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bojo5150

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Tout ce qui a été posté par bojo5150

  1. How did you get into test mode and once in what keys do you use to navigate?
  2. Thanks for the reply. I had set the game up back when it was released as well but have only played using my trackball as the AimTrak would jump off the screen. In the defaultInput.ini I had changed the following per the LLA thread: [RailsShooterGame.RailsShooterPlayerController] FallbackInputPeripheral_FinalRelease = IPT_Mouse FallbackInputPeripheral = IPT_Mouse Does this ring a bell for you? I'm assuming I should keep this and add your changes to the BaseInput.ini file as we did for TC5. Agreed?
  3. bojo5150

    Startrek voyager chd files

    its on the first page of the teknoparrot thread
  4. What all did you change in the ini's for Lost Land Adventure to get the lightgun working? Just this?: line 8 from bEnableMouseSmoothing=true to EnableMouseSmoothing=true line 37 from Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX") to Bindings=(Name="MouseX",Command="Axis aMouseX Speed=0.05") line 38 from Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY") to Bindings=(Name="MouseY",Command="Axis aMouseY Speed=0.05") Anything in the DefaultInput.ini file?
  5. TC5 only works with DemulShooter v 10.1.4 and I see in your directory structure it says 10.1.3
  6. any luck figuring out what keys make the horse go faster?
  7. Thank you! Did you Make any changes to the config .ini’s too or did you just leave them default?
  8. could you kindly share your tc5 script? I’m having a similar issue
  9. Anyone figure out how to increase the speed of the horses? None of the keyboard keys seems to do anything. Just the coins seem to work
  10. This won't be a very helpful reply but I used to have this gun and I was NEVER able to get that same button to function. I now have two of the Ultimarc aimtrak's which function wonderfully.
  11. Spiderz made it sound like it may be the new GT Go (https://goldenteego.com/GTGo/). I'm unclear what type of protection it uses vs the regular arcade/bar units. If its the same it has a hardware board (CID) with protection and requires a matching HDD so I'm not sure who could crack that.
  12. Ya I was able to get it, I’ll post when I get home
  13. would you mind posting your settings? It just so happens that I have nearly the same setup as padou and have always had poor performance with many games in rpcs3. My specs are: Win 7 x64 MSI z97 gaming 5 mobo i5 4690k (3.4ghz) EVGA GTX 970 16gb DDR3
  14. Beautiful, I'll give this a shot tonight after work. Thank you!
  15. did you get player 2 controls to work? I could never figure them out
  16. it moves, just extremely fast. Argon said it would take a ton of work to get the Aimtraks to work with the dome screen view and indicated that he was waiting for someone to create a working flat screen view. (Currently the gameplay has one that Ducan created but the cursor and other game elements do not so someone needs to spend a lot of time to fix it) my guess is we’ll be waiting for a very long time :-)
  17. create a hot key script, compile it and set the exe to launch prior to opening your game it exe. (You do this within Launchbox in the edit game screen) The hot key script would be something like: esc:: Process, Close, Game.exe ExitApp
  18. were you able to get player 2 to work? I’ve only been able to get player 1 working. The original keyboard mappings per Mohkerz never worked for me. I think he used a different keyboard standard then exists in the US so his hotkey script never worked for me
  19. I’m in the same boat. I can use a regular mouse or my trackball just fine but when I try the Lightgun it’s so sensitive that I’m lucky if I can even see the cursor move on the screen. Anyone else have this and figure out a way to solve??
  20. yes, in the game edit screen select the exe as the rom file, flip over to the emulator tab and uncheck use emulator.
  21. Does this game have to be installed on the C: drive or can I follow the tutorial using a different HDD?
  22. That’s correct, xinput only game that I want to use keyboard and mouse on. Specifically the left analog to mouse/trackball
  23. Correct
  24. Does anyone else have an issue after existing the game where the windows start menu doesn't open when clicked? In general Windows functions just fine but when I click on the start menu icon to shut the PC down it doesn't open. This only happens after playing Battle Pod I'm on Win 7 x64
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