able to get player 2 to work? I’ve only been able to get player 1 working. The original keyboard mappings per Mohkerz never worked for me. I think he used a different keyboard standard then exists in the US so his hotkey script never worked for me

  13. 3 hours ago, Mindwipe said:

    Did anyone try this game with their Aimtrak gun? The mouse is smooth and plays fine but as soon as I pick up the Aimtrak it's way too sensitive.


    I’m in the same boat. I can use a regular mouse or my trackball just fine but when I try the Lightgun it’s so sensitive that I’m lucky if I can even see the cursor move on the screen. Anyone else have this and figure out a way to solve??

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